tft lcd displays matrix lcds free sample
Focus Displays offers a wide range of standard full color TFT displays. 64 million unique colors, high brightness, sharp contrast, -30C operating temperature, and fast response time are all good descriptions of a TFT display. This is why TFT technology is one of the most popular choices for a new product.
Thin Film Transistor (TFT) display technology can be seen in products such as laptop computers, cell phones, tablets, digital cameras, and many other products that require color. TFT’s are active matrix displays which offers exceptional viewing experiences especially when compared to other passive matrix technologies. The clarity on TFT displays is outstanding; and they possess a longer half-life than some types of OLEDs and range in sizes from less than an inch to over 15 inches.
CCFL’s are still available, but are becoming a legacy (obsolete) component. TFT displays equipped with a CCFL require higher MOQs (Minimum Order Quantities) than displays with LED backlights.
The majority of TFT displays contain a touch panel, or touch screen. The touch panel is a touch-sensitive transparent overlay mounted on the front of the display glass. Allowing for interaction between the user and the LCD display.
Some touch panels require an independent driver IC; which can be included in the TFT display module or placed on the customer’s Printed Circuit Board (PCB). Touch screens make use of coordinate systems to locate where the user touched the screen.
Resistive touch panels are the lowest cost option and are standard equipment on many TFT modules. They are more common on smaller TFT displays, but can still be incorporated on larger modules.
Contrast ratio, or static contrast ratio, is one way to measure the sharpness of the TFT LCD display. This ratio is the difference between the darkest black and the brightest white the display is able to produce. The higher the number on the left, the sharper the image. A typical contrast ratio for TFT may be 300:1. This number ratio means that the white is 300 times brighter than the black.
TFT LCD displays are measured in inches; this is the measurement of the diagonal distance across the glass. Common TFT sizes include: 1.77”, 2.4”, 2.8”, 3”, 4.3”, 5”, 5.7”, 5.8”, 7”, 10.2”, 12.1 and 15”.
As a general rule, the larger the size of the glass the higher the cost of the display, but there are exceptions to this rule. A larger display may be less expensive than a smaller display if the manufacture produces higher quantities of the larger displays. When selecting your color display, be sure to ask what the cost is for one size smaller and one size larger. It may be worth modifying your design requirements.
TFT resolution is the number of dots or pixels the display contains. It is measured by the number of dots along the horizontal (X axis) and the dots along the vertical (Y axis).
Certain combinations of width and height are standardized and typically given a name and a letter representation that is descriptive of its dimensions. Popular names given to the TFT LCD displays resolution include:
Transmissive displays must have the backlight on at all times to read the display, but are not the best option in direct sunlight unless the backlight is 750 Nits or higher. A majority of TFT displays are Transmissive, but they will require more power to operate with a brighter backlight.
Transflective displays are readable with the backlight off provided there is enough ambient light. Transflective displays are more expensive than Transmissive also there may be a larger MOQ for Transflective. However, Transflective displays are the best option for direct sunlight.
A primary job of the driver is to refresh each pixel. In passive TFT displays, the pixel is refreshed and then allowed to slowly fade (aka decay) until refreshed again. The higher the refresh frequency, the sharper the displays contrast.
The TFT display (minus touch screen/backlight) alone will contain one controller/driver combination. These are built into the display so the design engineer does not need to locate the correct hardware.
If you do not see a Thin Film Transistor (TFT) Display module that meets your specifications, or you need a replacement TFT, we can build a custom TFT displays to meet your requirements. Custom TFTs require a one-time tooling fee and may require higher MOQs.
Ready to order samples for your TFT design? Contact one of our US-based technical support people today concerning your design requirements. Note: We can provide smaller quantities for samples and prototyping.
In this article, you will learn how to use TFT LCDs by Arduino boards. From basic commands to professional designs and technics are all explained here.
There are several components to achieve this. LEDs, 7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.
TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.
In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.
There are several components to achieve this. LEDs, 7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.
TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.
In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.
Size of displays affects your project parameters. Bigger Display is not always better. if you want to display high-resolution images and signs, you should choose a big size display with higher resolution. But it decreases the speed of your processing, needs more space and also needs more current to run.
In electronics/computer hardware a display driver is usually a semiconductor integrated circuit (but may alternatively comprise a state machine made of discrete logic and other components) which provides an interface function between a microprocessor, microcontroller, ASIC or general-purpose peripheral interface and a particular type of display device, e.g. LCD, LED, OLED, ePaper, CRT, Vacuum fluorescent or Nixie.
The LCDs manufacturers use different drivers in their products. Some of them are more popular and some of them are very unknown. To run your display easily, you should use Arduino LCDs libraries and add them to your code. Otherwise running the display may be very difficult. There are many free libraries you can find on the internet but the important point about the libraries is their compatibility with the LCD’s driver. The driver of your LCD must be known by your library. In this article, we use the Adafruit GFX library and MCUFRIEND KBV library and example codes. You can download them from the following links.
Upload your image and download the converted file that the UTFT libraries can process. Now copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are size of the image.
In this template, We created a function which accepts numbers as input and displays them as a pie chart. We just use draw arc and filled circle functions.
while (a < b) { Serial.println(a); j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 255, 255)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)
while (b < a) { j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 0, 0)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)
The transmission (luminance) versus the applied voltage characteristic is shown in Fig. 11. The shown characteristic is for normal viewing angle and indicates that grayscale levels can be achieved by varying the voltage across the LCD. Unfortunately, the transmission – voltage curve is viewing angle dependent, leading to grayscale errors and color shift in a display when it is viewed from significant angles to the display normal.
The equivalent circuit with the parasitic elements of a pixel cell and a typical TFT-LCD pixel layout are shown in fig. 12. The pixel consists of a switch TFT device, with the gate electrode connected to the row driver lines and the source electrode connected to the column driver lines. Furthermore, a storage capacitor is connected in parallel to the LC pixel capacitance.
The aperture part is the light transparent part and it is designated for the placement of the liquid crystal while the TFT, voltage lines and storage capacitor areas are non-light transparent. The ratio between the transparent portion of a pixel and its surrounding electronics is called aperture ratio or fill factor. Furthermore, in the shown layout design, the storage capacitor is connected to an adjacent row line resulting in the maximization of the aperture ration but the load capacitance of the row lines is, also, increased. The counter electrode of the LC pixel capacitor is the common ITO electrode on the opposite substrate (Den Boer, 2005). For large displays, this configuration is difficult to be used due to the large RC delay time of the row lines. In order to overcome this problem, a common storage bus can be placed in the aperture area which reduces the load capacitance of the row lines, but also reduces the aperture ration of the pixel.
The crosstalk effect is caused due to the column-line video-signal coupling during one frame and a DC component is being added to the AC data voltage. The DC component can not be entirely eliminated for all gray across the entire pixels matrix, resulting to slight difference in the pixel transmittance between the odd and even frames. A solution to this problem is the polarity inversion method. Apart from elimination of the DC component, the influence of the flicker on the display image quality is also eliminated with the use of a polarity inversion method. Four different polarity inversion methods have been widely used. Figure 13 shows the configuration of the four polarity inversion methods. The type of the polarity inversion method has an impact on the power consumption of the display. In the frame inversion method, all the pixels are driven to + Vp polarity in one frame period and then all of them are driven to – Vp polarity during the next frame period. This method is the most power-efficient method. However, this method is sensitive to the flicker and to vertical and horizontal crosstalk, meaning that this method can not be used in high image quality displays.
A full color LCD display can be generated by incorporating red, green and blue color filters at the pixels. In order to produce the desirable color tone, the pixel is divided into three sub-pixels each one having red, green and blue color filter, respectively. The three sub-pixels have the same dimensions and the proper combination of each color tone; by applying the right voltages to the liquid crystals, the desired pixel emissive colour will be produced. The width of each sub-pixel is three times smaller than the sub-pixel length and when the three sub-pixels are very closely placed in parallel, a square full color pixel is produced. Figure 14 shows a full colour square pixel.
TFT LCD image retention we also call it "Burn-in". In CRT displays, this caused the phosphorus to be worn and the patterns to be burnt in to the display. But the term "burn in" is a bit misleading in LCD screen. There is no actual burning or heat involved. When you meet TFT LCD burn in problem, how do you solve it?
When driving the TFT LCD display pixels Continously, the slightly unbalanced AC will attract free ions to the pixels internal surface. Those ions act like an addition DC with the AC driving voltage.
Those burn-in fixers, screen fixer software may help. Once the Image Retention happened on a TFT, it may easy to appear again. So we need to take preventive actions to avoid burn in reappearing.
For normal white TFT LCD, white area presenting minimal drive, black area presenting maximum drive. Free ions inside the TFT may are attracted towards the black area (maximum drive area)
In this article, you will learn how to use TFT LCDs by Arduino boards. From basic commands to professional designs and technics are all explained here. At the end of this article, you can :Write texts and numbers with your desired font.
There are several components to achieve this. LEDs, 7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.
TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.
In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.
Size of displays affects your project parameters. Bigger Display is not always better. if you want to display high-resolution images and signs, you should choose a big size display with higher resolution. But it decreases the speed of your processing, needs more space and also needs more current to run.
In electronics/computer hardware a display driver is usually a semiconductor integrated circuit (but may alternatively comprise a state machine made of discrete logic and other components) which provides an interface function between a microprocessor, microcontroller, ASIC or general-purpose peripheral interface and a particular type of display device, e.g. LCD, LED, OLED, ePaper, CRT, Vacuum fluorescent or Nixie.
The LCDs manufacturers use different drivers in their products. Some of them are more popular and some of them are very unknown. To run your display easily, you should use Arduino LCDs libraries and add them to your code. Otherwise running the display may be very difficult. There are many free libraries you can find on the internet but the important point about the libraries is their compatibility with the LCD’s driver. The driver of your LCD must be known by your library. In this article, we use the Adafruit GFX library and MCUFRIEND KBV library and example codes. You can download them from the following links.
fillScreen function change the color of screen to t color. The t should be a 16bit variable containing UTFT color code.#define BLACK 0x0000#define NAVY 0x000F#define DARKGREEN 0x03E0#define DARKCYAN 0x03EF#define MAROON 0x7800#define PURPLE 0x780F#define OLIVE 0x7BE0#define LIGHTGREY 0xC618#define DARKGREY 0x7BEF#define BLUE 0x001F#define GREEN 0x07E0#define CYAN 0x07FF#define RED 0xF800#define MAGENTA 0xF81F#define YELLOW 0xFFE0#define WHITE 0xFFFF#define ORANGE 0xFD20#define GREENYELLOW 0xAFE5#define PINK 0xF81F
Drawing Linestft.drawFastVLine(x,y,h,t);//drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t t)tft.drawFastHLine(x,y,w,t);//drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t t)tft.drawLine(xi,yi,xj,yj,t);//drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t t)
drawLinefunction draws a line that starts in xi and yi locationends is in xj and yj and the color is t.for (uint16_t a=0; a<5; a++){ tft.drawFastVLine(x+a, y, h, t);}for (uint16_t a=0; a<5; a++){ tft.drawFastHLine(x, y+a, w, t);}for (uint16_t a=0; a<5; a++){ tft.drawLine(xi+a, yi, xj+a, yj, t);}for (uint16_t a=0; a<5; a++){ tft.drawLine(xi, yi+a, xj, yj+a, t);}
These three blocks of code draw lines like the previous code with 5-pixel thickness.tft.fillRect(x,y,w,h,t);//fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t t)tft.drawRect(x,y,w,h,t);//drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t t)tft.fillRoundRect(x,y,w,h,r,t);//fillRoundRect (int16_t x, int16_t y, int16_t w, int16_t h, uint8_t R , uint16_t t)tft.drawRoundRect(x,y,w,h,r,t);//drawRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, uint8_t R , uint16_t t)
Drawing Circlestft.drawCircle(x,y,r,t); //drawCircle(int16_t x, int16_t y, int16_t r, uint16_t t)tft.fillCircle(x,y,r,t); //fillCircle(int16_t x, int16_t y, int16_t r, uint16_t t)
fillCirclefunction draws a filled circle in x and y location and r radius and t color.for (int p = 0; p < 4000; p++){ j = 120 * (sin(PI * p / 2000));i = 120 * (cos(PI * p / 2000));j2 = 60 * (sin(PI * p / 2000));i2 = 60 * (cos(PI * p / 2000));tft.drawLine(i2 + 160, j2 + 160, i + 160, j + 160, col[n]);}
Drawing Trianglestft.drawTriangle(x1,y1,x2,y2,x3,y3,t);//drawTriangle(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3,// uint16_t t)tft.fillTriangle(x1,y1,x2,y2,x3,y3,t);//fillTriangle(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3,// uint16_t t)
This code sets the cursor position to of x and ytft.setTextColor(t); //setTextColor(uint16_t t)tft.setTextColor(t,b); //setTextColor(uint16_t t, uint16_t b)
The second function just displays the string.showmsgXY(x,y,sz,&FreeSans9pt7b,"www.Electropeak.com");//void showmsgXY(int x, int y, int sz, const GFXfont *f, const char *msg)void showmsgXY(int x, int y, int sz, const GFXfont *f, const char *msg){ uint16_t x1, y1;uint16_t wid, ht;tft.setFont(f);tft.setCursor(x, y);tft.setTextColor(0x0000);tft.setTextSize(sz);tft.print(msg);}
This function changes the font of the text. You should add this function and font libraries.for (int j = 0; j < 20; j++) {tft.setCursor(145, 290);int color = tft.color565(r -= 12, g -= 12, b -= 12);tft.setTextColor(color);tft.print("www.Electropeak.com");delay(30);}
Upload your image and download the converted file that the UTFT libraries can process. Now copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are size of the image.
In this template, We just used a string and 8 filled circles that change their colors in order. To draw circles around a static point, You can use sin(); and cos(); functions. you should define the PI number. To change colors, you can use color565(); function and replace your RGB code.#include "Adafruit_GFX.h"#include "MCUFRIEND_kbv.h"MCUFRIEND_kbv tft;#include "Fonts/FreeSans9pt7b.h"#include "Fonts/FreeSans12pt7b.h"#include "Fonts/FreeSerif12pt7b.h"#include "FreeDefaultFonts.h"#define PI 3.1415926535897932384626433832795int col[8];void showmsgXY(int x, int y, int sz, const GFXfont *f, const char *msg){int16_t x1, y1;uint16_t wid, ht;tft.setFont(f);tft.setCursor(x, y);tft.setTextColor(0x0000);tft.setTextSize(sz);tft.print(msg);}void setup() {tft.reset();Serial.begin(9600);uint16_t ID = tft.readID();tft.begin(ID);tft.setRotation(1);tft.invertDisplay(true);tft.fillScreen(0xffff);showmsgXY(170, 250, 2, &FreeSans9pt7b, "Loading...");col[0] = tft.color565(155, 0, 50);col[1] = tft.color565(170, 30, 80);col[2] = tft.color565(195, 60, 110);col[3] = tft.color565(215, 90, 140);col[4] = tft.color565(230, 120, 170);col[5] = tft.color565(250, 150, 200);col[6] = tft.color565(255, 180, 220);col[7] = tft.color565(255, 210, 240);}void loop() {for (int i = 8; i >In this template, We just used a string and 8 filled circles that change their colors in order. To draw circles around a static point, You can use sin(); and cos(); functions. you should define the PI number. To change colors, you can use color565(); function and replace your RGB code.#include "Adafruit_GFX.h"#include "MCUFRIEND_kbv.h"MCUFRIEND_kbv tft;#include "Fonts/FreeSans9pt7b.h"#i
Outlined in this section are TFT LCD (Thin Film Transistor Liquid Crystal Display) basic knowledge, including structures, driving methods (Passive Matrix / PMLCD, Active Matrix / AMLCD) and comparison, RGB filters, display mode, generations and production process.
As our society progresses into an overwhelmingly technological state, screens seem to pop up almost everywhere. Behind those glass displays, or flat panel displays, lie hundreds of thousands of complex, tiny devices, controlling the pixels that comprise the overall image we see. Those devices are known as Thin Film Transistors, or abbreviated, TFTs.
A TFT LCD, or a thin film transistor liquid crystal display, is one of the fastest growing forms of display technology today. The thin film transistor (TFT) is a type of semiconductor device used in display technology to enhance efficiency, compactness, and cost of the product.
LCD has a genetic disadvantage compared to other display technologies: Narrow Viewing Angles. For the last 40 years, scientists and engineers put a lot of effort to improve LCD viewing angles and made great progress. In this section we will introduce O-Film TFT, MVA (Multi-domain Vertical Alignment) TFT, IPS (In Plane Switching)and AFFS (Advanced Fringe Field Switching) TFT.
Most of TFT LCDs are hard to read under the sunlight. Orient Display offer Sunlight Readable TFT with these approaches: Transflective TFT, Surface Treatment, Optical Bonding.
A thin-film-transistor liquid-crystal display (TFT LCD) is a variant of a liquid-crystal display that uses thin-film-transistor technologyactive matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven (i.e. with segments directly connected to electronics outside the LCD) LCDs with a few segments.
In February 1957, John Wallmark of RCA filed a patent for a thin film MOSFET. Paul K. Weimer, also of RCA implemented Wallmark"s ideas and developed the thin-film transistor (TFT) in 1962, a type of MOSFET distinct from the standard bulk MOSFET. It was made with thin films of cadmium selenide and cadmium sulfide. The idea of a TFT-based liquid-crystal display (LCD) was conceived by Bernard Lechner of RCA Laboratories in 1968. In 1971, Lechner, F. J. Marlowe, E. O. Nester and J. Tults demonstrated a 2-by-18 matrix display driven by a hybrid circuit using the dynamic scattering mode of LCDs.T. Peter Brody, J. A. Asars and G. D. Dixon at Westinghouse Research Laboratories developed a CdSe (cadmium selenide) TFT, which they used to demonstrate the first CdSe thin-film-transistor liquid-crystal display (TFT LCD).active-matrix liquid-crystal display (AM LCD) using CdSe TFTs in 1974, and then Brody coined the term "active matrix" in 1975.high-resolution and high-quality electronic visual display devices use TFT-based active matrix displays.
The liquid crystal displays used in calculators and other devices with similarly simple displays have direct-driven image elements, and therefore a voltage can be easily applied across just one segment of these types of displays without interfering with the other segments. This would be impractical for a large display, because it would have a large number of (color) picture elements (pixels), and thus it would require millions of connections, both top and bottom for each one of the three colors (red, green and blue) of every pixel. To avoid this issue, the pixels are addressed in rows and columns, reducing the connection count from millions down to thousands. The column and row wires attach to transistor switches, one for each pixel. The one-way current passing characteristic of the transistor prevents the charge that is being applied to each pixel from being drained between refreshes to a display"s image. Each pixel is a small capacitor with a layer of insulating liquid crystal sandwiched between transparent conductive ITO layers.
The circuit layout process of a TFT-LCD is very similar to that of semiconductor products. However, rather than fabricating the transistors from silicon, that is formed into a crystalline silicon wafer, they are made from a thin film of amorphous silicon that is deposited on a glass panel. The silicon layer for TFT-LCDs is typically deposited using the PECVD process.
Polycrystalline silicon is sometimes used in displays requiring higher TFT performance. Examples include small high-resolution displays such as those found in projectors or viewfinders. Amorphous silicon-based TFTs are by far the most common, due to their lower production cost, whereas polycrystalline silicon TFTs are more costly and much more difficult to produce.
The twisted nematic display is one of the oldest and frequently cheapest kind of LCD display technologies available. TN displays benefit from fast pixel response times and less smearing than other LCD display technology, but suffer from poor color reproduction and limited viewing angles, especially in the vertical direction. Colors will shift, potentially to the point of completely inverting, when viewed at an angle that is not perpendicular to the display. Modern, high end consumer products have developed methods to overcome the technology"s shortcomings, such as RTC (Response Time Compensation / Overdrive) technologies. Modern TN displays can look significantly better than older TN displays from decades earlier, but overall TN has inferior viewing angles and poor color in comparison to other technology.
Most TN panels can represent colors using only six bits per RGB channel, or 18 bit in total, and are unable to display the 16.7 million color shades (24-bit truecolor) that are available using 24-bit color. Instead, these panels display interpolated 24-bit color using a dithering method that combines adjacent pixels to simulate the desired shade. They can also use a form of temporal dithering called Frame Rate Control (FRC), which cycles between different shades with each new frame to simulate an intermediate shade. Such 18 bit panels with dithering are sometimes advertised as having "16.2 million colors". These color simulation methods are noticeable to many people and highly bothersome to some.gamut (often referred to as a percentage of the NTSC 1953 color gamut) are also due to backlighting technology. It is not uncommon for older displays to range from 10% to 26% of the NTSC color gamut, whereas other kind of displays, utilizing more complicated CCFL or LED phosphor formulations or RGB LED backlights, may extend past 100% of the NTSC color gamut, a difference quite perceivable by the human eye.
The transmittance of a pixel of an LCD panel typically does not change linearly with the applied voltage,sRGB standard for computer monitors requires a specific nonlinear dependence of the amount of emitted light as a function of the RGB value.
In 2004, Hydis Technologies Co., Ltd licensed its AFFS patent to Japan"s Hitachi Displays. Hitachi is using AFFS to manufacture high end panels in their product line. In 2006, Hydis also licensed its AFFS to Sanyo Epson Imaging Devices Corporation.
Less expensive PVA panels often use dithering and FRC, whereas super-PVA (S-PVA) panels all use at least 8 bits per color component and do not use color simulation methods.BRAVIA LCD TVs offer 10-bit and xvYCC color support, for example, the Bravia X4500 series. S-PVA also offers fast response times using modern RTC technologies.
TFT dual-transistor pixel or cell technology is a reflective-display technology for use in very-low-power-consumption applications such as electronic shelf labels (ESL), digital watches, or metering. DTP involves adding a secondary transistor gate in the single TFT cell to maintain the display of a pixel during a period of 1s without loss of image or without degrading the TFT transistors over time. By slowing the refresh rate of the standard frequency from 60 Hz to 1 Hz, DTP claims to increase the power efficiency by multiple orders of magnitude.
Due to the very high cost of building TFT factories, there are few major OEM panel vendors for large display panels. The glass panel suppliers are as follows:
External consumer display devices like a TFT LCD feature one or more analog VGA, DVI, HDMI, or DisplayPort interface, with many featuring a selection of these interfaces. Inside external display devices there is a controller board that will convert the video signal using color mapping and image scaling usually employing the discrete cosine transform (DCT) in order to convert any video source like CVBS, VGA, DVI, HDMI, etc. into digital RGB at the native resolution of the display panel. In a laptop the graphics chip will directly produce a signal suitable for connection to the built-in TFT display. A control mechanism for the backlight is usually included on the same controller board.
The low level interface of STN, DSTN, or TFT display panels use either single ended TTL 5 V signal for older displays or TTL 3.3 V for slightly newer displays that transmits the pixel clock, horizontal sync, vertical sync, digital red, digital green, digital blue in parallel. Some models (for example the AT070TN92) also feature input/display enable, horizontal scan direction and vertical scan direction signals.
New and large (>15") TFT displays often use LVDS signaling that transmits the same contents as the parallel interface (Hsync, Vsync, RGB) but will put control and RGB bits into a number of serial transmission lines synchronized to a clock whose rate is equal to the pixel rate. LVDS transmits seven bits per clock per data line, with six bits being data and one bit used to signal if the other six bits need to be inverted in order to maintain DC balance. Low-cost TFT displays often have three data lines and therefore only directly support 18 bits per pixel. Upscale displays have four or five data lines to support 24 bits per pixel (truecolor) or 30 bits per pixel respectively. Panel manufacturers are slowly replacing LVDS with Internal DisplayPort and Embedded DisplayPort, which allow sixfold reduction of the number of differential pairs.
Backlight intensity is usually controlled by varying a few volts DC, or generating a PWM signal, or adjusting a potentiometer or simply fixed. This in turn controls a high-voltage (1.3 kV) DC-AC inverter or a matrix of LEDs. The method to control the intensity of LED is to pulse them with PWM which can be source of harmonic flicker.
The bare display panel will only accept a digital video signal at the resolution determined by the panel pixel matrix designed at manufacture. Some screen panels will ignore the LSB bits of the color information to present a consistent interface (8 bit -> 6 bit/color x3).
Kawamoto, H. (2012). "The Inventors of TFT Active-Matrix LCD Receive the 2011 IEEE Nishizawa Medal". Journal of Display Technology. 8 (1): 3–4. Bibcode:2012JDisT...8....3K. doi:10.1109/JDT.2011.2177740. ISSN 1551-319X.
K. H. Lee; H. Y. Kim; K. H. Park; S. J. Jang; I. C. Park & J. Y. Lee (June 2006). "A Novel Outdoor Readability of Portable TFT-LCD with AFFS Technology". SID Symposium Digest of Technical Papers. AIP. 37 (1): 1079–82. doi:10.1889/1.2433159. S2CID 129569963.
The decision hinges on whether it is a dicdef, or if it has enough content to sustain itself as an article on its own. As dead pixels are only related to LCD"s, but aren"t LCD"s themselves, I suppose we should keep them separate. Kareeser|
But to my understanding the light transmitting through or emitting from an LCD is always polarized (which can be checked by looking at an LCD through such a filter)and a polarization filter absorbs "wrongly" aligned waves (my physics are a bit fuzzy there). As I don"t know polarized lightsources (could be wrong there aswell), the minimum absorbation rate would be 50%, where it didn"t matter whether the light passed through once or twice.
I took a picture of the illustration, but what"s the point. It"s the same picture as on the article page, but framed in an LCD monitor. --Ancheta Wis 01:51, 8 May 2006 (UTC)
It"s completely separate from the general LCD article and is useful for a casual browser like me. please don"t merge it 203.129.39.114 13:21, 20 May 2006 (UTC)
I propose that we merge Color LCD to this article, simply because the information contained in the Color LCD article is too short to have a "Main aticle" link from this page. Moreover, the content on this page (in the "Color LCD" section) and the content on the Color LCD page, differ. Therefore, having the same information on this page, while making Color LCD a redirect, is my solution. Kareeser|
This kind of pixel-layout is found in S-IPS LCDs (super in-plane switching). The chevron-shape is used to widen the viewing-cone (range of viewing directions with good contrast and low color-shift).
I think these terms are equivalent. I started a new article on "transreflective" when I stumbled across the mention of "transflective" in this article on LCDs.
The valuable PDF by Geoff Walker at http://www.walkermobile.com/OutdoorDisplayPrimer.pdf is now almost 2-1/2 years old. There"s a nice definition of transreflective at Smart Computing. There are excellent images at http://t17.net/transflectiveTFT/
LCDs have longer response time than their plasma and CRT counterparts, creating ghosting and mixing when images rapidly change; this drawback, however, is continually improving as the technology progresses and is imperceptible in current LCD Computer Displays and TV"s. Also, for computer-use, it eliminates the problem of flicker.
I don"t know that I"d call it "almost imperceptible". I recently got an LCD TV (with a claimed response time of 8ms). When viewing rapidly panning images (the best example is to fire up a first-person shooter on a game console and manually pan left and right), the ghosting was not only perceptible, but thoroughly irritating and almost nausea inducing. I would definitely recommend adding to the article that the effect of long response times depends on what you"re viewing. Balfa 17:33, 21 August 2006 (UTC)
I think it is likely that what you observed was due not to response time but to the fact that an LCD pixel is constantly lit for the duration of the frame (16.7ms), whereas a CRT pixel is lit for only a fraction of a microsecond once during a frame. This means that even with an absolute zero response time, a panning image on an LCD panel will appear blurred while it may appear smooth on a CRT (if the image itself has no motion blur). The additional blurring in the case of LCD comes from the movement of our eyes; it doesn"t happen on CRT because our eyes do not move enough during the nanoseconds that a pixel remains lit. Ghosting caused by a slow response rate would be not only blurring, but also a constant "double image" - seeing two or more recent frames, or ghosts from them, simultaneously. This would be in addition to the motion blur. mmj (talk) 04:41, 8 January 2009 (UTC)
The viewing angle of a LCD is usually less than that of most other display technologies, thus reducing the number of people who can conveniently view the same image. However, this negative has actually been capitalized upon in two ways. Some vendors offer screens with intentionally reduced viewing angle, to provide additional privacy, such as when someone is using a laptop in a public place. Such a set can also show two different images to one viewer, providing a three-dimensional effect.
Some light guns do not work with this type of display since they do not have flexible lighting dynamics that CRTs have. However, the field emission display will be a potential replacement for LCD flat-panel displays since they emulate CRTs in some technological ways.
"Playing video games on an LCD T.V. isn"t recommended due to the controls being delayed, which can sometimes mess the player up in gameplay." is the current last line and is also covered by a higher line mentions screen lag , or delay time . PidGin128 from 149.168.174.18 19:07, 18 October 2007 (UTC)
It"s been deleted. If it"s verifiable, bring it back with a source; be sure to say who recommends against LCD here. Dicklyon 20:32, 18 October 2007 (UTC)
I think the "Some LCD monitors can cause migraines and eyestrain problems due to flicker from fluorescent backlights fed at 50 or 60 Hz." drawback should be deleted. I mean - this drawback is not exclusive to LCD displays. CRT displays flicker even more. Another thing: why is the article about LCD displays the only one that has a separate section for drawbacks? Fanboys defending CRT displays? --Lim-Dul (talk) 19:49, 23 December 2007 (UTC)
It is not only redundant, it is stupid and wrong! The more such wrong expressions are repeated by WikiPedia the more they seem to become "conventional" ... In the LCD community we usually use "LC-display" or just LCD.
It is hardly fair to justify the usage of LCD display by comparing the results of LC-display with LCD-display, since the most likely alternative (or at least, very notable alternative) is simply "LCD", in which case LCD (AND LC-display) [correct usages] would easily outnumber LCD-display [incorrect usage]. Of course there is the issue of LCD itself including results of LCD display, but I AM trying to establish that google fight is not relevant, even for discussions of usage and popularity.
Makers of non computer LCD displays often quote the raw pixel count (color sub pixels) of a color display, or will quote the raw pixels (color sub pixels) per line in a display.
A pixel (= picture element) in the displays field is the smallest group of elements that can reproduce the full range of colors. In RGB displays a pixel comprises three sub-pixels of the primary colors red, gree and blue. See: ISO-13406 (Ergonomic requirements for work with visual displays based on flat panels — Part 2: Ergonomic requirements for flat panel displays), Definition 3.4.7: pixel: smallest element that is capable of generating the full functionality of the display. panjasan 17:00, 25 March 2007 (UTC)panjasan
IT IS ENTIRELY RACIST TO SUGGEST THAT LCDS CAUSE PROBLEMS FOR "SKIN TONES". IN REALITY THEY ONLY CAUSE AN ISSUE FOR THE LIGHT SKIN CHARACTERISTIC OF MANY EUROPEAN ETHNICITIES. PLEASE REMOVE THIS. 81.192.141.90 16:55, 10 January 2007 (UTC)
I think it would be very interestiingh to know what the power consumption of LCD displays are in comparison to other types of displays, and also now that I think of it there really should be a single page that makes a comparison of the wattage used by regular household appliances.``193.203.136.214 01:38, 28 January 2007 (UTC)
I"m an engineer and I don"t prize LCD screens. Engineers prize a full range of utilities not just power use. I prize my cathode ray tube tv because the colour is perfect from any viewing angle and it was cheap. Engineers have any number of variables to consider in design, so for one application an LCD will be useless and for another it will be useful. Can anyone tell me why, if power consumption is the only important variable in a screen, that cathode ray tubes tvs are still being designed? I reckon the "prized" part should be removed, engineers have opinions specific to the application and limiting factors they design for. 193.1.172.104 17:32, 23 April 2007 (UTC)
Twisted nematic displays contain liquid crystal elements which twist and untwist at varying degrees to allow light to pass through. When no voltage is applied to a TN liquid crystal cell, the light is polarized to pass through the cell. In proportion to the voltage applied, the LC cells twist up to 90 degrees changing the polarization and blocking the light"s path. By properly adjusting the level of the voltage almost any grey level or transmission can be achieved..
Please study verified sources before spreading rumors and nonsense here !I found the section to be pretty much incomprehensible. It should build on the foundation of the earlier sections of the article, but seems to assume some other background in how LCDs work.
But it"s not just this section. The one before doesn"t tell what the transistor is for, and seems to say that row/column addressing is unique to active matrix. And it alludes to some kind of refresh not otherwise described. (The hyperlink for "refresh" leads to an article whose only mention of LCDs is to say it is inapplicable to LCDs). It fails to state the difference between passive matrix and active matrix, referring to presence or absence of a "steady charge" which is never described.
I noticed that the LCD technology used for television displays had improved greatly of late and problems with viewing angle have been practically eliminated in affordable displays. I was hoping to find in this article an explanation of the technology used to achive this. If anyone knows, could you please add it in, for example to the history section. Thanks.
Why, in this section, am I barraged with information about Integrated circuits? I understand drawing a small analogy at the start to show how QA/QC in LCDs relates to other industry. This, however, seems to me like the entire section is meant to be a comparison between the two. As a casual reader, I wanted to scream out, "I don"t care!" I just wanted to learn about LCDs. Never mind that, this is the first time that IC is mentioned in the entire article. So the non-technical reader is left wondering "what the heck is an IC, why do I care, and what does any of that have to do with LCDs?"
Although the photo of the Wikipedia logo on the LCD display is very well-done, it"s both an unnecessary self-reference (Wikipedia:Avoid self-reference) and may run up against copyright issues, since the logo is not available under a free license. I suggest replacing it with another image based on a public domain source image. Dcoetzee 19:31, 16 November 2007 (UTC)
Each pixel of an LCD typically consists of a layer of molecules aligned between two transparent electrodes, and two polarizing filters, the axes of transmission of which are (in most of the cases) perpendicular to each other. With no liquid crystal between the polarizing filters, light passing through the first filter would be blocked by the second (crossed) polarizer.
LCD alarm clockThe optical effect of a twisted nematic device in the voltage-on state is far less dependent on variations in the device thickness than that in the voltage-off state. Because of this, these devices are usually operated between crossed polarizers such that they appear bright with no voltage (the eye is much more sensitive to variations in the dark state than the bright state). These devices can also be operated between parallel polarizers, in which case the bright and dark states are reversed. The voltage-off dark state in this configuration appears blotchy, however, because of small variations of thickness across the device.
Resolution: The horizontal and vertical size expressed in pixels (e.g., 1024x768). Unlike CRT monitors, LCD monitors have a native-supported resolution for best display effect.
Response time: The minimum time necessary to change a pixel"s color or brightness. Response time is also divided into rise and fall time. For LCD Monitors, this is measured in btb (black to black) or gtg (gray to gray). These different types of measurements make comparison difficult.
Refresh rate: The number of times per second in which the monitor draws the data it is being given. A refresh rate that is too low can cause flickering and will be more noticeable on larger monitors. Many high-end LCD televisions now have a 120 Hz refresh rate (current and former NTSC countries only). This allows for less distortion when movies filmed at 24 frames per second (fps) are viewed due to the elimination of telecine (3:2 pulldown). The rate of 120 was chosen as the least common multiple of 24 fps (cinema) and 30 fps (TV).
Low input refresh rates should not cause flicker in an LCD screen though, as the controller in the screen holds frames and re-displays them until a new frame is available (source is a physicist friend who was involved in OLED screens, I imagine there"ll be some relevant paper though)
Comparison of the OLPC XO-1 display (left) with a typical color LCD. The images show 1×1 mm of each screen. A typical LCD addresses groups of 3 locations as pixels. The XO-1 display addresses each location as a separate pixel.In color LCDs each individual pixel is divided into three cells, or subpixels, which are colored red, green, and blue, respectively, by additional filters (pigment filters, dye filters and metal oxide filters). Each subpixel can be controlled independently to yield thousands or millions of possible colors for each pixel. CRT monitors employ a similar "subpixel" structures via phosphors, although the electron beam employed in CRTs do not hit exact "subpixels".
Color components may be arrayed in various pixel geometries, depending on the monitor"s usage. If software knows which type of geometry is being used in a given LCD, this can be used to increase the apparent resolution of the monitor through subpixel rendering. This technique is especially useful for text anti-aliasing.
A general purpose alphanumeric LCD, with two lines of 16 characters.LCDs with a small number of segments, such as those used in digital watches and pocket calculators, have individual electrical contacts for each segment. An external dedicated circuit supplies an electric charge to control each segment. This display structure is unwieldy for more than a few display elements.
Small monochrome displays such as those found in personal organizers, or older laptop screens have a passive-matrix structure employing super-twisted nematic (STN) or double-layer STN (DSTN) technology—the latter of which addresses a color-shifting problem with the former—and color-STN (CSTN)—wherein color is added by using an internal filter. Each row or column of the display has a single electrical circuit. The pixels are addressed one at a time by row and column addresses. This type of display is called passive-matrix addressed because the pixel must retain its state between refreshes without the benefit of a steady electrical charge. As the number of pixels (and, correspondingly, columns and rows) increases, this type of display becomes less feasible. Very slow response times and poor contrast are typical of passive-matrix addressed LCDs.
High-resolution color displays such as modern LCD computer monitors and televisions use an active matrix structure. A matrix of thin-film transistors (TFTs) is added to the polarizing and color filters. Each pixel has its own dedicated transistor, allowing each column line to access one pixel. When a row line is activated, all of the column lines are connected to a row of pixels and the correct voltage is driven onto all of the column lines. The row line is then deactivated and the next row line is activated. All of the row lines are activated in sequence during a refresh operation. Active-matrix addressed displays look "brighter" and "sharper" than passive-matrix addressed displays of the same size, and generally have quicker response times, producing much better images. —Preceding unsigned comment added by 59.93.19.185 (talk) 07:16, 5 July 2008 (UTC)
The lead says that an LCD is an electro-optical amplitude modulator. Is it not an electrically modulated optical amplification device (subtly different), being controlled by an electro-optical amplitude modulator ? Electro-optic modulator (which is linked to electro-optical amplitude modulator on the article) says that the modulator may be applied in four areas including phase, frequency and amplitude which may affect the display prior to visibility but could an LCD display, without processing any picture just monochrome light, be switched and display light without an electro-optical amplitude modulator (hence not actually being one just completely dependant on it)? ~ R.T.G 08:06, 23 December 2008 (UTC)
T. Peter Brody did not create the first fully functional LCD, it was Scott H. Holmberg. —Preceding unsigned comment added by 98.246.71.85 (talk) 23:43, 17 March 2009 (UTC)
LCDs do not refresh the screen from top to bottom; every pixel is refreshed simultaneously. —Preceding unsigned comment added by 208.101.129.212 (talk) 06:40, 12 November 2009 (UTC)
Can someone write something about LCD TV"s having pixelated image problems. —Preceding unsigned comment added by Ericg33 (talk • contribs) 04:45, 20 July 2009 (UTC)
The article appears to be biased towards the use of LCDs as computer monitors. This may well be the most widespread use, but more balance is possibly required.
Brief History: This not really brief. Renaming as "History" would be sufficient, otherwise this could imply that the article is incomplete due to lack of time on the part of the author. Should be the next section. Consider using prose, rather than a bulleted list. If the article can be expanded, consider splitting in to a new article: History of LCD displays
Drawbacks: Consider using prose, rather than a bulleted list. Note:this detailed section on drawbacks puts a negative slant on LCDs that is not adquately compensated for neytrality in the other parts of the article.
Liquid crystal display → LCD — Per WP:ABBR: Acronyms should be used in page naming if the subject is almost exclusively known only by its acronym and is widely known and used in that form (e.g., NASA and radar). User:GraYoshi2x 02:05, 8 October 2009 (UTC)
Oppose. "LCD" is not an acronym (it contains no vowel and cannot be pronounced), unlike "NASA" or "radar"/"laser". No-one ever says "National Aeronautics and Space Administration" or "Light emission by stimulated emission of radiation", so those would be implausible search terms. "LCD" redirects to this article (despite its alternative meanings), so what"s the problem? Sussexonian (talk) 07:37, 8 October 2009 (UTC)
Brush up on your definitions and keep in mind Wikipedia is not a vote. Acronyms don"t have to be pronounceable and I have rarely heard LCD refer to anything other than this article. And if you oppose it, just say it directly, please.
I have edited my "No, thank you" above to "Oppose". An acronym is a word made from initial letters and NASA, NATO, radar and laser are examples. LCD and others are abbreviations not acronyms (I accept that the two are sometimes used interchangeably). The policy is WP:ABBR not WP:ACRO and the writer clearly understood the difference. The examples quoted (NASA, radar) have the specific features that (i) they are pronounceable and (ii) they are hardly ever spoken as complete phrases. "Patriot Act" is another example where Wikipedia"s article is named for the abbreviation. "FBI" and "CIA" are not: they are phrases spoken as abbreviations/initialisms and their full forms are well known. Sussexonian (talk) 07:57, 9 October 2009 (UTC)
I may go and look at some dictionaries, but there is a distinction made in the policy, between acronym and abbreviation, the examples in the policy comply with the restricted definition of acronym, and FBI is not a Wikipedia article name. On the other page you have said CIA/FBI are more well known by their abbreviations: that is exactly my point, as with LCD the more common identifier is the short form but Wikipedia has not chosen to rename Federal Bureau of Investigation. So the actual practice on Wikipedia seems to me to coincide with my interpretation. Sussexonian (talk) 22:25, 9 October 2009 (UTC)
Oppose. In the case of NASA, the acronym gets 127 million hits on Google, the full name only 5,000. In the case of LCD, the full name gets millions of hits on Google. 199.125.109.19 (talk) 14:03, 11 October 2009 (UTC)
The shocking lack of mention of handheld videogames and their importance in driving improvement of LCD technology is appalling.66.159.224.65 (talk) 20:38, 19 January 2010 (UTC)
I completely agree, the entire reason I came to this page at all was to learn more about the Game & Watch type systems. And I find it particularly insulting that the Brief history section goes directly from 1972 to 1998, one could claim the peak years of LCD advancement, all taking place in handheld game consoles. Zak Frost (talk) 13:18, 31 May 2010 (UTC)
It may be more accurate to say that some LCD display units suffer from this limitation, as different display devices are made differently. It depends on who is making the display unit, as to what ability they allow it to have. Some actually allow you to turn off scaling alltogether, but still do not allow "non-standard" resolutions or "small" resolutions. —Preceding unsigned comment added by 216.231.159.16 (talk) 20:21, 20 February 2010 (UTC)
I feel there needs to be a distiction made in this section as to which companies actually construct LCD Panels and which companies order LCD Panels from other manufacturers and simply assembly the components into a TV.
The only LCD Panels Manufacturers I know of are Philips and LG. Currently all the companies listed are strictly LCD TV or LCD Display manufacturers, they purchase LCD Panels from either Philips or LG and then assemble the displays. —Preceding unsigned comment added by 98.225.216.197 (talk) 13:22, 2 March 2010 (UTC)
I’ve seen zero-powered, bistable LCD with my own eyes, and the one I saw looked just like ordinary LCD which, as you know, don’t have the appearance of ink on paper: The characters sort of ‘hovers’ in the display, unlike the characters on, say, the Kindle’s display.
[Color gamut]: The range of colors that can be displayed; usually expressed as conforming to some standard such as the 1957 NTSC standard. Color gamut differs from color resolution in that color gamut expresses the total range of colors while color resolution indicates how many individual colors that range is divided into. An LCD can have a wide color gamut but still have weak color performance if the resolution is inadequate. Inadequate resolution will result in distinct color bands in an image where the colors are supposed to change continuously. This is termed "Posterization". Posterization used to be common but most LCD makers have moved to 36 bit color and beyond which is well beyond the chromatic resolution capability of humans. —Preceding unsigned comment added by Norman Hairston (talk • contribs) 20:08, 8 May 2010 (UTC)
I changed the portion on the invention of the active matrix LCD. While Peter Brody will tell you that he invented it(and he certainly did a lot to promote it), the active matrix LCD was invented in a lab that reported to Peter, not by Peter himself. His name is not on the patent.
Also, though I did not include it, two major events in the development of the LCD were the exit of Westinghouse from the TV business and the purchase of RCA by GE. Both events had a stiffing effect on display technology innovation that persists to this day. Peter Brody"s claim of ownership for the active matrix LCD further submerges the impact of innovative organizations on development of display technology. —Preceding unsigned comment added by 216.102.41.194 (talk) 14:58, 11 May 2010 (UTC)
You"re probably referring to birefringence, an angle-dependent refractive index due to anisotropy in the long-range ordering of molecules in the material. Have a look at "birefringence", "calcite" or BBO/KTP/DTP crystals. Birefringence (whilst important to LCDs) belongs in this article about as much as "covalent bonding" belongs in "internal combustion engine".
There was a section in here discussing upscaling lag. This is a problem of high-definition TVs and not of LCD panels (as the section seemed to imply). I thusly removed it. 208.101.135.65 (talk) 06:47, 16 July 2010 (UTC)
I have seen advertisements for LCD televisions with yellow but I have yet to hear about violet. Is it possible to manufacture violet LCD technology? LCD televisions with Red, Yellow, Green, Blue, and Violet would be very useful. -- Azemocram (talk) 22:12, 2 August 2010 (UTC)
After reading the article on Plasma Displays, which has an advantages/disadvantages section that lists pros and cons of plasma displays, I"m wondering why the LCD article doesn"t have the same kind of thing? If people are researching about LCD TV"s, there"s a good chance they"d want to know the pros and cons.
One more thing: Why does the introductory section of this article only compare LCDs to the outdated CRTs? It"s nice to know that LCDs CDs "...are more energy efficient and offer safer disposal than CRTs," but how do LCDs compare to plasma screens in these two aspects? CRTs are outdated, and while they were the precursor to LCD and Plasma screens, and it is good to know how LCDs compare with the CRTs they replaced, anyone shopping for a new TV will only care how LCDs compare to plasma screens.
The introduction of the article feels like a marketing add for LCD monitors. I wish not to jump to conclusions, but telling half the truth is still lying. I advice for a section describing the problems of LCD monitors. The introduction and comparison with CRT should be more balanced as well. Some of the problems of LCD monitors when compared to CRT include:
"In any case, colour range is rarely discussed as a feature of the display as LCDs are designed to match the colour ranges of the content that they are intended to show. Having a colour range that exceeds the content is a useless feature."
I presume this article is going to have a field day at some point discussing the technology behind the 3DS screen once that technology becomes more commonplace -- or at least when the 3DS itself is released. Unless there"s already a different article dedicated to glasses-free 3D LCD screens.
Hi. Should we mention the toxicity of broken LCD screens that are highlighted in many owner"s manuals as warnings and also in research studies such as this? Thanks. ~AH1
In "Brief history" a major milestone is missing: STN-LCDs allowed for the first time passive-matrix displays with considerable information content. More than 60 companies have taken licenses from the Swiss company Brown, Boveri & Cie to manufacture and sell STN-LCDs according to the patents mentioned in the proposed new entry.
So far the application of STN in the early Nintendo Game Boy is the only reference given [16]. However, early cellular phones and laptops also used this type of display. At that time active-matrix addressed LCDs were not yet ready for mass production.
1983: Researchers at Brown, Boveri & Cie (BBC), Switzerland, invented the super-twisted nematic (STN) structure for passive-matrix addressed LCDs. H. Amstutz et al were listed as inventors in the corresponding patent applications filed in Switzerland on July 7, 1983, and October 28, 1983. Patents were granted in Switzerland CH 665491, Europe EP 0131216 [1], US 4634229 and many more countries. Scientific details were published in [2].
[2] T.J. Scheffer and J. Nehring,"A new highly multiplexable LCD," Appl.Phys.Lett.,vol. 48, no. 10, pp. 1021-1023, Nov. 1984. — Preceding unsigned comment added by BBCLCD (talk • contribs) 09:48, 6 July 2011 (UTC)
1) The Overview section includes a link to multiplexed. This link is not helpful in the context of LCDs, as it explains multiplexing of telecommunicaton transmission. Display matrices are typically addressed by selecting row-by-row sequentially, with the corresponding picture information entered through the columns row-by-row. To address a full picture, a scan of all rows is accomplished in a frame.
2) Section on passive- and active-matrix addressing: The present text suggests that active-matrix addressing has replaced passive-matrix addressing entirely. However, due to higher manufacturing costs for TFTs, potential additional defects and higher power consumption due to backlighting of active-matrix displays, passive-matrix displays are still used for less demanding applications with less pixels than TVs and laptops, where lowest power consumption and/or reading in bright sunlight are of importance.
In addition, Hitachi worked out practical details to interconnect the thin-film transistor array in matrix form and to avoid undesirable stray fields in between pixels later-on.
These is little discussion of "calculator" and segment (often used in instruments and dashboards) displays. As an encyclopedia article this seems like a basic introduction to static vs multiplexed control, etc. In general the article seems too closely tied to minute of current market trends rather than an good introduction to LCDs; what they are, how they work, etc. — Preceding unsigned comment added by 98.125.224.81 (talk) 17:10, 14 February 2012 (UTC)
The compound is used in the production of Liquid Crystal Display (LCD) Panels, in semiconductors, and in synthetic diamonds. According to Prather, the compound was initially missed by the Kyoto Protocol, the international treaty governing response to global warming, due to the fact that it was not widely used at the time."
Support Merge Yea looking into the subject further I have determined that it is a part of the Manufacturing of a LCD Display based on the Google Results. What I would love to see happen in this merge is to add this one line and make it a part of a new section on Manufacturing these things which the article currently lacks. Otherwise I feel this merger will be in vain. Sawblade5 (talk to me | my wiki life) 15:50, 2 February 2014 (UTC)
Oppose - There"s currently no obvious place to merge to and I suspect that Optical films have other applications outside of LCDs. ~KvnG 14:22, 27 February 2014 (UTC)
Support - I don"t see anyone trying to expand the optical film article, and having a merge for now is fine, where it discusses it"s use in liquid-crystal displays. If it"s used elsewhere, and the same thing occurs (one stubby sentence) then it can become a disambiguation page perhaps. SarahStierch (talk) 19:55, 8 April 2014 (UTC)
Oppose Per Kvng. The term "optical film" is problematic in that it has some widely varying meanings. The article is probably a long term stub wreck partially because of that; nobody with combined expertise, article architecture and wikipedia ability has come along to remedy the situation. LCD is just one of many uses / meanings. North8000 (talk) 20:30, 8 April 2014 (UTC)
Oppose - Per KvnG and User talk:North8000. "Optical film" is well sourced on Scholar and Google Books re