space engineers cool text for lcd panel quotation
Battery , AddInfoThat will help telling the two output modes (alternative data sources) apart, by putting one of the following small texts between the central symbol and the percentage value.
Additionally in the MultiIcon view, the SingleIcon view, the NoIcons view and the just Text mode, you can set the the available width for the textlines with Length=(followed by a decimal number)
FSD can clone the text content of other displays. These texts can be fixed or could be generated by other scripts (like Automatic LCDs 2 by MMaster or Isy"s Inventory Manager)
LCD Panel, clone:0 position(100,50) fontsize=0.5 TextColor(255,128,0)This would clone the text contend of the first screen of the block "LCD Panel" to the position (x=100 y=50) in an orange color with a font size of 0.5.
The same rules about the RGB values, brackets, the missing pace between "...Color" and the opening bracket "(" etc. like for the default view mode and the SingleIcon view mode apply here too.
This also true when only using Text: after the Separator character without using any block/group name. (resulting in only a simple text line with the specified color)
This way you can ether reduce the number of LCD Panels needed or greatly enhance the amount of information you can display with a given set of screens/panels.
For this purpose (and many others) you can add a special keyword line starting with "FSD options:" into the Custom Data field of the PB (running FSD v2) itself.
Caution: There has to be no space between "layoutrate" and the equals sign "="This will set the rate of changes for the screen layouts. (in changes per minute)
You can overide individual LCD/Cockpit screen settings by using a special keyword line starting with "FSD options:" in the Custom Data field of the Programmable block itself.
All keywords for this override options must be in a single line and this line must be located above an optional "ShowStats" line or else the used keywords affect only the LCD panels of the Programmable block.
Only "FSD options:" is case sensitive. All other keywords for the overide options are not case sensitive. Different keyword can be strung together but must be seperated with " " , "," or ":"
The same is true for the rate of display layout changesYou can turn the rate up or down. But it due to visual reasons it should remain a fraction of the FpM.
After many requests, we have decided to release our internal Replay Tool that we use to create our trailers. It allows you to record the movement and actions of multiple characters in the same world. You can use your video recording software of choice to capture these moments for cinematic purposes! It’s also super useful for epic screenshot creation. The tool allows you to be the director of your own Space Engineers film where you can carefully position and time different engineers with their own specific roles. We are extremely excited to see what the community will create with this!
Important: because it’s an internal tool, it has a very basic user interface and required advanced users to be used. We believe this is OK, because most video creators who would want to use it to create epic cinematic Space Engineers videos are advanced users.
There are now Steam trading cards to collect for Space Engineers! Collect a full set of cards to earn items that help you customize your Steam profile including backgrounds and badges.
There are fourteen new decorative blocks for people who want to buy them and support the development of Space Engineers, which are available on the Space Engineers Steam Store page. Within the package you will get following new blocks:
Beds can preserve characters’ inventory and toolbar while they"re offline and keeps them alive as long as there is oxygen available. Is considered to be the same as the Cryo Chamber Block, except oxygen is used from the environment. Space Engineers don’t work from nine to five, they work whenever they’re needed: day or night, during peace and war. But when it’s time to call it a day, every engineer looks forward to resting in these beds.
Standard and Corner Desks can be used as seats, which allow players to sit on the chair attached to it. Combine these blocks to produce various designs and sizes, creativity has no limitation. Whether designing new schematics or charting a fresh course to another world, desks are essential for any engineer looking to get some work done.
Kitchens are purely decorative. The kitchens in Space Engineers come well-equipped and include stunning visual details. Space Engineers overcome challenges everyday when they’re working on new planets or among the stars.
Planters are purely decorative, but they make outer space a bit warmer by housing life in a special glass container. Build your own garden on the space station. Planters not only help to liven up spaces, but the flora housed inside these capsules also remind many engineers of the homes they’ve left behind in order to explore the universe.
Couchescan be used as seats, so take your time to relax and take a break. You don’t need to always run, fly or work, you can enjoy your cozy room and enjoy the view. The last thing anyone would ever call a Space Engineer is ‘couch potato’, but who wouldn’t like to relax after a hard day’s work on this comfy furniture?
Armory and Armory Lockers can be used to decorate interiors and store weapons, ammunition, tools and bottles; both are small storages (400L), where you can keep your equipment. Space Engineers use lockers in order to ensure that keepsakes from home, toiletries and other items are kept safe.
Toiletscan be used as a seat. The latest and greatest interstellar lavatory technology has made many earth dwellers jealous of the facilities enjoyed by Space Engineers.
Toilet Seat that can be used as a seat and is fit for the creator of the legendary Red Ship; most engineers don’t want to get up after ‘taking care of business’.
Industrial Cockpits are used to control your ships. This industrial cockpit in both small and large grid versions will make your creations look much better. Offering unmatched visibility, the industrial cockpit enables engineers to experience stunning vistas while traversing landscapes and space.
Console blocks project blueprints for downscaled ships and stations, as well as display pictograms or customizable text. They are fantastic functional LCD panels where you can project your creations and show them to your friends. The sleek and crystal clear picture offered by this console allows Space Engineers to display designs and other important information.
Keen Software House needs to stay profitable in order to continue development and support of Space Engineers, and to take risks, to invest into experiments that may not pay off in the short term, and to develop innovative concepts.
Sometimes we have to invest in people, teams, or projects, without knowing if they will work out. You need to give them time. And if you want to have a high bar for innovation, expecting novel things, you need to take the risk.
Why are they high-risk? Because they are hard to do, and usually it takes many iterations until we figure out the right way to do it. It usually takes a few iterations to perfect it. This means that doing water can take a few weeks (if we get it right from the start) or a few years (if we need to experiment, iterate, throw away past experiments, look for specialists in this area, etc). Same for the engine rewrite and AI / living worlds for our games.
A:Actually, even this update isn’t paid. The major part of this update (LCD screens, Replay Tool, new music tracks, smaller improvements) is free for everyone. Only the smaller and not mandatory part is paid - Decorative Pack, which you can purchase here.
A: To support future development of Space Engineers and other leading-edge projects we plan to work on at Keen Software House. Players kept asking us for something they could buy to support the development of Space Engineers, and the Decorative Pack is a great option for them.
A: Right after Space Engineers left early access and all hot issues were resolved. Most of the work was done by the Art team, the rest of the developers is working on other long-term updates.
A: We want more people to play Space Engineers, which means we must lower the barrier of entry. When the Space Engineers community grows, everyone benefits from this - more content on Workshop, more mods, more new ideas, more people to play with. This means that all non-mandatory features should be optional, so only those who really want them can pay for them. That’s why we decreased the price of Space Engineers, and made the Decorative Pack an optional purchase.
Looking at our upcoming plans, I can say that we are going to work on another package similar to this one. It’s not a secret that we want to bring you more things you asked for in the past, such as new skins, new weapons, new economy system etc.
Programming often requires you to multitask with a ton of windows open, and if that"s what you need, you"ll want a big monitor to open all your windows at once. While high-resolution monitors are a great choice for that as you can view more of your text at once with sharp clarity, there are also large ultrawide monitors available if you prefer something with more horizontal screen space. Don"t only consider the size as you also want to look for other things in a monitor like good ergonomics, wide viewing angles, and a USB hub if you connect external devices.
We"ve bought and tested more than 260 monitors, and below are our recommendations for the best monitors to purchase for programmers. Also, make sure to check out our recommendations for the best ultrawide monitors, the best monitors for dual setup, and the best office monitors.
The best programming monitor we"ve tested is the LG 38WN95C-W. It"s a great overall display that"s versatile for different uses, and it offers very good performance for work. It has a large 38-inch screen with a 21:9 aspect ratio, which is great for programming because you can easily open multiple windows at once and multitask without having to open and close windows. It has a unique 3840x1600 resolution which results in good text clarity. If you want even better text clarity, the LG 40WP95C-W is a similar display with a 5120x2160 resolution, so text is extremely sharp, but it also costs a lot more for features you don"t necessarily need for programming, like accurate colors.
If you"re looking for something a bit cheaper in the upper mid-range price category or aren"t a fan of the ultrawide format of the LG 38WN95C-W, check out the Dell U3223QE. It"s also an impressive work monitor with a large 32-inch screen and 4k resolution, so while it doesn"t offer as much screen space as the LG, it has improved pixel density for sharper text clarity. It means that you can easily read your coding text and view more lines at once, and the screen is big enough for multitasking with various windows open.
It has extra features to improve your workflow, like a massive USB hub with three USB-C ports and five USB-A ports. It supports DisplayPort Alt Mode if you want to connect a laptop, and it has a KVM switch that makes it easy to use the same keyboard and mouse if you have two devices connected to the monitor. If you find the 32-inch screen too big, you can also find the Dell U2723QE, which has a 27-inch screen and costs a lot less for similar performance, and it"s a better option if you"re looking for something in the mid-range price category.
If you find the Dell U3223QE too expensive, there are good options that are cheaper in the lower mid-range price category, like the Dell S2722QC. It"s a step down from the U3223QE in terms of features because it has a smaller USB hub with a single USB-C port and two USB-A ports, and it doesn"t have a KVM switch, so it isn"t as good for multitasking, but that"s what you have to expect for getting something cheaper. Still, it offers the same 4k resolution with fantastic text clarity, and although the screen is smaller, you can easily open two windows side-by-side.
If you"re looking for the best programming monitor on a budget, the Dell S2721QS is a good alternative. While it has the same 27-inch, 4k screen as the Dell S2722QC, it"s cheaper because it"s rather basic in features, but it"s still a great choice for a budget model and delivers sharper text than other similarly-priced monitors. The incredible text clarity makes it easy to see more of your work at once, and the screen is big enough to multitask. If you aren"t a fan of 4k screens and prefer a 1440p resolution, the ASUS ProArt Display PA278QV is a good alternative and has more USB ports, but text doesn"t look as sharp.
It"s great for sharing your screen with coworkers as it has wide viewing angles, and the stand offers impressive ergonomics, making it easy to adjust to an ideal viewing position. It"s also a great choice for well-lit rooms as it gets bright enough to fight glare, and the reflection handling is very good.
If you want a cheap entry-level monitor that won"t take up a lot of space, then the ASUS VG246H is a good option. With a smaller 24-inch screen and lower 1080p resolution than the Dell S2721QS, it"s better to use it as a secondary display next to your main one, or it"s also a good choice to use two next to each other for more screen space. Still, the text clarity is decent, and the picture quality is good thanks to its good reflection handling and decent SDR peak brightness, meaning you won"t have problems with it in a bright room.
It"s pretty barebones in terms of features, which is what you have to expect for a cheaper monitor. Despite its low cost, it has remarkable ergonomics that make it easy to adjust the screen to your liking, and with wide viewing angles, the images look the same when viewing directly from directly in front or from the sides. It also has a flicker-free backlight that helps reduce eye strain during long work sessions.
The Gigabyte M34WQ is an ultrawide monitor like the LG 38WN95C-W with a smaller 34-inch screen and 3440x1440 resolution, so it"s a good choice if you want something cheaper, but if you want the best monitor for developers with a wide screen, go for the LG.
The Dell S3221QS is larger than the Dell S2721QS, which is good if you want the extra screen space, but it also costs more and has worse ergonomics, so the S2721QS provides the best overall performance.
Replaced the Gigabyte M34WQ and the ASUS ProArt Display PA278QV with the Dell U3223QE and the Dell S2721QS because they"re each better aligned with user needs for programming; renamed the Dell S2722QC to the "Best Lower Mid-Range Monitor"; updated the Notable Mentions based on changes.
Restructured article to reflect how programmers are looking for monitors; removed the Gigabyte M32UC, Dell S3422DWG, Dell S3221QS, Dell S2722DGM, and the Lenovo D27-30; added the LG 38WN95C-W, Gigabyte M34WQ, Dell S2722QC, ASUS ProArt Display PA278QV, and the ASUS VG246H because they"re all better-suited for productivity; updated Notable Mentions based on changes.
Restructured article to reflect user needs for programming in the dark; Removed the Dell U2723QE, Dell S2722QC, Dell S2721QS, and the Dell C1422H because they all have a low contrast ratio; renamed the Gigabyte M32UC as the "Best Monitor For Programming"; replaced the Gigabyte M34WQ with the Dell S3422DWG and renamed to "Best Upper Mid-Range Monitor"; added the Dell S2722DGM and the Lenovo D27-30 to their respective categories; updated Notable Mentions based on changes.
Moved the Dell U2723QE to "Best Monitor" and moved the Dell S3221QS to "Best Mid-Range"; replaced the Samsung Odyssey G3 with the Dell S2721QS because it has a higher resolution; added the Dell S2722QC as "Best For Bright Rooms"; added the Apple Studio Display to Notable Mentions.
Complete restructuring to reflect user needs; replaced the Dell S2722QC with the Dell S3221QS, the ASUS ROG Strix XG17AHPE with the Dell C1422H, and the Gigabyte G27Q with the Samsung Odyssey G3 because they"re all better in dark rooms. Replaced the Gigabyte M32U with the Gigabyte M32UC and renamed to "Best For Gaming"; removed the MSI Optix MAG274QRF-QD; added the Dell U2723QE as the "Best For Mac".
Our recommendations are based on what we think are the best monitors for coding and programming that are currently available. They are adapted to be valid for most people, in each price range. Rating is based on our review, factoring in price, and feedback from our visitors.
If you would prefer to make your own decision, here is the list of all of our monitor reviews. Be careful not to get too caught up in the details. Most monitors are good enough to please most people, and the things we fault monitors on are often not noticeable unless you really look for them.
The LCD Panel is a thin panel that takes an entire block face and can display a variety of messages and textures that can be displayed constantly or triggered by the Programmable Block, Sensor, Timer Block, or any other block capable of triggering.
Choosing "Edit Text" allows inputting custom text such as the name of a room to use above doors. The text can then be scaled up to fit the screen dimensions or preferred size by using the "Font Size" slider.
The "Color" sliders allow setting the text colour using RGB slider and "Backgr." allows setting background fill colours (default black). If using a transparent LCD then the text will be against transparency unless fill colour is added.
"Loaded Textures" has a list of the available default and modded (where applicable) images available for display on the screen. Select the desired image and select "Add to selection". The selected image will then show in the second "Selected textures" panel.
When multiple images are applied they can be set to cycle between with the duration between images being set by the "Image change interval" slider. To remove an image from display select it in the second panel and select "Remove selected".
The "Preserve aspect ratio" checkbox can be used to prevent the image being stretched if it does not fit the screen properly such as when using a wide LCD.
To set the LCD to display a script, choose "Script" from the dropdown. Choosing Script allows the display of information such as weather, artificial horizon for vehicles, Energy and Hydrogen level etc.
The panel"s title and text can be made public, private, or a combination of both. Textures applied can be selected from a list or custom textures can be selected. Textures can be set to rotate on a timer, changing from one to the next. GPS coordinates shown in the GPS format in the text panel will appear in the GPS and can be activated (=shown on HUD).
Selected textures - Any textures that were added, will be displayed here. The order in which they are placed effects which image is displayed first (top of the list is displayed first).
The LCD Panel could be accessed with the programmable block as IMyTextPanel. It could work in ´Texture Mode´ in which the selected textures are shown or the ´Text Mode´ in which the text is shown. The following methods are available:
Adds an image/texture to the end of the list of selected textures. If no image/texture with the name id exists the texture ´Offline´ is added instead.
Adds the images/textures to the end of the list of selected textures. If no image/texture with the name id exists the texture ´Offline´ is added instead.
A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls.
The display in modern monitors is typically an LCD with LED backlight, having by the 2010s replaced CCFL backlit LCDs. Before the mid-2000s,CRT. Monitors are connected to the computer via DisplayPort, HDMI, USB-C, DVI, VGA, or other proprietary connectors and signals.
Originally, computer monitors were used for data processing while television sets were used for video. From the 1980s onward, computers (and their monitors) have been used for both data processing and video, while televisions have implemented some computer functionality. In the 2000s, the typical display aspect ratio of both televisions and computer monitors has changed from 4:3 to 16:9.
Early electronic computer front panels were fitted with an array of light bulbs where the state of each particular bulb would indicate the on/off state of a particular register bit inside the computer. This allowed the engineers operating the computer to monitor the internal state of the machine, so this panel of lights came to be known as the "monitor". As early monitors were only capable of displaying a very limited amount of information and were very transient, they were rarely considered for program output. Instead, a line printer was the primary output device, while the monitor was limited to keeping track of the program"s operation.
Multiple technologies have been used for computer monitors. Until the 21st century most used cathode-ray tubes but they have largely been superseded by LCD monitors.
The first computer monitors used cathode-ray tubes (CRTs). Prior to the advent of home computers in the late 1970s, it was common for a video display terminal (VDT) using a CRT to be physically integrated with a keyboard and other components of the workstation in a single large chassis, typically limiting them to emulation of a paper teletypewriter, thus the early epithet of "glass TTY". The display was monochromatic and far less sharp and detailed than on a modern monitor, necessitating the use of relatively large text and severely limiting the amount of information that could be displayed at one time. High-resolution CRT displays were developed for specialized military, industrial and scientific applications but they were far too costly for general use; wider commercial use became possible after the release of a slow, but affordable Tektronix 4010 terminal in 1972.
Some of the earliest home computers (such as the TRS-80 and Commodore PET) were limited to monochrome CRT displays, but color display capability was already a possible feature for a few MOS 6500 series-based machines (such as introduced in 1977 Apple II computer or Atari 2600 console), and the color output was a speciality of the more graphically sophisticated Atari 800 computer, introduced in 1979. Either computer could be connected to the antenna terminals of an ordinary color TV set or used with a purpose-made CRT color monitor for optimum resolution and color quality. Lagging several years behind, in 1981 IBM introduced the Color Graphics Adapter, which could display four colors with a resolution of 320 × 200 pixels, or it could produce 640 × 200 pixels with two colors. In 1984 IBM introduced the Enhanced Graphics Adapter which was capable of producing 16 colors and had a resolution of 640 × 350.
By the end of the 1980s color progressive scan CRT monitors were widely available and increasingly affordable, while the sharpest prosumer monitors could clearly display high-definition video, against the backdrop of efforts at HDTV standardization from the 1970s to the 1980s failing continuously, leaving consumer SDTVs to stagnate increasingly far behind the capabilities of computer CRT monitors well into the 2000s. During the following decade, maximum display resolutions gradually increased and prices continued to fall as CRT technology remained dominant in the PC monitor market into the new millennium, partly because it remained cheaper to produce.
There are multiple technologies that have been used to implement liquid-crystal displays (LCD). Throughout the 1990s, the primary use of LCD technology as computer monitors was in laptops where the lower power consumption, lighter weight, and smaller physical size of LCDs justified the higher price versus a CRT. Commonly, the same laptop would be offered with an assortment of display options at increasing price points: (active or passive) monochrome, passive color, or active matrix color (TFT). As volume and manufacturing capability have improved, the monochrome and passive color technologies were dropped from most product lines.
The first standalone LCDs appeared in the mid-1990s selling for high prices. As prices declined they became more popular, and by 1997 were competing with CRT monitors. Among the first desktop LCD computer monitors was the Eizo FlexScan L66 in the mid-1990s, the SGI 1600SW, Apple Studio Display and the ViewSonic VP140vision science remain dependent on CRTs, the best LCD monitors having achieved moderate temporal accuracy, and so can be used only if their poor spatial accuracy is unimportant.
Organic light-emitting diode (OLED) monitors provide most of the benefits of both LCD and CRT monitors with few of their drawbacks, though much like plasma panels or very early CRTs they suffer from burn-in, and remain very expensive.
Viewable image size - is usually measured diagonally, but the actual widths and heights are more informative since they are not affected by the aspect ratio in the same way. For CRTs, the viewable size is typically 1 in (25 mm) smaller than the tube itself.
Radius of curvature (for curved monitors) - is the radius that a circle would have if it had the same curvature as the display. This value is typically given in millimeters, but expressed with the letter "R" instead of a unit (for example, a display with "3800R curvature" has a 3800mm radius of curvature.
Display resolution is the number of distinct pixels in each dimension that can be displayed natively. For a given display size, maximum resolution is limited by dot pitch or DPI.
Dot pitch represents the distance between the primary elements of the display, typically averaged across it in nonuniform displays. A related unit is pixel pitch, In LCDs, pixel pitch is the distance between the center of two adjacent pixels. In CRTs, pixel pitch is defined as the distance between subpixels of the same color. Dot pitch is the reciprocal of pixel density.
Pixel density is a measure of how densely packed the pixels on a display are. In LCDs, pixel density is the number of pixels in one linear unit along the display, typically measured in pixels per inch (px/in or ppi).
Contrast ratio is the ratio of the luminosity of the brightest color (white) to that of the darkest color (black) that the monitor is capable of producing simultaneously. For example, a ratio of 20,000∶1 means that the brightest shade (white) is 20,000 times brighter than its darkest shade (black). Dynamic contrast ratio is measured with the LCD backlight turned off. ANSI contrast is with both black and white simultaneously adjacent onscreen.
Color depth - measured in bits per primary color or bits for all colors. Those with 10bpc (bits per channel) or more can display more shades of color (approximately 1 billion shades) than traditional 8bpc monitors (approximately 16.8 million shades or colors), and can do so more precisely without having to resort to dithering.
Refresh rate is (in CRTs) the number of times in a second that the display is illuminated (the number of times a second a raster scan is completed). In LCDs it is the number of times the image can be changed per second, expressed in hertz (Hz). Determines the maximum number of frames per second (FPS) a monitor is capable of showing. Maximum refresh rate is limited by response time.
Response time is the time a pixel in a monitor takes to change between two shades. The particular shades depend on the test procedure, which differs between manufacturers. In general, lower numbers mean faster transitions and therefore fewer visible image artifacts such as ghosting. Grey to grey (GtG), measured in milliseconds (ms).
On two-dimensional display devices such as computer monitors the display size or view able image size is the actual amount of screen space that is available to display a picture, video or working space, without obstruction from the bezel or other aspects of the unit"s design. The main measurements for display devices are: width, height, total area and the diagonal.
The size of a display is usually given by manufacturers diagonally, i.e. as the distance between two opposite screen corners. This method of measurement is inherited from the method used for the first generation of CRT television, when picture tubes with circular faces were in common use. Being circular, it was the external diameter of the glass envelope that described their size. Since these circular tubes were used to display rectangular images, the diagonal measurement of the rectangular image was smaller than the diameter of the tube"s face (due to the thickness of the glass). This method continued even when cathode-ray tubes were manufactured as rounded rectangles; it had the advantage of being a single number specifying the size, and was not confusing when the aspect ratio was universally 4:3.
With the introduction of flat panel technology, the diagonal measurement became the actual diagonal of the visible display. This meant that an eighteen-inch LCD had a larger viewable area than an eighteen-inch cathode-ray tube.
Estimation of monitor size by the distance between opposite corners does not take into account the display aspect ratio, so that for example a 16:9 21-inch (53 cm) widescreen display has less area, than a 21-inch (53 cm) 4:3 screen. The 4:3 screen has dimensions of 16.8 in × 12.6 in (43 cm × 32 cm) and area 211 sq in (1,360 cm2), while the widescreen is 18.3 in × 10.3 in (46 cm × 26 cm), 188 sq in (1,210 cm2).
Until about 2003, most computer monitors had a 4:3 aspect ratio and some had 5:4. Between 2003 and 2006, monitors with 16:9 and mostly 16:10 (8:5) aspect ratios became commonly available, first in laptops and later also in standalone monitors. Reasons for this transition included productive uses (i.e. besides Field of view in video games and movie viewing) such as the word processor display of two standard letter pages side by side, as well as CAD displays of large-size drawings and application menus at the same time.LCD monitors and the same year 16:10 was the mainstream standard for laptops and notebook computers.
In 2011, non-widescreen displays with 4:3 aspect ratios were only being manufactured in small quantities. According to Samsung, this was because the "Demand for the old "Square monitors" has decreased rapidly over the last couple of years," and "I predict that by the end of 2011, production on all 4:3 or similar panels will be halted due to a lack of demand."
The resolution for computer monitors has increased over time. From 280 × 192 during the late 1970s, to 1024 × 768 during the late 1990s. Since 2009, the most commonly sold resolution for computer monitors is 1920 × 1080, shared with the 1080p of HDTV.2560 × 1600 at 30 in (76 cm), excluding niche professional monitors. By 2015 most major display manufacturers had released 3840 × 2160 (4K UHD) displays, and the first 7680 × 4320 (8K) monitors had begun shipping.
Every RGB monitor has its own color gamut, bounded in chromaticity by a color triangle. Some of these triangles are smaller than the sRGB triangle, some are larger. Colors are typically encoded by 8 bits per primary color. The RGB value [255, 0, 0] represents red, but slightly different colors in different color spaces such as Adobe RGB and sRGB. Displaying sRGB-encoded data on wide-gamut devices can give an unrealistic result.Exif metadata in the picture. As long as the monitor gamut is wider than the color space gamut, correct display is possible, if the monitor is calibrated. A picture which uses colors that are outside the sRGB color space will display on an sRGB color space monitor with limitations.Color management is needed both in electronic publishing (via the Internet for display in browsers) and in desktop publishing targeted to print.
Many monitors have other accessories (or connections for them) integrated. This places standard ports within easy reach and eliminates the need for another separate hub, camera, microphone, or set of speakers. These monitors have advanced microprocessors which contain codec information, Windows interface drivers and other small software which help in proper functioning of these functions.
Monitors that feature an aspect ratio greater than 2:1 (for instance, 21:9 or 32:9, as opposed to the more common 16:9, which resolves to 1.77:1).Monitors with an aspect ratio greater than 3:1 are marketed as super ultrawide monitors. These are typically massive curved screens intended to replace a multi-monitor deployment.
Some displays, especially newer flat panel monitors, replace the traditional anti-glare matte finish with a glossy one. This increases color saturation and sharpness but reflections from lights and windows are more visible. Anti-reflective coatings are sometimes applied to help reduce reflections, although this only partly mitigates the problem.
Most often using nominally flat-panel display technology such as LCD or OLED, a concave rather than convex curve is imparted, reducing geometric distortion, especially in extremely large and wide seamless desktop monitors intended for close viewing range.
Newer monitors are able to display a different image for each eye, often with the help of special glasses and polarizers, giving the perception of depth. An autostereoscopic screen can generate 3D images without headgear.
The option for using the display as a reference monitor; these calibration features can give an advanced color management control for take a near-perfect image.
Raw monitors are raw framed LCD monitors, to install a monitor on a not so common place, ie, on the car door or you need it in the trunk. It is usually paired with a power adapter to have a versatile monitor for home or commercial use.
The Flat Display Mounting Interface (FDMI), also known as VESA Mounting Interface Standard (MIS) or colloquially as a VESA mount, is a family of standards defined by the Video Electronics Standards Association for mounting flat panel displays to stands or wall mounts.
A fixed rack mount monitor is mounted directly to the rack with the flat-panel or CRT visible at all times. The height of the unit is measured in rack units (RU) and 8U or 9U are most common to fit 17-inch or 19-inch screens. The front sides of the unit are provided with flanges to mount to the rack, providing appropriately spaced holes or slots for the rack mounting screws. A 19-inch diagonal screen is the largest size that will fit within the rails of a 19-inch rack. Larger flat-panels may be accommodated but are "mount-on-rack" and extend forward of the rack. There are smaller display units, typically used in broadcast environments, which fit multiple smaller screens side by side into one rack mount.
A stowable rack mount monitor is 1U, 2U or 3U high and is mounted on rack slides allowing the display to be folded down and the unit slid into the rack for storage as a drawer. The flat display is visible only when pulled out of the rack and deployed. These units may include only a display or may be equipped with a keyboard creating a KVM (Keyboard Video Monitor). Most common are systems with a single LCD but there are systems providing two or three displays in a single rack mount system.
A panel mount computer monitor is intended for mounting into a flat surface with the front of the display unit protruding just slightly. They may also be mounted to the rear of the panel. A flange is provided around the screen, sides, top and bottom, to allow mounting. This contrasts with a rack mount display where the flanges are only on the sides. The flanges will be provided with holes for thru-bolts or may have studs welded to the rear surface to secure the unit in the hole in the panel. Often a gasket is provided to provide a water-tight seal to the panel and the front of the screen will be sealed to the back of the front panel to prevent water and dirt contamination.
An open frame monitor provides the display and enough supporting structure to hold associated electronics and to minimally support the display. Provision will be made for attaching the unit to some external structure for support and protection. Open frame monitors are intended to be built into some other piece of equipment providing its own case. An arcade video game would be a good example with the display mounted inside the cabinet. There is usually an open frame display inside all end-use displays with the end-use display simply providing an attractive protective enclosure. Some rack mount monitor manufacturers will purchase desktop displays, take them apart, and discard the outer plastic parts, keeping the inner open-frame display for inclusion into their product.
Van Eck phreaking is the process of remotely displaying the contents of a CRT or LCD by detecting its electromagnetic emissions. It is named after Dutch computer researcher Wim van Eck, who in 1985 published the first paper on it, including proof of concept. Phreaking more generally is the process of exploiting telephone networks.
Masoud Ghodrati, Adam P. Morris, and Nicholas Seow Chiang Price (2015) The (un)suitability of modern liquid crystal displays (LCDs) for vision research. Frontiers in Psychology, 6:303.
It is not every day you can experience history in the making. Most recently, the launch of astronauts Bob Behnken and Doug Hurley on a SpaceX Falcon 9 to the International Space Station has begun a new era of space exploration for the United States, marking the return of humans launching from American soil after the Space Shuttle Program ended in 2011.
The milestone missions that have defined human’s exploration of space have often begun with a launch from right here at Kennedy Space Center. Relive some of these historic moments by reading the below quotes from the astronauts who helped make history.
After several delays and sitting in the Freedom 7 Mercury capsule for four hours, astronaut Alan Shepard was ready to launch. On May 5th, 1961, he launched aboard the Mercury-Redstone 3, becoming the first American to fly into space. Project Mercury led to many breakthroughs in NASA’s understanding of spaceflight. NASA learned how to put people in orbit, how to fly a spacecraft and that people could live and work in space. Project Mercury paved the way for launching more humans into space in the Apollo, Space Shuttle and Commercial Crew Programs.
Not even seven years after President John F. Kennedy made the challenge to put a man on the Moon, astronaut Neil Armstrong, Buzz Aldrin and Michael Collins launched aboard a Saturn V rocket to do just that. Four days after their launch, Armstrong and Aldrin climbed into the lunar module Eagle to begin their descent to the Moon. At 4:17 PM, EDT on July 20th, 1969, the Eagle landed. Six hours later, as Armstrong began climbing down the ladder he proclaimed “That’s one small step for man, one giant leap for mankind.”. On July 24th, when the Apollo 11 crew safely splashed down near Hawaii, President Kennedy’s challenge had been met. Humans had taken the next step in space exploration, by taking a step on the Moon.
Fun fact:View a recreation of this important moment in time at the Apollo/Saturn V Center. The Moonscape exhibit shows a scene from Apollo 11 when Buzz Aldrin and Neil Armstrong planted the American flag on the lunar surface. This exhibit includes the Lunar Module 9 (LM-9), an authentic lunar module created for the Apollo Program.
Two days after the first launch of the Space Shuttle Program, astronaut John Young piloted the orbiter Columbia to touch down in southern California. Upon this successful mission, John Young remarked that indeed, the dream is alive. The safe return of the crew and orbiter marked the beginning of a new age of spaceflight which would include wheeled landings and the reuse of mission-proven spacecraft. The Space Shuttle Program supported the development of the International Space Station and gave the world greater access to space.
Fun fact: Interested in the Space Shuttle Program? The original orbiter Atlantis, one of three remaining orbiters is at Kennedy Space Center Visitor Complex, displayed as it would have been seen in space, rotated 43.21 degrees with payload doors open.
In 1983, astronaut Sally Ride launched aboard space shuttle Challenger and became the first American woman to go to space. Dr. Sally Ride’s flight made her a hero to generations of girls. After retiring from the astronaut corp., she cofounded the Sally Ride Science organization to encourage young girls to enter science, math, technology and engineering fields. Her legacy continues to inspire girls to pursue their interest in STEM fields, promising a bright future for women in space exploration.
At the end of the final space shuttle mission, the crew of STS-135 mounted an American flag on a hatch inside the ISS’s Node 2 or Harmony which lead to the orbiter Atlantis. This was the same flag that flew on the first space shuttle mission, STS-1. The flag has remained aboard the ISS, until the next crew of astronauts who launch from the U.S. would return. Thanks to NASA’s Commercial Crew partner SpaceX, we’ll be able to see this flag fly over American soil once again.
Whether you have witnessed each of these milestone moments in history or are excited for the future of space exploration, come experience the history and future of NASA at Kennedy Space Center Visitor Complex. Explore authentic artifacts and spacecraft from early space programs in Heroes & Legends. Get a close-up view of space shuttle Atlantis and explore 60 interactive exhibits celebrating the NASA Space Shuttle Program. Learn about the future of NASA’s space exploration for low earth orbit, the Moon and beyond in NASA Now. Visit today and join the journey.
For about.GitLab.com we use kramdown, which is an advanced Markdown engine with a lot of interesting features that most of the other engines don"t have, such as inline attribute lists (IALs), which enable easy styling beyond the standard Markdown options.
The six heading elements, H1 through H6, denote section headings. Although the order and occurrence of headings is not constrained by the HTML DTD, documents should not skip levels (for example, from H1 to H3), as converting such documents to other representations is often problematic. W3C
In some Git tools, diffs in future MRs may be easier to understand with additional line breaks, however GitLab"s web interface as well as many desktop Git tools feature substring change highlighting within lines and side-by-side or similar version comparison so there is no need for artificial line breaks.
or "read here." The link text should be meaningful even if taken out of context; this makes the links more useful and accessible for people using screen readers.
We"d rather use inline links, such as [Text to display](link), as they are easier to maintain. To make an inline link open in a new tab, you can add {:target="_blank"} to the end. Ex: [Text to display](link){:target="_blank"}
Use relative links when referring to links found on about.gitlab.com. For example, a link to our blog handbook should look like this /handbook/marketing/blog/ and not this https://about.gitlab.com/handbook/marketing/blog/. Remove everything from the https through about.gitlab.com, but retain the forward slash after .com.
If you"re adding an email address to a page be sure to format your link with mailto to avoid creating broken links. For example, [example@gitlab.com](mailto:example@gitlab.com)
Both ordered and unordered lists are very straightforward to produce. There are a few ways to produce the same results, but let"s stick with the following, again, to maintain some standards.
Including descriptive alt text helps maintain accessibility for every visitor and should always be included with an image. When you add alt text be sure to describe the content and function of an image. In addition to the accessibility benefits, ALT is useful for SEO, and it is displayed when, for some reason, that image is not loaded by the browser.
A collapsed content section is used to hide information until a user chooses to reveal it with a click or tap on the summary text. The hidden content is revealed inline. For example, this code:
You may want to use Embedded Ruby (ERB) in your markdown, for example, to include a partial. To do this, make sure your file extension is .html.md.erb as .html.md will not parse the Embedded Ruby.
Thanks to @gitlab for joining @RailsGirlsCluj! pic.twitter.com/NOoiqDWKVY
Thanks to @gitlab for joining @RailsGirlsCluj! pic.twitter.com/NOoiqDWKVY
Thanks to @gitlab for joining @RailsGirlsCluj! pic.twitter.com/NOoiqDWKVY
Then go to the relevant Instagram post on the web: Go to the post URL if you have it, or you can search for the username on Instagram.com, visit their profile, and then click the post to expand it. Click the more […] button and select "Embed."
It is not recommended writing your document in a regular text editor like Google Docs, Microsoft Word, or macOS"s Pages, then copy-pasting to markdown,
Do you want a simple way of copying a hyperlink title and address in markdown? The Format Link extension offers a quick and easy way to do this, along with allowing you to customize any number of other formats. View detailed instructions and examples.
To add fancy emojis to your file, click control+cmd+space on your Mac and check the ⭐️ magic ⭐ or use a website like Emoji Finder. Do not overuse them, please!
CUPERTINO, CALIFORNIA Apple today previewed iPadOS 16, a major update that makes the iPad experience even more versatile. Taking advantage of the power of the M1 chip, Stage Manager brings a new way to multitask with multiple overlapping windows and full external display support. Collaboration is easier than ever with new ways to start working with others in apps across the system using Messages, and the new Freeform app provides a flexible canvas to brainstorm on together. New tools in Mail help users be more productive, Safari adds shared Tab Groups to browse the web with others, and the browsing experience gets even more secure with passkeys. The new Weather app takes full advantage of the stunning iPad display, and Live Text now interacts with text in video. New pro features — including Reference Mode and Display Zoom — make iPad an even more powerful mobile studio. Combined with the power of Apple silicon, iPadOS 16 makes it faster and easier to get more done on iPad.
“iPad is our most versatile device, and we’re excited to take what it can do even further with iPadOS 16,” said Craig Federighi, Apple’s senior vice president of Software Engineering. “With Stage Manager, which takes multitasking on iPad to a whole new level, plus new ways to share and collaborate via Messages, Safari, and the new Freeform app, and new pro features like Reference Mode and Display Zoom, users can get even more done on iPad.”
Freeform, a powerful new collaboration app with a flexible canvas, gives users the ability to see, share, and collaborate all in one place without worrying about layouts and page sizes, and with full support for Apple Pencil. Users can view others’ contributions as they add content or make edits, all while enjoying a real-time collaboration space. Coming to iPadOS 16 later this year, Freeform allows collaborators to start a session from FaceTime and see the updates from others right in the Messages thread.
Being more productive is easier than ever with new tools introduced in Mail. Users are given a moment to cancel delivery of a message before it reaches a recipient’s inbox,2 schedule emails to be sent at the perfect moment, and move sent emails to the top of their inbox to quickly send a follow-up. Messages can also be resurfaced at any date and time with Remind Later, and users can get notified if they forget to include an important part of the message, like an attachment or recipient. Additionally, an all-new search experience delivers more complete and accurate results by correcting typos and using synonyms for the search terms, and allows users to see a richer view of contacts, shared content, and more.
iCloud Shared Photo Library is the easiest way to share photos seamlessly and automatically among up to six family members, so everyone can collaborate and enjoy the collection in Memories, Featured Photos, and the Photos widget. Users can share all their past photos, or use setup tools to contribute specific photos based on a start date or people in the photos. Photos can be added to the collection manually, or through Bluetooth proximity or sharing suggestions in For You. When anyone in the Shared Library adds, edits, or deletes photos, the library is updated for everyone.
Browsing in Safari is even more secure with passkeys, an easier and safer sign-in method designed to replace passwords on the web and in apps. Passkeys are kept on iPad and are specific to the sites users create them for. And since passkeys are unique digital keys that stay on device and are never stored on a web server, hackers can’t leak them or trick users into sharing them. Users can sign in to websites or apps on Apple and non-Apple devices with their saved passkey by scanning the QR code with iPad, and using Face ID or Touch ID to authenticate.
Designed to take full advantage of the stunning display, Weather comes to iPad with beautiful animations. With just a tap, users can see the most important weather information, or explore maps to check precipitation, air quality, and temperature. Users can also be notified when a severe weather alert is issued in their area, or check the air quality using a color-coded scale.
Using on-device intelligence, Live Text recognizes text in images across the system, and the feature now comes to video, making text completely interactive in paused video frames. With a single tap on a video, users can quickly translate languages or convert currencies. And Visual Look Up now allows users to lift the subject from an image or isolate a subject by removing the background with just a tap, and expands its recognition capabilities to birds, insects, statues, and more.
iPadOS 16 brings new powerful features that make iPad Pro an indispensable tool for creative professionals. Reference Mode enables the 12.9-inch iPad Pro with Liquid Retina XDR display to match the color requirements in workflows like review and approve, color grading, and compositing, where accurate colors and consistent image quality are critical.
Powered by the performance of the Apple-designed M1 chip, Display Zoom now allows users to increase the pixel density of the display so they can view more in their apps, which is especially useful when using Split View. With Virtual Memory Swap, iPad storage can be used to expand the available memory for all apps, and delivers up to 16 gigabytes of memory for the most demanding apps, helping to make multitasking absolutely seamless.
Stage Manager is an entirely new multitasking experience that automatically organizes apps and windows, making it quick and easy to switch between tasks. For the first time on iPad, users can create overlapping windows of different sizes in a single view, drag and drop windows from the side, or open apps from the Dock to create groups of apps for faster, more flexible multitasking. The window of the app users are working on is displayed prominently in the center, and other open apps and windows are arranged on the left-hand side in order of recency.
Available on iPad Pro and iPad Air with the M1 chip, Stage Manager also unlocks full external display support with resolutions of up to 6K, so users can arrange the ideal workspace, and work with up to four apps on iPad and four apps on the external display.
Dictation offers a new on-device experience that allows users to easily move between voice, touch, and Scribble with Apple Pencil. Users can type with the keyboard or write with Scribble, tap in the text field, move the cursor, and insert QuickType suggestions, all without needing to stop Dictation. Dictation also features automatic punctuation and emoji dictation.3
The Home app gets an all-new design that makes it easier to navigate, organize, view, and control smart home accessories at a glance, as well as Matter support,5 a new smart home connectivity standard that allows compatible accessories to work together seamlessly across different platforms, and provides more choice and interoperability, all while maintaining the highest level of security.
Desktop-class apps enable new capabilities optimized for the iPad display, from system elements and interactions to new features available on Mac, including a consistent undo and redo experience across the system, a redesigned find-and-replace experience, customizable toolbars, the ability to change file extensions and view folder size in Files, and more.
New accessibilitytools include Live Captions in FaceTime;7 a new Magnifier mode that delivers richer descriptions of the surroundings;8 Hover Text, which helps users to easily read input fields, menu items, button labels, and other text on iPad; support for over 20 additional languages in VoiceOver and Spoken Content; and more.
The developer preview of iPadOS 16 is available to Apple Developer Program members at developer.apple.com starting today, and a public beta will be available to iPadOS users next month at beta.apple.com. New software features will be available this fall as a free software update for iPad (5th generation and later), iPad mini (5th generation and later), iPad Air (3rd generation and later), and all iPad Pro models. For more information, visit apple.com/ipados/ipados-preview. Features are subject to change. Some features may not be available in all regions or all languages.
Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch, and Apple TV. Apple’s five software platforms — iOS, iPadOS, macOS, watchOS, and tvOS — provide seamless experiences across all Apple devices and empower people with breakthrough services including the App Store, Apple Music, Apple Pay, and iCloud. Apple’s more than 100,000 employees are dedicated to making the best products on earth, and to leaving the world better than we found it.
Users can edit a message for up to 15 minutes after sending it and can unsend a message for up to 2 minutes after sending it. Users can make up to 5 edits to a given message, and recipients will be able to see a record of edits made to the message.
A formatting operator starts with a percent sign, %, and ends with a conversion character. The conversion character is required. Optionally, you can specify identifier, flags, field width, precision, and subtype operators between % and the conversion character. (Spaces are invalid between operators and are shown here only for readability).
The first thing that we would recommend, if you are experiencing some technical or gameplay issues with the game, is to check our support portal. There is a good chance that the problem you are facing has been experienced before, so it is likely that players who have had similar issues have posted suggestions and solutions.
Note: Space Engineers currently does not support nVidia/AMD 3D vision and it should be disabled in the nVidia/AMD control panel, otherwise it can cause various issues.
Provide as much detailed information as you can. Write a synopsis of what you were doing before the error happened. Taking a screenshot of the bug or a video may also also help. Support staff will request additional information as is needed.
Many of the most common issues experienced while playing Space Engineers can be resolved without assistance. Choose any of the below categories according to the problem that you are experiencing. If you can’t find a solution in any of the suggested solutions, please report your problem at our dedicated support site by following the above guide.
Solution: Open %appdata%\SpaceEngineers\SpaceEngineers.cfg in a plain text editor like notepad. Find GraphicsRenderer – it is usually near the top. Change its value to DirectX 11.
You can try Windows 7 and Windows 8 modes to find which works better for you. This is usually a good workaround until there are updates for your drivers and for Windows 10 compatibility.
Cannot create log file: System.UnauthorizedAccessException: Access to the path ‘C:\Users\YourUserNameHere\AppData\Roaming\SpaceEngineers\SpaceEngineers.log’ is denied.
Solution: Some users are reporting this problem after switching to Windows 10. In some cases we have found that the users have copied files from their old operating system to the new one. In other cases it seems to be an issue created by the Windows 10 upgrade. This creates the problem where the old files have different ownership credentials from the new user account on Windows 10. This prevents Space Engineers from accessing them.