3.2 tft lcd display free sample

Established in 2010, Topfoison has devoted itself to the manufacturing and development of high-quality products for the Wearable device, Smart Watch, VR, Medical device, Industrial LCD display including Color LCD modules/OLED/LCD display/Round lcd screen/Round AMOLED/ Square transflective lcd screen/ IPS full wide display/ 1080p fhd AMOLED and 2K 1440p lcd. Topfoison focus on1.22-7.0 inch small size displays, all the products produced in our company enjoys the most advanced production craft and technology as well as the strictly ISO quality management system.

3.2 tft lcd display free sample

Established in 2010, Topfoison has devoted itself to the manufacturing and development of high-quality products for the Wearable device, Smart Watch, VR, Medical device, Industrial LCD display including Color LCD modules/OLED/LCD display/Round lcd screen/Round AMOLED/ Square transflective lcd screen/ IPS full wide display/ 1080p fhd AMOLED and 2K 1440p lcd. Topfoison focus on1.22-7.0 inch small size displays, all the products produced in our company enjoys the most advanced production craft and technology as well as the strictly ISO quality management system.

3.2 tft lcd display free sample

The display demand for every project is unique, a project may require just a simple, single character OLED display, while another project may require something bigger, all based on the function the display is to perform. For this reason, as a maker or electronics hobbyist, anyone needs to know how to work with as many displays as possible, that’s why today, we will take a look at how to use the super cheap, 3.2″ color TFT display with Arduino.

For this tutorial, we will use the 3.2″ TFT display from banggood. The display which is based on the HX8357B LCD Controller, supports 16-wire DataBus interface and comes with 262K color at 480 x 320 resolution. The module includes an SD card socket, an SPI FLASH circuit and a 5V-3.3V power and Logic Level conversion circuit which makes it easy to use with any microcontroller that uses either 5v or 3.3v  logic voltage level. The module can be directly inserted into an Arduino Mega or Due board.

To demonstrate how the display works, we will use the UTFT LCD library for Arduino to display some images and text on the display including an animated graph. All these will show how the display could be used for something like an oscilloscope.

These components can each be bought via the links attached. The 3.2″ TFT display, as at the time I bought it was listed on the website as a 3″ display but after buying and measuring, the size of the display is 3.2″.

The display comes in a shield form, which means it can be plugged directly into the Arduino with which it is going to be used, as such, no schematic is needed. Plug the display into your Arduino Mega or Due as shown in the image below.

To achieve the goals of this tutorial, we will use a simple sample code attached to the UTFT library. The UTFT library is a library created to facilitate easy interaction between a microcontroller and several LCD displays. Unfortunately, the latest versions of the UTFT library has no support for the HX8357B LCD controller which is used to our 3.2″ TFT display. To go round this hurdle, we will be installing a previous version of the library on the Arduino IDE.

Use your favorite library installation method to install the library after downloading and launch an Instance of the Arduino IDE. With the IDE opened, click on file, select examples, select UTFT then select the Display Demo or the UTFT_Demo_480x320 example.

We will attempt to do a brief explanation of the code. The code starts by setting the speed (the wait variable) at which it runs to 2000. This speed can be reduced to zero so the demo can play slowly. After this, we include the utft library and invoke the custom library for the for Arduino Due.

with that done, we proceed to the void setup() function. Under the setup() function, we initialize the LCD using the init command and we ensure the LCD display is on landscape using the set rotation function with a value of 1.

Upload the code to your Arduino board and you should see the display come up after a few minutes, displaying texts, and different other graphics. A view of the display in action is shown in the image below.

3.2 tft lcd display free sample

This module is the 3.2” version of the ESP32 touchscreen display, based on ESP32-WROVER, with a built-in 2M pixel OV2640 camera. The LCD is 320x240 TFT, with driver is ILI9341, it uses SPI for communication with ESP32, the SPI main clock could be up to 60M~80M, make the display smooth enough for videos; and the camera OV2640 with pixel 2M, with this camera, you can make applications such as remote photography, face recognition…

While the camera not used, you can freely use all these pins with the breakout connectors, to connect the ESP32 display with sensors/ actuators, suitable for IoT applications.

3.2 tft lcd display free sample

In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.

As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.

Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.

I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.

After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.

So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels  down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.

3.2 tft lcd display free sample

HY-TFT320 is a 3.2 inch TFT LCD Screen module, 320*240 (resolution), 65K color, 34pins interface , not just a LCD breakout, but include the Touch screen, SD card. So it’s a powerful extension module for your project.

This Screen includes a controller SSD1289, it’s 16bit data interface, easy to drive by many MCU like STM32 ,AVR and 8051.HY-TFT320 is designed with a touch controller in it . The touch IC is XPT2046 , and touch interface is included in the 34 pins breakout. Another useful extension in this module is the SD Card socket . It use the SPI mode to operate the SD card, the SPI interface include in the 40pins breakout.

The UTFT library is required to be installed to get this screen model display. This library is especially designed for 3.2” TFT LCD screen using 16 bit mode. The library require the following connections.

Note: The TFT controller model needs to be declared in the initializing statement. ITDB02 myGLCD(38,39,40,41) needs to be modified as myGLCD(38,39,40,41,ITDB32S) when using Arduino Mega2560.ITDB02 myGLCD(19,18,17,16,ITDB32S) needs to be commented when using Aduino UNO. Otherwise it just show a blank screen. In practice, RS, WR, CS, RSET can be connected to any free pin. But the pin number must be in accord with myGLCD(RS,WR,CS,RST).

The LCD has a 3.2" 4-wire resistive touch screen lying over it. The Touch libraryneeds to be installed to get it works. This library is designed for 2.4’’ TFT, 3.2” TFT LCD screen module.

The default setting is accurate for 2.4” TFT module, but you need to calibrate when using 3.2” TFT module. A program to calibrate the touch screen is included in the example. If you touch screen is inaccurate, you need to run touch_calibration. Follow the on-screen instruction to calibrate the touch screen. Better not use your finger to calibrate it, use your accessory touch pen to pressure the frontsight with stength. Then record the calibration parameters and apply them in ITDB02_Touch.cpp in your touch screen library.

There is built-in SD card slot in the shield, so we can use it to upload images. But the images need to be converted RAW format first. SD libraries tinyFAT and tinyFAT_16 need to be preinstalled for displaying the image.

3.2 tft lcd display free sample

As an option, you can order this TFT pre-assembled onto a breakout/carrier board. The board allows easy prototyping through its 0.1" headers. You can also include the carrier board in your end product to simplify construction and assembly. The carrier board contains a constant-current switching LED driver. The PCB is sized to fit neatly within the outline of the display, with a total weight of 51 grams.

This kit consists of a CFAF240320B1-032T-TS TFT LCD module mounted on a carrier board. The carrier board supports a current driver for the LED backlight of the display. It is available under Additional Options on the website page for CFAF240320B1-032T-TS.

3.2 tft lcd display free sample

Different displays have different characteristics, just tell Panox Display your application, and operating environment, Panox Display will suggest a suitable display for you.

But Panox Display is not a school, if customers don`t know the basic knowledge to design circuit boards, we suggest using our controller board to drive the display.

First, you need to check whether this display has On-cell or In-cell touch panel, if has, it only needs to add a cover glass on it. If not, it needs an external touch panel.

If you don`t know or don`t want to write a display program on Raspberry Pi, it`s better to get an HDMI controller board from us, and Panox Display will send a config.txt file for reference.

3.2 tft lcd display free sample

This new library is a standalone library that contains the TFT driver as well as the graphics functions and fonts that were in the GFX library. This library has significant performance improvements when used with an UNO (or ATmega328 based Arduino) and MEGA.

Examples are included with the library, including graphics test programs. The example sketch TFT_Rainbow_one shows different ways of using the font support functions. This library now supports the "print" library so the formatting features of the "print" library can be used, for example to print to the TFT in Hexadecimal, for example:

To use the F_AS_T performance option the ILI9341 based display must be connected to an MEGA as follows:MEGA +5V to display pin 1 (VCC) and pin 8 (LED) UNO 0V (GND) to display pin 2 (GND)

In the library Font 0 (GLCD font), 2, 4, 6 and 8 are enabled. Edit the Load_fonts.h file within the library folder to enable/disable fonts to save space.

TFT_ILI9341 library updated on 1st July 2015 to version 12, this latest version is attached here to step 8:Minor bug when rendering letter "T" in font 4 without background fixed

3.2 tft lcd display free sample

In this article, you will learn how to use TFT LCDs by Arduino boards. From basic commands to professional designs and technics are all explained here.

In electronic’s projects, creating an interface between user and system is very important. This interface could be created by displaying useful data, a menu, and ease of access. A beautiful design is also very important.

There are several components to achieve this. LEDs,  7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.

In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.

In this article, we have used libraries and advanced technics to display data, charts, menu, etc. with a professional design. This can move your project presentation to a higher level.

In electronic’s projects, creating an interface between user and system is very important. This interface could be created by displaying useful data, a menu, and ease of access. A beautiful design is also very important.

There are several components to achieve this. LEDs,  7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.

In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.

In this article, we have used libraries and advanced technics to display data, charts, menu, etc. with a professional design. This can move your project presentation to a higher level.

Size of displays affects your project parameters. Bigger Display is not always better. if you want to display high-resolution images and signs, you should choose a big size display with higher resolution. But it decreases the speed of your processing, needs more space and also needs more current to run.

After choosing the right display, It’s time to choose the right controller. If you want to display characters, tests, numbers and static images and the speed of display is not important, the Atmega328 Arduino boards (such as Arduino UNO) are a proper choice. If the size of your code is big, The UNO board may not be enough. You can use Arduino Mega2560 instead. And if you want to show high resolution images and motions with high speed, you should use the ARM core Arduino boards such as Arduino DUE.

In electronics/computer hardware a display driver is usually a semiconductor integrated circuit (but may alternatively comprise a state machine made of discrete logic and other components) which provides an interface function between a microprocessor, microcontroller, ASIC or general-purpose peripheral interface and a particular type of display device, e.g. LCD, LED, OLED, ePaper, CRT, Vacuum fluorescent or Nixie.

The display driver will typically accept commands and data using an industry-standard general-purpose serial or parallel interface, such as TTL, CMOS, RS232, SPI, I2C, etc. and generate signals with suitable voltage, current, timing and demultiplexing to make the display show the desired text or image.

The LCDs manufacturers use different drivers in their products. Some of them are more popular and some of them are very unknown. To run your display easily, you should use Arduino LCDs libraries and add them to your code. Otherwise running the display may be very difficult. There are many free libraries you can find on the internet but the important point about the libraries is their compatibility with the LCD’s driver. The driver of your LCD must be known by your library. In this article, we use the Adafruit GFX library and MCUFRIEND KBV library and example codes. You can download them from the following links.

By these two functions, You can find out the resolution of the display. Just add them to the code and put the outputs in a uint16_t variable. Then read it from the Serial port by Serial.println(); . First add Serial.begin(9600); in setup().

Upload your image and download the converted file that the UTFT libraries can process. Now copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are size of the image.

In this template, We converted a .jpg image to .c file and added to the code, wrote a string and used the fade code to display. Then we used scroll code to move the screen left. Download the .h file and add it to the folder of the Arduino sketch.

In this template, We used sin(); and cos(); functions to draw Arcs with our desired thickness and displayed number by text printing function. Then we converted an image to hex code and added them to the code and displayed the image by bitmap function. Then we used draw lines function to change the style of the image. Download the .h file and add it to the folder of the Arduino sketch.

In this template, We created a function which accepts numbers as input and displays them as a pie chart. We just use draw arc and filled circle functions.

while (a < b) { Serial.println(a); j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 255, 255)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)

while (b < a) { j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 0, 0)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)

In this template, We display simple images one after each other very fast by bitmap function. So you can make your animation by this trick.  Download the .h file and add it to folder of the Arduino sketch.

In this template, We just display some images by RGBbitmap and bitmap functions. Just make a code for touchscreen and use this template.  Download the .h file and add it to folder of the Arduino sketch.