tft display interface microcontroller in stock
The display is a critical component in every project, impacting the case, firmware, electrical design, user interface, and even battery life. For these reasons, and because it is the most visible component of your product, it must be approved by the mechanical design team, management and marketing.Before these teams can approve, they need to see it in action. But it can take days or weeks to connect a display to your platform, initialize it and build a code library able to create believable demonstrations. Meanwhile, the whole project is on hold.Our 8051 development kit / demonstration board can solve this problem. Use it to get the display seen, demonstrated and approved for your project.
ER-DBT032-3 is a microcontroller 8051(80C51) demonstration and development kit for ER-TFT032-3.1 product that is 3.2 inch tft lcd display with ILI9341 controller.The kit includes MCU board controlled by STC12LE5A60S2,ISP(In System Programming) with USB port and cable to customize the demonstration that includes your own bitmap images,personalized fonts,symbols,icons and burn sketches,microSD card that is written graphic and text into it,the power adaptor,the adaptor board with various pitch dimension used to connect MCU board and display.Optional for 8080 8-bit,8080 16-bit parallel interface and 3-wire,4-wire serial interface.
I have a small 3.5 in TFT LCD display from a Chinese manufacturer. It doesn"t have an integrated LCD controller. The documentation claims it is a "16 bit RGB/parallel interface" and it uses a Renesas R61581B0 driver chip.
These types of displays are very common and cheap. They sell for less than $15 a pop on Alibaba.com, but I don"t really have a high esteem for these manufacturers since they do not provide any good / consistent documentation, and their English is riddled with mistakes! But I did get the display, and the product looks and feels like it will do the job!
My question now is, how do I get started ? I have looked on the internet and cannot find a good starting point. I have a 32MHz microcontroller in mind, but I am stumped on how to interface it with the LCD.
Most display projects online that I"ve seen assume that the LCD module comes with an integrated controller , so the MCU"s job becomes pretty simple.. Provide image updates when necessary, and the controller will do the job of refreshing the LCD module at the required 60hz (or so)
This LCD module that I have has raw data lanes that I need to drive myself at 60hz. Are there any good documents on how to interface an MCU directly with such an LCD module?
I am in search of a cost effective controller with the capability to drive a TFT-LCD display having a resolution greater than or equal to 640*480 pixels.The device is also expected to have other peripherals like SPI,I2C,UART,tc.Mainly IC with 100 pins or more are required, preferably of LQFP package.BGA ics are not under consideration due to pcb layer limitation.
The SparkFun TFT LCD Breakout is a versatile, colorful, and easy way to experiment with graphics or create a user interface for your project. With a 4-wire SPI interface and microSD card holder, you can use this breakout to easily add visual display/interface capabilities to a project as well as providing all the storage you might need for multimedia files.
To get started with this breakout, you will need an Arduino compatible microcontroller of your choice - we recommend something with extra RAM like the SparkFun Thing Plus. The breakout can be powered with either 5V or 3.3V. The microSD card holder is connected to the same SPI bus as the display which keeps the required pin count low and exists to relieve the burden from your microcontroller"s poor memory due to having to store hundreds of images of cats, or really whatever you want to keep there. We have also gone ahead and tricked out the SparkFun HyperDisplay library with a driver made especially for this breakout!
Out of the box, the SparkFun TFT LCD Breakout will come with a large backing PCB that makes it easy to securely mount the display in a project. If you need a more flexible solution you can remove the display module, snap off half the backing board, and then re-insert the display module. When this is done you"ll be left with the bare minimum frame around the display to more seamlessly integrate with your project.