20x4 lcd display with i2c interface supplier

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20x4 lcd display with i2c interface supplier

All orders are processedwithin 24 hoursafter they are placed. Usually, we are able to ship orders the next day. Weekend orders are shipped on the following Monday. You will receive a shipping confirmation email from our system when the shipping information has been uploaded.

Generally, we will ship the orders with Free Shipping, without the minimum order amount requirement. You may check if the free shipping method is available to your country in the Delivery Area below.

20x4 lcd display with i2c interface supplier

These displays are straightforward to use and are a great way to provide a user interface on many projects where you need more info than simple LED indicators or 7-Segment displays can provide since these are full alphanumeric displays with 4 lines of 20 characters each for a total of 80 characters which is a fair amount of info.  For an interactive display, pairing this type of display with a rotary encoder to navigate and select menu items on the display can provide a very nice user interface.

The display is composed of a 20 character x 4 line LCD display with a blue backlight and white characters.  Each of the characters are composed of a 5 x 8 dot matrix for good character representation.

The backlight intensity is not directly controllable though the I2C interface, however there is a jumper on the I2C board that supplies power to the backlight.  That jumper can be removed and a voltage applied to the header pin nearest the ‘LED’ markings on the board to provide power to the backlight separately.

The backlight can go down to about 3V before it goes out.  It is not known what the safe upper limit is for driving the LCD backlight so it is probably best not to exceed 5V by too much.  At 5V, the backlight draws about 30mA, so it should also be possible to drive it with a PWM pin off a uC to allow the display to be dimmed via software if desired.

This display incorporates an I2C interface that requires only 2 pins on a uC to interface with and it has good library support to get up and running fast.   The I2C interface is a daughter board attached to the back of the LCD module.

If you need to adjust I2C address to avoid a conflict, this can be done on the I2C adapter board on the back of the module.  There are 3 address jumper locations marked A0, A1, A2.  Normally these lines are pulled high.  If you bridge these pads, it grounds that address line.  If you were to bridge all 3 to ground, the address would be 0x20.  The range of all possible addresses spans from 0x20 to 0x27

These are good quality modules and should be in the parts bin of any hobbyist.  Because of the interactivity they provide, they are both fun to play with and useful for more serious projects.

You will find the raw 20×4 displays without the I2C interface being sold, but those have a parallel bus interface that requires many pins on the microcontroller to control, so it is generally best to stick with the I2C interface version like this one.

Note that the I2C address of the module we sell is 0x27 (39 decimal) but can be adjusted if needed as explained above.  The address will be printed on the label on the bag.

20x4 lcd display with i2c interface supplier

A 20×4 dot matrix Character LCD Module display in STN Negative Blue LCD Mode, Six O’clock viewing direction, Wide Temperature Range (Operating Temp: -20°C to 70°C, Storage Temp: -30°C to 80°C), and White LED Backlight. It has a transmissive polarizer suitable for darker environment. This product is assembled Chip On board with 1/16 Duty and a Controller IC AC780S or equivalent. The interface type is Serial – I2C or IIC. This is an ROHS Compliant product manufactured with ISO standards and procedures.

20x4 lcd display with i2c interface supplier

A 20 x 4 dot matrix Character LCD Module display in STN Positive Yellow Green LCD Mode, Six O’clock viewing direction, Wide Temperature Range (Operating Temp: -20°C to 70°C, Storage Temp: -30°C to 80°C), and Yellow Green LED Backlight. It has a transflective polarizer, recommended for applications that will be used both indoor and outdoor. This product is assembled Chip On board with 1/16 Duty and a Controller IC AC780S or equivalent. The interface type is Serial – I2C or IIC. This is an ROHS Compliant product manufactured with ISO standards and procedures.

20x4 lcd display with i2c interface supplier

ERM2004SYG-2 is 20 characters wide,4 rows character lcd module,SPLC780C controller (Industry-standard HD44780 compatible controller),6800 4/8-bit parallel interface,single led backlight with yellow green color included can be dimmed easily with a resistor or PWM,stn-lcd positive,dark blue text on the yellow green color,wide operating temperature range,rohs compliant,built in character set supports English/Japanese text, see the SPLC780C datasheet for the full character set. It"s optional for pin header connection,5V or 3.3V power supply and I2C adapter board for arduino.

Of course, we wouldn"t just leave you with a datasheet and a "good luck!".For 8051 microcontroller user,we prepared the detailed tutorial such as interfacing, demo code and Development Kit at the bottom of this page.

20x4 lcd display with i2c interface supplier

Features:IIC/I2C interface was developed to reduce the IO port usage on Arduino board.* Old 1602 screen requires 7 IO ports but this module uses only two.* Much needed control panel IO ports can be used to add some sensors, SD card and so on.* A New High-Quality 4 Line 20 Character Lcd Module.* Potentiometer can be adjusted to control the contrast.* Back light can be turned off by removing the jumper on the back panel.Specification:* Interface: I2C* I2C Address: 0x27* Pin Definition : GND、VCC、SDA、SCL* Back lit (Yellow with Black char color)* Supply voltage: 5V* Size : 60mm×99mm* Contrast Adjust : Potentiometer* Backlight Adjust : Jumper

20x4 lcd display with i2c interface supplier

If you’ve ever tried to connect an LCD display to an Arduino, you might have noticed that it consumes a lot of pins on the Arduino. Even in 4-bit mode, the Arduino still requires a total of seven connections – which is half of the Arduino’s available digital I/O pins.

The solution is to use an I2C LCD display. It consumes only two I/O pins that are not even part of the set of digital I/O pins and can be shared with other I2C devices as well.

True to their name, these LCDs are ideal for displaying only text/characters. A 16×2 character LCD, for example, has an LED backlight and can display 32 ASCII characters in two rows of 16 characters each.

If you look closely you can see tiny rectangles for each character on the display and the pixels that make up a character. Each of these rectangles is a grid of 5×8 pixels.

At the heart of the adapter is an 8-bit I/O expander chip – PCF8574. This chip converts the I2C data from an Arduino into the parallel data required for an LCD display.

If you are using multiple devices on the same I2C bus, you may need to set a different I2C address for the LCD adapter so that it does not conflict with another I2C device.

An important point here is that several companies manufacture the same PCF8574 chip, Texas Instruments and NXP Semiconductors, to name a few. And the I2C address of your LCD depends on the chip manufacturer.

According to the Texas Instruments’ datasheet, the three address selection bits (A0, A1 and A2) are placed at the end of the 7-bit I2C address register.

According to the NXP Semiconductors’ datasheet, the three address selection bits (A0, A1 and A2) are also placed at the end of the 7-bit I2C address register. But the other bits in the address register are different.

So your LCD probably has a default I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it.

Connecting an I2C LCD is much easier than connecting a standard LCD. You only need to connect 4 pins instead of 12. Start by connecting the VCC pin to the 5V output on the Arduino and GND to ground.

Now we are left with the pins which are used for I2C communication. Note that each Arduino board has different I2C pins that must be connected accordingly. On Arduino boards with the R3 layout, the SDA (data line) and SCL (clock line) are on the pin headers close to the AREF pin. They are also known as A5 (SCL) and A4 (SDA).

After wiring up the LCD you’ll need to adjust the contrast of the display. On the I2C module you will find a potentiometer that you can rotate with a small screwdriver.

Plug in the Arduino’s USB connector to power the LCD. You will see the backlight lit up. Now as you turn the knob on the potentiometer, you will start to see the first row of rectangles. If that happens, Congratulations! Your LCD is working fine.

To drive an I2C LCD you must first install a library called LiquidCrystal_I2C. This library is an enhanced version of the LiquidCrystal library that comes with your Arduino IDE.

Filter your search by typing ‘liquidcrystal‘. There should be some entries. Look for the LiquidCrystal I2C library by Frank de Brabander. Click on that entry, and then select Install.

The I2C address of your LCD depends on the manufacturer, as mentioned earlier. If your LCD has a Texas Instruments’ PCF8574 chip, its default I2C address is 0x27Hex. If your LCD has NXP Semiconductors’ PCF8574 chip, its default I2C address is 0x3FHex.

So your LCD probably has I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it. Luckily there’s an easy way to do this, thanks to the Nick Gammon.

But, before you proceed to upload the sketch, you need to make a small change to make it work for you. You must pass the I2C address of your LCD and the dimensions of the display to the constructor of the LiquidCrystal_I2C class. If you are using a 16×2 character LCD, pass the 16 and 2; If you’re using a 20×4 LCD, pass 20 and 4. You got the point!

First of all an object of LiquidCrystal_I2C class is created. This object takes three parameters LiquidCrystal_I2C(address, columns, rows). This is where you need to enter the address you found earlier, and the dimensions of the display.

In ‘setup’ we call three functions. The first function is init(). It initializes the LCD object. The second function is clear(). This clears the LCD screen and moves the cursor to the top left corner. And third, the backlight() function turns on the LCD backlight.

After that we set the cursor position to the third column of the first row by calling the function lcd.setCursor(2, 0). The cursor position specifies the location where you want the new text to be displayed on the LCD. The upper left corner is assumed to be col=0, row=0.

There are some useful functions you can use with LiquidCrystal_I2C objects. Some of them are listed below:lcd.home() function is used to position the cursor in the upper-left of the LCD without clearing the display.

lcd.scrollDisplayRight() function scrolls the contents of the display one space to the right. If you want the text to scroll continuously, you have to use this function inside a for loop.

lcd.scrollDisplayLeft() function scrolls the contents of the display one space to the left. Similar to above function, use this inside a for loop for continuous scrolling.

If you find the characters on the display dull and boring, you can create your own custom characters (glyphs) and symbols for your LCD. They are extremely useful when you want to display a character that is not part of the standard ASCII character set.

As discussed earlier in this tutorial a character is made up of a 5×8 pixel matrix, so you need to define your custom character within that matrix. You can use the createChar() function to define a character.

CGROM is used to store all permanent fonts that are displayed using their ASCII codes. For example, if we send 0x41 to the LCD, the letter ‘A’ will be printed on the display.

CGRAM is another memory used to store user defined characters. This RAM is limited to 64 bytes. For a 5×8 pixel based LCD, only 8 user-defined characters can be stored in CGRAM. And for 5×10 pixel based LCD only 4 user-defined characters can be stored.

After the library is included and the LCD object is created, custom character arrays are defined. The array consists of 8 bytes, each byte representing a row of a 5×8 LED matrix. In this sketch, eight custom characters have been created.

20x4 lcd display with i2c interface supplier

On previous tutorials on our website, we have covered the use of several displays, LCDs, and TFTs, with diverse Arduino boards. From Nokia 5110 LCD display to different types of OLEDs, the reason for the tutorials has been to ensure that, as a reader, you know how to use many of the most popular displays so this help you make the best choice when trying to select the perfect display for your project. For today’s tutorial, we will continue in that line and examine how to use the 20×4 I2C Character LCD Display with Arduino.

The 20×4 LCD display is essentially a bigger (increased number of rows and columns) version of the 16×2 LCD display with which we have built several projects. The display has room to display 20 columns of characters on 4 rows which makes it perfect for displaying a large amount of text without scrolling. Each of the columns has a resolution of 5×8 pixels which ensures its visibility from a substantial distance. Asides its size, the interesting thing about this version of the display being used for today’s tutorial is the fact that it communicates via I2C, which means we will only require 2 wires asides GND and VCC to connect the display to the Arduino. This is possible via the Parallel to I2C module coupled to the display as shown in picture below. The I2C module can also be bought individually, and coupled to the 16 pins version of the display.

To demonstrate how to use this display, we will build a real-time clock which will display date and time on the LCD. To generate and keep track of date and time, we will use the DS3231 Real time clock. We covered the use of the DS3231 RTC module in the tutorial on DS3231 based Real-time Clock, you can check it out to learn more about its use with the Arduino.

The exact component used for this tutorial can be bought via the links attached and the power bank is only required to run the Arduino when not connected to the computer. You can replace this with a 9V battery and a center-positive power jack.

Since the display and the real-time clock are both I2C devices, they will be connected to the same pins on the Arduino. For the Arduino Uno, the I2C pins are located on Pin A5 (SCL) and A4 (SDA). This may differ on any of the other Arduino boards. Connect the components as shown in the schematics below;

To write the code for this project, we will use three main libraries; the DS1307 Library to easily interface with the DS3231 module, the liquid crystal I2C library to easily interface with the LCD display, and the Wire library for I2C communication. While the Wire library comes built into the Arduino IDE, the other two libraries can be downloaded and installed via the links attached to them.

As mentioned during the introduction, our task for today is to obtain time and date information from the RTC module and display on the LCD. As usual, I will do a breakdown of the code and try to explain some of the concepts within it that may be difficult to understand.

We start the code by including the libraries that will be used. After which we create an object of the Liquid crystal library, with the I2C address of the LCD as an argument. The I2C address can be obtained from the seller or as described in our tutorial on using the 16×2 LCD display to ESP32.

Next, we create a set of variables which comprises of byte arrays that represent custom characters to be created and displayed.  The custom characters are usually 5pixels in width and 8 pixels in height, representing each box in the rows or columns of the LCD. The byte array represents which pixels of the box to be turned on or off.

Next, we write the void setup function and start by initializing the library using the lcd.begin() function, with the first argument representing the number of columns, and the second argument representing the number of rows. After this, the CreateCustomCharacters() function is called to convert the char variables created above into characters that can be displayed on the LCD. One of the characters created is then used to create a UI/frame which is displayed using the printFrame() function.

The idea behind the voidloop function is simple. We create a variable “tm” to hold time elements and then call the RTC.read() function such that its response is stored in tm. This is all done within an if statement which prints the time and date value stored in tm, if a response is received from the rtc. If a response is not received, the else statement is executed.

The first function is the printTime() which breaks down the time data stored in the “tm” variable to extract seconds, minutes and hour values. These values are then displayed on the LCD using the lcd.print() function.

The printDate function is similar to the printTime function. It extracts date information from the variable tm and uses the lcd.print() function to display it.

The printFrame() function, on the other hand, was used to create a sort of user interface for the project. it makes use of the characters created above. Each of the custom characters created is displayed using the lcd.write(byte(x)) function with x being the character number of the character to be displayed. The characters are positioned on the LCD using the lcd.setCursor() function which takes numbers representing the column and row on which the character is to be displayed, as arguments.

Different projects, come with different screen requirements. If you need to display a large amount of information and the size is not a constraint, the 20×4 I2C display is definitely one of the options you should consider.

20x4 lcd display with i2c interface supplier

The Arduino family of devices is features rich and offers many capabilities. The ability to interface to external devices readily is very enticing, although the Arduino has a limited number of input/output options. Adding an external display would typically require several of the limited I/O pins. Using an I2C interface, only two connections for an LCD character display are possible with stunning professional results. We offer both a 4 x 20 LCD.

The character LCD is ideal for displaying text and numbers and special characters. LCDs incorporate a small add-on circuit (backpack) mounted on the back of the LCD module. The module features a controller chip handling I2C communications and an adjustable potentiometer for changing the intensity of the LED backlight. An I2C LCD advantage is that wiring is straightforward, requiring only two data pins to control the LCD.

A standard LCD requires over ten connections, which can be a problem if your Arduino does not have many GPIO pins available. If you happen to have an LCD without an I2C interface incorporated into the design, these can be easily

The LCD displays each character through a matrix grid of 5×8 pixels. These pixels can display standard text, numbers, or special characters and can also be programmed to display custom characters easily.

Connecting the Arduino UNO to the I2C interface of the LCD requires only four connections. The connections include two for power and two for data. The chart below shows the connections needed.

The I2C LCD interface is compatible across much of the Arduino family. The pin functions remain the same, but the labeling of those pins might be different.

Located on the back of the LCD screen is the I2C interface board, and on the interface is an adjustable potentiometer. This adjustment is made with a small screwdriver. You will adjust the potentiometer until a series of rectangles appear – this will allow you to see your programming results.

The Arduino module and editor do not know how to communicate with the I2C interface on the LCD. The parameter to enable the Arduino to send commands to the LCD are in separately downloaded LiquidCrystal_I2C library.

The LiquidCrystal_I2C is available from GitHub. When visiting the GitHub page, select the Code button and from the drop-down menu, choose Download ZIP option to save the file to a convenient location on your workstation.

Before installing LiquidCrystal_I2C, remove any other libraries that may reside in the Arduino IDE with the same LiquidCrystal_I2C name. Doing this will ensure that only the known good library is in use. LiquidCrystal_I2C works in combination with the preinstalled Wire.h library in the Arduino editor.

To install the LiquidCrystal_I2C library, use the SketchSketch > Include Library > Add .ZIP Library…from the Arduino IDE (see example). Point to the LiquidCrystal_I2C-master.zip which you previously downloaded and the Library will be installed and set up for use.

Several examples and code are included in the Library installation, which can provide some reference and programming examples. You can use these example sketches as a basis for developing your own code for the LCD display module.

The I2c address can be changed by shorting the address solder pads on the I2C module. You will need to know the actual address of the LCD before you can start using it.

Once you have the LCD connected and have determined the I2C address, you can proceed to write code to display on the screen. The code segment below is a complete sketch ready for downloading to your Arduino.

The code assumes the I2C address of the LCD screen is at 0x27 and can be adjusted on the LiquidCrystal_I2C lcd = LiquidCrystal_I2C(0x27,16,2); as required.

Similar to the cursor() function, this will create a block-style cursor. Displayed at the position of the next character to be printed and displays as a blinking rectangle.

This function turns off any characters displayed to the LCD. The text will not be cleared from the LCD memory; rather, it is turned off. The LCD will show the screen again when display() is executed.

After 40 spaces, the function will loop back to the first character. With this function in the loop part of your sketch, you can build a scrolling text function.

Scrolling text if you want to print more than 16 or 20 characters in one line then the scrolling text function is convenient. First, the substring with the maximum of characters per line is printed, moving the start column from right to left on the LCD screen. Then the first character is dropped, and the next character is displayed to the substring. This process repeats until the full string has been displayed on the screen.

The LCD driver backpack has an exciting additional feature allowing you to create custom characters (glyph) for use on the screen. Your custom characters work with both the 16×2 and 20×4 LCD units.

A custom character allows you to display any pattern of dots on a 5×8 matrix which makes up each character. You have full control of the design to be displayed.

To aid in creating your custom characters, there are a number of useful tools available on Internet. Here is a LCD Custom Character Generator which we have used.

20x4 lcd display with i2c interface supplier

The LCD has always been a device that acts as a window in human-computer interaction. For example, the prompt window on some instrument devices, the temperature and humidity prompt box, the device running status monitor, and the prompt screen of the counting device all have LCD figures.

It is a high-performance serial bus with bus rules and high-speed or low-speed device synchronization required for multi-master systems. The I2C bus has only two bidirectional signal lines, a serial data line (SDA) and a serial clock line (SCL).

20x4 lcd display with i2c interface supplier

This is a 20x4 Arduino compatible LCD display module with high speed I2C interface. It is able to display 20x4 characters on two lines, whitecharacterson blue background.

Generally, LCD display will run out of Arduino pin resource. It needs 6 digital pins and 2 power pin for a LCD display. If you want to build a robot project, it will be a problem with Arduino UNO and LCD display.

This I2C 20x4 LCD display module is designed for Arduino microcontroller. It is using I2C communication interface, With this I2C interface, only 2 lines (I2C) are required to display the information on any Arduino based projects. It will save at least 4 digital / analog pins on Arduino. All connector are standard XH2.54 (Breadboard type). You can connect it with jumper wire directly.

This 1602 LCD module has 8 I2C address in all, from 0x20 to 0x27. You can set one according to your requirements, avoiding the confliction of I2C address. And its contrast can be adjusted manually.

This board is able to be powered by 5V or 3.3V which make it compatible with both Arduino 101 or Arduino  DUE,  intel edison 3.3V system and standard Arduino UNO/Arduino Mega 5V system.

20x4 lcd display with i2c interface supplier

20x4 Character LCD Display Module available in Serial RS232, TTL, I2C, and USB. Our Character LCD provides you with a cost-effective industrial HMI user interface solution for that great product/project you are developing.

20x4 lcd display with i2c interface supplier

4 line, 20 positions alphanumeric LCD 2004 with HD44780 (or compatible) display controller and the standard 4/8 bit parallel interface. The available I2C interface (option) fits right on the back of the display and turns its interface from parallel to simple 2-wire I2C (perfect for microcontrollers like Arduino to save on I/O ports).

4×20 blue LCD character display with bright white LED backlight, high contrast, and optional serial interface (I2C, SDA/SCL) for microcontrollers. The display needs a 5V power supply for operation. With the I2C interface installed, the backlight can be controlled by software as well. Many different libraries for different programming languages and controller families are available, also countless examples.