#1703 Screws Stainless Steel 2-56 x 1/8in - 2-56 screw dimensions
As for helping with eyesight, I’m not sure if it would make a big difference at the scale you might prefer to see text, given that. You’re probably magnifying the text beyond its natural 100% size. Resolution increases are going to help more with finer details remaining discernible at a recommended viewing distance, than it will in making a large ‘e’ easier to recognise as an ‘e’.
That said, before I bought the Studio monitor, I was looking at third party monitors designed for use with Apple kit, and found a 4K one that came in much cheaper. But I love my Studio monitor and am glad I held on for that.
Accompanying the hardware development, the 1980s and 1990s saw significant advancements in cellular network technology. These improvements allowed for more efficient and widespread use of mobile phones, setting the stage for the eventual integration of more advanced features that would characterize smartphones.
The invention of the smartphone cannot be credited to a single individual or company; rather, it’s the result of cumulative efforts and innovations from various tech visionaries and companies.
I’m currently using an M2 MacBook Air with a resolution of 1470 x 956 and I have some trouble reading PDFs on it due to the small size of the text when choosing Menu > View > Zoom to Fit. Choosing Actual Size would be nice, but then a page doesn’t fit on the screen. I’m thinking of buying either a 24 or a 27 inch monitor to gain enough space to view a page or two at a time at the setting Actual Size, but I don’t understand how to choose between 1080p, 4K and 5K resolutions for the display. (I’m “just a user”). I’ve thought that displays have a native resolution at which they should be used and thus using a 4K or 5K resolution would seem the wrong way to go since everything would appear small even on a large screen. But I’ve also seen mentions of it being normal to use “scaling” in the settings of an operating system to set an “effective” display resolution. Could someone help me out by explain how to think about screen size, resolution and scaling in simple terms that I might understand? I have tried adjusting the resolution of the MacBook, but ran into problems with some applications and thought it best to use the default setting.
Early cell phones like the Motorola DynaTAC 8000X, although primarily designed for making phone calls, laid the groundwork for the multifunctionality seen in today’s smartphones.
I’ve thought that displays have a native resolution at which they should be used and thus using a 4K or 5K resolution would seem the wrong way to go since everything would appear small even on a large screen
smartphone中文
This only works in a meaningful way with high resolution displays (which Apple calls “Retina”), otherwise it will look like crap at best.
James Hardy, "Who Invented Smartphone? Unraveling the History of Mobile Technology", History Cooperative, February 21, 2024, https://historycooperative.org/who-invented-smartphone/. Accessed November 9, 2024 2. To link to this article in the text of an online publication, please use this URL: https://historycooperative.org/who-invented-smartphone/ 3. If your web page requires an HTML link, please insert this code: Who Invented Smartphone? Unraveling the History of Mobile Technology
The smartphone history also intertwines with the evolution of the mobile gaming industry and the mass-market camera phone. The ability to play games and capture photographs transformed the smartphone from a communication device into a versatile tool for entertainment and creativity.
As the first of its kind, this pioneering device laid the groundwork for a future where smartphones are not mere gadgets, but vital lifelines connecting us globally.
Over the decades, this technology evolved dramatically, setting the stage for the advanced communication tools we have today.
So don’t even bother with 1080p. Apple doesn’t sell such low-res screens anymore and macOS generally looks worse on them (e.g. the font rendering is optimized for higher pixel densities), compared to Windows or Linux.
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The introduction of features like the calendar, address book, and eventually, the ability to send and receive faxes, indicated a shift towards the smartphone’s role as a mobile office tool.
It looks as if the screen has a lower native resolution, within the same physical dimensions, making everything appear bigger. Without losing sharpness.
These systems allowed for greater software capabilities and the use of third-party applications, further distinguishing smartphones from feature phones.
While the concept of a “smartphone” had not yet been coined, the IBM Simon Personal Communicator, launched in 1994, is widely recognized as the first device that embodied what would later be known as a smartphone. It was a trailblazer, merging the functionalities of a cell phone with those of a personal digital assistant (PDA).
The resolution of a display is the number of individual pixels that it’s able to display. The pixel density is this number divided by the area of a display. With a normal-sized desktop monitor and 4K or 5K resolution, the pixel density will be well above what the human eye can resolve.
The history of phones is a fascinating saga that began with Alexander Graham Bell’s invention of the telephone in 1876. This groundbreaking invention revolutionized communication, allowing voice transmission over distances.
The evolution from Simon’s basic touch screen to the capacitive touch screens found in modern smartphones like Android smartphones and iPhones represents a significant advancement in smartphone technology.
The introduction of touchscreen technology in mobile phones was a game-changer, transforming the way users interacted with their devices. This innovation allowed for more intuitive and direct manipulation of the phone’s interface, paving the way for a more user-friendly experience.
The year 1992 marked a pivotal moment in smartphone history with the introduction of the IBM Simon Personal Communicator, released in 1994. This device was not just the first smartphone but a significant innovation in the mobile communications industry.
That said, I probably wouldn’t bother with 1080p either, and not just for Apple reasons. 1440p is the gold standard these days for good monitors that aren’t in the 4K+ realm.
My advice would be to get the biggest monitor that fits your desk, with the best resolution you can afford, then use Zoom settings as needed to get PDFs (and everything else) to display at a comfortable size. Personally, I have a 27" ASUS PA278CV display, which I run at its full 2560x1440 resolution. Typically I scale text to between 100% and 125%.
Their early models, though rudimentary by today’s standards, were the first steps toward a future where communication wasn’t tethered to physical locations.
Who Invented Smartphone? Unraveling the History of Mobile Technology
Cell phone
This innovation was crucial in shaping the modern smartphone industry, leading to the development of advanced devices like the first iPhone and the first Android smartphone, which offered enhanced software capabilities, internet access, and the mobile gaming industry.
While it wasn’t labeled a “smartphone” initially, the IBM Simon set the standard for future devices by offering features like email, a touch screen, and fax capabilities, which were groundbreaking for mobile devices at the time.
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The IBM Simon Personal Communicator didn’t just introduce us to the concept of a smartphone; it launched an era that has fundamentally reshaped how we communicate, access information, and engage with the world.
This shift from analog to digital networks was instrumental in enabling the myriad features that smartphones would eventually offer, including web browsing, video chat, and access to third-party applications.
The inclusion of features like a calendar, address book, and later, email and web browsing capabilities, distinguished early smartphones like the IBM Simon Personal Communicator from their predecessors.
Motorola’s contribution to mobile communication was monumental. The company didn’t just innovate the first cell phone; it also laid the foundation for the cellular networks that would later support the proliferation of mobile phones.
The evolution of the smartphone, from the IBM Simon Personal Communicator to the latest Android smartphones and iPhones, represents a monumental shift in technology and society.
While internet browsing as we know it today was not a feature of the Simon, it did provide the ability to send and receive emails, a significant step towards the smartphones of the future. Its software was basic compared to today’s standards but revolutionary for its time, offering a glimpse into the potential of mobile computing.
4k for a 24 inch, and 5k for a 27 inch screen will be fine. Something like this would be a no-brainer in terms of compatibility, but not exactly cheap.
This could be true, though with the setup I have, it isn’t bad at all. As I recall, Mac OS X (to go back to the days before Retina) was always definitely on the blurry side when it comes to their anti-aliasing model. That was a common criticism throughout much of OS X’s run before Retina came along. I can’t say whether it is substantially worse or better now because I’d be going off of memories more than ten years old, but I feel like it is much the same. Linux and Windows handle standard res a bit better, if you prefer crisp over the absolute removal of all “jaggies”.
The development of operating systems, such as those seen in Android smartphones, played a crucial role in this evolution.
So someone has somehow set @Marko_Kettunen’s M2 MBA screen to a lower resolution, and it would have no problem driving a 5K monitor.
The late 1990s and early 2000s witnessed a dramatic transformation in mobile technology, spearheaded by visionaries who saw the potential of integrating the functionality of a personal digital assistant (PDA) with that of a mobile phone.
Smartphone
So don’t even bother with 1080p. Apple doesn’t sell such low-res screens anymore and macOS generally looks worse on them (e.g. the font rendering is optimized for higher pixel densities), compared to Windows or Linux.
In the realm of mobile communications, the term ‘smartphone’ represents a significant leap from earlier phones like the DynaTAC 8000X or the Simon Personal Communicator.
Your MBA has a native resolution of 2560 x 1664 pixels (or 2880 x 1864 in case of the 15 inch model). So, when you’re using it with a resolution of “1470 x 956” – that’s scaled.
The transition from the first mobile phone, which was primarily used for voice communication, to the smartphone was marked by several key developments.
Yeah, I just can’t go back to “non Retina”, others don’t even see a difference. Some people can’t live with a 60 Hz display, but that doesn’t bother me at all (not gaming).
Today’s smartphones, with their advanced touchscreen interfaces, extensive app capabilities, and connectivity, are not just communication devices; they are integral to modern life.
No problem for an M2. I used to work with a 2017 MacBook Air (Intel HD Graphics 6000) connected to a 4k (60 Hz) screen and it only struggled a bit with the smoothness of “large animations” (stuff like switching spaces). Additionally to the built-in 1440 x 900 display. The M2 should handle 6k @ 60 Hz just fine, given the right cable and stuff.
Mobilephone
Because of that, it’s pretty much expected that the user and/or the software will adjust the scaling to match a particular application. If you’re doing photo editing, you might very well want to see the individual pixels in an image. If you’re writing, you want the text to be large enough to read easily, but not blurry.
These devices, evolving from simple tools for phone calls to complex systems that rival desktop computers, have reshaped the smartphone industry.
My 2020 M1 MBA has a resolution of 2560 x 1600. I can set it to a whole range of colour gamuts, including Adobe RGB and P3. Furthermore, I bought my Apple Studio monitor before I got the M2Pro Mini, and had it running from the MBA with no problem whatsoever.
The HTC Dream, introduced later, was one of the first Android smartphones to integrate these features, contributing significantly to the mobile communications landscape.
The device, known as the Motorola DynaTAC 8000X, introduced in 1983, was a far cry from today’s sleek smartphones. It was bulky, offered limited talk time, and was primarily designed for voice communication.
I also use a 27" 2560x1440 display (what is referred to as 1440p in the marketing), and it’s a good display unless you’ve been spoiled by high-res and can’t go back. You can definitely fit a lot of PDF on the screen, and if you’re sitting at a good distance (arm’s length is what the eye doctors recommend) the text will be good for reading and writing:
The invention of the cell phone marked a significant shift from stationary communication (like the desktop computer) to mobile communication. This shift was not just in terms of physical mobility, but also in terms of functionality.
I just wonder if text on a 4K or 5K screen would look sharper in a way that helps with poor eyesight? According to an eye doctor, I don’t see objects as sharply as I should and my eyesight seems to be degrading noticeably every few years. So, when people talk about high resolution, do they mean that objects are easier to see and the contours of objects appear sharper, or that people with good eyesight are able to perceive greater detail in the objects they are looking at? That is, if 4K and higher resolutions are for “high-fidelity people” the way high-resolution music is for people who can actually perceive such differences.
But definitely check your MacBook Air specs and make sure it can even decently drive a 4K monitor. It does take a lot of hardware to do it well, and reviews on whether it can drive that many pixels are mixed. Some, for example, find they only get 30hz refresh—and you don’t have to be a gamer to notice that vs 60hz. The former is close to old film speeds (24 frames per second), and you will definitely see very noticeable stuttering when scrolling and moving windows around with that.
Central to the definition of a smartphone is its operating system, which allows the use of third-party applications, expanding the device’s functionality far beyond traditional phone calls and text messaging.
This advancement played a key role in the success of the first iPhone, released in the same year, which popularized the touchscreen interface and set a new standard for smartphone users.
This is Scrivener with a two-page PDF layout in the left split, and a text editor in the right split. Of note there is still a generous amount of space for both the binder and inspector, and the PDF text, while it may be a little hard to see it here since I’m just showing ratios rather than details, is actually larger than the text editor source it came from, so that could even be a little narrower too. Plenty of space! I only cropped a little off the top to remove the Apple menu bar and window title bar.
So as far as how that works, once you enter Retina resolutions it’s not as though things get substantially larger or smaller—it’s about the same size as what I see on my screen. The difference is that there are more pixels in between everything, so the whole presentation is much more crisp. The only downsides are cost, high refresh rates if that matters to you (at least without a beast of a graphics card), and power usage (heat). For those that are into photography or graphic design, cost is going to be the main factor. One of the reasons I went with my standard res monitor is that it can do Adobe RGB gamut, which is a very wide amount of colour most monitors cannot do, and something that would take a lot more money to reproduce at 4K.
The introduction of capacitive touch screens marked a significant improvement over the earlier resistive touch screens. Capacitive technology, which could sense the electrical properties of the human touch, offered greater accuracy and a smoother experience.
The first touchscreen phone, the IBM Simon Personal Communicator, though not initially recognized for its revolutionary interface, laid the foundation for touchscreen technology in today’s smartphones.
IBM Simon
But there is no better way to get an idea than to go down to a computer shop that has some displays set up, and see for yourself whether it will be worth the extra few hundred euros or not. There are lots of ways eyes can perceive things, and maybe sharpness will help yours, where for my eyesight things get uniformly blurry past a certain point, no matter how many pixels, so it all ends up looking about the same.
A modern smartphone combines the functionalities of a traditional cell phone with the more advanced capabilities often associated with a desktop computer.
The smartphone industry leveraged this capability, paving the way for the modern smartphone, which offers a range of functionalities from mass-market camera phones to sophisticated mobile gaming platforms.
The introduction of cellular networks in the 1980s transformed the landscape of mobile communication. These networks, based on a system of interconnected cells or coverage areas, allowed for more efficient and widespread use of mobile phones. The shift from analog (1G) to digital (2G) technology in the 1990s further enhanced communication quality and security.
Featurephone
Despite its innovative features, the Simon had a short market life, mainly due to its size, weight, and limited battery life. However, its legacy is monumental. It laid the foundation for the smartphones that would soon dominate the tech market, setting a precedent for the integration of communication and computing in a handheld device.
https://historycooperative.org/who-invented-smartphone/ 3. If your web page requires an HTML link, please insert this code: Who Invented Smartphone? Unraveling the History of Mobile Technology
Thank you for your help everyone. I’m ready to make a decision between two monitors from Asus, one of which has a resolution of 2560 x 1440 and the other 3840 x 2160. The Asus ProArt PA278CV model that @kewms mentioned costs 375 euros and an Asus ProArt PA279CV costs 560 euros. The 1440p model seems fine, though I don’t mind the price difference. The Studio Display would feel like hitting the “easy button”, but I should try other options since this is for pleasure and not for making money. (Though the government would have approved ; )
The father of the cell phone, Martin Cooper, led a team of innovators at Motorola to create the first handheld mobile phone. In 1973, Cooper made history with the first public demonstration of a cell phone call.
Edit: Note that the actual resolution of my monitor is lower than @November_Sierra’s, but I actually run mine at a slightly higher resolution. That’s an argument for not paying for more pixels than you actually need. How many pixels you “need” will depend on your eyesight and what you do with your computer.
Smartphone industry
Best thing you could do is to visit actual shops (if available) and try exactly what you intend to do with the screen, PDF viewing etc. and see what works best.
IBM Simon’s introduction into the market forever changed the concept of mobile phones. It was the world’s first mobile phone to merge the capabilities of a first cell phone with those of a PDA (Personal Digital Assistant), representing a major leap in the tech industry.
The 1970s marked a pivotal shift with the development of the first mobile phones. These early models were bulky and expensive, with limited range and capabilities. However, they represented a crucial step towards mobility in communication.
The refinement of smartphone technology over the years has seen dramatic improvements in areas like battery life, display quality, and software capabilities. The introduction of the first iPhone by Steve Jobs and the first Android smartphone, the HTC Dream, in the same year, marked a significant milestone in the smartphone market.
This technology became a staple in future smartphone designs, contributing to the smartphone market’s rapid growth and diversification. The shift to capacitive touch screens not only improved the tactile response of devices but also allowed for the development of multi-touch gestures, revolutionizing the way we interact with web pages, applications, and multimedia on our mobile devices.
The story of the smartphone is one of continuous innovation and adaptation, reflecting the ever-changing demands of users and the dynamic nature of the tech market.
From web browsing to mobile gaming, these applications have ushered in a new era in the smartphone industry. Modern smartphones typically feature a touchscreen interface, internet access, and an array of sensors that enable a variety of applications, from navigation to health monitoring.
Touch screen
The forum likely will reduce the file size / image quality, so that’s just meant as rough estimation (imagine this on a screen four times bigger, double in width and double in height).
The IBM Simon was ahead of its time, featuring a monochrome LCD touchscreen and a stylus for input. It offered a suite of applications, including a calendar, address book, world clock, calculator, notepad, and email. Remarkably, Simon also allowed users to send and receive faxes, showcasing its capability as a mobile office tool.
A key feature that distinguishes smartphones from earlier phones is their ability to connect to the internet. This internet access transformed mobile phones from simple communication devices into powerful tools for web browsing, email, and mobile device gaming.
The expansion and refinement of wireless communication networks during this period were also critical. The transition from 1G to 2G networks in the early 1990s provided the necessary infrastructure for data transmission, a prerequisite for smartphones to function effectively.
These refined versions of touch screens enhanced the user experience, making activities like mobile gaming, web browsing, and navigating through apps much more efficient and enjoyable.
In the early 20th century, telephones were large, stationary devices, bound to specific locations. The rotary dial system, introduced in the 1920s, was a significant advancement, enabling users to dial numbers directly. This era saw the proliferation of landline telephones in homes and businesses.