1.8 tft display breakout and shield st7735r preliminary pricelist
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This lovely little display breakout is the best way to add a small, colorful and bright display to any project. Since the display uses 4-wire SPI to communicate and has its own pixel-addressable frame buffer, it can be used with every kind of microcontroller. Even a very small one with low memory and few pins available!
The 1.8" display has 128x160 color pixels. Unlike the low cost "Nokia 6110" and similar LCD displays, which are CSTN type and thus have poor color and slow refresh, this display is a true TFT! The TFT driver (ST7735R) can display full 18-bit color (262,144 shades!). And the LCD will always come with the same driver chip so there"s no worries that your code will not work from one to the other.
The breakout has the TFT display soldered on (it uses a delicate flex-circuit connector) as well as a ultra-low-dropout 3.3V regulator and a 3/5V level shifter so you can use it with 3.3V or 5V power and logic. We also had a little space so we placed a microSD card holder so you can easily load full color bitmaps from a FAT16/FAT32 formatted microSD card. The microSD card is not included, but you can pick one up here.
Of course, we wouldn"t just leave you with a datasheet and a "good luck!" - we"ve written a full open source graphics library that can draw pixels, lines, rectangles, circles, text and bitmaps as well as example code and a wiring tutorial. The code is written for Arduino but can be easily ported to your favorite microcontroller!
Adafruit took their popular 1.8" TFT breakout board and remixed it into an Arduino shield complete with microSD card slot and a 5-way joystick navigation switch and three selection buttons! Since the display uses only 4 pins to communicate and has its own pixel-addressable frame buffer, it can be used easily to add a display & interface without exhausting the memory or pins.
New! Adafruit have updated this shield to be "Arduino R3" format compatible so you can now use it with any and all Arduinos or Metros - including the Metro M0 or M4, Arduino Mega, Zero, etc. They also use Adafruit seesaw for the TFT backlight, TFT reset, and button inputs - you can query the buttons and joystick over I2C now, so only 2 pins are needed to communicate with all 8 switches.
The 1.8" display has 128x160 color pixels. Unlike the low cost "Nokia 6110" and similar LCD displays, which are CSTN type and thus have poor color and slow refresh, this display is a true TFT! The TFT driver (ST7735R) can display full 18-bit color (262,144 shades!).
The shield has the TFT display soldered on (it uses a delicate flex-circuit connector) as well as a ultra-low-dropout 3.3V regulator and a 3/5V level shifter so its safe to use with 3V or 5V Arduino compatibles. Adafruit also had some space left over so they placed a microSD card holder (so you can easily load full color bitmaps from a FAT16/FAT32 formatted microSD card), a 5-way navigation switch (left, right, up, down, select) and three tactile buttons marked A BC. The microSD card is not included.
If you just want to display text, shapes, lines, pixels, etc the shield uses the SPI pins (SCK/MOSI/MISO), I2C pins (SDA & SCL) and digital #8. For the microSD card, you"ll also give up Digital #4. This shield works with any Arduino UNO and compatibles, Mega, Zero, etc. If it"s shield compatible, you"re good to go.
Comes as a fully assembled and tested shield with the display, microsd card holder and nav switch as well as a stick of 0.1" header. To finish up and use, you will need to solder on the header onto the shield PCB, a quick 10 minute task.
Display current draw is mostly based on the backlight, with full backlight the current draw is ~100mA, this does not include the SD Card. SD cards can draw 20-100mA based on read/write. Measure current draw in circuit to get precise numbers.
The 1.8" display has 128x160 color pixels. The TFT driver (ST7735) can display full 18-bit color. The breakout has the TFT display soldered on (it uses a delicate flex-circuit connector).
In the below example, Node32-Lite and this 1.8-inch LCD. Please refer to the tutorial here: ST7735S interfacing with ESP32 to make the connections, Arduino library installation, and modification needed for it to works on this LCD.
In this guide we’re going to show you how you can use the 1.8 TFT display with the Arduino. You’ll learn how to wire the display, write text, draw shapes and display images on the screen.
The 1.8 TFT is a colorful display with 128 x 160 color pixels. The display can load images from an SD card – it has an SD card slot at the back. The following figure shows the screen front and back view.
This module uses SPI communication – see the wiring below . To control the display we’ll use the TFT library, which is already included with Arduino IDE 1.0.5 and later.
The TFT display communicates with the Arduino via SPI communication, so you need to include the SPI library on your code. We also use the TFT library to write and draw on the display.
In which “Hello, World!” is the text you want to display and the (x, y) coordinate is the location where you want to start display text on the screen.
The 1.8 TFT display can load images from the SD card. To read from the SD card you use the SD library, already included in the Arduino IDE software. Follow the next steps to display an image on the display:
Note: some people find issues with this display when trying to read from the SD card. We don’t know why that happens. In fact, we tested a couple of times and it worked well, and then, when we were about to record to show you the final result, the display didn’t recognized the SD card anymore – we’re not sure if it’s a problem with the SD card holder that doesn’t establish a proper connection with the SD card. However, we are sure these instructions work, because we’ve tested them.
In this guide we’ve shown you how to use the 1.8 TFT display with the Arduino: display text, draw shapes and display images. You can easily add a nice visual interface to your projects using this display.
This lovely little display breakout is the best way to add a small, colorful and bright display to any project. Since the display uses 4-wire SPI to communicate and has its own pixel-addressable frame buffer, it can be used with every kind of microcontroller. Even a very small one with low memory and few pins available!
The 1.8" display has 128x160 color pixels. Unlike the low cost "Nokia 6110" and similar LCD displays, which are CSTN type and thus have poor color and slow refresh, this display is a true TFT! The TFT driver (ST7735R) can display full 18-bit color (262,144 shades!). And the LCD will always come with the same driver chip so there"s no worries that your code will not work from one to the other.
The breakout has the TFT display soldered on (it uses a delicate flex-circuit connector) as well as a ultra-low-dropout 3.3V regulator and a 3/5V level shifter so you can use it with 3.3V or 5V power and logic. We also had a little space so we placed a microSD card holder so you can easily load full color bitmaps from a FAT16/FAT32 formatted microSD card. The microSD card is not included, but you can pick one up here.
Of course, Adafruit wouldn"t just leave you with a datasheet and a "good luck!" - they havewritten a full open source graphics library that can draw pixels, lines, rectangles, circles, text and bitmaps as well as example code and a wiring tutorial. The code is written for Arduino but can be easily ported to your favorite microcontroller!
Hi guys, welcome to today’s tutorial. Today, we will look on how to use the 1.8″ ST7735 colored TFT display with Arduino. The past few tutorials have been focused on how to use the Nokia 5110 LCD display extensively but there will be a time when we will need to use a colored display or something bigger with additional features, that’s where the 1.8″ ST7735 TFT display comes in.
The ST7735 TFT display is a 1.8″ display with a resolution of 128×160 pixels and can display a wide range of colors ( full 18-bit color, 262,144 shades!). The display uses the SPI protocol for communication and has its own pixel-addressable frame buffer which means it can be used with all kinds of microcontroller and you only need 4 i/o pins. To complement the display, it also comes with an SD card slot on which colored bitmaps can be loaded and easily displayed on the screen.
The schematics for this project is fairly easy as the only thing we will be connecting to the Arduino is the display. Connect the display to the Arduino as shown in the schematics below.
Due to variation in display pin out from different manufacturers and for clarity, the pin connection between the Arduino and the TFT display is mapped out below:
We will use two libraries from Adafruit to help us easily communicate with the LCD. The libraries include the Adafruit GFX library which can be downloaded here and the Adafruit ST7735 Library which can be downloaded here.
We will use two example sketches to demonstrate the use of the ST7735 TFT display. The first example is the lightweight TFT Display text example sketch from the Adafruit TFT examples. It can be accessed by going to examples -> TFT -> Arduino -> TFTDisplaytext. This example displays the analog value of pin A0 on the display. It is one of the easiest examples that can be used to demonstrate the ability of this display.
The second example is the graphics test example from the more capable and heavier Adafruit ST7735 Arduino library. I will explain this particular example as it features the use of the display for diverse purposes including the display of text and “animated” graphics. With the Adafruit ST7735 library installed, this example can be accessed by going to examples -> Adafruit ST7735 library -> graphics test.
The first thing, as usual, is to include the libraries to be used after which we declare the pins on the Arduino to which our LCD pins are connected to. We also make a slight change to the code setting reset pin as pin 8 and DC pin as pin 9 to match our schematics.
Next, we move to the void setup function where we initialize the screen and call different test functions to display certain texts or images. These functions can be edited to display what you want based on your project needs.
All the functions called under the void setup function, perform different functions, some draw lines, some, boxes and text with different font, color and size and they can all be edited to do what your project needs.
The complete code for this is available under the libraries example on the Arduino IDE. Don’t forget to change the DC and the RESET pin configuration in the code to match the schematics.
Uploading the code to the Arduino board brings a flash of different shapes and text with different colors on the display. I captured one and its shown in the image below.
That’s it for this tutorial guys, what interesting thing are you going to build with this display? Let’s get the conversation started. Feel free to reach me via the comment section if you have any questions as regards this project.