arduino 3.5 tft lcd shield library brands

I bought a new TFT lcd shield, and it controller model is ILI9486 (Figure is Attached). However, many libraries are not working on it such as (UTFT and URTouch).

I then downloaded the (mcufriend_kbv) library; it worked well for drawing shapes specifying their dimensions; so the library equivalent to the UTFT library is solved. However, the accompanied examples are only working with arduino UNO, in the time I"m using Arduino Mega R3.

My main problem now is finding a library equivalent to the (URTouch), because for now nothing is working (even Touchscreen library). So, could you give me a hint to solve this problem ?

arduino 3.5 tft lcd shield library brands

This is a 3.5-inch 320 * 480 resolution TFT color screen. It supports working boards such as Arduino uno and Arduino mega2560 and Arduino due. Also supports STM32, 51 and other conventional microcontrollers.

When using this screen, you do not need any wiring operations, just plug onto your arduino board, we will provide the corresponding Arduino library files, the development code is open source, you can use arduino and this screen to build some applications.The backlight always on, can not control the backlight, backlight is connect to 3.3V.

arduino 3.5 tft lcd shield library brands

TFT LCDs are the most popular color displays – the displays in smartphones, tablets, and laptops are actually the TFT LCDs only. There are TFT LCD shields available for Arduino in a variety of sizes like 1.44″, 1.8″, 2.0″, 2.4″, and 2.8″. Arduino is quite a humble machine whenever it comes to process or control graphics. After all, it is a microcontroller platform, and graphical applications usually require much greater processing resources. Still, Arduino is capable enough to control small display units. TFT LCDs are colorful display screens that can host beautiful user interfaces.

Most of the smaller TFT LCD shields can be controlled using the Adafruit TFT LCD library. There is also a larger TFT LCD shield of 3.5 inches, with an ILI9486 8-bit driver.

The Adafruit library does not support the ILI9486 driver. Actually, the Adafruit library is written to control only TFT displays smaller than 3.5 inches. To control the 3.5 inch TFT LCD touch screen, we need another library. This is MCUFRIEND_kbv. The MCUFRIEND_kbv library is, in fact, even easier to use in comparison to the Adafruit TFT LCD library. This library only requires instantiating a TFT object and even does not require specifying pin connections.

TFT LCDs for ArduinoUser interfaces are an essential part of any embedded application. The user interface enables any interaction with the end-user and makes possible the ultimate use of the device. The user interfaces are hosted using a number of devices like seven-segments, character LCDs, graphical LCDs, and full-color TFT LCDs. Out of all these devices, only full-color TFT displays are capable of hosting sophisticated interfaces. A sophisticated user interface may have many data fields to display or may need to host menus and sub-menus or host interactive graphics. A TFT LCD is an active matrix LCD capable of hosting high-quality images.

Arduino operates at low frequency. That is why it is not possible to render high-definition images or videos with Arduino. However, Arduino can control a small TFT display screen rendering graphically enriched data and commands. By interfacing a TFT LCD touch screen with Arduino, it is possible to render interactive graphics, menus, charts, graphs, and user panels.

Some of the popular full-color TFT LCDs available for Arduino include 3.5″ 480×320 display, 2.8″ 400×200 display, 2.4″ 320×240 display and 1.8″ 220×176 display. A TFT screen of appropriate size and resolution can be selected as per a given application.

If the user interface has only graphical data and commands, Atmega328 Arduino boards can control the display. If the user interface is a large program hosting several menus and/or submenus, Arduino Mega2560 should be preferred to control the TFT display. If the user interface needs to host high-resolution images and motions, ARM core Arduino boards like the DUE should be used to control the TFT display.

MCUFRIEND_kbv libraryAdafruit TFT LCD library supports only small TFT displays. For large TFT display shields like 3.5-inch, 3.6-inch, 3.95-inch, including 2.4-inch and 2.8-inch TFT LCDs, MCUFRIEND_kbv library is useful. This library has been designed to control 28-pin TFT LCD shields for Arduino UNO. It also works with Arduino Mega2560. Apart from UNO and Mega2560, the library also supports LEONARDO, DUE, ZERO, and M0-PRO. It also runs on NUCLEO-F103 and TEENSY3.2 with Sparkfun Adapter. The Mcufriend-style shields tend to have a resistive TouchScreen on A1, 7, A2, 6 but are not always in the same direction rotation. The MCUFRIEND_kbv library can be included in an Arduino sketch from the library manager.

The 3.5-inch TFT LCD shield needs to be plugged atop the Arduino board. The Mcufriend-style shields are designed to fit into all the above-mentioned Arduino boards. The shields have a TFT touch screen that can display colorful images and interfaces and a micro SD card reader to save images and other data. A 3.5-inch TFT LCD touch screen has the following pin diagram.

arduino 3.5 tft lcd shield library brands

However changing the size of the table from const unsigned char font16_B[96][16] to const unsigned char font16_B[96][8] means that the characters displayed on the TFT screen will be smaller.

Using Preprocessor directives to select the font table to use and selecting a subsection of the file font8x8_basic.h from Hepper"s GitHub repository, I added the following to the KeDei TFT library.

I have forked the KeDei TFT library source code from Osoyoo"s GitHub and have begun modifications to the source. The fork is located at https://github.com/RichardChambers/driver/tree/master/KeDeiTFT

In order to support the number of buttons, I rewrote the Button class so that I could have buttons which share some data thus saving about 11 bytes per button. So this GUI with eight buttons that are using the data sharing feature saves some 77 bytes of memory, a significant saving for an Arduino.

arduino 3.5 tft lcd shield library brands

I bought online this LCD Touchscreen Kuman SC3A-NEW-UK. It uses ILI9486 drivers, but it didn"t include any instructions manual, and kumantech.com seems to be devoid of complete technical documentation about SC3A-NEW-UK model.

Just in case it wasn"t noticable: I am trying to make a "Hello World" for my SC3A-NEW-UK"s LCD Touchscreen from an Arduino UNO board. In other words: just print "Hello World" to see if it works.

To see if I can use it, I tried downloading a whole ZIP from this Github project, and inside the Arduino IDE, I tried adding the downloaded library using the option "Include .ZIP library". If I copy-paste the code example provided within README.md (the following) and compile:

...and I have no idea what this FS library is supposed to be, so I don"t think I can use that Github project at all... I am tempted to assume that Github"s project is dead.

This compiled in Arduino IDE, no problem, but I still don"t know if it will work well with my screen. I am also confused about initialization of the TFT object and how would I have to wire the LCD screen to the Arduino depending on this initialization:

...i mean, my LCD screen has CS and RESET pins, but what is DC supposed to be here? (in this context, I don"t think it stands for "Direct Current"... but there"s no DC pin reference in my LCD screen written "AS IS"... ?? This brings me more confusion...

...specially having in mind that I don"t know how am I supposed to wire the LCD screen to the Arduino yet. It seems the LCD pins have been designed to fit in directly to the Arduino board without thinking too much about it (like the shape is the same), but that would make the screen getting all the Arduino UNO"s pins for itself, so I don"t think so...

...so, powering the screen shouldn"t be a big deal, but, how am I supposed to connect everything else? I am completely misguided about how am I supposed to interact with the screen from Arduino code... what is RS pin for? Should I use 4-bit or 8-bit mode? (I think 4-bit would imply connecting 4 digital pins for the screen, and 8-bit the whole 8 pins from screen to the Arduino UNO board)? Should I use LCD_RD and LCD_WR? Well you have a picture of my confusion.

Even though I know how to control Input/Output in Arduino code to interact with analog/digital input and output pins at will with C++ in Arduino code (but even so, I think I"m still an Arduino n00b), this LCD screen"s physical interface is very confusing to me...

PD: I have read somewhere that this SC3A-NEW-UK Touchscreen is made to shield Arduino MEGA boards (by fitting the PINs directly into it), but mine is an Arduino UNO Board! (perhaps I shouldn"t have bought This LCD model, then?)... but I have sets of wires, pinboards and stuff... I don"t want to give up the idea of harnessing this LCD screen using an Arduino UNO. I don"t care about shielding feature, I just want to wire it and make it work. I will figure out how to shield electronics later on.

Based on VE7JRO"s answer, I managed to map the connections by seeing where the connections would go if I just fit the connections shielding the Arduino UNO, the way VE7JRO suggested:

I put NONE for A5 input, because that pin of LCD screen doesn"t have any name on it. There are another ones without name as well, that I didn"t include in this table. I believe (perhaps I"m wrong believing it, I don"t know) that those pins without name have no use.

The bad thing about this layout is that it consumes almost all the Arduino pins, so I would not be able to attach additional circuits. However, perhaps I should not be worrying about earning connections yet, before testing the screen.

I still don"t know much of the details about what pins do what for the screen, but I have read somewhere that LCD_D0 to LCD_D7 are meant to receive digital data in some kind of 8-bit parallel mode. But I also heard that there is a 4-bit mode. If I could use that mode with this screen, I would be able to have 4 free digital pins for anything else...

I tested VE7JRO"s code. LCD Screen did draw the interface as expected. But buttons didn"t respond. I found out the code sample needs further calibration.

There are 22 test sketches that come with the MCUFRIEND_kbv library. One of them scans your display and outputs configuration information (sorry, it"s been a while since I tested my screen). Another sketch will draw little boxes in each corner and sides. This is used to get the x y coordinates of the edges of your particular screen (it might be called TouchScreen_Calibr_native.ino).

The fifth parameter is supposed to be the resistance measured between LCD_D6 and LCD_RS with the screen unplugged. Unfortunately, my multimeter can"t measure it for some reason (I put it in 2000 Ohms mode for reading resistance: I always get "1", the same than when I don"t connect anything... like if multimeter"s contacts aren"t working well, I don"t know)... so I left the default 300 value.

arduino 3.5 tft lcd shield library brands

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arduino 3.5 tft lcd shield library brands

The shield is fully assembled, tested, and ready to go. No wiring, no soldering! Simply plug it in and load up the library - you"ll have it running in under 10 minutes!

arduino 3.5 tft lcd shield library brands

The 3.5" TFT LCD Touch Display Shield for Arduino has been fully assembled, tested, and is ready to use. Install the touch display without any wiring or soldering! Simply plug it in and load a library; you"ll be up and running in less than 10 minutes! It works best with any traditional Arduino ATMEGA328 board. So add a beautiful touchscreen display shield with a built-in microSD card connection to your Arduino project. This TFT display is large (3.5′′ diagonal), bright (4 white LED backlights), and colorful (262,000 different shades)!

The TFT display has 480x320 pixels and individual pixel control. It has significantly higher resolution than a black and white 128x64 display. As an added bonus, this TFT display includes a resistive touchscreen, allowing you to detect finger presses anywhere on the screen.

The control and driving circuit of TFT displaymodules is low voltage and FRIDA micro-power CMOS circuit, can be easily damaged by static, static damage is an irreparable damage, and sometimes human have hundreds of volts of high voltage static electricity, therefore, in handling, assembling and use should be extremely careful to prevent static electricity: