kuman tft lcd 5 free sample
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
The next example is controlling an RGB LED using these three RGB sliders. For example if we start to slide the blue slider, the LED will light up in blue and increase the light as we would go to the maximum value. So the sliders can move from 0 to 255 and with their combination we can set any color to the RGB LED, but just keep in mind that the LED cannot represent the colors that much accurate.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.
We are professional factory on making all electronics components based on Arduino and Raspberry Pi. And we also have processional engineer team to offer you tutorials which you can start from beginning. We have all documents( including code) For all kits from Kuman,Detailed tutorials including project introduction and source code CAN BE PROVIDED FOR FREE,contact us BY Email to get documents.
● The Module used SSD1963 LCD controller with 5 inch LCD module with touchpad. Job stability of the module with super anti-jamming capability,far beyond driven solutions on the market SSD1963 , SSD1963 interference poor, black and white with crash risk .
● This LCD has a superior display quality and super wide viewing angle,it using 8080 timing sequence with 16bit parallel bus interface, resolution 800 × 480, 16M colours display panel.
● The LCD has a SD slot, SPI flash footprint. It"s pinout is pin to pin compatible with TFT Shield for arduino MEGA 2560.The TFT LCD Module has embedded Font IC, which contain fonts of 10 sizes and 236 icons.With this LCD module, you will be able to draw bigger and nicer fonts, and also extended ASCII characters too.
● For Raspberry Pi user, 5" inch TFT LCD Display Module is compatible with Raspberry Pi 3 2 Model B RPi 1 B B+ A A+ ,Detailed tutorials including project introduction and drives CAN BE PROVIDED FOR FREE,contact us BY Email to get documents
8)LCD-specificed intialization code is provided, so that you can save time to optimize power control register and gamma curves for best display performance. We have test the provided code, it gives the best display performanace
i had the same issues with this 3,5" TFT LCD and wiring it to an ESP32 and making the TouchScreen work. However i managed to find a solution to the problem. Lets start with the wiring:
I bought online this LCD Touchscreen Kuman SC3A-NEW-UK. It uses ILI9486 drivers, but it didn"t include any instructions manual, and kumantech.com seems to be devoid of complete technical documentation about SC3A-NEW-UK model.
Just in case it wasn"t noticable: I am trying to make a "Hello World" for my SC3A-NEW-UK"s LCD Touchscreen from an Arduino UNO board. In other words: just print "Hello World" to see if it works.
This compiled in Arduino IDE, no problem, but I still don"t know if it will work well with my screen. I am also confused about initialization of the TFT object and how would I have to wire the LCD screen to the Arduino depending on this initialization:
...i mean, my LCD screen has CS and RESET pins, but what is DC supposed to be here? (in this context, I don"t think it stands for "Direct Current"... but there"s no DC pin reference in my LCD screen written "AS IS"... ?? This brings me more confusion...
...specially having in mind that I don"t know how am I supposed to wire the LCD screen to the Arduino yet. It seems the LCD pins have been designed to fit in directly to the Arduino board without thinking too much about it (like the shape is the same), but that would make the screen getting all the Arduino UNO"s pins for itself, so I don"t think so...
...so, powering the screen shouldn"t be a big deal, but, how am I supposed to connect everything else? I am completely misguided about how am I supposed to interact with the screen from Arduino code... what is RS pin for? Should I use 4-bit or 8-bit mode? (I think 4-bit would imply connecting 4 digital pins for the screen, and 8-bit the whole 8 pins from screen to the Arduino UNO board)? Should I use LCD_RD and LCD_WR? Well you have a picture of my confusion.
Even though I know how to control Input/Output in Arduino code to interact with analog/digital input and output pins at will with C++ in Arduino code (but even so, I think I"m still an Arduino n00b), this LCD screen"s physical interface is very confusing to me...
PD: I have read somewhere that this SC3A-NEW-UK Touchscreen is made to shield Arduino MEGA boards (by fitting the PINs directly into it), but mine is an Arduino UNO Board! (perhaps I shouldn"t have bought This LCD model, then?)... but I have sets of wires, pinboards and stuff... I don"t want to give up the idea of harnessing this LCD screen using an Arduino UNO. I don"t care about shielding feature, I just want to wire it and make it work. I will figure out how to shield electronics later on.
I put NONE for A5 input, because that pin of LCD screen doesn"t have any name on it. There are another ones without name as well, that I didn"t include in this table. I believe (perhaps I"m wrong believing it, I don"t know) that those pins without name have no use.
I still don"t know much of the details about what pins do what for the screen, but I have read somewhere that LCD_D0 to LCD_D7 are meant to receive digital data in some kind of 8-bit parallel mode. But I also heard that there is a 4-bit mode. If I could use that mode with this screen, I would be able to have 4 free digital pins for anything else...
I tested VE7JRO"s code. LCD Screen did draw the interface as expected. But buttons didn"t respond. I found out the code sample needs further calibration.
The fifth parameter is supposed to be the resistance measured between LCD_D6 and LCD_RS with the screen unplugged. Unfortunately, my multimeter can"t measure it for some reason (I put it in 2000 Ohms mode for reading resistance: I always get "1", the same than when I don"t connect anything... like if multimeter"s contacts aren"t working well, I don"t know)... so I left the default 300 value.
Today, you will learn how you can create and use buttons in your Arduino TFT Touchscreen projects.I"m using Kuman"s 2.8" TFT Shield combined with Kuman"s Arduino UNO. Bonus: The TFT Shield from Kuman comes with a free Stylus which you can use for more precise presses!
I tried it with your sketch, but it did not work firstly. However I fixed some part of the sketch, it worked. "tft.begin(0x9325);" to " tft.begin(0x9341);"0
Insert the TF Card to Raspberry Pi, connect the Raspberry Pi and LCD by HDMI cable; connect USB cable to one of the four USB ports of Raspberry Pi, and connect the other end of the USB cable to the USB port of the LCD; then supply power to Raspberry Pi; after that if the display and touch both are OK, it means drive successfully (please use the full 2A for power supply).