20x4 character lcd module display for arduino free sample

C:\Users\lilab\Documents\Arduino\libraries\NewliquidCrystal/LiquidCrystal_I2C.h:53:4: error:  initializing argument 3 of "LiquidCrystal_I2C::LiquidCrystal_I2C(uint8_t, uint8_t, t_backlighPol)" [-fpermissive]

(I tried this code with numbers 0x27, 16 and 2 as it originally came. Also tried it later with 0x3F, 20, and 4 to denote a 20x4 display (which mine was). Same result. I wouldn"t think having different numbers like that would cause it to fail during compile time, though perhaps it might fail during run time. But I could never get it to compile in the first place without errors.

20x4 character lcd module display for arduino free sample

On previous tutorials on our website, we have covered the use of several displays, LCDs, and TFTs, with diverse Arduino boards. From Nokia 5110 LCD display to different types of OLEDs, the reason for the tutorials has been to ensure that, as a reader, you know how to use many of the most popular displays so this help you make the best choice when trying to select the perfect display for your project. For today’s tutorial, we will continue in that line and examine how to use the 20×4 I2C Character LCD Display with Arduino.

The 20×4 LCD display is essentially a bigger (increased number of rows and columns) version of the 16×2 LCD display with which we have built several projects. The display has room to display 20 columns of characters on 4 rows which makes it perfect for displaying a large amount of text without scrolling. Each of the columns has a resolution of 5×8 pixels which ensures its visibility from a substantial distance. Asides its size, the interesting thing about this version of the display being used for today’s tutorial is the fact that it communicates via I2C, which means we will only require 2 wires asides GND and VCC to connect the display to the Arduino. This is possible via the Parallel to I2C module coupled to the display as shown in picture below. The I2C module can also be bought individually, and coupled to the 16 pins version of the display.

To demonstrate how to use this display, we will build a real-time clock which will display date and time on the LCD. To generate and keep track of date and time, we will use the DS3231 Real time clock. We covered the use of the DS3231 RTC module in the tutorial on DS3231 based Real-time Clock, you can check it out to learn more about its use with the Arduino.

The exact component used for this tutorial can be bought via the links attached and the power bank is only required to run the Arduino when not connected to the computer. You can replace this with a 9V battery and a center-positive power jack.

Since the display and the real-time clock are both I2C devices, they will be connected to the same pins on the Arduino. For the Arduino Uno, the I2C pins are located on Pin A5 (SCL) and A4 (SDA). This may differ on any of the other Arduino boards. Connect the components as shown in the schematics below;

To write the code for this project, we will use three main libraries; the DS1307 Library to easily interface with the DS3231 module, the liquid crystal I2C library to easily interface with the LCD display, and the Wire library for I2C communication. While the Wire library comes built into the Arduino IDE, the other two libraries can be downloaded and installed via the links attached to them.

As mentioned during the introduction, our task for today is to obtain time and date information from the RTC module and display on the LCD. As usual, I will do a breakdown of the code and try to explain some of the concepts within it that may be difficult to understand.

We start the code by including the libraries that will be used. After which we create an object of the Liquid crystal library, with the I2C address of the LCD as an argument. The I2C address can be obtained from the seller or as described in our tutorial on using the 16×2 LCD display to ESP32.

Next, we create a set of variables which comprises of byte arrays that represent custom characters to be created and displayed.  The custom characters are usually 5pixels in width and 8 pixels in height, representing each box in the rows or columns of the LCD. The byte array represents which pixels of the box to be turned on or off.

Next, we write the void setup function and start by initializing the library using the lcd.begin() function, with the first argument representing the number of columns, and the second argument representing the number of rows. After this, the CreateCustomCharacters() function is called to convert the char variables created above into characters that can be displayed on the LCD. One of the characters created is then used to create a UI/frame which is displayed using the printFrame() function.

The first function is the printTime() which breaks down the time data stored in the “tm” variable to extract seconds, minutes and hour values. These values are then displayed on the LCD using the lcd.print() function.

The printDate function is similar to the printTime function. It extracts date information from the variable tm and uses the lcd.print() function to display it.

Other functions include the createCustomCharacters() and the printFrame() functions. The createCustomCharacters() function, as the name implies, is used to create custom characters using byte arrays. The function takes two arguments; the character number, and the variable to in which the byte array for that character is stored. Only 7 characters can be created at once as such the character number is usually between 1 and 7.

The printFrame() function, on the other hand, was used to create a sort of user interface for the project. it makes use of the characters created above. Each of the custom characters created is displayed using the lcd.write(byte(x)) function with x being the character number of the character to be displayed. The characters are positioned on the LCD using the lcd.setCursor() function which takes numbers representing the column and row on which the character is to be displayed, as arguments.

As usual, go over the schematics to be sure everything is connected as it should be, then connect the Arduino board to your PC and upload the code to it. Ensure all the libraries have been installed to avoid errors.

Different projects, come with different screen requirements. If you need to display a large amount of information and the size is not a constraint, the 20×4 I2C display is definitely one of the options you should consider.

20x4 character lcd module display for arduino free sample

ERM2004FS-3 is small size 20 characters wide,4 rows character lcd module,SPLC780C controller (Industry-standard HD44780 compatible controller),6800 4/8-bit parallel interface,single led backlight with white color included can be dimmed easily with a resistor or PWM,fstn-lcd positive,black text on the white color,high contrast,wide operating temperature range,wide view angle,rohs compliant,built in character set supports English/Japanese text, see the SPLC780C datasheet for the full character set, It"s optional for pin header connection,5V or 3.3V power supply and I2C adapter board for arduino.

It"s easily controlled by MCU such as 8051,PIC,AVR,ARDUINO,ARM and Raspberry Pi.It can be used in any embedded systems,industrial device,security,medical and hand-held equipment.

Of course, we wouldn"t just leave you with a datasheet and a "good luck!".For 8051 microcontroller user,we prepared the detailed tutorial such as interfacing, demo code and Development Kit at the bottom of this page.

20x4 character lcd module display for arduino free sample

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20x4 character lcd module display for arduino free sample

The firmware change corrects the contrast setting to allow new CFA634-TMI modules to be used in existing systems without modifications. The change to the modules will be transparent to current users.

Starting August 1, 2015 the "Drive Bay Kit Configurator" located at https://www.crystalfontz.com/products/select_kit.html will no longer be functional for ordering one of our Serial or USB displays (CFA533, CFA631, CFA632, CFA633, CFA634, CFA635, and CFA735) in a bracket or SLED. This functionality is being moved to the Customize and Add to Cart process when checking out. This will allow for further customization by our customers to better fit their needs.

The new part numbers will have the bracket / SLED and overlay type as a PREFIX to the configured part number. The choice for bracket / SLED to a display order will be via the cart options. Our CFA835 displays were introduced with these configuration options.

As part of our continuous improvement process, we are integrating the ordering of displays in drive bay and SLED kits as part of the display ordering process.

Place orders prior to 2015-08-01 for upcoming production needs via our website or by contacting our logistics department via email: sales@crystalfontz.com, or by calling 1-888-206-9720 (International call +1-509-892-1200).

Pricing at the time of the PCN was issued was published as TBD. This update notices publishes pricing for the CFA634 family of modules effective 2013-07-01

As part of our continuous improvement process, the CFA634 family of modules has been redesigned to fall more in line with our other Value Add families of intelligent modules.

The firmware has been revised to support the hardware changes from the Samsung S6A0073 LCD controller to the Rockworks RW1067, and the Holtek HT48R30 one-time-programmable controller being replaced with the Cypress PSoC CY8C27443 for improved functionality.

As part of our continuous improvement process, the CFA634 family of modules has been redesigned to fall more in line with our other Value Add families of intelligent modules.

Samsung S6A0073 LCD controller is EOL. Module has been redesigned to incorporate the Rockworks RW1067. The Holtek HT48R30 one-time-programmable controller replaced with the Cypress PSoC CY8C27443 for improved functionality.

This new hardware version is designed to be as fit and form compatible as possible with the current shipping hardware. There are major changes to the PCB layout due to the re-design of the CFA634 family.

Manufacturing improvements allow for building the CFA634 series with MLCC capacitors. The MLCC have a longer life than the electrolytic capacitors currently being used.

The previous CFA634-YMC-KS and CFA634-YMC-KU (new CFA634-YDI-KS and CFA634-YDI-KU) changed from STN to double negative (FFSTN) LCD for improved appearance.

The new version is designed to be Fit, Form, and Function compatible with previous versions of the CFA634 series. Semi-Custom and Defined Parts will have updated part numbers.

20x4 character lcd module display for arduino free sample

The Arduino family of devices is features rich and offers many capabilities. The ability to interface to external devices readily is very enticing, although the Arduino has a limited number of input/output options. Adding an external display would typically require several of the limited I/O pins. Using an I2C interface, only two connections for an LCD character display are possible with stunning professional results. We offer both a 4 x 20 LCD.

The character LCD is ideal for displaying text and numbers and special characters. LCDs incorporate a small add-on circuit (backpack) mounted on the back of the LCD module. The module features a controller chip handling I2C communications and an adjustable potentiometer for changing the intensity of the LED backlight. An I2C LCD advantage is that wiring is straightforward, requiring only two data pins to control the LCD.

A standard LCD requires over ten connections, which can be a problem if your Arduino does not have many GPIO pins available. If you happen to have an LCD without an I2C interface incorporated into the design, these can be easily

The LCD displays each character through a matrix grid of 5×8 pixels. These pixels can display standard text, numbers, or special characters and can also be programmed to display custom characters easily.

Connecting the Arduino UNO to the I2C interface of the LCD requires only four connections. The connections include two for power and two for data. The chart below shows the connections needed.

The I2C LCD interface is compatible across much of the Arduino family. The pin functions remain the same, but the labeling of those pins might be different.

Located on the back of the LCD screen is the I2C interface board, and on the interface is an adjustable potentiometer. This adjustment is made with a small screwdriver. You will adjust the potentiometer until a series of rectangles appear – this will allow you to see your programming results.

The Arduino module and editor do not know how to communicate with the I2C interface on the LCD. The parameter to enable the Arduino to send commands to the LCD are in separately downloaded LiquidCrystal_I2C library.

Before installing LiquidCrystal_I2C, remove any other libraries that may reside in the Arduino IDE with the same LiquidCrystal_I2C name. Doing this will ensure that only the known good library is in use. LiquidCrystal_I2C works in combination with the preinstalled Wire.h library in the Arduino editor.

To install the LiquidCrystal_I2C library, use the SketchSketch > Include Library > Add .ZIP Library…from the Arduino IDE (see example). Point to the LiquidCrystal_I2C-master.zip which you previously downloaded and the Library will be installed and set up for use.

Several examples and code are included in the Library installation, which can provide some reference and programming examples. You can use these example sketches as a basis for developing your own code for the LCD display module.

There may be situations where you should uninstall the Arduino IDE. The reason for this could be due to Library conflicts or other configuration issues. There are a few simple steps to uninstalling the IDE.

The I2c address can be changed by shorting the address solder pads on the I2C module. You will need to know the actual address of the LCD before you can start using it.

Once you have the LCD connected and have determined the I2C address, you can proceed to write code to display on the screen. The code segment below is a complete sketch ready for downloading to your Arduino.

The code assumes the I2C address of the LCD screen is at 0x27 and can be adjusted on the LiquidCrystal_I2C lcd = LiquidCrystal_I2C(0x27,16,2); as required.

Similar to the cursor() function, this will create a block-style cursor. Displayed at the position of the next character to be printed and displays as a blinking rectangle.

This function turns off any characters displayed to the LCD. The text will not be cleared from the LCD memory; rather, it is turned off. The LCD will show the screen again when display() is executed.

After 40 spaces, the function will loop back to the first character. With this function in the loop part of your sketch, you can build a scrolling text function.

Scrolling text if you want to print more than 16 or 20 characters in one line then the scrolling text function is convenient. First, the substring with the maximum of characters per line is printed, moving the start column from right to left on the LCD screen. Then the first character is dropped, and the next character is displayed to the substring. This process repeats until the full string has been displayed on the screen.

The LCD driver backpack has an exciting additional feature allowing you to create custom characters (glyph) for use on the screen. Your custom characters work with both the 16×2 and 20×4 LCD units.

A custom character allows you to display any pattern of dots on a 5×8 matrix which makes up each character. You have full control of the design to be displayed.

To aid in creating your custom characters, there are a number of useful tools available on Internet. Here is a LCD Custom Character Generator which we have used.

20x4 character lcd module display for arduino free sample

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20x4 character lcd module display for arduino free sample

If you power the Arduino UNO module, the LCD Display will start to show the "Hello World" text. In case you dont see any text make sure you adjust the brightness using a potentiometer.

Congratulations! You have completed your project with Visuino. Also attached is the Visuino project, that I created for this Instructable, you can download it and open it in Visuino: https://www.visuino.eu

20x4 character lcd module display for arduino free sample

This 1602 LCD module has 8 I2C address in all, from 0x20 to 0x27. You can set one according to your requirements, avoiding the confliction of I2C address. And its contrast can be adjusted manually.

This board is able to be powered by 5V or 3.3V which make it compatible with both Arduino 101 or Arduino  DUE,  intel edison 3.3V system and standard Arduino UNO/Arduino Mega 5V system.

20x4 character lcd module display for arduino free sample

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