are tft lcd screens the future pricelist
At present, TFT LCD touch panel prices rebounded, after six months of continuous decline, TFT LCD touch panel prices began to rebound at the end of July. Global TFT LCD panel prices have rebounded since August, according to Displaysearch, an international market-research firm. The price of a 17-inch LCD touch panel rose 6.6% to $112 in August, up from $105 in July, and fell from $140 in March to $105 in July. At the same time, 15 – inch, 19 – inch LCD touch panel prices also showed a different range of recovery. The price of a 17-inch LCD touch panel rose 5.8 percent, to $110, from $104 in late July, according to early August quotes from consulting firm with a view. Analysts believe the rebound will continue through the third quarter; LCDS will see seasonal growth in the third quarter, driven by back-to-school sales in us and the completion of inventory liquidation in the first half of the year. Dell and Hewlett-Packard (HPQ) started placing orders for monitors in the third quarter, and display makers Samsungelectronics (SXG) and TPV (TPV) are expected to increase production by 25% and 18% respectively.
It seems that due to the increasing demand in the market, the production capacity of the display panel production line has been released. Domestic TFT-LCD touch panel makers boe and Shanghai guardian said their production schedules have been set for September, and their production capacity may reach full capacity by the end of the year. Jd will produce 85,000 glass substrates per month (with a designed capacity of 90,000), according to boe and Shanghai guardian. Previously, panel makers have been hit by falling prices, with boe, SFT, and even international panel giant LG Philips all reporting losses. If the rebound continues into the fourth quarter, boe, Shanghai radio and television and other panel makers will use the rebound to reverse the decline, according to industry analysts.
It is understood that the first quarter of the boe financial results show that the company’s main business income of 2.44 billion yuan, a loss of 490 million yuan.Jd.com attributed the loss to a drop in the price of 17-inch TFT-LCD displays made by its Beijing TFT-LCD fifth-generation production line of Beijing boe photoelectric technology co., LTD., a subsidiary. Boe has issued the announcement of pre-loss in the first half of the year in April. Due to the influence of the off-season of TFT-LCD business operation in the first quarter of 2006, the company has suffered a large operating loss, and the low price in the TFT-LCD market has continued till now. Therefore, it is expected that the operating loss will still occur in the first half of 2006.LG Philips, the world’s largest TFT LCD maker, reported a won322bn ($340m) loss in July, compared with a won41.1bn profit a year earlier.LG Philips attributed the loss to fierce price competition and market demand did not meet expectations.
The TFT-LCD (Flat Panel) Antitrust Litigationclass-action lawsuit regarding the worldwide conspiracy to coordinate the prices of Thin-Film Transistor-Liquid Crystal Display (TFT-LCD) panels, which are used to make laptop computers, computer monitors and televisions, between 1999 and 2006. In March 2010, Judge Susan Illston certified two nationwide classes of persons and entities that directly and indirectly purchased TFT-LCDs – for panel purchasers and purchasers of TFT-LCD integrated products; the litigation was followed by multiple suits.
TFT-LCDs are used in flat-panel televisions, laptop and computer monitors, mobile phones, personal digital assistants, semiconductors and other devices;
In mid-2006, the U.S. Department of Justice (DOJ) Antitrust Division requested FBI assistance in investigating LCD price-fixing. In December 2006, authorities in Japan, Korea, the European Union and the United States revealed a probe into alleged anti-competitive activity among LCD panel manufacturers.
The companies involved, which later became the Defendants, were Taiwanese companies AU Optronics (AUO), Chi Mei, Chunghwa Picture Tubes (Chunghwa), and HannStar; Korean companies LG Display and Samsung; and Japanese companies Hitachi, Sharp and Toshiba.cartel which took place between January 1, 1999, through December 31, 2006, and which was designed to illegally reduce competition and thus inflate prices for LCD panels. The companies exchanged information on future production planning, capacity use, pricing and other commercial conditions.European Commission concluded that the companies were aware they were violating competition rules, and took steps to conceal the venue and results of the meetings; a document by the conspirators requested everybody involved "to take care of security/confidentiality matters and to limit written communication".
This price-fixing scheme manipulated the playing field for businesses that abide by the rules, and left consumers to pay artificially higher costs for televisions, computers and other electronics.
Companies directly affected by the LCD price-fixing conspiracy, as direct victims of the cartel, were some of the largest computer, television and cellular telephone manufacturers in the world. These direct action plaintiffs included AT&T Mobility, Best Buy,Costco Wholesale Corporation, Good Guys, Kmart Corp, Motorola Mobility, Newegg, Sears, and Target Corp.Clayton Act (15 U.S.C. § 26) to prevent Defendants from violating Section 1 of the Sherman Act (15 U.S.C. § 1), as well as (b) 23 separate state-wide classes based on each state"s antitrust/consumer protection class action law.
In November 2008, LG, Chunghwa, Hitachi, Epson, and Chi Mei pleaded guilty to criminal charges of fixing prices of TFT-LCD panels sold in the U.S. and agreed to pay criminal fines (see chart).
The South Korea Fair Trade Commission launched legal proceedings as well. It concluded that the companies involved met more than once a month and more than 200 times from September 2001 to December 2006, and imposed fines on the LCD manufacturers.
Sharp Corp. pleaded guilty to three separate conspiracies to fix the prices of TFT-LCD panels sold to Dell Inc., Apple Computer Inc. and Motorola Inc., and was sentenced to pay a $120 million criminal fine,
Chunghwa pleaded guilty and was sentenced to pay a $65 million criminal fine for participating with LG and other unnamed co-conspirators during the five-year cartel period.
In South Korea, regulators imposed the largest fine the country had ever imposed in an international cartel case, and fined Samsung Electronics and LG Display ₩92.29 billion and ₩65.52 billion, respectively. AU Optronics was fined ₩28.53 billion, Chimmei Innolux ₩1.55 billion, Chungwa ₩290 million and HannStar ₩870 million.
Seven executives from Japanese and South Korean LCD companies were indicted in the U.S. Four were charged with participating as co-conspirators in the conspiracy and sentenced to prison terms – including LG"s Vice President of Monitor Sales, Chunghwa"s chairman, its chief executive officer, and its Vice President of LCD Sales – for "participating in meetings, conversations and communications in Taiwan, South Korea and the United States to discuss the prices of TFT-LCD panels; agreeing during these meetings, conversations and communications to charge prices of TFT-LCD panels at certain predetermined levels; issuing price quotations in accordance with the agreements reached; exchanging information on sales of TFT-LCD panels for the purpose of monitoring and enforcing adherence to the agreed-upon prices; and authorizing, ordering and consenting to the participation of subordinate employees in the conspiracy."
On December 8, 2010, the European Commission announced it had fined six of the LCD companies involved in a total of €648 million (Samsung Electronics received full immunity under the commission"s 2002 Leniency Notice) – LG Display, AU Optronics, Chimei, Chunghwa Picture and HannStar Display Corporation.
On July 3, 2012, a U.S. federal jury ruled that the remaining defendant, Toshiba Corporation, which denied any wrongdoing, participated in the conspiracy to fix prices of TFT-LCDs and returned a verdict in favor of the plaintiff class. Following the trial, Toshiba agreed to resolve the case by paying the class $30 million.
On March 29, 2013, Judge Susan Illston issued final approval of the settlements agreements totaling $1.1 billion for the indirect purchaser’ class. The settling companies also agreed to establish antitrust compliance programs and to help prosecute other defendants, and cooperate with the Justice Department"s continuing investigation.
Reports suggest that Apple is getting closer to implementing MicroLED in its future product releases, including the Apple Watch, with the display technology potentially offering a number of benefits compared to other methods. AppleInsider explains how the current TFT and OLED display technologies work, and how MicroLED differs.
MicroLED shows promise as a display technology, potentially offering power savings and a reduced screen thickness when put beside current-generation display panels. Apple has recognized the potential, and has invested heavily into developing the technology over the last few years, with a view to using it in the company"s future products.
To understand fully how MicroLED can benefit Apple, it is worth understanding how the commonly-used display technologies work in the first place, before examining how different MicroLED really is in a comparison.
The most common display technology used by consumer products today, and the oldest of the technologies examined in this article, TFT"s full name of TFT LCD stands for Thin-film-transistor liquid-crystal display. This technology is extensively used by Apple in its products, found in iPads, iPhones, MacBooks, and iMac lines.
The LCD part relates to the concept of defining small translucent or transparent areas in a thin and flexible liquid crystal-filled panel, like the displays used in calculators. Passing current through the segment changes the molecular properties of the defined segment area, allowing it to switch between being see-through or opaque.
TFT takes this a stage further, by effectively covering an entire panel with a grid of isolated liquid crystal segments, which again can vary between opaque and transparent based on the level of electrical current. In this case, there are far more segments needed to make up the display than with a normal calculator.
Three neighboring segments can be used to create a single pixel, with color filters used to change the light passing through to red, blue, or green. By varying the charge applied to each liquid crystal segment, the three combined can be used to generate a wide variety of colors and at different brightnesses.
Polarizing filters on either side of the TFT display sandwich are used to prevent light from passing through directly, with the liquid crystal reaction of each segment affecting polarized light passing through the first filter to go through the second.
Sometimes these types of display are known as "LED," but this somewhat of a misnomer, as this actually refers to the use of Light Emitting Diodes as a light source. The LED backlight shines light through the various layers making up the TFT LCD.
Displays that use collections of LEDs as individual pixels do exist, but it isn"t usually found in consumer products. LED screens are commonly used for billboards, in attractions, and as a large-scale display for events.
TFT LCD screens continue to be widely used in production for a number of reasons. Manufacturers have spent a long time perfecting the production of the display panels to make it as cheap as possible, while its high usage allows it to benefit from economies of scale.
Used in consumer devices in a similar way to TFT LCD, OLED (Organic Light-Emitting Diode) is a display technology that is similar in the basic concept, but differs considerably in its execution. Again, the idea is for a thin panel to be divided up into segments, with charge applied to each section to alter its molecular properties, but that"s where the techniques diverge.
As the name implies, OLED uses an organic compound film that is put between two electrodes, which are used to provide charge. Instead of the charge changing how light passes through, the current instead causes the emissive electroluminescent layer to emit light, without the need for a rear light source.
These self-emitting pixels gives OLED a considerable advantage over LCD-based systems in a number of areas. Most obviously, by not needing a backlight, OLED panels can be made far thinner than an equivalent LCD-based display, allowing for the production of thinner devices or more internal area for other components, like a larger battery.
The power efficiency of OLED panels can be far greater, as while a TFT screen requires an always-on backlight, the brightness of OLED pixels themselves determine power usage, with a black pixel consuming no power at all. OLED screens are also faster to respond than LCD displays, making them more useful for VR displays, where response time needs to be as rapid as possible.
This also allows OLED to provide superior contrast ratios compared to TFT, as the lack of backlight bleed-through that occurs in TFT simply doesn"t happen in OLED.
OLED also can be produced on plastic substrates instead of glass, allowing it to be used to create flexible displays. While this is currently embodied in curved and other non-flat screens in some devices, it has the potential to be employed in foldable smartphones or rolled up for storage, an area Apple is also allegedly examining.
Despite the advantages, OLED is still lagging behind TFT in terms of adoption. The cost of production is far higher, in part due to the need for extremely clean environments, as a single speck of dust can potentially ruining a display during fabrication.
OLED panels are also affected by the presence of water, both in production and in use. Small amounts of water contacting the organic substrate can cause immediate damage to the display, rendering parts of the screen useless.
So far, Apple"s usage of OLED consists of the premium iPhone X and the Apple Watch. As the cost of production drops down, it is plausible for Apple to use OLED in more future products, providing a better screen for customers to use.
Thought to be the next big thing in display technology, MicroLED basically takes the idea of using LEDs for pixels in a large stadium-style screen and miniaturizes it all.
Using extremely small LEDs, three MicroLEDs are put together to create each pixel, with each subpixel emitting a different color from the usual red, blue, and green selection. As each LED emits light, there is no need for a backlight as used in TFT screens.
MicroLED doesn"t use an organic compound to produce light, making it less susceptible to failure compared to OLED. Just like OLED, it can be applied onto a flexible material, allowing it to be used for curved displays or non-stationary components, like a watch strap, and can result in an extremely thin display panel.
MicroLED offers the same lower power consumption and high contrast ratio benefits as OLED when compared to TFT. However, MicroLED is also capable of producing a far brighter image than OLED, up to 30 times brighter, and is in theory more efficient in converting electricity into light.
As a relatively new and in-development technology, the cost of MicroLED production is extremely high in comparison to the more established OLED and TFT mass production lines, in part due to lower than required yields. Manufacturing equipment vendors have produced hardware for MicroLED production that cuts defects in half and reduces deposition deviance from 3 nanometers down to 1 nanometer, but it is unclear if this is enough to help mass production move forward.
While MicroLED is an attractive proposition for Apple, it is not the only technology under development by the company"s engineers. Apple has previously filed patent applications for a technology described as "Quantum Dot LED and OLED Integration for High Efficiency Displays."
Quantum Dots are photoluminescent particles included in an LED-backed TFT display that can produce brighter and more vibrant colors, with the colors produced depending on their size. While available in current QLED televisions, the technology is only really being used to enhance the backlight, rather than being used to illuminate individual pixels.
Under Apple"s implementation, thought to be a "true quantum dot" (QD) system, the dot will emit light on demand without needing a backlight. For true QD, the photoluminescent dots are instead replaced by electroluminescent nanoparticles which are capable of such emissions.
The technology in theory can create an even thinner display than OLED, along with a more streamlined manufacturing process. True QD displays are also capable of high pixel densities of up to 1,000ppi, multiple times the density required to be called a Retina-quality display, and based on Apple"s hybrid invention, will also boast the response times of OLED technology.
As is usually the case, Apple does produce a considerable number of patent applications every week that are filed with the US Patent and Trademark Office, and not everything it files will be fully commercialized.
The QD patent application certainly shows Apple is thinking about display technology in multiple ways, and how it can be applied to future devices, but short of getting firm supply chain information or an official announcement from Apple directly, it is difficult to confirm which direction it will be heading.
Apple has been interested in using the technology for some time now, with the first notable sign being its acquisition of LuxVue in May 2014, alongside assorted related patents. A MicroLED specialist, LuxVue was rumored to have been the display producer for the ill-fated Google Glass headset, but was also the holder of assorted patents in the LED display field, including MicroLED.
At the time, the acquisition was thought to be an attempt by Apple to bring part of its display technology development in-house, with suggestions the MicroLED technology would be used in another rumored-at-the-time device, the Apple Watch. A more recent report suggests Apple is working with TSMC to make small panels for a future premium Apple Watch, potentially starting mass production by the end of the year.
Apple has also reportedly set up a secret facility just 15 minutes away from Apple Park, believed to be used for developing MicroLED. The 62,000 square-foot facility is thought to house around 300 engineers on a project named "T159," relating directly to the technology"s development.
The facility is also claimed to be sufficient in size to perform small scale manufacturing of display panels, allowing the company to keep development and testing in-house without involving third-parties. Considering Apple"s previous history in developing technologies before issuing information to manufacturing partners, it is possible that Apple is trying to work out the kinks in production before suppliers even attempt to make MicroLED panels.
The rumored small screen production may be for the Apple Watch now, but it may also benefit another often-rumored device, namely the VR or AR headset. This type of hardware relies on light components to keep the weight off the user"s head and neck, as well as displays with a high refresh rate and as close to perfect color reproduction as possible.
Apple is also apparently planning to use the technology in larger displays, said to be bigger in size than those in the MacBook Pro lines. This could be an iMac or iMac Pro, or even an external display, but ultimately there"s no real indication of Apple"s plans at this point, regardless of the scale of the screen.
Reports from last year also suggest Apple"s investment in MicroLED was a cause for concern for Samsung, LG, and other South Korean suppliers who provide display panels for the company"s products. Owning the process for MicroLED manufacturing could allow Apple to migrate away from its existing display suppliers in the coming years, reducing revenues and profits.
Aside from Apple"s development, there has been little in the way of announcements from other firms for products using the technology that could be bought by consumers in the coming months. The exception is Samsung, Apple"s main rival in the mobile marketplace and a major supplier of display panels, but its usage of MicroLED is not aimed at producing smaller screens.
At CES 2018, Samsung introduced The Wall, a 148-inch TV claimed to be the "world"s first consumer modular MicroLED" television. According to the South Korean electronics giant, The Wall"s modularity meant consumers would be able to customize their television"s size and shape to suit their needs.
Samsung claimed at the show it will be available to buy from August, but declined to advise how much it will cost. Given the technology"s allegedly expensive production using current methods, and the usual high cost associated with the company"s televisions headlining at the tradeshow, it will probably be prohibitive for the vast majority of potential buyers.
The impending use of the technology in a high-priced consumer product could be considered proof that MicroLED display technology is maturing enough for use in devices. If the reports claiming Apple is getting close to mass producing panels is true, the inclusion of MicroLED in the Apple Watch could end up being the first mainstream usage of the technology.
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In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
For this tutorial I composed three examples. The first example is distance measurement using ultrasonic sensor. The output from the sensor, or the distance is printed on the screen and using the touch screen we can select the units, either centimeters or inches.
The next example is controlling an RGB LED using these three RGB sliders. For example if we start to slide the blue slider, the LED will light up in blue and increase the light as we would go to the maximum value. So the sliders can move from 0 to 255 and with their combination we can set any color to the RGB LED, but just keep in mind that the LED cannot represent the colors that much accurate.
The third example is a game. Actually it’s a replica of the popular Flappy Bird game for smartphones. We can play the game using the push button or even using the touch screen itself.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
As the code is a bit longer and for better understanding I will post the source code of the program in sections with description for each section. And at the end of this article I will post the complete source code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
Next we need to define the fonts that are coming with the libraries and also define some variables needed for the program. In the setup section we need to initiate the screen and the touch, define the pin modes for the connected sensor, the led and the button, and initially call the drawHomeSreen() custom function, which will draw the home screen of the program.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
Next is the distance sensor button. First we need to set the color and then using the fillRoundRect() function we will draw the rounded rectangle. Then we will set the color back to white and using the drawRoundRect() function we will draw another rounded rectangle on top of the previous one, but this one will be without a fill so the overall appearance of the button looks like it has a frame. On top of the button we will print the text using the big font and the same background color as the fill of the button. The same procedure goes for the two other buttons.
Now we need to make the buttons functional so that when we press them they would send us to the appropriate example. In the setup section we set the character ‘0’ to the currentPage variable, which will indicate that we are at the home screen. So if that’s true, and if we press on the screen this if statement would become true and using these lines here we will get the X and Y coordinates where the screen has been pressed. If that’s the area that covers the first button we will call the drawDistanceSensor() custom function which will activate the distance sensor example. Also we will set the character ‘1’ to the variable currentPage which will indicate that we are at the first example. The drawFrame() custom function is used for highlighting the button when it’s pressed. The same procedure goes for the two other buttons.
drawDistanceSensor(); // It is called only once, because in the next iteration of the loop, this above if statement will be false so this funtion won"t be called. This function will draw the graphics of the first example.
getDistance(); // Gets distance from the sensor and this function is repeatedly called while we are at the first example in order to print the lasest results from the distance sensor
So the drawDistanceSensor() custom function needs to be called only once when the button is pressed in order to draw all the graphics of this example in similar way as we described for the home screen. However, the getDistance() custom function needs to be called repeatedly in order to print the latest results of the distance measured by the sensor.
Here’s that function which uses the ultrasonic sensor to calculate the distance and print the values with SevenSegNum font in green color, either in centimeters or inches. If you need more details how the ultrasonic sensor works you can check my particular tutorialfor that. Back in the loop section we can see what happens when we press the select unit buttons as well as the back button.
Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.
In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work you can check my particular tutorial. Here you can download that file:
drawDistanceSensor(); // It is called only once, because in the next iteration of the loop, this above if statement will be false so this funtion won"t be called. This function will draw the graphics of the first example.
getDistance(); // Gets distance from the sensor and this function is repeatedly called while we are at the first example in order to print the lasest results from the distance sensor
TFT or thin-film transistor is combined with LCD to improve colour quality leading to a sharper image, as each pixel on a TFT-LCD is attached to a transistor. Due to the small sizes of each transistor, TFT-LCD display panels consume less power. They are widely used in computers, TVs, laptops, and mobile phones as it gives a more enhanced image than older technologies and prevents the distortion of image.
With the growing applications of TFT-LCD, there has been an increased competition among the manufacturers for the best cutting technology, i.e. ‘generations’, to produce TFT-LCD panels. In 2017, BOE, one of the major TFT-LCD manufacturers globally, put the world’s highest generation line, Generation 10.5 TFT-LCD production line, into production ahead of schedule in Hefei, China. With more Gen 10.5 facilities starting mass production, the market is primed for the production of 65 inches and larger TFT-LCD panels. More than 85.5% of the TFT-LCD display panels consumed in 2018 were large-sized panels sized over 10 inches.
Driven by the demand for TFT-LCD display panels in TV and monitor panels, the global shipment of large TFT-LCD panels grew again in 2018, despite over-supply concerns. The market is also driven by a rising demand for automotive displays. While automotive display systems were earlier reserved for luxury vehicles, cars for the mass-market are increasingly including high resolution display systems in their design due to a decline in prices along with the rising production and demand for automobiles. This growth in automotive displays has been supported by the rising investments in automotive display panels by big display panel manufacturers in Asia. The Asia Pacific countries like China and India are the fastest growing markets in the region due to rapid economic growth and a growing demand for consumer-based electronics. Currently, the global market for TFT-LCD display panel is dominated by North America.
Region-wise, the global market for TFT-LCD display panel can be divided into North America, Europe, the Asia Pacific, Latin America, and the Middle East and Africa.
The report also offers historical (2016-2020) and forecast (2021-2026) market information for the sizes, applications, and major regions of TFT-LCD display panel.
The report analyses the market dynamics, covering the key demand and price indicators in the market, along with providing an assessment of the SWOT and Porter’s Five Forces models.
The major players in the global TFT-LCD display panel market are Samsung, LG Electronics Inc., Sharp Electronics Corporation, BOE Technology Group Co., Ltd., and AU Optronics Corp, among others. The comprehensive report by EMR looks into the market share, capacity, and latest developments like mergers and acquisitions, plant turnarounds, and capacity expansions of the major players.
Expert Market Research (EMR) is a leading market research and business intelligence companies, ensuring its clients remain at the vanguard of their industries by providing them with exhaustive and actionable market data through its syndicated and custom market reports, covering over 15 major industry domains. The company"s expansive and evergrowing database of reports, which are constantly updated, includes reports from industry verticals like chemicals and materials, food and beverages, energy and mining, technology and media, consumer goods, pharmaceuticals, agriculture, and packaging.
EMR leverages its state-of-the-art technological and analytical tools, along with the expertise of its highly skilled team of over a 100 analysts and more than 3000 consultants, to help its clients, ranging from Fortune 1000 companies to small and medium sized enterprises, easily grasp the expansive industry data and help them in formulating market and business strategies, which ensure that they remain ahead of the curve.
*At Expert Market Research, we strive to always give you current and accurate information. The numbers depicted in the description are indicative and may differ from the actual numbers in the final EMR report.
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