adafruit lcd display raspberry pi free sample

I was searching for the 16x2 LCD Interfacing with Raspberry Pi and found that there are not many Instructions About interfacing the simple Connection anywhere in the Community Blogs Hence, I decided to create a small instruction to interface the LCD with Raspberry Pi using Adafruit CharLCD Library.

To interface the LCD with Raspberry Pi we need to install The Circuit Python and CharLCD Library.Firstly, you need to install the circuit python Libraries. The following Link shows How to Install Circuit Python On the raspberry pi platform

adafruit lcd display raspberry pi free sample

As an enthusiast, I started working with embedded with Netduino. It was fun but at the same time Netduino was not offering that much things that I can do now. For a person like me who has no knowledge of electronics and C/C++, this was a gift. Now here I am using Raspberry PI’s latest version and I have everything I ever wanted on a single piece of hardware.

To get started with Python and Raspberry PI, I looked into the “Hello World” sort of LED blinking example. Using the LCD is the second thing I would like to test and so here it is. Before you start, here are the things you will need.

As you can see from the wiring diagram, the LCD will take up around 6 GPIO pins on your Raspberry PI. If you have some modules plugged in or you are planning to then there are chances that you will fall short of the GPIO pins. To save GPIO pins on your board, you can use MCP23008 or MCP23017 . To keep it simple, I am not using any port expanders for now.

Now comes the code, I have a very little knowledge of Python at the moment. So I am going to stick with what I have read and tested. For controlling the LCD, I am going to use Adafruit’s LCD library which you can get it from Github here. I am going to use Adafruit_CharLCD.py to control my LCD. The thing to keep in mind is that you cannot use this library out of the box. You have to make a change to set the correct GPIO pins in the __init__ function. Open the file using the below command.

The reason I am using Adafruit library to control the display is because it has other useful functions to control LCD. Here is the list of functions that you can try.

I hope this will be useful to the people who are just getting started with Raspberry Pi. You can also download the complete source code from Github here.

adafruit lcd display raspberry pi free sample

Rather than plug your Raspberry Pi into a TV, or connect via SSH (or remote desktop connections via VNC or RDP), you might have opted to purchase a Raspberry Pi touchscreen display.

Straightforward to set up, the touchscreen display has so many possibilities. But if you"ve left yours gathering dust in a drawer, there"s no way you"re going to experience the full benefits of such a useful piece of kit.

The alternative is to get it out of the drawer, hook your touchscreen display to your Raspberry Pi, and reformat the microSD card. It"s time to work on a new project -- one of these ideas should pique your interest.

Let"s start with perhaps the most obvious option. The official Raspberry Pi touchscreen display is seven inches diagonal, making it an ideal size for a photo frame. For the best results, you"ll need a wireless connection (Ethernet cables look unsightly on a mantelpiece) as well as a Raspberry Pi-compatible battery pack.

Several options are available to create a Raspberry Pi photo frame, mostly using Python code. You might opt to script your own, pulling images from a pre-populated directory. Alternatively, take a look at our guide to making your own photo frame with beautiful images and inspiring quotes. It pulls content from two Reddit channels -- images from /r/EarthPorn and quotes from /r/ShowerThoughts -- and mixes them together.

Rather than wait for the 24th century, why not bring the slick user interface found in Star Trek: The Next Generation to your Raspberry Pi today? While you won"t be able to drive a dilithium crystal powered warp drive with it, you can certainly control your smart home.

In the example above, Belkin WeMo switches and a Nest thermostat are manipulated via the Raspberry Pi, touchscreen display, and the InControlHA system with Wemo and Nest plugins. ST:TNG magic comes from an implementation of the Library Computer Access and Retrieval System (LCARS) seen in 1980s/1990s Star Trek. Coder Toby Kurien has developed an LCARS user interface for the Pi that has uses beyond home automation.

Building a carputer has long been the holy grail of technology DIYers, and the Raspberry Pi makes it far more achievable than ever before. But for the carputer to really take shape, it needs a display -- and what better than a touchscreen interface?

Setting up a Raspberry Pi carputer also requires a user interface, suitable power supply, as well as working connections to any additional hardware you employ. (This might include a mobile dongle and GPS for satnav, for instance.)

Now here is a unique use for the Pi and its touchscreen display. A compact, bench-based tool for controlling hardware on your bench (or kitchen or desk), this is a build with several purposes. It"s designed to help you get your home automation projects off the ground, but also includes support for a webcam to help you record your progress.

The idea here is simple. With just a Raspberry Pi, a webcam, and a touchscreen display -- plus a thermal printer -- you can build a versatile photo booth!

Various projects of this kind have sprung up. While the versions displayed above uses a thermal printer outputting a low-res image, you might prefer to employ a standard color photo printer. The wait will be longer, but the results better!

How about a smart mirror for your Raspberry Pi touchscreen display project? This is basically a mirror that not only shows your reflection, but also useful information. For instance, latest news and weather updates.

Naturally, a larger display would deliver the best results, but if you"re looking to get started with a smart mirror project, or develop your own from scratch, a Raspberry Pi combined with a touchscreen display is an excellent place to start.

Many existing projects are underway, and we took the time to compile six of them into a single list for your perusal. Use this as inspiration, a starting point, or just use someone else"s code to build your own information-serving smart mirror.

Want to pump some banging "toons" out of your Raspberry Pi? We"ve looked at some internet radio projects in the past, but adding in a touchscreen display changes things considerably. For a start, it"s a lot easier to find the station you want to listen to!

This example uses a much smaller Adafruit touchscreen display for the Raspberry Pi. You can get suitable results from any compatible touchscreen, however.

Alternatively, you might prefer the option to integrate your Raspberry Pi with your home audio setup. The build outlined below uses RuneAudio, a Bluetooth speaker, and your preferred audio HAT or shield.

Requiring the ProtoCentral HealthyPi HAT (a HAT is an expansion board for the Raspberry Pi) and the Windows-only Atmel software, this project results in a portable device to measure yours (or a patient"s) health.

With probes and electrodes attached, you"ll be able to observe and record thanks to visualization software on the Pi. Whether this is a system that can be adopted by the medical profession remains to be seen. We suspect it could turn out to be very useful in developing nations, or in the heart of infectious outbreaks.

We were impressed by this project over at Hackster.io, but note that there are many alternatives. Often these rely on compact LCD displays rather than the touchscreen solution.

Many home automation systems have been developed for, or ported to, the Raspberry Pi -- enough for their own list. Not all of these feature a touchscreen display, however.

One that does is the Makezine project below, that hooks up a Raspberry Pi running OpenHAB, an open source home automation system that can interface with hundreds of smart home products. Our own guide shows how you can use it to control some smart lighting. OpenHAB comes with several user interfaces. However, if they"re not your cup of tea, an LCARS UI theme is available.

Another great build, and the one we"re finishing on, is a Raspberry Pi-powered tablet computer. The idea is simple: place the Pi, the touchscreen display, and a rechargeable battery pack into a suitable case (more than likely 3D printed). You might opt to change the operating system; Raspbian Jessie with PIXEL (nor the previous desktop) isn"t really suitable as a touch-friendly interface. Happily, there are versions of Android available for the Raspberry Pi.

adafruit lcd display raspberry pi free sample

I"m doing some prototyping. I get the PI going on the TV, then unplug the HDMI and transfer it to the prototype and start plugging things in...this is when my screen starting showing gibberish.

My program had my screen displaying temperature and humidity information, that would be updated every 15 seconds. I simply added a screen initialization everytime it went to update. This meant I"d get a flash as the particular line on the screen went black then refilled with the new information.

adafruit lcd display raspberry pi free sample

Design your GUI with a drag & drop builder, then apply the same code to a wide range of displays, libraries and controllers with the cross-platform framework. Open source MIT license grants free commercial usage.

Raspberry Pi, Arduino, ATmega2560, ESP8266 / NodeMCU, ESP32, M5stack, Teensy 3 / T4, WIO Terminal, Feather M0 (Cortex-M0), nRF52 (Cortex-M4F), LINUX, Beaglebone Black, STM32, Due, etc.

adafruit lcd display raspberry pi free sample

We"ve been looking for a display like this for a long time - it"s only 1.5" diagonal but has a high density 220 ppi, 240x240 pixel display with full-angle viewing.

It looks a lot like the 1.44" 128x128 display, but has 4x as many pixels and looks great at any angle. We"ve seen displays of this caliber used in smartwatches and small electronic devices but they"ve always been MIPI interface. Finally, we found one that is SPI and has a friendly display driver, so it works with any and all microcontrollers or microcomputers!

This lovely little display breakout is the best way to add a small, colorful and very bright display to any project. Since the display uses 4-wire SPI to communicate and has its own pixel-addressable frame buffer, it can be used with every kind of microcontroller. Even a very small one with low memory and few pins available! The 1.54" display has 240x240 16-bit full color pixels and is an IPS display, so the color looks great up to 80 degrees off axis in any direction. The TFT driver (ST7789) is very similar to the popular ST7735, and our Arduino library supports it well.

This breakout has the TFT display soldered on (it uses a delicate flex-circuit connector) as well as a ultra-low-dropout 3.3V regulator and a 3/5V level shifter so you can use it with 3.3V or 5V power and logic. There was a little space so Adafruit placed a microSD card holder so you can easily load full color bitmaps from a FAT16/FAT32 formatted microSD card. The microSD card is not included, but you can pick one up here.

adafruit lcd display raspberry pi free sample

This article shows how to use the SSD1306 0.96 inch I2C OLED display with the Arduino. We’ll show you some features of the OLED display, how to connect it to the Arduino board, and how to write text, draw shapes and display bitmap images. Lastly, we’ll build a project example that displays temperature and humidity readings.

The organic light-emitting diode(OLED) display that we’ll use in this tutorial is the SSD1306 model: a monocolor, 0.96-inch display with 128×64 pixels as shown in the following figure.

The OLED display doesn’t require backlight, which results in a very nice contrast in dark environments. Additionally, its pixels consume energy only when they are on, so the OLED display consumes less power when compared with other displays.

The model we’re using here has only four pins and communicates with the Arduino using I2C communication protocol. There are models that come with an extra RESET pin. There are also other OLED displays that communicate using SPI communication.

Because the OLED display uses I2C communication protocol, wiring is very simple. You just need to connect to the Arduino Uno I2C pins as shown in the table below.

To control the OLED display you need the adafruit_SSD1306.h and the adafruit_GFX.h libraries. Follow the next instructions to install those libraries.

After wiring the OLED display to the Arduino and installing all required libraries, you can use one example from the library to see if everything is working properly.

This is an example for our Monochrome OLEDs based on SSD1306 drivers. Pick one up today in the adafruit shop! ------> http://www.adafruit.com/category/63_98

Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit!

Written by Limor Fried/Ladyada for Adafruit Industries, with contributions from the open source community. BSD license, check license.txt for more information All text above, and the splash screen below must be included in any redistribution.

The Adafruit library for the OLED display comes with several functions to write text. In this section, you’ll learn how to write and scroll text using the library functions.

First, you need to import the necessary libraries. The Wire library to use I2C and the Adafruit libraries to write to the display: Adafruit_GFX and Adafruit_SSD1306.

Then, you define your OLED width and height. In this example, we’re using a 128×64 OLED display. If you’re using other sizes, you can change that in the SCREEN_WIDTH, and SCREEN_HEIGHT variables.

The (-1) parameter means that your OLED display doesn’t have a RESET pin. If your OLED display does have a RESET pin, it should be connected to a GPIO. In that case, you should pass the GPIO number as a parameter.

The Adafruit GFX library allows us to use some alternate fonts besides the built-in fonts. It allows you to chose between Serif, Sans, and Mono. Each font is available in bold, italic and in different sizes.

To draw a pixel in the OLED display, you can use the drawPixel(x, y, color) method that accepts as arguments the x and y coordinates where the pixel appears, and color. For example:

The library also provides methods to displays rectangles with round corners: drawRoundRect() and fillRoundRect(). These methods accepts the same arguments as previous methods plus the radius of the corner. For example:

The library provides an additional method that you can use with shapes or text: the invertDisplay() method. Pass true as argument to invert the colors of the screen or false to get back to the original colors.

Copy your array to the sketch. Then, to display the array, use the drawBitmap() method that accepts the following arguments (x, y, image array, image width, image height, rotation). The (x, y) coordinates define where the image starts to be displayed.

In this section we’ll build a project that displays temperature and humidity readings on the OLED display. We’ll get temperature and humidity using the DHT11 temperature and humidity sensor. If you’re not familiar with the DHT11 sensor, read the following article:

Note:if you’re using a module with a DHT sensor, it normally comes with only three pins. The pins should be labeled so that you know how to wire them. Additionally, many of these modules already come with an internal pull up resistor, so you don’t need to add one to the circuit.

3. After installing the DHT library from Adafruit, type “Adafruit Unified Sensor” in the search box. Scroll all the way down to find the library and install it.

The code starts by including the necessary libraries. The Wire, Adafruit_GFX and Adafruit_SSD1306 are used to interface with the OLED display. The Adafruit_Sensor and the DHT libraries are used to interface with the DHT22 or DHT11 sensors.

The (-1) parameter means that your OLED display doesn’t have a RESET pin. If your OLED display does have a RESET pin, it should be connected to a GPIO. In that case, you should pass the GPIO number as a parameter.

In this case, the address of the OLED display we’re using is 0x3C. If this address doesn’t work, you can run an I2C scanner sketch to find your OLED address. You can find the I2C scanner sketch here.

We use the setTextSize() method to define the font size, the setCursor() sets where the text should start being displayed and the print() method is used to write something on the display.

After wiring the circuit and uploading the code, the OLED display shows the temperature and humidity readings. The sensor readings are updated every five seconds.

The I2C address for the OLED display we are using is 0x3C. However, yours may be different. So, make sure you check your display I2C address using an I2C scanner sketch.

The OLED display provides an easy and inexpensive way to display text or graphics using an Arduino. We hope you’ve found this guide and the project example useful.

adafruit lcd display raspberry pi free sample

Raspberry pi is a powerful palm sized pocket computer based on the ARM cortex architecture. Because of its high operating speed, memory and wireless capabilities it is used by electronics engineers and makers for a variety of applications like Home Automation, Internet of Things (IoT), Artificial Intelligence, Machine learning, Computer vision etc.. The below list consist of a list of popular and useful Raspberry Pi projects using Raspberry pi 2, Raspberry pi 3 and Raspberry pi 4, ranging from basic projects for beginners to advanced industrial projects. All projects are explained with circuit diagram and a hardware working video. The python code for Raspberry pi is also provided for a complete do-it-yourself tutorial.

adafruit lcd display raspberry pi free sample

We have used Liquid Crystal Displays in the DroneBot Workshop many times before, but the one we are working with today has a bit of a twist – it’s a circle!  Perfect for creating electronic gauges and special effects.

LCD, or Liquid Crystal Displays, are great choices for many applications. They aren’t that power-hungry, they are available in monochrome or full-color models, and they are available in all shapes and sizes.

Today we will see how to use this display with both an Arduino and an ESP32. We will also use a pair of them to make some rather spooky animated eyeballs!

Waveshare actually has several round LCD modules, I chose the 1.28-inch model as it was readily available on Amazon. You could probably perform the same experiments using a different module, although you may require a different driver.

There are also some additional connections to the display. One of them, DC, sets the display into either Data or Command mode. Another, BL, is a control for the display’s backlight.

The above illustration shows the connections to the display.  The Waveshare display can be used with either 3.3 or 5-volt logic, the power supply voltage should match the logic level (although you CAN use a 5-volt supply with 3.3-volt logic).

Another difference is simply with the labeling on the display. There are two pins, one labeled SDA and the other labeled SCL. At a glance, you would assume that this is an I2C device, but it isn’t, it’s SPI just like the Waveshare device.

This display can be used for the experiments we will be doing with the ESP32, as that is a 3.3-volt logic microcontroller. You would need to use a voltage level converter if you wanted to use one of these with an Arduino Uno.

The Waveshare device comes with a cable for use with the display. Unfortunately, it only has female ends, which would be excellent for a Raspberry Pi (which is also supported) but not too handy for an Arduino Uno. I used short breadboard jumper wires to convert the ends into male ones suitable for the Arduino.

Once you have everything hooked up, you can start coding for the display. There are a few ways to do this, one of them is to grab the sample code thatWaveshare provides on their Wiki.

The Waveshare Wiki does provide some information about the display and a bit of sample code for a few common controllers. It’s a reasonable support page, unfortunately, it is the only support that Waveshare provides(I would have liked to see more examples and a tutorial, but I guess I’m spoiled by Adafruit and Sparkfun LOL).

Open the Arduino folder. Inside you’ll find quite a few folders, one for each display size that Waveshare supports. As I’m using the 1.28-inch model, I selected theLCD_1inch28folder.

Once you do that, you can open your Arduino IDE and then navigate to that folder. Inside the folder, there is a sketch file namedLCD_1inch28.inowhich you will want to open.

The error just seems to be with a couple of the Chinese characters used in the comments of the sketch. You can just ignore the error, the sketch will compile correctly in spite of it.

You can see from the code that after loading some libraries we initialize the display, set its backlight level (you can use PWM on the BL pin to set the level), and paint a new image. We then proceed to draw lines and strings onto the display.

Unfortunately, Waveshare doesn’t offer documentation for this, but you can gather quite a bit of information by reading theLCD_Driver.cppfile, where the functions are somewhat documented.

After uploading the code, you will see the display show a fake “clock”. It’s a static display, but it does illustrate how you can use this with the Waveshare code.

This library is an extension of the Adafruit GFX library, which itself is one of the most popular display libraries around. Because of this, there isextensive documentation for this libraryavailable from Adafruit.  This makes the library an excellent choice for those who want to write their own applications.

As with the Waveshare sample, this file just prints shapes and text to the display. It is quite an easy sketch to understand, especially with the Adafruit documentation.

The sketch finishes by printing some bizarre text on the display. The text is an excerpt from The Hitchhiker’s Guide to the Galaxy by Douglas Adams, and it’s a sample of Vogon poetry, which is considered to be the third-worst in the Galaxy!

Here is the hookup for the ESP32 and the GC9A01 display.  As with most ESP32 hookup diagrams, it is important to use the correct GPIO numbers instead of physical pins. The diagram shows the WROVER, so if you are using a different module you’ll need to consult its documentation to ensure that you hook it up properly.

The TFT_eSPI library is ideal for this, and several other, displays. You can install it through your Arduino IDE Library Manager, just search for “TFT_eSPI”.

There is a lot of demo code included with the library. Some of it is intended for other display sizes, but there are a few that you can use with your circular display.

To test out the display, you can use theColour_Test sketch, found inside the Test and Diagnostic menu item inside the library samples.  While this sketch was not made for this display, it is a good way to confirm that you have everything hooked up and configured properly.

A great demo code sample is theAnimated_dialsketch, which is found inside theSpritesmenu item.  This demonstration code will produce a “dial” indicator on the display, along with some simulated “data” (really just a random number generator).

In order to run this sketch, you’ll need to install another library. Install theTjpeg_DecoderLibrary from Library Manager. Once you do, the sketch will compile, and you can upload it to your ESP32.

One of my favorite sketches is the Animated Eyes sketch, which displays a pair of very convincing eyeballs that move. Although it will work on a single display, it is more effective if you use two.

The first thing we need to do is to hook up a second display. To do this, you connect every wire in parallel with the first display, except for the CS (chip select) line.

The Animated Eyes sketch can be found within the sample files for the TFT_eSPI library, under the “generic” folder.  Assuming that you have wired up the second GC9A01 display, you’ll want to use theAnimated_Eyes_2sketch.

The GC9A01 LCD module is a 1.28-inch round display that is useful for instrumentation and other similar projects. Today we will learn how to use this display with an Arduino Uno and an ESP32.