tft lcd 2 spi nodemcu arduino code free sample
The ILI9341 TFT module contains a display controller with the same name: ILI9341. It’s a color display that uses SPI interface protocol and requires 4 or 5 control pins, it’s low cost and easy to use.
The resolution of this TFT display is 240 x 320 which means it has 76800 pixels. This module works with 3.3V only and it doesn’t support 5V (not 5V tolerant).
The ILI9341 TFT display board which is shown in project circuit diagram has 14 pins, the first 9 pins are for the display and the other 5 pins are for the touch module.
Pins D5 (GPIO14) and D7 (GPIO13) are hardware SPI module pins of the ESP8266EX microcontroller respectively for SCK (serial clock) and MOSI (master-out slave-in).
The first library is a driver for the ILI9341 TFT display which can be installed from Arduino IDE library manager (Sketch —> Include Library —> Manage Libraries …, in the search box write “ili9341” and choose the one from Adafruit).
The ILI9341 TFT display is connected to NodeMCU hardware SPI module pins (clock and data), the other pins which are: CS (chip select), RST (reset) and DC (data/command) are defined as shown below:
Full Arduino code:The following Arduino code is from Adafruit ILI9341 library (graphicstest.ino) with some modifications in order to work with the above circuit diagram.
The ST7789 TFT module contains a display controller with the same name: ST7789. It’s a color display that uses SPI interface protocol and requires 3, 4 or 5 control pins, it’s low cost and easy to use.
This display is an IPS display, it comes in different sizes (1.3″, 1.54″ …) but all of them should have the same resolution of 240×240 pixel, this means it has 57600 pixels. This module works with 3.3V only and it doesn’t support 5V.
Pins D5 (GPIO14) and D7 (GPIO13) are hardware SPI module pins of the ESP8266EX microcontroller respectively for SCK (serial clock) and MOSI (master-out slave-in).
The first library is a driver for the ST7789 TFT display which can be installed from Arduino IDE library manager (Sketch —> Include Library —> Manage Libraries …, in the search box write “st7789” and install the one from Adafruit).
Needs some wiring. This shield can"t be used directly on Wemos D1, because two pins are duplicated to the Arduino connectors: D5 is SCK and digital 5, D6 is MISO and digital 6.
// https://www.aliexpress.com/store/product/3-2-TFT-LCD-Display-module-Touch-Screen-Shield-board-onboard-temperature-sensor-w-Touch-Pen/1199788_32755473754.html?spm=2114.12010615.0.0.bXDdc3
// https://www.aliexpress.com/store/product/OPEN-SMART-5V-3-3V-Compatible-UNO-R3-CH340G-ATMEGA328P-Development-Board-with-USB-Cable-for/1199788_32758607490.html?spm=2114.12010615.0.0.ckMTaN
In this guide we’re going to show you how you can use the 1.8 TFT display with the Arduino. You’ll learn how to wire the display, write text, draw shapes and display images on the screen.
The 1.8 TFT is a colorful display with 128 x 160 color pixels. The display can load images from an SD card – it has an SD card slot at the back. The following figure shows the screen front and back view.
This module uses SPI communication – see the wiring below . To control the display we’ll use the TFT library, which is already included with Arduino IDE 1.0.5 and later.
The TFT display communicates with the Arduino via SPI communication, so you need to include the SPI library on your code. We also use the TFT library to write and draw on the display.
The 1.8 TFT display can load images from the SD card. To read from the SD card you use the SD library, already included in the Arduino IDE software. Follow the next steps to display an image on the display:
In this guide we’ve shown you how to use the 1.8 TFT display with the Arduino: display text, draw shapes and display images. You can easily add a nice visual interface to your projects using this display.
This tutorial shows how to use the I2C LCD (Liquid Crystal Display) with the ESP32 using Arduino IDE. We’ll show you how to wire the display, install the library and try sample code to write text on the LCD: static text, and scroll long messages. You can also use this guide with the ESP8266.
Additionally, it comes with a built-in potentiometer you can use to adjust the contrast between the background and the characters on the LCD. On a “regular” LCD you need to add a potentiometer to the circuit to adjust the contrast.
Before displaying text on the LCD, you need to find the LCD I2C address. With the LCD properly wired to the ESP32, upload the following I2C Scanner sketch.
After uploading the code, open the Serial Monitor at a baud rate of 115200. Press the ESP32 EN button. The I2C address should be displayed in the Serial Monitor.
Displaying static text on the LCD is very simple. All you have to do is select where you want the characters to be displayed on the screen, and then send the message to the display.
In this simple sketch we show you the most useful and important functions from the LiquidCrystal_I2C library. So, let’s take a quick look at how the code works.
The next two lines set the number of columns and rows of your LCD display. If you’re using a display with another size, you should modify those variables.
Scrolling text on the LCD is specially useful when you want to display messages longer than 16 characters. The library comes with built-in functions that allows you to scroll text. However, many people experience problems with those functions because:
The messageToScroll variable is displayed in the second row (1 corresponds to the second row), with a delay time of 250 ms (the GIF image is speed up 1.5x).
In a 16×2 LCD there are 32 blocks where you can display characters. Each block is made out of 5×8 tiny pixels. You can display custom characters by defining the state of each tiny pixel. For that, you can create a byte variable to hold the state of each pixel.
In summary, in this tutorial we’ve shown you how to use an I2C LCD display with the ESP32/ESP8266 with Arduino IDE: how to display static text, scrolling text and custom characters. This tutorial also works with the Arduino board, you just need to change the pin assignment to use the Arduino I2C pins.
We hope you’ve found this tutorial useful. If you like ESP32 and you want to learn more, we recommend enrolling in Learn ESP32 with Arduino IDE course.
New functions have been added to draw smooth (antialiased) arcs, circles, and rounded rectangle outlines. New sketches are provided in the "Smooth Graphics" examples folder. Arcs can be drawn with or without anti-aliasing (which will then render faster). The arc ends can be straight or rounded. The arc drawing algorithm uses an optimised fixed point sqrt() function to improve performance on processors that do not have a hardware Floating Point Unit (e.g. RP2040). Here"s a demo image of smooth (anti-aliased) arcs with rounded ends and increasing sweep angle:
An excellent new compatible library is available which can render TrueType fonts on a TFT screen (or into a sprite). This has been developed by takkaO, I have created a branch with some bug fixes here. The library provides access to compact font files, with fully scaleable anti-aliased glyphs. Left, middle and right justified text can also be printed to the screen. I have added TFT_eSPI specific examples to the OpenFontRender library and tested on RP2040 and ESP32 processors, the ESP8266 does not have sufficient RAM due to the glyph render complexity. Here is a demo screen where a single 12kbyte font file binary was used to render fully anti-aliased glyphs of gradually increasing size on a 320x480 TFT screen:
Support has been added in v2.4.70 for the RP2040 with 16 bit parallel displays. This has been tested and the screen update performance is very good (4ms to clear 320 x 480 screen with HC8357C). The use of the RP2040 PIO makes it easy to change the write cycle timing for different displays. DMA with 16 bit transfers is also supported.
Support for the ESP32-S2, ESP32-S3 and ESP32-C3 has been added (DMA not supported at the moment). Tested with v2.0.3 RC1 of the ESP32 board package. Example setups:
Smooth fonts can now be rendered direct to the TFT with very little flicker for quickly changing values. This is achieved by a line-by-line and block-by-block update of the glyph area without drawing pixels twice. This is a "breaking" change for some sketches because a new true/false parameter is needed to render the background. The default is false if the parameter is missing, Examples:
Frank Boesing has created an extension library for TFT_eSPI that allows a large range of ready-built fonts to be used. Frank"s library (adapted to permit rendering in sprites as well as TFT) can be downloaded here. More than 3300 additional Fonts are available here. The TFT_eSPI_ext library contains examples that demonstrate the use of the fonts.
Users of PowerPoint experienced with running macros may be interested in the pptm sketch generator here, this converts graphics and tables drawn in PowerPoint slides into an Arduino sketch that renders the graphics on a 480x320 TFT. This is based on VB macros created by Kris Kasprzak here.
The RP2040 8 bit parallel interface uses the PIO. The PIO now manages the "setWindow" and "block fill" actions, releasing the processor for other tasks when areas of the screen are being filled with a colour. The PIO can optionally be used for SPI interface displays if #define RP2040_PIO_SPI is put in the setup file. Touch screens and pixel read operations are not supported when the PIO interface is used.
The use of PIO for SPI allows the RP2040 to be over-clocked (up to 250MHz works on my boards) in Earle"s board package whilst still maintaining high SPI clock rates.
An Arduino IDE compatible graphics and fonts library for 32 bit processors. The library is targeted at 32 bit processors, it has been performance optimised for RP2040, STM32, ESP8266 and ESP32 types, other processors may be used but will use the slower generic Arduino interface calls. The library can be loaded using the Arduino IDE"s Library Manager. Direct Memory Access (DMA) can be used with the ESP32, RP2040 and STM32 processors with SPI interface displays to improve rendering performance. DMA with a parallel interface (8 and 16 bit parallel) is only supported with the RP2040.
For other processors only SPI interface displays are supported and the slower Arduino SPI library functions are used by the library. Higher clock speed processors such as used for the Teensy 3.x and 4.x boards will still provide a very good performance with the generic Arduino SPI functions.
"Four wire" SPI and 8 bit parallel interfaces are supported. Due to lack of GPIO pins the 8 bit parallel interface is NOT supported on the ESP8266. 8 bit parallel interface TFTs (e.g. UNO format mcufriend shields) can used with the STM32 Nucleo 64/144 range or the UNO format ESP32 (see below for ESP32).
The library supports some TFT displays designed for the Raspberry Pi (RPi) that are based on a ILI9486 or ST7796 driver chip with a 480 x 320 pixel screen. The ILI9486 RPi display must be of the Waveshare design and use a 16 bit serial interface based on the 74HC04, 74HC4040 and 2 x 74HC4094 logic chips. Note that due to design variations between these displays not all RPi displays will work with this library, so purchasing a RPi display of these types solely for use with this library is NOT recommended.
A "good" RPi display is the MHS-4.0 inch Display-B type ST7796 which provides good performance. This has a dedicated controller and can be clocked at up to 80MHz with the ESP32 (125MHz with overclocked RP2040, 55MHz with STM32 and 40MHz with ESP8266). The MHS-3.5 inch RPi ILI9486 based display is also supported, however the MHS ILI9341 based display of the same type does NOT work with this library.
Some displays permit the internal TFT screen RAM to be read, a few of the examples use this feature. The TFT_Screen_Capture example allows full screens to be captured and sent to a PC, this is handy to create program documentation.
The library supports Waveshare 2 and 3 colour ePaper displays using full frame buffers. This addition is relatively immature and thus only one example has been provided.
The library includes a "Sprite" class, this enables flicker free updates of complex graphics. Direct writes to the TFT with graphics functions are still available, so existing sketches do not need to be changed.
A Sprite is notionally an invisible graphics screen that is kept in the processors RAM. Graphics can be drawn into the Sprite just as they can be drawn directly to the screen. Once the Sprite is completed it can be plotted onto the screen in any position. If there is sufficient RAM then the Sprite can be the same size as the screen and used as a frame buffer. Sprites by default use 16 bit colours, the bit depth can be set to 8 bits (256 colours) , or 1 bit (any 2 colours) to reduce the RAM needed. On an ESP8266 the largest 16 bit colour Sprite that can be created is about 160x128 pixels, this consumes 40Kbytes of RAM. On an ESP32 the workspace RAM is more limited than the datasheet implies so a 16 bit colour Sprite is limited to about 200x200 pixels (~80Kbytes), an 8 bit sprite to 320x240 pixels (~76kbytes). A 1 bit per pixel Sprite requires only 9600 bytes for a full 320 x 240 screen buffer, this is ideal for supporting use with 2 colour bitmap fonts.
One or more sprites can be created, a sprite can be any pixel width and height, limited only by available RAM. The RAM needed for a 16 bit colour depth Sprite is (2 x width x height) bytes, for a Sprite with 8 bit colour depth the RAM needed is (width x height) bytes. Sprites can be created and deleted dynamically as needed in the sketch, this means RAM can be freed up after the Sprite has been plotted on the screen, more RAM intensive WiFi based code can then be run and normal graphics operations still work.
Drawing graphics into a sprite is very fast, for those familiar with the Adafruit "graphicstest" example, this whole test completes in 18ms in a 160x128 sprite. Examples of sprite use can be found in the "examples/Sprite" folder.
If an ESP32 board has SPIRAM (i.e. PSRAM) fitted then Sprites will use the PSRAM memory and large full screen buffer Sprites can be created. Full screen Sprites take longer to render (~45ms for a 320 x 240 16 bit Sprite), so bear that in mind.
The "Animated_dial" example shows how dials can be created using a rotated Sprite for the needle. To run this example the TFT interface must support reading from the screen RAM (not all do). The dial rim and scale is a jpeg image, created using a paint program.
The XPT2046 touch screen controller is supported for SPI based displays only. The SPI bus for the touch controller is shared with the TFT and only an additional chip select line is needed. This support will eventually be deprecated when a suitable touch screen library is available.
The library supports SPI overlap on the ESP8266 so the TFT screen can share MOSI, MISO and SCLK pins with the program FLASH, this frees up GPIO pins for other uses. Only one SPI device can be connected to the FLASH pins and the chips select for the TFT must be on pin D3 (GPIO0).
The library contains proportional fonts, different sizes can be enabled/disabled at compile time to optimise the use of FLASH memory. Anti-aliased (smooth) font files in vlw format stored in SPIFFS are supported. Any 16 bit Unicode character can be included and rendered, this means many language specific characters can be rendered to the screen.
Configuration of the library font selections, pins used to interface with the TFT and other features is made by editing the User_Setup.h file in the library folder, or by selecting your own configuration in the "User_Setup_Selet,h" file. Fonts and features can easily be enabled/disabled by commenting out lines.
Anti-aliased (smooth) font files in "vlw" format are generated by the free Processing IDE using a sketch included in the library Tools folder. This sketch with the Processing IDE can be used to generate font files from your computer"s font set or any TrueType (.ttf) font, the font file can include any combination of 16 bit Unicode characters. This means Greek, Japanese and any other UCS-2 glyphs can be used. Character arrays and Strings in UTF-8 format are supported.
The .vlw files must be uploaded to the processors FLASH filing system (SPIFFS, LittleFS or SD card) for use. Alternatively the .vlw files can be converted to C arrays (see "Smooth Font -> FLASH_Array" examples) and stored directly in FLASH as part of the compile process. The array based approach is convenient, provides performance improvements and is suitable where: either use of a filing system is undesirable, or the processor type (e.g. STM32) does not support a FLASH based filing system.
It would be possible to compress the vlw font files but the rendering performance to a TFT is still good when storing the font file(s) in SPIFFS, LittleFS or FLASH arrays.
Anti-aliased fonts can also be drawn over a gradient background with a callback to fetch the background colour of each pixel. This pixel colour can be set by the gradient algorithm or by reading back the TFT screen memory (if reading the display is supported).
The common 8 bit "Mcufriend" shields are supported for the STM Nucleo 64/144 boards and ESP32 UNO style board. The STM32 "Blue/Black Pill" boards can also be used with 8 bit parallel displays.
Unfortunately the typical UNO/mcufriend TFT display board maps LCD_RD, LCD_CS and LCD_RST signals to the ESP32 analogue pins 35, 34 and 36 which are input only. To solve this I linked in the 3 spare pins IO15, IO33 and IO32 by adding wires to the bottom of the board as follows:
If you load a new copy of TFT_eSPI then it will overwrite your setups if they are kept within the TFT_eSPI folder. One way around this is to create a new folder in your Arduino library folder called "TFT_eSPI_Setups". You then place your custom setup.h files in there. After an upgrade simply edit the User_Setup_Select.h file to point to your custom setup file e.g.:
This library enables you to use ISR-based PWM channels on AVR ATmega164, ATmega324, ATmega644, ATmega1284 with MCUdude MightyCore, to create and output PWM any GPIO pin
Minimal bit-bang send serial 115200 or 38400 baud for 1 MHz or 230400 baud for 8/16 MHz ATtiny clock.Perfect for debugging purposes.Code size is only 76 bytes@38400 baud or 196 bytes@115200 baud (including first call)
This library enables you to use Hardware-based PWM channels on Arduino AVR ATtiny-based boards (ATtiny3217, etc.), using megaTinyCore, to create and output PWM to pins.
This library enables you to use ISR-based PWM channels on Arduino AVR ATtiny-based boards (ATtiny3217, etc.), using megaTinyCore, to create and output PWM any GPIO pin.
Small low-level classes and functions for Arduino: incrementMod(), decToBcd(). strcmp_PP(), PrintStr, PrintStrN, printPad{N}To(), printIntAsFloat(), TimingStats, formUrlEncode(), FCString, KString, hashDjb2(), binarySearch(), linearSearch(), isSorted(), reverse(), and so on.
Cyclic Redundancy Check (CRC) algorithms (crc8, crc16ccitt, crc32) programmatically converted from C99 code generated by pycrc (https://pycrc.org) to Arduino C++ using namespaces and PROGMEM flash memory.
Various sorting algorithms for Arduino, including Bubble Sort, Insertion Sort, Selection Sort, Shell Sort (3 versions), Comb Sort (4 versions), Quick Sort (3 versions).
Date, time, timezone classes for Arduino supporting the full IANA TZ Database to convert epoch seconds to date and time components in different time zones.
Clock classes for Arduino that provides an auto-incrementing count of seconds since a known epoch which can be synchronized from external sources such as an NTP server, a DS3231 RTC chip, or an STM32 RTC chip.
Useful Arduino utilities which are too small as separate libraries, but complex enough to be shared among multiple projects, and often have external dependencies to other libraries.
Fast and compact software I2C implementations (SimpleWireInterface, SimpleWireFastInterface) on Arduino platforms. Also provides adapter classes to allow the use of third party I2C libraries using the same API.
This library allows to read a value from an analog input like an potentiometer, or from a digital input like an encoder. Moreover, allows to write it on digital output, exactly on PWM pin.
Enables Bluetooth® Low Energy connectivity on the Arduino MKR WiFi 1010, Arduino UNO WiFi Rev.2, Arduino Nano 33 IoT, Arduino Nano 33 BLE and Nicla Sense ME.
ESP32 + LwIP ENC28J60, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.
ESP32 + LwIP W5500 / ENC28J60, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.
ESP32 + LwIP W5500, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.
(ESP8266 + LwIP W5500 / W5100(S) / ENC28J60) Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.
Simple Async HTTP Request library, supporting GET, POST, PUT, PATCH, DELETE and HEAD, on top of AsyncTCP library for ESP32/S2/S3/C3, WT32_ETH01 (ESP32 + LAN8720), ESP32 using LwIP ENC28J60, W5500, W6100 or LAN8720.
Simple Async HTTP Request library, supporting GET, POST, PUT, PATCH, DELETE and HEAD, on top of AsyncTCP libraries, such as AsyncTCP, ESPAsyncTCP, AsyncTCP_STM32, etc.. for ESP32 (including ESP32_S2, ESP32_S3 and ESP32_C3), WT32_ETH01 (ESP32 + LAN8720), ESP32 with LwIP ENC28J60, ESP8266 (WiFi, W5x00 or ENC28J60) and currently STM32 with LAN8720 or built-in LAN8742A Ethernet.
Simple Async HTTP Request library, supporting GET, POST, PUT, PATCH, DELETE and HEAD, on top of AsyncTCP_RP2040W library for RASPBERRY_PI_PICO_W with CYW43439 WiFi.
Simple Async HTTPS Request library, supporting GET, POST, PUT, PATCH, DELETE and HEAD, on top of AsyncTCP_SSL library for ESP32/S2/S3/C3, WT32_ETH01 (ESP32 + LAN8720), ESP32 using LwIP ENC28J60, W5500, W6100 or LAN8720.
Simple Async HTTPS Request library, supporting GET, POST, PUT, PATCH, DELETE and HEAD, on top of AsyncTCP_SSL library for ESP32 (including ESP32_S2, ESP32_S3 and ESP32_C3), WT32_ETH01 (ESP32 + LAN8720) and ESP32 with LwIP ENC28J60.
Fully Asynchronous UDP Library for ESP8266 using W5x00 or ENC28J60 Ethernet. The library is easy to use and includes support for Unicast, Broadcast and Multicast environments.
Fully Asynchronous UDP Library for RASPBERRY_PI_PICO_W using CYW43439 WiFi with arduino-pico core. The library is easy to use and includes support for Unicast, Broadcast and Multicast environments.
ESP32 + LwIP LAN8720, including WT32-S1, ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.
The last hope for the desperate AVR programmer. A small (344 bytes) Arduino library to have real program traces and to find the place where your program hangs.
This library enables you to use Hardware-based PWM channels on AVR-based boards, such as Nano, UNO, Mega, Leonardo, 32u4, etc., to create and output PWM.
This library enables you to use ISR-based PWM channels on AVR-based boards, such as Mega-2560, UNO,Nano, Leonardo, etc., to create and output PWM any GPIO pin.
Enable inclusion of both ESP32 Blynk BT/BLE and WiFi libraries. Then select one at reboot or run both. Eliminate hardcoding your Wifi and Blynk credentials and configuration data saved in either LittleFS, SPIFFS or EEPROM.
Simple Ethernet Manager for MultiBlynk for Teensy, SAM DUE, SAMD21, SAMD51, nRF52, ESP32, ESP8266, RP2040-based (Nano_RP2040_Connect, RASPBERRY_PI_PICO) boards, etc. with or without SSL, configuration data saved in ESP8266/ESP32 LittleFS, SPIFFS, nRF52/RP2040 LittleFS/InternalFS, EEPROM, DueFlashStorage or SAMD FlashStorage.
Simple Blynk Credentials Manager for STM32 boards using built-in LAN8742A Ethernet, LAN8720, ENC28J60 or W5x00 Ethernet shields, with or without SSL, configuration data saved in EEPROM.
Simple GSM shield Credentials Manager for Blynk and ESP32 / ESP8266 boards, with or without SSL, configuration data saved in LittleFS / SPIFFS / EEPROM.
Simple WiFiManager for Blynk and ESP32 with or without SSL, configuration data saved in either SPIFFS or EEPROM. Enable inclusion of both ESP32 Blynk BT/BLE and WiFi libraries. Then select one at reboot or run both. Eliminate hardcoding your Wifi and Blynk credentials and configuration data saved in either LittleFS, SPIFFS or EEPROM. Using AsyncWebServer instead of WebServer, with WiFi networks scanning for selection in Configuration Portal.
Simple GSM shield Credentials Manager for Blynk and ESP32 / ESP8266 boards, with or without SSL, configuration data saved in LittleFS / SPIFFS / EEPROM.
Simple Async WiFiManager for Blynk and ESP32 (including ESP32-S2, ESP32-C3), ESP8266 with or without SSL, configuration data saved in either LittleFS, SPIFFS or EEPROM. Now working with new ESP8266 core v3.0.1 and ESP32 core v1.0.6
Simple WiFiManager for Blynk with MultiWiFi Credentials, for Mega, SAM DUE, SAMD21, SAMD51, nRF52, STM32F/L/H/G/WB/MP1, Teensy, RP2040-based RASPBERRY_PI_PICO, etc. boards running ESP8266/ESP32-AT shields. Configuration data saved in EEPROM, EEPROM-emulated FlashStorage_STM32 or FlashStorage_SAMD, SAM-DUE DueFlashStorage or nRF52/TP2040 LittleFS.
Simple WiFiManager for Blynk and ESP32 (including ESP32-S2, ESP32-C3), ESP8266 with or without SSL, configuration data saved in either LittleFS, SPIFFS or EEPROM. Now working with new ESP8266 core v3.0.0 and ESP32 core v1.0.6
Simple WiFiManager for Blynk and Mega, UNO WiFi Rev2, Teensy, SAM DUE, SAMD21, SAMD51, STM32, nRF52, RP2040-based boards, etc. using WiFiNINA shields, configuration data saved in EEPROM, FlashStorage_SAMD, FlashStorage_STM32, DueFlashStorage, nRF52/RP2040 LittleFS
An Arduino library that takes input in degrees and output a string or integer for the 4, 8, 16, or 32 compass headings (like North, South, East, and West).
CRMui3 WebFramework build a web app (Web UI) for ESP8266 and ESP32 in your project in minutes! / CRMui3 WebFramework для esp8266 и esp32. Позволяет быстро и просто создать веб интерфейс для настройки и управления устройством.
DDNS Update Client Library for SAM DUE, nRF52, SAMD21/SAMD51, STM32F/L/H/G/WB/MP1, AVR Mega, megaAVR, Teensy, RP2040-based RASPBERRY_PI_PICO, WT32_ETH01, Portenta_H7, etc. besides ESP8266/ESP32, using ESP8266-AT/ESP32-AT WiFi, WiFiNINA, Ethernet W5x00, ENC28J60, LAN8742A or Teensy NativeEthernet
Library to detect a double reset, using EEPROM, DueFlashStorage, FlashStorage_SAMD, FlashStorage_RTL8720, FlashStorage_STM32 or LittleFS/InternalFS. For AVR, Teensy, SAM DUE, SAMD, STM32F/L/H/G/WB/MP1, nRF52, RP2040-based Nano_RP2040_Connect, RASPBERRY_PI_PICO, RTL8720DN, MBED nRF52840-based Nano_33_BLE, Portenta_H7, etc. boards. Now using efficient FlashStorage_STM32 library and supporting new RP2040-based Nano_RP2040_Connect, Portenta_H7, RASPBERRY_PI_PICO and STM32 core v2.0.0
Directly interface Arduino, esp8266, and esp32 to DSC PowerSeries and Classic security systems for integration with home automation, remote control apps, notifications on alarm events, and emulating DSC panels to connect DSC keypads.
This library enables you to use Hardware-based PWM channels on Arduino AVRDx-based boards (AVR128Dx, AVR64Dx, AVR32Dx, etc.), using DxCore, to create and output PWM.
This library enables you to use ISR-based PWM channels on Arduino AVRDx-based boards (AVR128Dx, AVR64Dx, AVR32Dx, etc.), using DxCore, to create and output PWM any GPIO pin.
Small and easy to use Arduino library for using push buttons at INT0/pin2 and / or any PinChangeInterrupt pin.Functions for long and double press detection are included.Just connect buttons between ground and any pin of your Arduino - that"s itNo call of begin() or polling function like update() required. No blocking debouncing delay.
Arduino library for controlling standard LEDs in an easy way. EasyLed provides simple logical methods like led.on(), led.toggle(), led.flash(), led.isOff() and more.
OpenTherm Library to control Central Heating (CH), HVAC (Heating, Ventilation, Air Conditioning) or Solar systems by creating a thermostat using Arduino IDE and ESP32 / ESP8266 hardware.
ESP32 (including ESP32-S2, ESP32-S3 and ESP32-C3), ESP8266 WiFi Connection Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.
Light-Weight MultiWiFi/Credentials Async WiFiManager for ESP32 (including ESP32-S2, ESP32-S3 and ESP32-C3) and ESP8266 boards. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.
This library providing the possibility to call a function at specific ESP32 Control module.This library support all version of ESP32 Control module,ERS ,E1.0
This library providing the possibility to call a function at specific ESP32 Control module.This library support all version of ESP32 Control module,ERS ,E1.0
A library for driving self-timed digital RGB/RGBW LEDs (WS2812, SK6812, NeoPixel, WS2813, etc.) using the Espressif ESP32 microcontroller"s RMT output peripheral.
ESP32LitePack, M5Lite, A lightweight compatibility library. Support Devices:M5StickC, M5StickC Plus, M5Stack BASIC, M5Stack GRAY, M5Stack FIRE, M5Stack Core2, M5Stack ATOM Lite, M5Stack ATOM Matrix, M5Stack ATOM ECHO
Simple library for sending and recieving booleans, bytes, integers, and float variables over UDP. The esp32 can be connected to a wifi network or create its own hotspot.
ESP32 + LwIP ENC28J60, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.
(ESP32 + LwIP W5500 / ENC28J60), including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager, with enhanced GUI and fallback Web ConfigPortal.
This library enables you to use Interrupt from Hardware Timers on an ESP32, ESP32_S2, ESP32_S3 or ESP32_C3-based board to create and output PWM to pins.
ESP32 + LwIP W5500, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.
Simple WebServer library for AVR, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, SIPEED_MAIX_DUINO and RP2040-based (RASPBERRY_PI_PICO) boards using ESP8266/ESP32 AT-command shields with functions similar to those of ESP8266/ESP32 WebServer libraries
An ESP8266/ESP32-AT library for Arduino providing an easy-to-use way to control ESP8266-AT/ESP32-AT WiFi shields using AT-commands. For AVR, Teensy, SAM DUE, SAMD21, SAMD51, STM32, nRF52, SIPEED_MAIX_DUINO and RP2040-based (Nano_RP2040_Connect, RASPBERRY_PI_PICO, etc.) boards using ESP8266/ESP32 AT-command shields.
WiFi/Credentials Manager for nRF52, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, RP2040-based Nano_RP2040_Connect, RASPBERRY_PI_PICO, etc. boards using WizFi360/ESP8266/ESP32-AT-command shields with fallback web configuration portal. Credentials are saved in EEPROM, SAMD FlashStorage, DueFlashStorage or nRF52/RP2040 LittleFS.
Light-Weight WiFi/Credentials Manager for AVR Mega, SAM DUE, SAMD, nRF52, STM32, RP2040-based Nano_RP2040_connect, RASPBERRY_PI_PICO boards, etc. using WizFi360/ESP8266/ESP32-AT-command shields. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.
Library to detect a multi reset within a predetermined time, using RTC Memory, EEPROM, LittleFS or SPIFFS for ESP8266 and ESP32, ESP32_C3, ESP32_S2, ESP32_S3
Library to configure MultiWiFi/Credentials at runtime for ESP32 (including ESP32-S2, ESP32-S3 and ESP32-C3) and ESP8266 boards. With enhanced GUI and fallback web ConfigPortal.
Light-Weight MultiWiFi/Credentials Manager for ESP32 (including ESP32-S2, ESP32-S3 and ESP32-C3) and ESP8266 boards. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.
Simple Ethernet WebServer, HTTP Client and WebSocket Client library for AVR, AVR Dx, Portenta_H7, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52 and RASPBERRY_PI_PICO boards using Ethernet shields W5100, W5200, W5500, W6100, ENC28J60 or Teensy 4.1 NativeEthernet/QNEthernet
Simple TLS/SSL Ethernet WebServer, HTTP Client and WebSocket Client library for for AVR, Portenta_H7, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52 and RASPBERRY_PI_PICO boards using Ethernet shields W5100, W5200, W5500, ENC28J60 or Teensy 4.1 NativeEthernet/QNEthernet. It now supports Ethernet TLS/SSL Client.
Simple TLS/SSL Ethernet WebServer, HTTP Client and WebSocket Client library for STM32F/L/H/G/WB/MP1 boards running WebServer using built-in Ethernet LAN8742A, Ethernet LAN8720, W5x00 or ENC28J60 shields. It now supports Ethernet TLS/SSL Client.
EthernetWebServer_STM32 is a simple Ethernet WebServer, HTTP Client and WebSocket Client library for STM32F/L/H/G/WB/MP1 boards using built-in Ethernet LAN8742A, LAN8720, Ethernet W5x00 or ENC28J60 shields
Simple Ethernet library for AVR, AVR Dx, Portenta_H7, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52 and RASPBERRY_PI_PICO boards using Ethernet shields W5100, W5200, W5500, W5100S, W6100
Simple Ethernet Manager for Teensy, SAM DUE, SAMD, nRF52, ESP32 (including ESP32-S2/C3), ESP8266, RP2040-based Nano_RP2040_Connect, RASPBERRY_PI_PICO, etc. boards. Config data saved in ESP LittleFS, SPIFFS or EEPROM, nRF52 LittleFS, EEPROM, DueFlashStorage or SAMD FlashStorage.
Simple Ethernet Manager for STM32F/L/H/G/WB/MP1 boards with Ethernet LAN8720, W5x00, ENC28J60 or built-in LAN8742A shields, with or without SSL, configuration data saved in EEPROM. With DoubleResetDetect feature.
ezTime - pronounced "Easy Time" - is a very easy to use Arduino time and date library that provides NTP network time lookups, extensive timezone support, formatted time and date strings, user events, millisecond precision and more.
ESP32 VGA, PAL/NTSC Color Composite, SSD1306 ILI9341 ST7789 Controller, PS/2 Mouse and Keyboard Controller, Graphics Library, Graphical User Interface (GUI), Sound Engine, Game Engine and ANSI/VT Terminal
A library for implementing fixed-point in-place Fast Fourier Transform on Arduino. It sacrifices precision and instead it is way faster than floating-point implementations.
The FlashStorage_RTL8720 library aims to provide a convenient way to store and retrieve user data using the non-volatile flash memory of Realtek RTL8720DN, RTL8722DM, RTM8722CSM, etc.
The FlashStorage library aims to provide a convenient way to store and retrieve user"s data using the non-volatile flash memory of SAMD21/SAMD51. It"s using the buffered read and write to minimize the access to Flash. It now supports writing and reading the whole object, not just byte-and-byte.
The FlashStorage_STM32 library aims to provide a convenient way to store and retrieve user data using the non-volatile flash memory of STM32F/L/H/G/WB/MP1. It is using the buffered read and write to minimize the access to Flash. It now supports writing and reading the whole object, not just byte-and-byte. New STM32 core v2.0.0+ is also supported now.
The FlashStorage_STM32F1 library aims to provide a convenient way to store and retrieve user"s data using the non-volatile flash memory of STM32F1/F3. It"s using the buffered read and write to minimize the access to Flash. It now supports writing and reading the whole object, not just byte-and-byte. New STM32 core v2.0.0+ is supported now.
FTP Client for Generic boards such as AVR Mega, megaAVR, Portenta_H7, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, RP2040-based (Nano-RP2040-Connect, RASPBERRY_PI_PICO, ESP32/ESP8266, etc.)
The GCodeParser library is a lightweight G-Code parser for the Arduino using only a single character buffer to first collect a line of code (also called a "block") from a serial or file input and then parse that line into a code block and comments.
Enables GSM/GRPS network connection using the Generic GSM shields/modules. Supporting ESP32 (including ESP32-S2, ESP32-C3), ESP8266, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, RP2040-based boards, etc.
Arduino library for the Flysky/Turnigy RC iBUS protocol - servo (receive) and sensors/telemetry (send) using hardware UART (AVR, ESP32 and STM32 architectures)
An Arduino library to control the Iowa Scaled Engineering I2C-IRSENSE ( https://www.iascaled.com/store/I2C-IRSENSE ) reflective infrared proximity sensor.
This library provides an interface to control a stepper motor through Infineon’s Stepper Motor Control Shield "KIT_XMC1300_IFX9201" with h-bridge IFX9201 and XMC1300 microcontroller.
Treat PCF8574, MCP23017 and Shift registers like pins, matrix keypad, touch screen handler, button press and rotary encoder management (switches) on any supported IO (including DfRobot & Joysticks) with event handling, interchangable AVR/I2C(AT24) EEPROMs.
This library uses polymorphism and defines common interfaces for reading encoders and controlling motors allowing for easy open or closed loop motor control.
Convinient way to map a push-button to a keyboard key. This library utilize the ability of 32u4-based Arduino-compatible boards to emulate USB-keyboard.
This library allows you to easily create light animations from an Arduino board or an ATtiny microcontroller (traffic lights, chaser, shopkeeper sign, etc.)
LiquidCrystal fork for displays based on HD44780. Uses the IOAbstraction library to work with i2c, PCF8574, MCP23017, Shift registers, Arduino pins and ports interchangably.
LittleFS for esp32 based on esp_littlefs IDF component. Use esp32 core-provided LITTLEFS library instead of this one when available in future core releases.
An all in one, easy to use, powerful, self contained button library so you can focus on your other code! Includes Debouncing, Avoids Delays, multiclicks and allows you to decide what happens at the beginning and end of Short, Long, Hold and Shifts so you can create a intuative and responsive experience.
This library enables you to use ISR-based PWM channels on RP2040-based boards, such as Nano_RP2040_Connect, RASPBERRY_PI_PICO, with Arduino-mbed (mbed_nano or mbed_rp2040) core to create and output PWM any GPIO pin.
Arduino library for MCP4728 quad channel, 12-bit voltage output Digital-to-Analog Convertor with non-volatile memory and I2C compatible Serial Interface
mDNS Library for ESP32, ESP8266, nRF52, SAMD21, SAMD51, SAM DUE, STM32F/L/H/G/WB/MP1, Portenta_H7, AVR Mega, RP2040-based boards, etc. using Ethernet W5x00, ESP WiFi, WiFiNINA or ESP8266-AT shields
This library enables you to use Hardware-based PWM channels on megaAVR-based boards, such as UNO WiFi Rev2, AVR_Nano_Every, etc., to create and output PWM.
This library enables you to use ISR-based PWM channels on an Arduino megaAVR board, such as UNO WiFi Rev2, AVR_Nano_Every, etc., to create and output PWM any GPIO pin.
Replace Arduino methods with mocked versions and let you develop code without the hardware. Run parallel hardware and system development for greater efficiency.
A library package for ARDUINO acting as ModBus slave communicating through UART-to-RS485 converter. Originally written by Geabong github user. Improved by Łukasz Ślusarczyk.
Library to detect a multi reset, using EEPROM, DueFlashStorage, FlashStorage_SAMD, FlashStorage_RTL8720, FlashStorage_STM32 or LittleFS/InternalFS. For AVR, Teensy, SAM DUE, SAMD, STM32F/L/H/G/WB/MP1, nRF52, RP2040-based Nano_RP2040_Connect, RASPBERRY_PI_PICO, RTL8720DN, MBED nRF52840-based Nano_33_BLE, Portenta_H7, etc. boards. Now using efficient FlashStorage_STM32 library and supporting new RP2040-based Nano_RP2040_Connect, RASPBERRY_PI_PICO and STM32 core v2.0.0
Connects to MySQL or MariaDB using ESP8266/ESP32, WT32_ETH01 (ESP32 + LAN8720A), nRF52, SAMD21/SAMD51, STM32F/L/H/G/WB/MP1, Teensy, SAM DUE, Mega, RP2040-based boards, Portenta_H7, etc. with W5x00, ENC28J60 Ethernet, Teensy 4.1 NativeEthernet/QNEthernet, WiFiNINA modules/shields or Portenta_H7 WiFi/Ethernet. W5x00 can use Ethernet_Generic library. ENC28J60 can use either EthernetENC or UIPEthernet Library.
This library enables you to use ISR-based PWM channels on an nRF52-based board using Arduino-mbed mbed_nano core such as Nano-33-BLE to create and output PWM any GPIO pin.
This library enables you to use ISR-based PWM channels on an nRF52-based board using Adafruit_nRF52_Arduino core such as Itsy-Bitsy nRF52840 to create and output PWM any GPIO pin.
An Arduino library for the Nano 33 BLE Sense that leverages Mbed OS to automatically place sensor measurements in a ring buffer that can be integrated into programs in a simple manner.
The library for OpenBCI Ganglion board. Please use the DefaultGanglion.ino file in the examples to use the code that ships with every Ganglion board. Look through the skimmed down versions of the main firmware in the other examples.
A library written in C++ to encode/decode PDU data for GSM modems. Both GSM 7-bit and UCS-2 16 bit alphabets are supported which mean, in practice, you can send/receive SMS in any language (including emojis).
his library enables you to use Hardware-based PWM channels on RP2040-based boards, such as Nano_RP2040_Connect, RASPBERRY_PI_PICO, with either Arduino-mbed (mbed_nano or mbed_rp2040) or arduino-pico core to create and output PWM to any GPIO pin.
This library enables you to use SPI SD cards with RP2040-based boards such as Nano_RP2040_Connect, RASPBERRY_PI_PICO using either RP2040 Arduino-mbed or arduino-pico core.
This library enables you to use ISR-based PWM channels on RP2040-based boards, such as ADAFRUIT_FEATHER_RP2040, RASPBERRY_PI_PICO, etc., with arduino-pico core to create and output PWM any GPIO pin.
This library enables you to use Interrupt from Hardware Timers on SAMD-based boards such as SAMD21 Nano-33-IoT, Adafruit SAMD51 Itsy-Bitsy M4, SeeedStudio XIAO, Sparkfun SAMD51_MICROMOD, etc.
The most powerful and popular available library for using 7/14/16 segment display, supporting daisy chaining so you can control mass amounts from your Arduino!
Provides methods to retrieve instant and peak values from the ADC input. The Arduino library SensorWLED splits the input from a varying analog signal from the ADC into components, i.e., provides the capability of a sample-and-hold circuit.
Enables smooth servo movement. Linear as well as other (Cubic, Circular, Bounce, etc.) ease movements for servos are provided. The Arduino Servo library or PCA9685 servo expanders are supported.
An associative container used either as a list or btree without needing std lib, and a concurrent circular buffer. Works from AVR/Uno upwards to ESP32, mbed etc
Use the low-power high-resolution ICM 20948 9 DoF IMU from Invensense with I2C or SPI. Version 1.2 of the library includes support for the InvenSense Digital Motion Processor (DMP™).
The VL6180 combines an IR emitter, a range sensor, and an ambient light sensor together for you to easily use and communicate with via an I2C interface.
Enables reading and writing on SD card using SD card slot connected to the SDIO/SDMMC-hardware of the STM32 MCU. For slots connected to SPI-hardware use the standard Arduino SD library.
Menu library for Arduino with IoT capabilities that supports many input and display devices with a designer UI, code generator, CLI, and strong remote control capability.
Adds tcUnicode UTF-8 support to Adafruit_GFX, U8G2, tcMenu, and TFT_eSPI graphics libraries with a graphical font creation utility available. Works with existing libraries
This library enables you to use Hardware-based PWM channels on Teensy boards, such as Teensy 2.x, Teensy LC, Teensy 3.x, Teensy 4.x, Teensy MicroMod, etc., to create and output PWM to pins. Using the same functions as other FastPWM libraries to enable you to port PWM code easily between platforms.
This library enables you to use ISR-based PWM channels on Teensy boards, such as Teensy 2.x, Teensy LC, Teensy 3.x, Teensy 4.x, Teensy MicroMod, etc., to create and output PWM any GPIO pin.
A library for creating Tickers which can call repeating functions. Replaces delay() with non-blocking functions. Recommanded for ESP and Arduino boards with mbed behind.
This library enables you to use Interrupt from Hardware Timers on an Arduino, Adafruit or Sparkfun AVR board, such as Nano, UNO, Mega, Leonardo, YUN, Teensy, Feather_32u4, Feather_328P, Pro Micro, etc.
This library enables you to use Interrupt from Hardware Timers on supported Arduino boards such as AVR, Mega-AVR, ESP8266, ESP32, SAMD, SAM DUE, nRF52, STM32F/L/H/G/WB/MP1, Teensy, Nano-33-BLE, RP2040-based boards, etc.
I2C EEPROM library. Split from uRTCLib https://github.com/Naguissa/uRTCLib - This library controls any I2C EEPROM, independent ones or incorporated on DS1307 or DS3231 RTCs.
Really tiny library to basic RTC functionality on Arduino. DS1307, DS3231 and DS3232 RTCs are supported. See https://github.com/Naguissa/uEEPROMLib for EEPROM support. Temperature, Alarms, SQWG, Power lost and RAM support.
Monochrome LCD, OLED and eInk Library. Display controller: SSD1305, SSD1306, SSD1309, SSD1312, SSD1316, SSD1318, SSD1320, SSD1322, SSD1325, SSD1327, SSD1329, SSD1606, SSD1607, SH1106, SH1107, SH1108, SH1122, T6963, RA8835, LC7981, PCD8544, PCF8812, HX1230, UC1601, UC1604, UC1608, UC1610, UC1611, UC1617, UC1638, UC1701, ST7511, ST7528, ST7565, ST7567, ST7571, ST7586, ST7588, ST75160, ST75256, ST75320, NT7534, ST7920, IST3020, IST3088, IST7920, LD7032, KS0108, KS0713, HD44102, T7932, SED1520, SBN1661, IL3820, MAX7219, GP1287, GP1247, GU800. Interfaces: I2C, SPI, Parallel.
True color TFT and OLED library, Up to 18 Bit color depth. Supported display controller: ST7735, ILI9163, ILI9325, ILI9341, ILI9486,LD50T6160, PCF8833, SEPS225, SSD1331, SSD1351, HX8352C.
A rotary encoder library that allows the callback of up to 9 different functions representing the same number of different encoder events. These different functions can be associated with events like press rotate and long press among many others.
RFC6455-based WebSockets Server and Client for Arduino boards, such as nRF52, Portenta_H7, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, Teensy, SAM DUE, RP2040-based boards, besides ESP8266/ESP32 (ESP32, ESP32_S2, ESP32_S3 and ESP32_C3) and WT32_ETH01. Ethernet shields W5100, W5200, W5500, ENC28J60, Teensy 4.1 NativeEthernet/QNEthernet or Portenta_H7 WiFi/Ethernet. Supporting websocket only mode for Socket.IO. Ethernet_Generic library is used as default for W5x00. Now supporting RP2040W
Light-Weight MultiWiFi/Credentials Manager for Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, RTL8720, etc. boards running Generic WiFi (WiFiNINA, WiFi101, ESP8266-AT, ESP32-AT, etc.) modules/shields. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.
Light-Weight MultiWiFi/Credentials Manager for AVR Mega, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, RP2040-based (Nano RP2040 Connect, RASPBERRY_PI_PICO) boards, etc. using u-blox WiFiNINA / WiFi101 modules/shields. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.
MultiWiFi/Credentials Manager for RP2040W boards using built-in CYW43439 WiFi. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.
Light-Weight MultiWiFi/Credentials Manager for RP2040W boards using built-in CYW43439 WiFi. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.
Light-Weight MultiWiFi/Credentials Manager for Realtek RTL8720DN, RTL8722DM, RTM8722CSM, etc. boards. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.
Enables network connection (local and Internet) and WiFiStorage for SAM DUE, SAMD21, SAMD51, Teensy, AVR (328P, 32u4, 16u4, etc.), Mega, STM32F/L/H/G/WB/MP1, nRF52, NINA_B302_ublox, NINA_B112_ublox, RP2040-based boards, etc. in addition to Arduino MKR WiFi 1010, Arduino MKR VIDOR 4000, Arduino UNO WiFi Rev.2, Nano 33 IoT, Nano RP2040 Connect. Now with fix of severe limitation to permit sending much larger data than total 4K and using new WiFi101_Generic library
Simple WiFiWebServer, HTTP Client and WebSocket Client library for AVR Mega, megaAVR, Portenta_H7, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, RP2040-based (Nano-RP2040-Connect, RASPBERRY_PI_PICO, RASPBERRY_PI_PICO_W, ESP32/ESP8266, etc.) boards using WiFi, such as WiFiNINA, WiFi101, CYW43439, U-Blox W101, W102, ESP8266/ESP32-AT modules/shields, with functions similar to those of ESP8266/ESP32 WebServer libraries.
Simple WiFiWebServer, HTTP Client, MQTT and WebSocket Client library for Realtek RTL8720DN, RTL8722DM, RTM8722CSM boards using WiFi. Supporting WiFi at 2.4GHz and 5GHz
Universal Timer with 1 millisecond resolution, based on system uptime (i.e. Arduino: millis() function or STM32: HAL_GetTick() function), supporting OOP principles.
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
The next example is controlling an RGB LED using these three RGB sliders. For example if we start to slide the blue slider, the LED will light up in blue and increase the light as we would go to the maximum value. So the sliders can move from 0 to 255 and with their combination we can set any color to the RGB LED, but just keep in mind that the LED cannot represent the colors that much accurate.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
As the code is a bit longer and for better understanding I will post the source code of the program in sections with description for each section. And at the end of this article I will post the complete source code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.
In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work you can check my particular tutorial. Here you can download that file:
Recently, I had the idea to make a digital picture frame—one of these kinds which load images from SD cards and show each image for some time. I was remembering myself that I already own a small TFT display, the KMR-1.8 SPI, that works out of the box with an Arduino Uno. When I digged up my KMR-1.8 SPI, I realized that it has also an in-built SD card reader. Moreover, I looked up the Internet and found ready-to-use libraries for the in-built SD card reader as well as showing images on the TFT display. For these reasons, I thought making such an digital picture frame will turn out very easy.
When I started to implement my first lines of codes and started to connect my Arduino Uno to the KMR-1.8 SPI, I ran into two major problems. First, the colors of my image file did not match to the colors displayed by the KMR-1.8 (red and blue were interchanged). Second, my first prototypes stopped to work after about 5 minutes. The application started to freeze and showed the same image forever instead of displaying the next image after a chosen time.
I did some research on the Internet and I found out that many people ran into similar problems. The second problem seemed to be caused by some memory leaks in the code. Nevertheless, I did not came across any example code that worked out of the box for my setup. Therefore, I want to share how I made it work.
There exists various versions of so-called “1.8 TFT displays” from different manufacturers. Not all of them are 100% compatible to each other. Therefore, if you own a TFT display and want to use my tutorial to make it work, please check if your TFT display really matches the version I used in this tutorial:
The source code relies on three header files (and libraries): SPI.h (Link), SD.h (Link) and TFT.h (Link). Please make sure that all of them are correctly installed before trying out my source code (In Arduino IDE: Tools -> Manage Libraries…).
In the introduction of this blog post, I mentioned that I came across two major problems: the colors red and blue were interchanged and my early Arduino programs started to freeze after some time. Luckily, I was able to fix all issues. The following source code works perfect on my setup. My “digital picture frame” does not require to be restarted after some time (my long-term test lasted about two weeks—and no restart was necessary).
I overcame the first problem by not using the default initialization method (“TFTscreen.begin();”) of the TFT library. Instead, I looked up whats inside the “begin”-method. I found a method called “initR” which has a parameter that allows to perform the initialization for a specific chip. Here, the parameter value “INITR_BLACKTAB” worked for me as the colors were then shown correctly. In addition, I call the method “setRotation” with parameter value “1” in order to be conform to the default initialization method. In the end, the code for the setting up the TFT library object looks like this:// ...
I solved the second problem (application freezes after some time) by avoiding any possible memory leak, i.e. to “free” every bit of memory that was reserved before as soon as it is not needed anymore. Therefore, you will find a lot of “close”-method calls as well as some weird string handling. When I wrote the code, I thought I could simplify a few things. However, the memory leak problems came back. So, the code might look weird but it works :)
The code looks for image files (*.BMP) on the SD card and shows each image for 60 seconds. You can change the display time by setting “DELAY_IMAGE_SWAP” to a new value.
Important Note: The image files on the SD card must be stored as BMP with a resolution of 160x128 pixels (width x height). Moreover, long file names and special characters must be avoided.
I read in forums and could see that there were some adafruit libraries in the ESP8266 Arduino but now that it is not available and only some TFT_Touch_Shield_V2 are present.
LCD Displays are a fast and inexpensive way to display simple information. This tutorial will demonstrate how to connect a 16x2 LCD display using I2C to an ESP8266 NodeMCU dev kit.
The LCD display I"m going to use is fairly common and can be picked up for a couple of bucks from Amazon. It uses I2C to communicate with the NodeMCU. I2C is nice because it only required two wires for communication.
Connect the VCC pin on the LCD display to the VIN pin on the NodeMCU. The VIN pin on the NodeMCU is tied directly to the 5V pin on the incoming USB port. If you plan on powering the NodeMCU with something other than USB, you"ll have to find another way to provide 5V to the display.
Thanks to the LiquidCrystal_I2C library, communicating with these displays is simple. First use the Arduino"s library manager to the install the LiquidCrystal_I2C library if you haven"t already.
The first thing we do is construct a LiquidCrystal_I2C object and pass it the I2C address, width in characters, and height in characters. The address is likely always 0x3F for NodeMCUs. If you apply these instructions to other types of boards, the address may be different. Arduino provides an example sketch that scans for I2C addresses if you"re having difficulty finding it.
The LCD display works by first moving the cursor to where you want to start and then printing some characters. In my example, I wanted HELLO and WORLD to be centered on each line. For "HELLO", the cursor needed to be 5 characters from the right and zero characters down, so I moved it (5, 0). For "WORLD", I needed it to be 5 characters to the right and one character down, so I moved it (5, 1).