sparkfun lcd displays pricelist
Did you get your hands on a Raspberry Pi and need a little monitor to complete your tiny desktop computer? Or maybe you just need a good field monitor. This TFT LCD from Lilliput is the answer to your problems! It runs on only 12VDC and takes several types of signal input, including HDMI. Also, the native resolution of the monitor is fairly high for an inexpensive 7" display at 800x480.
I am using the exact components and have followed the exact pin configurations for the past 2 weeks, connecting then reconnecting, I have also tried different FTDI cables for uploading onto the Arduino pro mini. BUT have had no success, PLEASE help me as it is a basic issue I am sure but cannot find the solution, My 16*2 LCD lights up and also when I upload a program the arduino page reads that it has successfully uploaded (Done Uploading).
We"ve had customers order face plates through Ponoko for these LCDs and be pretty happy with it. Check around on the comments on other products and on the forum. You"ll probably find a lot of different examples of mounting solutions.
can this run in 8bit mode? I"m trying so hard to just wire up the 8 data lines and manually send the bits required for certain symbols. But it"s either stuck in 4bit mode, or I"m completely lost. My program is simple and I KNOW that it is sending the 1"s and 0"s down the appropriate lines but I can"t get a response at all. And I can succesfully apply the example code for liquid crystal. In class we just banged some bits into those old lcd"s and got the expected response... Is this one more advanced or something? Thanks, I really appreciate any help.
No matter what line I set the cursor at using lcd.setCursor(0,0), or lcd.setCursor(0,1), it will print everything on line 0. I"ve used the same LCD, different size before and never had this issue.
You should make the LCD"s connection pins on the bottom, like on the RGB backlit LCD"s (https://www.sparkfun.com/products/10862). I like standing them straight up and down on breadboards. If I tried that with this one, it would be upside down.
I"m having a problem with this lcd, I can"d print custom caracters, I tried the code that this site http://icontexto.com/charactercreator/ gives you when you create a custom char, tried some other examples, but nothing, I always get just two vertical bars on the second and fourth columns.
I love this little LCD! It works great. However, I"m having a wicked hard time finding hardware (i.e. self-clinching PEM stud) that I can use to mount this. The 2.5mm mounting holes are pretty small. I"m trying hard not to use glues.
I"m also having trouble with LCD. I hooked up at 10kOhm pot, but when I upload the code it just gives me random pixels and characters. Is my Atmega on my Arduino Uno shot?
Also no external resistor is needed for the backlight; just like almost all other 5v character LCDs this one has a series resistor right on the board. Mine is 130 ohms.
I was able to achieve much better contrast by applying a slightly negative voltage on the Vo pin (3). Minus 200 mV did the trick. I seem to remember that LCD"s used to have a negative output for just this reason. I don"t know what the rating of this pin is, so proceed with caution.
I made it work by using the same schematic featured in the LiquidCrystal Arduino library page, except LCD pin 6 is hooked to a digital PWM instead of a potentiometer for controlling contrast.
Pretty cool little LCD. I had some problems initially with the 4bit LCD library, but after finding that the standard LiquidCrystal library supports 4-bit data lines it worked great.
Have you wired in the backlight? That tutorial doesn"t include wiring pins 15 and 16 on the lcd. I have hooked the backlight up to a pwm output so that I can turn it on and off via sketch.
I am also ahving this same problem. The LCD was great and easy to set up, but the brightness is really really poor. I installed a pot and all, but no dice.
Has anyone got this working with the LiquidCrystal or LCD4bit library? I am having quite a bit of trouble getting it to work reliably and am at the point where I am going to try and code my own library for it.
I"m also having heaps of trouble. I can sometimes get it to display text, maybe once out of every 30 attempts. And IF it decides to display anything it ends up garbling the message and locking up, not displaying the other strings in the sequence. Is this the LCD, my Arduino or the library? I tried using LCD4bit and a modified LiquidCrystal and they all yield the same, frustrating results.
Great little lcd, for basic output, debugging etc. Very easy to interface, and looks very slick! If you need a basic no frills LCD, this is a good buy.
SparkFun jammed RGB elves behind this 16×2 LCD. This means that you can change the backlight of this display to any color you want by controlling the three backlight levels. It also utilizes an extremely common parallel interface so code is freely available (check below for an Arduino example).
The SparkFun SerLCD is an AVR-based, serial enabled LCD that provides a simple and cost effective solution for adding a 20x4 Black on RGB Liquid Crystal Display into your project.
SparkFun have seriously overhauled the PCB design on the back of the screen by including an ATmega328P that handles all of the screen control, meaning a backpack is no longer needed! This display can now communicate in three different ways: serial, I2C, and SPI. This version comes equipped with a Qwiic connector, bringing serial LCDs into the Qwiic ecosystem. This simplifies the number of wires needed and allows your project to display all kinds of text and numbers.
The on-board ATmega328P AVR microcontroller utilizes 11.0592 MHz crystal for greater communication accuracy with adjustable baud rates of 1200 through 1000000 but is default set at 9600. The firmware for this SerLCD is fully opensource and allows for any customizations you may need.
Note: Since the SerLCD is a 3.3V device, please make sure you convert to 3.3V logic depending on your chosen microcontroller or single board computer. Otherwise, you may risk damaging your board.
The SparkFun Qwiic Connect System is an ecosystem of I2C sensors, actuators, shields and cables that make prototyping faster and less prone to error. All Qwiic-enabled boards use a common 1mm pitch, 4-pin JST connector. This reduces the amount of required PCB space, and polarized connections mean you can’t hook it up wrong.
The SparkFun SerLCD is an AVR-based, serial enabled LCD that provides a simple and cost effective solution for adding a 16x2 Black on RGB Liquid Crystal Display into your project.
SparkFun have seriously overhauled the PCB design on the back of the screen by including an ATmega328P that handles all of the screen control, meaning a backpack is no longer needed! This display can now communicate in three different ways: serial, I2C, and SPI. This version comes equipped with a Qwiic connector, bringing serial LCDs into the Qwiic ecosystem. This simplifies the number of wires needed and allows your project to display all kinds of text and numbers.
The on-board ATmega328P AVR microcontroller utilizes 11.0592 MHz crystal for greater communication accuracy with adjustable baud rates of 1200 through 1000000 but is default set at 9600. The firmware for this SerLCD is fully opensource and allows for any customizations you may need.
Note: Since the SerLCD is a 3.3V device, please make sure you convert to 3.3V logic depending on your chosen microcontroller or single board computer. Otherwise, you may risk damaging your board.
The SparkFun Qwiic Connect System is an ecosystem of I2C sensors, actuators, shields and cables that make prototyping faster and less prone to error. All Qwiic-enabled boards use a common 1mm pitch, 4-pin JST connector. This reduces the amount of required PCB space, and polarized connections mean you can’t hook it up wrong.
The program finds an I2C device on EVERY(?) address including 0x72 which is strange. I have not tried the serLCD on any other Arduino board so I"m not 100% sure it works however when it powers up if displays the splash screen:
The SparkFun Micro OLED Breakout Board breaks out a small monochrome, blue-on-black OLED. It’s “micro”, but it still packs a punch – the OLED display is crisp, and you can fit a deceivingly large amount of graphics on there. This breakout is perfect for adding graphics to your next Arduino project, displaying diagnostic information without resorting to serial output, and teaching a little game theory while creating a fun, Arduino-based video game. Most important of all, though, is the Micro OLED is easy to control over either an SPI or I2C interface.