tft lcd display kmr-1.8 factory

Recently, I had the idea to make a digital picture frame—one of these kinds which load images from SD cards and show each image for some time. I was remembering myself that I already own a small TFT display, the KMR-1.8 SPI, that works out of the box with an Arduino Uno. When I digged up my KMR-1.8 SPI, I realized that it has also an in-built SD card reader. Moreover, I looked up the Internet and found ready-to-use libraries for the in-built SD card reader as well as showing images on the TFT display. For these reasons, I thought making such an digital picture frame will turn out very easy.

When I started to implement my first lines of codes and started to connect my Arduino Uno to the KMR-1.8 SPI, I ran into two major problems. First, the colors of my image file did not match to the colors displayed by the KMR-1.8 (red and blue were interchanged). Second, my first prototypes stopped to work after about 5 minutes. The application started to freeze and showed the same image forever instead of displaying the next image after a chosen time.

There exists various versions of so-called “1.8 TFT displays” from different manufacturers. Not all of them are 100% compatible to each other. Therefore, if you own a TFT display and want to use my tutorial to make it work, please check if your TFT display really matches the version I used in this tutorial:

The source code relies on three header files (and libraries): SPI.h (Link), SD.h (Link) and TFT.h (Link). Please make sure that all of them are correctly installed before trying out my source code (In Arduino IDE: Tools -> Manage Libraries…).

I overcame the first problem by not using the default initialization method (“TFTscreen.begin();”) of the TFT library. Instead, I looked up whats inside the “begin”-method. I found a method called “initR” which has a parameter that allows to perform the initialization for a specific chip. Here, the parameter value “INITR_BLACKTAB” worked for me as the colors were then shown correctly. In addition, I call the method “setRotation” with parameter value “1” in order to be conform to the default initialization method. In the end, the code for the setting up the TFT library object looks like this:// ...

The code looks for image files (*.BMP) on the SD card and shows each image for 60 seconds. You can change the display time by setting “DELAY_IMAGE_SWAP” to a new value.

tft lcd display kmr-1.8 factory

I bought this LCD Display for a university course that I"m taking. The screen itself works amazingly with the breadboard that I had on hand and the tm4c123 microcontroller that we all used in the class. On both sides of the screen are indicators of what each pin should be assigned/connected to on the microcontroller. A big plus with this screen in comparison to others on the market is that it comes with connector pins connected to it already. Many people in my class had to learn how to solder and sloppily connected external pins to their other screens. That"s most certainly not a problem here! Additionally, this screen had an SD card, if i remember correctly, that allows for more functionality. The screen has a full range of colors and allows both text and manually imported sprites to be displayed onto it. I"m not too sure if that all deals with the drivers I mention later or the screen itself, but its most certainly a plus in its own aspect. The LCD is built well and at no moment in time was I scared about it breaking - I even remember throwing it in my backpack connected to a bunch of wires while rushing to class on multiple occasions.

The only complaint that I have with this screen is the lack of "drivers" that it has to display more complicated graphics. One specific example that I remember dealing with was that there is no horizontal orientation change feature. To display graphics horizontally, I had to rotate them in photoshop manually and import them into my program like that. This made things like positioning the sprites and graphics and, more importantly, edge detection more complicated as I had to account for the changed position basis (originally being the bottom left corner but being changed to the top left for the sprites when the screen itself is rotated).

tft lcd display kmr-1.8 factory

In this guide we’re going to show you how you can use the 1.8 TFT display with the Arduino. You’ll learn how to wire the display, write text, draw shapes and display images on the screen.

The 1.8 TFT is a colorful display with 128 x 160 color pixels. The display can load images from an SD card – it has an SD card slot at the back. The following figure shows the screen front and back view.

This module uses SPI communication – see the wiring below . To control the display we’ll use the TFT library, which is already included with Arduino IDE 1.0.5 and later.

The TFT display communicates with the Arduino via SPI communication, so you need to include the SPI library on your code. We also use the TFT library to write and draw on the display.

In which “Hello, World!” is the text you want to display and the (x, y) coordinate is the location where you want to start display text on the screen.

The 1.8 TFT display can load images from the SD card. To read from the SD card you use the SD library, already included in the Arduino IDE software. Follow the next steps to display an image on the display:

Note: some people find issues with this display when trying to read from the SD card. We don’t know why that happens. In fact, we tested a couple of times and it worked well, and then, when we were about to record to show you the final result, the display didn’t recognized the SD card anymore – we’re not sure if it’s a problem with the SD card holder that doesn’t establish a proper connection with the SD card. However, we are sure these instructions work, because we’ve tested them.

In this guide we’ve shown you how to use the 1.8 TFT display with the Arduino: display text, draw shapes and display images. You can easily add a nice visual interface to your projects using this display.

tft lcd display kmr-1.8 factory

TFT displays are full color LCDs providing bright, vivid colors with the ability to show quick animations, complex graphics, and custom fonts with different touchscreen options. Available in industry standard sizes and resolutions. These displays come as standard, premium MVA, sunlight readable, or IPS display types with a variety of interface options including HDMI, SPI and LVDS. Our line of TFT modules include a custom PCB that support HDMI interface, audio support or HMI solutions with on-board FTDI Embedded Video Engine (EVE2).

tft lcd display kmr-1.8 factory

The problem turned out to be the voltage levels of the SPI BUS and control pins. Although the display card tolerated 5V signals on these pins (it"s a 3.3V device) it causes the dimming issue described in the question. Adding 1.2K resistors to the SPI data and control lines dropped their voltage by about 0.5v and results in the display functioning at normal brightness.

The breadboard version of my circuit that worked without issue used a different 5V regulator which put out closer to 4.6V under load. The PCB circuit"s 5V regulator is putting out 4.9V. This small voltage difference on the SPI BUS pins made a big difference in the brightness of the display.

tft lcd display kmr-1.8 factory

Need help on my current project, I have done a Weather station project and have been able to Display all the reading nicely on the serial Print.(as per attached pic). Currrently im trying to print the available data to my newly bought 1.8 tft display. I have managed to wired the stuff as per

tft lcd display kmr-1.8 factory

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