arduino 3.5 tft lcd tutorial quotation

Displays are one of the best ways to provide feedback to users of a particular device or project and often the bigger the display, the better. For today’s tutorial, we will look on how to use the relatively big, low cost, ILI9481 based, 3.5″ Color TFT display with Arduino.

This 3.5″ color TFT display as mentioned above, is based on the ILI9481 TFT display driver. The module offers a resolution of 480×320 pixels and comes with an SD card slot through which an SD card loaded with graphics and UI can be attached to the display. The module is also pre-soldered with pins for easy mount (like a shield) on either of the Arduino Mega and Uno, which is nice since there are not many big TFT displays that work with the Arduino Uno.

The module is compatible with either of the Arduino Uno or the Arduino Mega, so feel free to choose between them or test with both. As usual, these components can be bought via the links attached to them.

One of the good things about this module is the ease with which it can be connected to either of the Arduino Mega or Uno. For this tutorial, we will use the Arduino Uno, since the module comes as a shield with pins soldered to match the Uno’s pinout. All we need to do is snap it onto the top of the Arduino Uno as shown in the image below, thus no wiring required.

This ease of using the module mentioned above is, however, one of the few downsides of the display. If we do not use the attached SD card slot, we will be left with 6 digital and one analog pin as the module use the majority of the Arduino pins. When we use the SD card part of the display, we will be left with just 2 digital and one analog pin which at times limits the kind of project in which we can use this display. This is one of the reasons while the compatibility of this display with the Arduino Mega is such a good news, as the “Mega” offers more digital and analog pins to work with, so when you need extra pins, and size is not an issue, use the Mega.

To easily write code to use this display, we will use the GFX and TFT LCD libraries from “Adafruit” which can be downloaded here. With the library installed we can easily navigate through the examples that come with it and upload them to our setup to see the display in action. By studying these examples, one could easily learn how to use this display. However, I have compiled some of the most important functions for the display of text and graphics into an Arduino sketch for the sake of this tutorial. The complete sketch is attached in a zip file under the download section of this tutorial.

As usual, we will do a quick run through of the code and we start by including the libraries which we will use for the project, in this case, the Adafruit GFX and TFT LCD libraries.

With this done, the Void Setup() function is next. We start the function by issuing atft.reset() command to reset the LCD to default configurations. Next, we specify the type of the LCD we are using via the LCD.begin function and set the rotation of the TFT as desired. We proceed to fill the screen with different colors and display different kind of text using diverse color (via the tft.SetTextColor() function) and font size (via the tft.setTextSize() function).

That’s it for this tutorial guys, thanks for reading. If you made some cool projects based on this or you just want to ask questions about this tutorial, feel free to reach out via the comment section below.

arduino 3.5 tft lcd tutorial quotation

In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.

For this tutorial I composed three examples. The first example is distance measurement using ultrasonic sensor. The output from the sensor, or the distance is printed on the screen and using the touch screen we can select the units, either centimeters or inches.

As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.

Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.

I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.

After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.

So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels  down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.

Here’s that function which uses the ultrasonic sensor to calculate the distance and print the values with SevenSegNum font in green color, either in centimeters or inches. If you need more details how the ultrasonic sensor works you can check my particular tutorialfor that. Back in the loop section we can see what happens when we press the select unit buttons as well as the back button.

Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.

In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work  you can check my particular tutorial. Here you can download that file:

arduino 3.5 tft lcd tutorial quotation

Spice up your Arduino project with a beautiful large touchscreen display shield with built in microSD card connection. This TFT display is big (3.5" diagonal) bright (6 white-LED backlight) and colorful (18-bit 262,000 different shades)! 320x480 pixels with individual pixel control. As a bonus, this display has a optional resistive touch panel with controller XPT2046 attached by default and a optional capacitive touch panel with controller FT6236 attached by default, so you can detect finger presses anywhere on the screen and doesn"t require pressing down on the screen with a stylus and has nice glossy glass cover.

The pin32 (SDO) of 3.5 display module is also used by touch panel or SD card SPI interface, so we must cut off this pin to avoid conflict with the touch panel or SD card.

The shield is fully assembled, tested and ready to go. No wiring, no soldering! Simply plug it in and load up our library - you"ll have it running in under 10 minutes! Works best with any classic Arduino (Due/Mega 2560).

Of course, we wouldn"t just leave you with a datasheet and a "good luck!" - we"ve written a full open source graphics library at the bottom of this page that can draw pixels, lines, rectangles, circles and text. We also have a touch screen library that detects x,y and z (pressure) and example code to demonstrate all of it. The code is written for Arduino but can be easily ported to your favorite microcontroller!

If you"ve had a lot of Arduino DUEs go through your hands (or if you are just unlucky), chances are you’ve come across at least one that does not start-up properly.The symptom is simple: you power up the Arduino but it doesn’t appear to “boot”. Your code simply doesn"t start running.You might have noticed that resetting the board (by pressing the reset button) causes the board to start-up normally.The fix is simple,here is the solution.

arduino 3.5 tft lcd tutorial quotation

Is the electrode connector suitable? No way. It"s a 3.5mm stereo jack plug. You could tape the electrodes to your chest then poke the jack plug into a mains outlet. I don"t know why you"d want to but you could - right?

I have no idea how much EMC the board produces. The biggest culprit is probably the Arduino. I"ve never had an Arduino interfere with a TV or cellphone but I suppose it might.

In theory, you should put the circuit in a Faraday cage and worry about what wires go in and out. In practice, I don"t suppose you"ve ever thought about EMC when you build an Arduino circuit, have you?

arduino 3.5 tft lcd tutorial quotation

This 3.5 inch TFT LCD Display module has a resolution of 320 x 480 pixels. The module includes Resistive Screen Panel. SSD1289 is used to control LCD and the panel is controlled by XPT2046.The module can be interfaced with any MCU like STM32, AVR and 8051 using the 40 pins breakout header that Include panel interface. The module can be driven in 16bit data interface mode.

This LCD Module can be directly plugged into Arduino board using "TFT LCD Adapter Shield for Arduino" shield. The LCD on this module has a has wide viewing angle and a decent contrast ratio.

arduino 3.5 tft lcd tutorial quotation

The 3.5 inch TFT LCD Touch Display Shield for Arduino Uno is fully assembled, tested and ready to go. Add the touch display without wiring, no soldering! Simply plug it in and load up a library – you’ll have it running in under 10 minutes! Works best with any classic Arduino ATMEGA328 Board. RoboticsBD

So spice up your Arduino UNO project with a beautiful large touchscreen display shield with a built-in microSD card connection. This TFT display is big (3.5″ diagonal) bright (4 white-LED backlights) and colorful (18-bit 262,000 different shades)!

arduino 3.5 tft lcd tutorial quotation

But the main problem is not the transfer to the lcd but the calculations of the image data. Generating random numbers takes some time on an AVR. One solution could be starting a spi transfer and then calculating the next data before waiting for the previous transmission to finish. If you know the calculation takes more time than a spi transfer you can even avoid checking spi beeiing busy.

arduino 3.5 tft lcd tutorial quotation

I am using a 3.5: TFT LCD display with an Arduino Uno and the library from the manufacturer, the KeDei TFT library. The library came with a bitmap font table that is huge for the small amount of memory of an Arduino Uno so I"ve been looking for alternatives.

Are these due to different target devices such as a Windows display driver or a Linux display driver versus a bare metal Arduino TFT LCD display driver?

What is the criteria used to determine a particular bitmap font representation as a series of unsigned char values? Are different types of raster devices such as a TFT LCD display and its controller have a different sequence of bits when drawing on the display surface by setting pixel colors?

Is there some method other than the approach I"m using to determine what transformation is needed? I currently plug the bitmap font table into a test program and print out a set of characters to see how it looks and then fine tune the transformation by testing with the Arduino and the TFT LCD screen.

With the size of this table and the small amount of memory on the Arduino Uno, I started hunting for other bitmap fonts that would be legible while also taking up less memory. See reducing memory required for KeDei TFT library used with 3.5" TFT display with Arduino

What I have run into is that while I have found several different examples of bitmap fonts not all seem to be compatible with my specific 3.5" TFT LCD display.

The code for drawing a single line of a character is as follows. The outline of this function is to provide to the LCD controller a rectangle specifying the region of the display to be modified followed by a series of two 8 bit writes to set the two byte RGB565 color value of each of the pixels in the region.

static bool TFTLCD::draw_glyph(unsigned short x0, unsigned short y0, TftColor fg_color, TftColor bg_color, unsigned char bitMap, unsigned char bmWidth, unsigned char flags)

TFTLCD::draw_glyph(Font::now_x, Font::now_y, Font::font_color, Font::txt_backcolor, Font::font_table.table[char_i_x + char_m], Font::font_table.nCols, glyphFlags);

TFTLCD::draw_glyph(Font::now_x, Font::now_y, Font::font_color, Font::txt_backcolor, Font::font_table.table[char_i_x + char_m], Font::font_table.nCols, glyphFlags);

TFTLCD::draw_glyph(Font::now_x, Font::now_y, Font::font_color, Font::txt_backcolor, Font::font_table.table[char_i_x + char_m], Font::font_table.nCols, glyphFlags);

TFTLCD::draw_glyph(Font::now_x, Font::now_y, Font::font_color, Font::txt_backcolor, Font::font_table.table[char_i_x + char_m], Font::font_table.nCols, glyphFlags);

TFTLCD::draw_glyph(Font::now_x, Font::now_y, Font::font_color, Font::txt_backcolor, Font::font_table.table[char_i_x + char_m], Font::font_table.nCols, glyphFlags);

TFTLCD::draw_glyph(Font::now_x, Font::now_y, Font::font_color, Font::txt_backcolor, Font::font_table.table[char_i_x + char_m], Font::font_table.nCols, glyphFlags);

There are a number of font specifications including rasterized bitmap type fonts. These specifications do not necessarily describe the glyph bitmaps used in application such as the KeDei TFT library but rather provide a device independent description of a bitmap font format.

arduino 3.5 tft lcd tutorial quotation

Is this not the cutest, little display for the Raspberry Pi? It features a 3.5" display with 480x320 16-bit color pixels and a resistive touch overlay so it is slightly larger than the Raspberry Pi board, which is perfect to cover it. The plate uses a high-speed SPI interface on the Pi and can use the mini display as a console, X window port, displaying images or video, etc. Best of all it plugs right on top nicely covering the Raspberry Pi board. Single power from Raspberry Pi is sufficient to operate the screen. As it uses the SPI and Power pin from Raspberry Pi"s GPIO, it is nicely stacked on the RPi board. We also carry the perfect case/enclosure for Raspberry Pi 3B/3B+ and also 4B to be used with this LCD.

arduino 3.5 tft lcd tutorial quotation

We provide a wide range of development tools including Arduino Shields, BeagleBone Capes, evaluation boards, breakout boards, and TFT controller boards that include or connect with our TFT, OLED, COG, and LCD displays. We also carry accessories such as pin headers, Molex FFC connectors, flat flex cables (FFC) and touch panels that can be purchased separately or with products.

arduino 3.5 tft lcd tutorial quotation

Arduino (open-source hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices. Its hardware products are licensed under a CC BY-SA license, while software is licensed under the GNU Lesser General Public License (LGPL) or the GNU General Public License (GPL),manufacture of Arduino boards and software distribution by anyone. Arduino boards are available commercially from the official website or through authorized distributors.

Arduino board designs use a variety of microprocessors and controllers. The boards are equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards ("shields") or breadboards (for prototyping) and other circuits. The boards feature serial communications interfaces, including Universal Serial Bus (USB) on some models, which are also used for loading programs. The microcontrollers can be programmed using the C and C++ programming languages, using a standard API which is also known as the Arduino Programming Language, inspired by the Processing language and used with a modified version of the Processing IDE. In addition to using traditional compiler toolchains, the Arduino project provides an integrated development environment (IDE) and a command line tool developed in Go.

The Arduino project began in 2005 as a tool for students at the Interaction Design Institute Ivrea, Italy,sensors and actuators. Common examples of such devices intended for beginner hobbyists include simple robots, thermostats and motion detectors.

The name Arduino comes from a bar in Ivrea, Italy, where some of the founders of the project used to meet. The bar was named after Arduin of Ivrea, who was the margrave of the March of Ivrea and King of Italy from 1002 to 1014.

The Arduino project was started at the Interaction Design Institute Ivrea (IDII) in Ivrea, Italy.BASIC Stamp microcontroller at a cost of $50. In 2003 Hernando Barragán created the development platform Casey Reas. Casey Reas is known for co-creating, with Ben Fry, the Processing development platform. The project goal was to create simple, low cost tools for creating digital projects by non-engineers. The Wiring platform consisted of a printed circuit board (PCB) with an ATmega128 microcontroller, an IDE based on Processing and library functions to easily program the microcontroller.Arduino.

Following the completion of the platform, lighter and less expensive versions were distributed in the open-source community. It was estimated in mid-2011 that over 300,000 official Arduinos had been commercially produced,

At the end of 2008, Gianluca Martino"s company, Smart Projects, registered the Arduino trademark in Italy and kept this a secret from the other co-founders for about two years. This was revealed when the Arduino company tried to register the trademark in other areas of the world (they originally registered only in the US), and discovered that it was already registered in Italy. Negotiations with Martino and his firm to bring the trademark under control of the original Arduino company failed. In 2014, Smart Projects began refusing to pay royalties. They then appointed a new CEO, Federico Musto, who renamed the company Arduino SRL and created the website arduino.org, copying the graphics and layout of the original arduino.cc. This resulted in a rift in the Arduino development team.

At the World Maker Faire in New York on 1 October 2016, Arduino LLC co-founder and CEO Massimo Banzi and Arduino SRL CEO Federico Musto announced the merger of the two companies.

In April 2017, Wired reported that Musto had "fabricated his academic record... On his company"s website, personal LinkedIn accounts, and even on Italian business documents, Musto was, until recently, listed as holding a PhD from the Massachusetts Institute of Technology. In some cases, his biography also claimed an MBA from New York University." Wired reported that neither university had any record of Musto"s attendance, and Musto later admitted in an interview with Wired that he had never earned those degrees.open source licenses, schematics, and code from the Arduino website, prompting scrutiny and outcry.

By 2017 Arduino AG owned many Arduino trademarks. In July 2017 BCMI, founded by Massimo Banzi, David Cuartielles, David Mellis and Tom Igoe, acquired Arduino AG and all the Arduino trademarks. Fabio Violante is the new CEO replacing Federico Musto, who no longer works for Arduino AG.

In October 2017, Arduino announced its partnership with ARM Holdings (ARM). The announcement said, in part, "ARM recognized independence as a core value of Arduino ... without any lock-in with the ARM architecture". Arduino intends to continue to work with all technology vendors and architectures.

Under Violante"s guidance, the company started growing again and releasing new designs. The Genuino trademark was dismissed and all products were branded again with the Arduino name. As of February 2020, the Arduino community included about 30 million active users based on the IDE downloads.

In August 2018, Arduino announced its new open source command line tool (arduino-cli), which can be used as a replacement of the IDE to program the boards from a shell.

Arduino is open-source hardware. The hardware reference designs are distributed under a Creative Commons Attribution Share-Alike 2.5 license and are available on the Arduino website. Layout and production files for some versions of the hardware are also available.

Although the hardware and software designs are freely available under copyleft licenses, the developers have requested the name Arduino to be exclusive to the official product and not be used for derived works without permission. The official policy document on use of the Arduino name emphasizes that the project is open to incorporating work by others into the official product.-duino.

An early Arduino boardRS-232 serial interface (upper left) and an Atmel ATmega8 microcontroller chip (black, lower right); the 14 digital I/O pins are at the top, the 6 analog input pins at the lower right, and the power connector at the lower left.

Most Arduino boards consist of an Atmel 8-bit AVR microcontroller (ATmega8,ATmega328, ATmega1280, or ATmega2560) with varying amounts of flash memory, pins, and features.Arduino Due, based on the Atmel SAM3X8E was introduced in 2012.shields. Multiple and possibly stacked shields may be individually addressable via an I2C serial bus. Most boards include a 5 V linear regulator and a 16 MHz crystal oscillator or ceramic resonator. Some designs, such as the LilyPad,

Arduino microcontrollers are pre-programmed with a boot loader that simplifies uploading of programs to the on-chip flash memory. The default bootloader of the Arduino Uno is the Optiboot bootloader.RS-232 logic levels and transistor–transistor logic (TTL) level signals. Current Arduino boards are programmed via Universal Serial Bus (USB), implemented using USB-to-serial adapter chips such as the FTDI FT232. Some boards, such as later-model Uno boards, substitute the FTDI chip with a separate AVR chip containing USB-to-serial firmware, which is reprogrammable via its own ICSP header. Other variants, such as the Arduino Mini and the unofficial Boarduino, use a detachable USB-to-serial adapter board or cable, Bluetooth or other methods. When used with traditional microcontroller tools, instead of the Arduino IDE, standard AVR in-system programming (ISP) programming is used.

The Arduino board exposes most of the microcontroller"s I/O pins for use by other circuits. The Diecimila,Duemilanove,Unopulse-width modulated signals, and six analog inputs, which can also be used as six digital I/O pins. These pins are on the top of the board, via female 0.1-inch (2.54 mm) headers. Several plug-in application shields are also commercially available. The Arduino Nano, and Arduino-compatible Bare Bones Boardbreadboards.

Many Arduino-compatible and Arduino-derived boards exist. Some are functionally equivalent to an Arduino and can be used interchangeably. Many enhance the basic Arduino by adding output drivers, often for use in school-level education,

Arduino and Arduino-compatible boards use printed circuit expansion boards called shields, which plug into the normally supplied Arduino pin headers.3D printing and other applications, GNSS (satellite navigation), Ethernet, liquid crystal display (LCD), or breadboarding (prototyping). Several shields can also be made do it yourself (DIY).

Some shields offer stacking headers which allows multiple shields to be stacked on top of an Arduino board. Here, a prototyping shield is stacked on two Adafruit motor shield V2s.

A program for Arduino hardware may be written in any programming language with compilers that produce binary machine code for the target processor. Atmel provides a development environment for their 8-bit AVR and 32-bit ARM Cortex-M based microcontrollers: AVR Studio (older) and Atmel Studio (newer).

The Arduino integrated development environment (IDE) is a cross-platform application (for Microsoft Windows, macOS, and Linux) that is written in the Java programming language. It originated from the IDE for the languages brace matching, and syntax highlighting, and provides simple one-click mechanisms to compile and upload programs to an Arduino board. It also contains a message area, a text console, a toolbar with buttons for common functions and a hierarchy of operation menus. The source code for the IDE is released under the GNU General Public License, version 2.

The Arduino IDE supports the languages C and C++ using special rules of code structuring. The Arduino IDE supplies a software library from the Wiring project, which provides many common input and output procedures. User-written code only requires two basic functions, for starting the sketch and the main program loop, that are compiled and linked with a program stub main() into an executable cyclic executive program with the GNU toolchain, also included with the IDE distribution. The Arduino IDE employs the program avrdude to convert the executable code into a text file in hexadecimal encoding that is loaded into the Arduino board by a loader program in the board"s firmware.

From version 1.8.12, Arduino IDE windows compiler supports only Windows 7 or newer OS. On Windows Vista or older one gets "Unrecognized Win32 application" error when trying to verify/upload program. To run IDE on older machines, users can either use version 1.8.11, or copy "arduino-builder" executable from version 11 to their current install folder as it"s independent from IDE.

Most Arduino boards contain a light-emitting diode (LED) and a current-limiting resistor connected between pin 13 and ground, which is a convenient feature for many tests and program functions.Hello, World!, is "blink", which repeatedly blinks the on-board LED integrated into the Arduino board. This program uses the functions pinMode(), digitalWrite(), and delay(), which are provided by the internal libraries included in the IDE environment.

The open-source nature of the Arduino project has facilitated the publication of many free software libraries that other developers use to augment their projects.

arduino 3.5 tft lcd tutorial quotation

The TFT01 LCD module is work in 3.3V voltage level and it’s not compatible with Arduino MEGA pins , so we make a shield for Arduino MEGA. Now user can directly plug the TFT01 in the shield and stand on the Arduino MEGA board.

This LCD TFT01 Arduino Mega shield V2.0 is fit for 3.2 inch , 3.2W inch , 4.3 inch , 5 inch , 7 inch TFT LCD Module; The TFT01 MEGA shield V2.0 supports both 16 bit mode. Because of Mega board have enough pins for using SD card and Touch function at the same time.