tft display tutorial factory
This guide is about DWIN HMI Touch Screen TFT LCD Display. HMI Means Human-Machine Interface. DWIN is specialized in making HMI Touch screen displays that are compatible with all microcontrollers like Arduino, STM32, PIC, and 8051 families of Microcontrollers.
This is a Getting Started tutorial with 7-inch DWIN HMI TFT LCD Display. We will see the architecture, features, board design, components, and specifications. We will also learn about the TTL & RS232 interfaces. Using the DGUS software you can create UI and with SD Card you can load the firmware on display memory.
One of the method to load the firmware to the T5L DWIN LCD Display is by using the SD Card. An SD Card of up to 16GB can be used to download the firmware files. We can easily insert the Micro SD card into the SD Card slot on the backside.
After copying the file, remove the SD Card from your computer and insert it into the SD Card slot of DWIN LCD Display. Then power the display using the USB Cable. The firmware downloading process will start automatically.
The next part of this tutorial includes creating UI and interfacing DWIN LCD Display with Arduino. For that you can follow the DWIN LCD Arduino Interfacing Guide.
Display screen is everywhere nowadays. Do you still remember the TVs or computer monitors 20 years ago? They were quadrate, huge and heavy. Now let’s look at the flat, thin and light screen in front of you, have you ever wondered why is there such a big difference?
Actually, the monitors 20 year ago were CRT (Cathode Ray Tube) displays, which requires a large space to run the inner component. And now the screen here in your presence is the LCD (Liquid Crystal Display) screen.
As mentioned above, LCD is the abbreviation of Liquid Crystal Display. It’s a new display technology making use of the optical-electrical characteristic of liquid crystal.
Liquid crystal is a state of substance that has both the characteristics of liquid and solid crystal. It don’t emit light itself, but it can let the light pass perfectly in specific direction. Meanwhile, liquid crystal molecule will rotate under the influence of a electric field, and then the light goes through it will rotate too. That said, liquid crystal can be a switch of light, which is the key in display technology.
STN LCD: STN is for Super-twisted Nematic. The liquid crystal in STN LCD rotate more angles than that in TN LCD, and have a different electrical feature, allowing STN LCD to display more information. There are many improved version of STN LCD like DSTN LCD (double layer) and CSTN LCD (color). This LCD is used in many early phones, computers and outdoor devices.
TFT LCD: TFT is for Thin Film Transistor. It’s the latest generation of LCD technology and has been applied in all the displaying scenario including electronic devices, motor cars, industrial machines, etc. When you see the word ‘transistor’, you may realize there’s integrated circuits in TFT LCD. That’s correct and the secret that TFT LCD has the advantage of high resolution and full color display.
In a simple way, we can divide TFT LCD into three parts, from bottom to top they are: light system, circuit system and light and color control system.In manufacturing process, we’ll start from inner light and color control system and then stretch out to whole module.
It’s accustomed to divide TFT LCD manufacturing process into three main part: array, cell and module. The former two steps are about the production of light and color control system, which contains TFT, CF (color filter) and LC (liquid crystal), named a cell. And the last step is the assembly of cell, circuit and light system.
Now let’s turn to the production of TFT and CF. Here is a common method called PR (photoresist) method. The whole process of PR method will be demonstrated in TFT production.
TFT Displays provide rich colors, detailed images, and bright graphics with their full-color RGB mode. TFT displays are perfect for applications including industrial instruments, coffee machines, automation, GPS navigator, energy control, and medical devices.
I found the TFT screen and Uno on Banggood.com about a month ago and over the weekend I was messing with the pair and found the tftbmp draw code in the demo.. I extended it with the ability to read any bmp file on the SD card.. so all you do is put your bitmaps on the SD and plug it in.. Having to add/edit/recompile/reload the Uno everytime is BS... Here is my code:
Not long ago, we published some articles about controlling different kinds of displays, using your FPGA. On a VGA screen, on a small LCD screen, on a PSP LCD or even for the old, but nasty-analog-signaled NTSC system.
And today, we share with you another great tutorial on how to control a LCD TFT, that takes advantage of the ability of a FPGA to fully control what happens on every single clock cycle.
You may think, well, another LCD tutorial, more on the same…And you will be wrong. There are no identical systems. Each one has its own features which make it unique, and we want you to know them.
This is a very well explained tutorial that gives you all the files you will need to successfully implement it: schematics, VHDL code files, Project files, datasheets of the display…Everything!
In addition the author takes some extra time to explain what really matters about this project and what makes it different from any other “How to control your LCD screen with your FPGA”. To properly control a TFT display you need two specific timed signals: DCLK (Pixel Clock) and DE (Data Enable). Why the code lines that control these two signal are coded the way they are is carefully explained in the article so you don´t want to miss it. Understanding this will make you capable of playing with any other TFT screen you may find.
TFT displays are full color LCDs providing bright, vivid colors with the ability to show quick animations, complex graphics, and custom fonts with different touchscreen options. Available in industry standard sizes and resolutions. These displays come as standard, premium MVA, sunlight readable, or IPS display types with a variety of interface options including HDMI, SPI and LVDS. Our line of TFT modules include a custom PCB that support HDMI interface, audio support or HMI solutions with on-board FTDI Embedded Video Engine (EVE2).
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
For this tutorial I composed three examples. The first example is distance measurement using ultrasonic sensor. The output from the sensor, or the distance is printed on the screen and using the touch screen we can select the units, either centimeters or inches.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
Here’s that function which uses the ultrasonic sensor to calculate the distance and print the values with SevenSegNum font in green color, either in centimeters or inches. If you need more details how the ultrasonic sensor works you can check my particular tutorialfor that. Back in the loop section we can see what happens when we press the select unit buttons as well as the back button.
Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.
In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work you can check my particular tutorial. Here you can download that file:
SainSmart 2.8" TFT LCD Display is a LCD touch screen module. It has 40pins interface and SD card and Flash reader design. It is a powerful and mutilfunctional module for your project.The Screen include a controllerILI9325, it"s a support 8/16bit data interface , easy to drive by many MCU like arduino families,STM32 ,AVR and 8051. It is designed with a touch controller in it . The touch IC isXPT2046, and touch interface is included in the 40 pins breakout. It is the version of product only with touch screen and touch controller.
Voltage type: 5v or 3v voltage input voltage,input is selectable. Because TFT can only work under 3.3 V voltage, so when the input voltage VIN is 5V, need through the 3.3 V voltage regulator IC step down to 3.3V , when the input voltage of 3.3 V, you need to use the zero resistance make J2 short , is equivalent to not through the voltage regulator IC for module and power supply directly.(Click here)
The purpose of this guide is to get your 0.96″ color LCD display successfully operating with your Arduino, so you can move forward and experiment and explore further types of operation with the display. This includes installing the Arduino library, making a succesful board connection and running a demonstration sketch.
Although you can use the display with an Arduino Uno or other boad with an ATmega328-series microcontroller – this isn’t recommended for especially large projects. The library eats up a fair amount of flash memory – around 60% in most cases.
(As the display uses the ST7735S controller IC, you may be tempted to use the default TFT library included with the Arduino IDE – however it isn’t that reliable. Instead, please follow the instructions below).
Please check that the library has been installed – to do this, select the Sketch > Include Libraryoption in the IDE and scroll down the long menu until you see “ER-TFTM0.96-1” as shown below:
The display uses the SPI data bus for communication, and is a 3.3V board. You can use it with an Arduino or other 5V board as the logic is tolerant of higher voltages.
The library used is based on the uTFT library by Henning Karlsen. You can find all the drawing and other commands in the user manual – so download the pdf and enjoy creating interesting displays.