arduino flight sim tft display for sale
Many years ago I was involved in the development of the ITRA devices. Now I have started again to deal with flight simulation equipment in my spare time. My goal is a small cockpit for a C172. All input devices, such as the avionics and encoder controls of the cockpit and the switch controls will communicate via network with the SimConnect of FSX and FS2020. Modified ITRA panel software, also connected via network, will be used as cockpit instruments.
The avionics assemblies are started as single assemblies (5 cm x 8 cm) with as many purchase components as possible. So the Arduino Pro Mini is plugged onto a socket
The COM instrument provides the active and standby display. The NAV instrument has additional modes like CDI, Bearing to, Radial from, DME. There is also an ADF and an XPNDR module. The function of the module can be changed at power on with the keys. The connection to the network is simple. The module gets its IP address with DHCP from the router. Module and Simconnect client find each other automatically. Every Module has an unique MAC-address communicates over a unique UDP-Port, so it is no problem to run all modules together in the network.
I offer a license for SimConnect client for purchase, this includes the possibility to get the Arduino sources. The client runs 10 minutes in Demo mode, COM1 without licence.
The display is driven by a ST7735R controller ( ST7735R-specifications.pdf (2.1 MB) ), can be used in a “slow” and a “fast” write mode, and is 3.3V/5V compatible.
Adafruit_ST7735 is the library we need to pair with the graphics library for hardware specific functions of the ST7735 TFT Display/SD-Card controller.
In the file dialog select the downloaded ZIP file and your library will be installed automatically. This will automatically install the library for you (requires Arduino 1.0.5 or newer). Restarting your Arduino software is recommended as it will make the examples visible in the examples menu.
The easiest way to remedy this is by extracting the GitHub ZIP file. Place the files in a directory with the proper library name (Adafruit_GFX, Adafruit_ST7735 or SD) and zip the folder (Adafruit_GFX, Adafruit_ST7735.zip, SD.zip). Now the Arduino software can read and install the library automatically for you.
Basically, besides the obvious backlight, we tell the controller first what we are talking to with the CS pins. CS(TFT) selects data to be for the Display, and CS(SD) to set data for the SD-Card. Data is written to the selected device through SDA (display) or MOSI (SD-Card). Data is read from the SD-Card through MISO.
So when using both display and SD-Card, and utilizing the Adafruit libraries with a SainSmart display, you will need to connect SDA to MOSI, and SCL to SCLK.
As mentioned before, the display has a SLOW and a FAST mode, each serving it’s own purpose. Do some experiments with both speeds to determine which one works for your application. Of course, the need of particular Arduino pins plays a role in this decision as well …
Note: Adafruit displays can have different colored tabs on the transparent label on your display. You might need to adapt your code if your display shows a little odd shift. I noticed that my SainSmart display (gree tab) behaves best with the code for the black tab – try them out to see which one works best for yours.
Low Speed display is about 1/5 of the speed of High Speed display, which makes it only suitable for particular purposes, but at least the SPI pins of the Arduino are available.
After connecting the display in Low Speed configuration, you can load the first example from the Arduino Software (“File” “Example” “Adafruit_ST7735” – recommend starting with the “graphictest“).
Below the code parts for a LOW SPEED display (pay attention to the highlighted lines) – keep in mind that the names of the pins in the code are based on the Adafruit display:
You can name your BMP file “parrot.bmp” or modify the Sketch to have the proper filename (in “spitftbitmap” line 70, and in “soft_spitftbitmap” line 74).
#define SD_CS 4 // Chip select line for SD card#define TFT_CS 10 // Chip select line for TFT display#define TFT_DC 9 // Data/command line for TFT#define TFT_RST 8 // Reset line for TFT (or connect to +5V)
#define SD_CS 4 // Chip select line for SD card#define TFT_CS 10 // Chip select line for TFT display#define TFT_DC 9 // Data/command line for TFT#define TFT_RST 8 // Reset line for TFT (or connect to +5V)
To use this in your Arduino Sketch: The first 2 characters represent RED, the second set of two characters is for GREEN and the last 2 characters represent BLUE. Add ‘0x’ in front of each of these hex values when using them (‘0x’ designates a hexadecimal value).
This function is used to indicate what corner of your display is considered (0,0), which in essence rotates the coordinate system 0, 90, 180 or 270 degrees.
However, if your application needs your screen sideways, then you’d want to rotate the screen 90 degrees, effectively changing the display from a 128×160 pixel (WxH) screen to a 160×128 pixel display. Valid values are: 0 (0 degrees), 1 (90 degrees), 2 (180 degrees) and 3 (270 degrees).
Based on these functions, I did create a little demo to show what these functions do. Either download the file or just copy the code and paste it into an empty Arduino Sketch.
tft.print("Lorem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur adipiscing ante sed nibh tincidunt feugiat. Maecenas enim massa, fringilla sed malesuada et, malesuada sit amet turpis. Sed porttitor neque ut ante pretium vitae malesuada nunc bibendum. Nullam aliquet ultrices massa eu hendrerit. Ut sed nisi lorem. In vestibulum purus a tortor imperdiet posuere. ");
Arduino Car Display: I built an on-board diagnostics (OBD-II) based display using a 7" TFT LCD from Adafruit, a Teensy 3.6, the Freematics OBD-II I2C Adapter, and some cheep bac…
Inspired by Spad.Next Serial Interface v1 Simple Autopilot by Les O"Reilly. Using Adafruit Feather with 3.5" Touch Wing. Display is "passive" with exception of touch to change radio and course. Button inputs are separate using a Leo Bodnar BBI-32.
Current version is using the SPAD.next Serial V2 pattern, using the INPUT and OUTPUT types instead of DATA and SUBSCRIBE. Mapping between displayed values and the variables are done in SPAD.next.
The Arduino Mega2560, Uno, Nano and various clones of these types are supported by Air Manager and Air Player. All it takes you to do is upload Sim Innovations firmware to the Arduino, with our free to use Arduino Installer tool. When this is done, the Arduino is automatically recognized by Air Manager and Air Player, even on the Raspberry Pi.
Up to 16 Arduino’s from each supported type can be connected, giving you a crazy (theoretical) amount of 1696 I/O ports per computer. Should be enough right?
These examples give a brief overview of what is possible with our API, in fact the possibilities are nearly endless. Click here to see the full hardware API. In these examples random Arduino pins and channels were chosen, click here to see the full hardware ID list.
An example on how to use the MessagePort library, this uses the API function hw_message_port_add. The MessagePort library can be used to directly communicate between instruments and your own Arduino sketch.
2.4 Inch Touch Screen TFT Display Shield adds a touch up to your Arduino project with a beautiful large touchscreen display shield with built-in micro SD card connection. This TFT display is big (2.4 diagonal) bright and colorful! 240320 pixels with individual pixel control. It has way more resolution than a black and white 12864 display.