arduino lcd display wiring diagram factory
One of the first projects many people like to do with an Arduino is wiring up an LCD display and programming it. This is because LCD screens have so many applications in the real world. You can display information to the user, error and diagnostic codes, and even fun little animations. Creating a game on the LCD also a fun little project. Whether you’re just learning about the Arduino for educational reasons or have a real world project you’d like to accomplish, getting Arduino LCD display wiring and programming under your belt is a great thing to do!
Getting the Arduino LCD display wiring project together relies on just a few simple parts. You’ll of course need an Arduino and the LCD display. You’ll also need a breadboard, some breadboard wires, and 10K potentiometer (pretty close will do in a pinch). The potentiometer is there to adjust the contrast of the screen, so you can’t skip it (though if you knew the exact contrast you wanted you could use a specific fixed resistor, making the contrast static rather than adjustable).
Note that most LCD character displays do not come with the pins soldered on. You can get them about $4 cheaper if you don’t mind soldering. The LCD display linked above is from Adafruit and comes with pre-soldered pins.
The first step in getting the LCD character display working is to wire it up to the Arduino. This is a pretty simple wiring job, so it shouldn’t be too difficult even if its one of your first projects.
The LCD wiring might seem a little confusing at first. You’ll see three of its pins go to ground and two get +5V power. This is because the LCD, backlight, and LCD contrast can be controlled separately for more advanced projects. Other than contrast, we’ll just direct wire everything else.
The great news is that the Arduino IDE already includes an LCD character display control library built-in to use in your Sketches! So much of the work of programming a display is already done for you. In fact, the Arduino IDE includes some sample Sketches to play around with such as the following “Hello World!”, but we’ll change it to display The Geek Pub instead!
We hope by now, you’ve decided understanding the Arduino LCD display wiring isn’t difficult, and your ready to learn the programming steps in a little more detail.
The following line sets up our new display as an object and declares the pins we are using on the Arduino to control it. You could of course create constants and name them as we’ve done in other Sketch examples should you like more meaningful code.
The next bit of code defines the shape and size of our LCD character display. This is important so that the LiquidCrystal.h library knows how to write to your screen. In my case, the display is a 16 column and 2 row display (also called a 16×2) for a total of 32 characters. Be sure to change this line to match your display.
The last bit of code that occupies the loop function is designed to simply count forever once The Geek Pub! has been printed to the screen. lcd.SetCursor(0,1); moves the cursor to character 0, line 1. The second line lcd.print(millis() / 1000); prints the number of seconds since the code started executing (millis() returns milliseconds, so we divide that by 1000 to get seconds).
Now that you know the basics of the Hello World sketch, I am going to show you a few more basic functions you can use in your Sketch’s to make the display a little more useful.
I hope you’ve enjoyed this project! Please leave a comment below with the results of your project! I hope that understanding Arduino LCD display wiring and programming has been easy for you to follow!
In this digital age, we come across LCDs all around us from simple calculators to smartphones, computers and television sets, etc. The LCDs use liquid crystals to produce images or texts and are divided into different categories based on different criteria like type of manufacturing, monochrome or colour, and weather Graphical or character LCD. In this tutorial, we will be talking about the 16X2 character LCD Modules.
The 16x2 LCDs are very popular among the DIY community. Not only that, but you can also find them in many laboratory and industrial equipment. It can display up to 32 characters at a time. Each character segment is made up of 40 pixels that are arranged in a 5x8 matrix. We can create alphanumeric characters and custom characters by activating the corresponding pixels. Here is a vector representation of a 16x2 LCD, in which you can see those individual pixels.
As the name indicates, these character segments are arranged in 2 lines with 16 characters on each line. Even though there are LCDs with different controllers are available, The most widely used ones are based on the famous HD44780 parallel interface LCD controller from Hitachi.
Vo / VEE Contrast adjustment; the best way is to use a variable resistor such as a potentiometer. The output of the potentiometer is connected to this pin. Rotate the potentiometer knob forward and backwards to adjust the LCD contrast.
The 16x2 LCD modules are popular among the DIY community since they are cheap, easy to use and most importantly enable us to provide information very efficiently. With just 6 pins, we can display a lot of data on the display.
The module has 16 pins. Out of these 16 pins, two pins are for power, two pins are for backlight, and the remaining twelve pins are for controlling the LCD.
If you look at the backside of the module you can simply see that there are not many components. The main components are the two controller chips that are under the encapsulation. There is an onboard current limiting resistor for the backlight. This may vary from different modules from different manufacturers. The only remaining components are a few complimentary resistors for the LCD controller.
In the module PCB, you may have noticed some unpopulated footprints. These footprints are meant for charge pump circuits based on switched capacitor voltage converters like ICL7660 or MAX660. You can modify your LCD to work with 3.3V by populating this IC and two 10uF capacitors to C1 and C2 footprint, removing Jumper J1 and adding jumper J3. This modification will generate a negative contrast voltage of around 2.5V. This will enable us to use the LCD even with a VCC voltage of 3.3V.
To test whether a 16x2 LCD works or not, connect the VDD, GND and backlight pins to 5v and GND. Connect the centre terminal of a 10K variable resistor to the VEE pin. Connect the other two terminals to VCC and GND. Simply rotate the variable resistor you will see that the contrast will be adjusted and small blocks are visible. If these rectangles are visible, and you were able to adjust the contrast, then the LCD is working
There are 16 pins on the display module. Two of them are for power (VCC, GND), one for adjusting the contrast (VEE), three are control lines (RS, EN, R/W), eight pins are data lines(D0-D7) and the last two pins are for the backlight (A, K).
The 16x2 LCD has 32 character areas, which are made up of a 5x8 matrix of pixels. By turning on or off these pixels we can create different characters. We can display up to 32 characters in two rows.
Yes, we can. We can store up to eight custom characters in the CGRAM (64 bytes in size) area. We can create load the matrix data for these characters and can recall when they need to be displayed.
Controlling the LCD module is pretty simple. Let’s walk through those steps. To adjust the contrast of the LCD, the Vo/ VEE pin is connected to a variable resistor. By adjusting the variable resistor, we can change the LCD contrast.
The RS or registry select pin helps the LCD controller to know whether the incoming signal is a control signal or a data signal. When this pin is high, the controller will treat the signal as a command instruction and if it’s low, it will be treated as data. The R/W or Read/Write pin is used either to write data to the LCD or to read data from the LCD. When it’s low, the LCD module will be in write mode and when it’s high, the module will be in reading mode.
The Enable pin is used to control the LCD data execution. By default, this pin is pulled low. To execute a command or data which is provided to the LCD data line, we will just pull the Enable pin to high for a few milliseconds.
To test the LCD module, connect the VDD, GND, and backlight pins to 5v and GND. Connect the center terminal of a 10K variable resistor to the VEE pin. Connect the other two terminals to VCC and GND as per the below connection diagram-
Simply rotate the variable resistor you will see that the contrast will be adjusted and small blocks are visible. If these rectangles are visible, and you were able to adjust the contrast, then the LCD is working.
Let’s see how to connect the LCD module to Arduino. For that first, connect the VSS to the GND and VDD to the 5V. To use the LCD backlight, connect the backlight Anode to the 5V and connect the backlight cathode to the GND through a 220Ωresistor. Since we are not using the read function connect the LCD R/W pin to the GND too. To adjust the contrast, connect the centre pin of a 10KΩ trimmer resistor to the VEE pin and connect the side pins to the VCC and GND. Now connect the registry select pin to D12 and Enable pin to D11.
Now let’s connect the data pins. The LCD module can work in two modes, 8-bit and 4-bit. 8-bit mode is faster but it will need 8 pins for data transfer. In 4-bit mode, we only need four pins for data. But it is slower since the data is sent one nibble at a time. 4-bit mode is often used to save I/O pins, while the 8-bit mode is used when speed is necessary. For this tutorial, we will be using the 4-bit mode. For that connect the D4, D5, D6 and D7 pins from the LCD to the D5, D4, D3 and D2 pins of the Arduino.
Here is the actual circuit. It is built as per the connection diagram provided. All the connections are made using standard male to male jumper wires.
The following Arduino 16x2 LCD code will print Hello, World! on the first line of the display and the time the Arduino was running in seconds on the second line.
Now let’s discuss the code. As usual, the sketch starts by including the necessary libraries. For this tutorial, we will be including the LiquidCrystal library from Arduino. This library is compatible with LCDs based on the Hitachi HD44780, or any compatible chipset. You can find more details about this library on the Arduino website.
Let’s create an object to use with the LiquidCrystal library. The following line of code will create an object called lcd. We will be using this object in the entire code to access the library functions. The object is initialized with the pin numbers.
Now let’s look at the setup()function. The lcd.begin function is used to initialize the LCD module. This function will send all the initialization commands. The parameters used while calling this function are the number of columns and the number of rows. And the next function is lcd.print. with this function, we have printed the word Circuit Digest! to the LCD. Since the LCD cursor is set to home position within the lcd.begin, we don’t need to set any cursor position. This text will stay there for two seconds. After that, the text will scroll from left to right until the entire text is out of the display. To scroll the display to the right, we have used the function lcd.scrollDisplayRight. After that, to clear display, we used lcd.clear, this will clear any characters on the display.
Now let’s look at theloop function. The for loop will count from 0 to 9, and when it reaches 9, it will reset the count and repeat the process all over again. lcd.setCursor is used to set the cursor position. lcd.setCursor(8, 1) will set the LCD cursor to the eighth position in the second row. In the LCD, the first row is addressed as 0 and the second row is addressed as 1. And the lcd.print(i) will print the count value stored in the variable i to the display.
Wrong characters are displayed: This problem occurs usually when the LCD is not getting the correct data. Make sure you are sending the correct ASCII value. If you are sending the correct ASCII characters, but still showing the wrong one on the LCD, check your connections for loose contact or short circuits.
Display shows Black boxes or does not show anything: First thing to do in these situations is to adjust the contrast voltage by rotating the variable resistor. This will correct the contrast value and will give you a visible readout.
Contrast is Ok, but still no display: Make sure to provide a sufficient time delay in between sending each character. Because if you don’t give enough time to process the data the display will malfunction.
Contrast and delay are ok, but still no display: Make sure you are powering the LCD from a 5V source. By default, these displays won’t work with a supply voltage below 5V. So if you are using the display with a 3.3V microcontroller make sure to power the display from 5V and use level shifters in between the display and the microcontroller.
In this project we will provide the input voice using Google Voice Keyboard via a Android App (BlueTerm) and print the text on 16x2 LCD using Raspberry Pi.
In this tutorial we are interfacing a Liquid Crystal Display (LCD) module with the Raspberry Pi Pico using Micropython to display strings, and characters on the LCD.
We used some Python scripts to find the local IP address of your Raspberry Pi on the network and display it on the 16x2 LCD Screen. We also added the script in the Crontab so that it can be run on every 10 minutes and we will have the updated IP address every time.
Hello friends welcome back to Techno-E-solution, In previous video we see how to interface LCD 16×2 to Arduino Uno, but there are very complicated circuits, so in this tutorial, I"ll show you how to reduce circuitry by using I2C module which is very compact & easy to connection. Simply connect I2C module with LCD parallel & connect I2C modules 4 pins to Arduino. I2C module has 4 output pins which contains VCC, GND, SDA, SCL where 5V supply gives to I2C module through VCC & GND to GND of Arduino. SDA is a data pin & SCL is clock pin of I2C module. To interface LCD and I2C with Arduino we need Liquid Crystal I2C Library in Arduino IDE software.
To make this project we need Arduino Liquidcrystal library in Arduino IDE. Follow following steps to add this library in Arduino IDE software.Open Arduino IDE Software.
In this Arduino tutorial we will learn how to connect and use an LCD (Liquid Crystal Display)with Arduino. LCD displays like these are very popular and broadly used in many electronics projects because they are great for displaying simple information, like sensors data, while being very affordable.
You can watch the following video or read the written tutorial below. It includes everything you need to know about using an LCD character display with Arduino, such as, LCD pinout, wiring diagram and several example codes.
An LCD character display is a unique type of display that can only output individual ASCII characters with fixed size. Using these individual characters then we can form a text.
If we take a closer look at the display we can notice that there are small rectangular areas composed of 5×8 pixels grid. Each pixel can light up individually, and so we can generate characters within each grid.
The number of the rectangular areas define the size of the LCD. The most popular LCD is the 16×2 LCD, which has two rows with 16 rectangular areas or characters. Of course, there are other sizes like 16×1, 16×4, 20×4 and so on, but they all work on the same principle. Also, these LCDs can have different background and text color.
It has 16 pins and the first one from left to right is the Groundpin. The second pin is the VCCwhich we connect the 5 volts pin on the Arduino Board. Next is the Vo pin on which we can attach a potentiometer for controlling the contrast of the display.
Next, The RSpin or register select pin is used for selecting whether we will send commands or data to the LCD. For example if the RS pin is set on low state or zero volts, then we are sending commands to the LCD like: set the cursor to a specific location, clear the display, turn off the display and so on. And when RS pin is set on High state or 5 volts we are sending data or characters to the LCD.
Next comes the R/W pin which selects the mode whether we will read or write to the LCD. Here the write mode is obvious and it is used for writing or sending commands and data to the LCD. The read mode is used by the LCD itself when executing the program which we don’t have a need to discuss about it in this tutorial.
Next is the E pin which enables the writing to the registers, or the next 8 data pins from D0 to D7. So through this pins we are sending the 8 bits data when we are writing to the registers or for example if we want to see the latter uppercase A on the display we will send 0100 0001 to the registers according to the ASCII table. The last two pins A and K, or anode and cathode are for the LED back light.
After all we don’t have to worry much about how the LCD works, as the Liquid Crystal Library takes care for almost everything. From the Arduino’s official website you can find and see the functions of the library which enable easy use of the LCD. We can use the Library in 4 or 8 bit mode. In this tutorial we will use it in 4 bit mode, or we will just use 4 of the 8 data pins.
We will use just 6 digital input pins from the Arduino Board. The LCD’s registers from D4 to D7 will be connected to Arduino’s digital pins from 4 to 7. The Enable pin will be connected to pin number 2 and the RS pin will be connected to pin number 1. The R/W pin will be connected to Ground and theVo pin will be connected to the potentiometer middle pin.
We can adjust the contrast of the LCD by adjusting the voltage input at the Vo pin. We are using a potentiometer because in that way we can easily fine tune the contrast, by adjusting input voltage from 0 to 5V.
Yes, in case we don’t have a potentiometer, we can still adjust the LCD contrast by using a voltage divider made out of two resistors. Using the voltage divider we need to set the voltage value between 0 and 5V in order to get a good contrast on the display. I found that voltage of around 1V worked worked great for my LCD. I used 1K and 220 ohm resistor to get a good contrast.
There’s also another way of adjusting the LCD contrast, and that’s by supplying a PWM signal from the Arduino to the Vo pin of the LCD. We can connect the Vo pin to any Arduino PWM capable pin, and in the setup section, we can use the following line of code:
It will generate PWM signal at pin D11, with value of 100 out of 255, which translated into voltage from 0 to 5V, it will be around 2V input at the Vo LCD pin.
First thing we need to do is it insert the Liquid Crystal Library. We can do that like this: Sketch > Include Library > Liquid Crystal. Then we have to create an LC object. The parameters of this object should be the numbers of the Digital Input pins of the Arduino Board respectively to the LCD’s pins as follow: (RS, Enable, D4, D5, D6, D7). In the setup we have to initialize the interface to the LCD and specify the dimensions of the display using the begin()function.
The cursor() function is used for displaying underscore cursor and the noCursor() function for turning off. Using the clear() function we can clear the LCD screen.
In case we have a text with length greater than 16 characters, we can scroll the text using the scrollDisplayLeft() orscrollDisplayRight() function from the LiquidCrystal library.
We can choose whether the text will scroll left or right, using the scrollDisplayLeft() orscrollDisplayRight() functions. With the delay() function we can set the scrolling speed.
So, we have covered pretty much everything we need to know about using an LCD with Arduino. These LCD Character displays are really handy for displaying information for many electronics project. In the examples above I used 16×2 LCD, but the same working principle applies for any other size of these character displays.
I hope you enjoyed this tutorial and learned something new. Feel free to ask any question in the comments section below and don’t forget to check out my full collection of 30+ Arduino Projects.
Arduinos are popular microcontroller boards and a common desired functionality is to use them to drive LCD screens, usually to relay information to the user. In this tutorial, I will teach you how to use the Adafruit I2C/SPI LCD Backpack with an Arduino microcontroller board to drive a LCD.
LCDs require many connections to a driver to work. Managing all these connections all the time can become both cumbersome and annoying. Luckily, Adafruit has made an I2C/SPI LCD Backpack that works with most LCDs. This backpack conveniently reduces the number of connections between your microcontroller and the LCD to 4.
I always like to make a wiring diagram (Figure 1: Arduino-LCD Schematic) using Fritzing, an open-sources schematic capture and PCB routing software. You can download Fritzing using the following link (optional): http://fritzing.org/home/
Pin 1 on the LCD goes to Pin 1 on the LCD Backpack. The rest of the pins are wired sequentially. This can be done on a breadboard or the backpack can be soldered to LCD as I have done.
I2C and SPI are two very popular serial interface buses. This tutorial covers interfacing your Arduino to the LCD Backpack using I2C, but the LCD Backpack can interface with SPI too. You can set the I2C address (A0, A1, A2) or enable SPI (SPI Enable) by jumpering the solder jumpers on the backpack (Figure 2: Solder Jumpers on LCD Backpack). The only circuit using I2C in the tutorial is the LCD Backpack, so we do not need to change the current configurations. This means the LCD Backpack will have an I2C address of 0 (0x00).
To interface the LCD Backpack to the Arduino, connect 5V and a ground pin on the Arduino to the 5V and ground pin on the LCD Backpack. This will provide the LCD and LCD Backpack with power. Note: The LCD requires 5V minimum to work properly. The next two connections are serial data and serial clock. The serial clock connection (orange wire) is between the SCL pin on the Arduino and the CLK pin on the backpack. The serial data connection (blue wire) is between the SDA pin on the Arduino and the DAT pin on the backpack.
The first part of the code is to include the Adafruit_LiquidCrystal header file. This allows you to use the functions in this library. Because the Adafruit_LiquidCrystal library is automatically downloaded with Arduino IDE, this tutorial doesn’t cover downloading Arduino libraries.
Before writing to the LCD, it needs to be initialized. The “begin” function does this by telling the LCD Backpack how many characters are on the display. Since the LCD I am using has a backlight, I also turn the backlight on.
Now that the LCD is initialized, I write “Test Code” to check that everything is working. This code sets the cursor to a starting position, writes “Test” to the display, waits 2 seconds, and then clears the display.
The loop part of the code uses the millis() function and divides by 1000 to compute how long the program has been running. The code then uses the print and setCursor functions to display the program time across the LCD. The loop then waits a second before repeating.
Upload the code to the Arduino. Make sure the Arduino is connected using the 9V Power Adapter because power over USB is not sufficient to power both the Arduino and the LCD display. Once the program begins you should see “Test” across the LCD display as the program runs through setup (Figure 2: LCD Displaying “Test”). When the program loop begins you will see the time program displayed and updating every second (Figure 3: LCD Display Program Runtime – 8(s)). Congrats! You now have an easy-to-use LCD screen for your Arduino board and can use it as a display for future projects. A tip to keep in mind: I2C is a slow bus and if you are constantly updating your LCD you will take time away from the controller performing other tasks.
Previous examples connect the white LED backlight to power. The following example is specifically for those using an LCD with a RGB LED backlight. The only difference between the connection is the LED"s backlight on pins 15-18.
Copy and paste the code below. Just make sure to select the correct board (in this case the Arduino/ Genuino Uno) and the COM port that the Arduino enumerated on. Then upload the code to your Arduino.
After uploading, you will notice the same "Hello, world!" and time since the Arduino was last reset in the first example. The only difference is that the current color of the backlight will be printed as it cycles through each of the primary, secondary, and tertiary colors. You should see something similar to the image below.
Glass substrate with ITO electrodes. The shapes of these electrodes will determine the shapes that will appear when the LCD is switched ON. Vertical ridges etched on the surface are smooth.
A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers. Liquid crystals do not emit light directlybacklight or reflector to produce images in color or monochrome.seven-segment displays, as in a digital clock, are all good examples of devices with these displays. They use the same basic technology, except that arbitrary images are made from a matrix of small pixels, while other displays have larger elements. LCDs can either be normally on (positive) or off (negative), depending on the polarizer arrangement. For example, a character positive LCD with a backlight will have black lettering on a background that is the color of the backlight, and a character negative LCD will have a black background with the letters being of the same color as the backlight. Optical filters are added to white on blue LCDs to give them their characteristic appearance.
LCDs are used in a wide range of applications, including LCD televisions, computer monitors, instrument panels, aircraft cockpit displays, and indoor and outdoor signage. Small LCD screens are common in LCD projectors and portable consumer devices such as digital cameras, watches, digital clocks, calculators, and mobile telephones, including smartphones. LCD screens are also used on consumer electronics products such as DVD players, video game devices and clocks. LCD screens have replaced heavy, bulky cathode-ray tube (CRT) displays in nearly all applications. LCD screens are available in a wider range of screen sizes than CRT and plasma displays, with LCD screens available in sizes ranging from tiny digital watches to very large television receivers. LCDs are slowly being replaced by OLEDs, which can be easily made into different shapes, and have a lower response time, wider color gamut, virtually infinite color contrast and viewing angles, lower weight for a given display size and a slimmer profile (because OLEDs use a single glass or plastic panel whereas LCDs use two glass panels; the thickness of the panels increases with size but the increase is more noticeable on LCDs) and potentially lower power consumption (as the display is only "on" where needed and there is no backlight). OLEDs, however, are more expensive for a given display size due to the very expensive electroluminescent materials or phosphors that they use. Also due to the use of phosphors, OLEDs suffer from screen burn-in and there is currently no way to recycle OLED displays, whereas LCD panels can be recycled, although the technology required to recycle LCDs is not yet widespread. Attempts to maintain the competitiveness of LCDs are quantum dot displays, marketed as SUHD, QLED or Triluminos, which are displays with blue LED backlighting and a Quantum-dot enhancement film (QDEF) that converts part of the blue light into red and green, offering similar performance to an OLED display at a lower price, but the quantum dot layer that gives these displays their characteristics can not yet be recycled.
Since LCD screens do not use phosphors, they rarely suffer image burn-in when a static image is displayed on a screen for a long time, e.g., the table frame for an airline flight schedule on an indoor sign. LCDs are, however, susceptible to image persistence.battery-powered electronic equipment more efficiently than a CRT can be. By 2008, annual sales of televisions with LCD screens exceeded sales of CRT units worldwide, and the CRT became obsolete for most purposes.
Each pixel of an LCD typically consists of a layer of molecules aligned between two transparent electrodes, often made of Indium-Tin oxide (ITO) and two polarizing filters (parallel and perpendicular polarizers), the axes of transmission of which are (in most of the cases) perpendicular to each other. Without the liquid crystal between the polarizing filters, light passing through the first filter would be blocked by the second (crossed) polarizer. Before an electric field is applied, the orientation of the liquid-crystal molecules is determined by the alignment at the surfaces of electrodes. In a twisted nematic (TN) device, the surface alignment directions at the two electrodes are perpendicular to each other, and so the molecules arrange themselves in a helical structure, or twist. This induces the rotation of the polarization of the incident light, and the device appears gray. If the applied voltage is large enough, the liquid crystal molecules in the center of the layer are almost completely untwisted and the polarization of the incident light is not rotated as it passes through the liquid crystal layer. This light will then be mainly polarized perpendicular to the second filter, and thus be blocked and the pixel will appear black. By controlling the voltage applied across the liquid crystal layer in each pixel, light can be allowed to pass through in varying amounts thus constituting different levels of gray.
The chemical formula of the liquid crystals used in LCDs may vary. Formulas may be patented.Sharp Corporation. The patent that covered that specific mixture expired.
Most color LCD systems use the same technique, with color filters used to generate red, green, and blue subpixels. The LCD color filters are made with a photolithography process on large glass sheets that are later glued with other glass sheets containing a TFT array, spacers and liquid crystal, creating several color LCDs that are then cut from one another and laminated with polarizer sheets. Red, green, blue and black photoresists (resists) are used. All resists contain a finely ground powdered pigment, with particles being just 40 nanometers across. The black resist is the first to be applied; this will create a black grid (known in the industry as a black matrix) that will separate red, green and blue subpixels from one another, increasing contrast ratios and preventing light from leaking from one subpixel onto other surrounding subpixels.Super-twisted nematic LCD, where the variable twist between tighter-spaced plates causes a varying double refraction birefringence, thus changing the hue.
LCD in a Texas Instruments calculator with top polarizer removed from device and placed on top, such that the top and bottom polarizers are perpendicular. As a result, the colors are inverted.
The optical effect of a TN device in the voltage-on state is far less dependent on variations in the device thickness than that in the voltage-off state. Because of this, TN displays with low information content and no backlighting are usually operated between crossed polarizers such that they appear bright with no voltage (the eye is much more sensitive to variations in the dark state than the bright state). As most of 2010-era LCDs are used in television sets, monitors and smartphones, they have high-resolution matrix arrays of pixels to display arbitrary images using backlighting with a dark background. When no image is displayed, different arrangements are used. For this purpose, TN LCDs are operated between parallel polarizers, whereas IPS LCDs feature crossed polarizers. In many applications IPS LCDs have replaced TN LCDs, particularly in smartphones. Both the liquid crystal material and the alignment layer material contain ionic compounds. If an electric field of one particular polarity is applied for a long period of time, this ionic material is attracted to the surfaces and degrades the device performance. This is avoided either by applying an alternating current or by reversing the polarity of the electric field as the device is addressed (the response of the liquid crystal layer is identical, regardless of the polarity of the applied field).
Displays for a small number of individual digits or fixed symbols (as in digital watches and pocket calculators) can be implemented with independent electrodes for each segment.alphanumeric or variable graphics displays are usually implemented with pixels arranged as a matrix consisting of electrically connected rows on one side of the LC layer and columns on the other side, which makes it possible to address each pixel at the intersections. The general method of matrix addressing consists of sequentially addressing one side of the matrix, for example by selecting the rows one-by-one and applying the picture information on the other side at the columns row-by-row. For details on the various matrix addressing schemes see passive-matrix and active-matrix addressed LCDs.
LCDs, along with OLED displays, are manufactured in cleanrooms borrowing techniques from semiconductor manufacturing and using large sheets of glass whose size has increased over time. Several displays are manufactured at the same time, and then cut from the sheet of glass, also known as the mother glass or LCD glass substrate. The increase in size allows more displays or larger displays to be made, just like with increasing wafer sizes in semiconductor manufacturing. The glass sizes are as follows:
Until Gen 8, manufacturers would not agree on a single mother glass size and as a result, different manufacturers would use slightly different glass sizes for the same generation. Some manufacturers have adopted Gen 8.6 mother glass sheets which are only slightly larger than Gen 8.5, allowing for more 50 and 58 inch LCDs to be made per mother glass, specially 58 inch LCDs, in which case 6 can be produced on a Gen 8.6 mother glass vs only 3 on a Gen 8.5 mother glass, significantly reducing waste.AGC Inc., Corning Inc., and Nippon Electric Glass.
The origins and the complex history of liquid-crystal displays from the perspective of an insider during the early days were described by Joseph A. Castellano in Liquid Gold: The Story of Liquid Crystal Displays and the Creation of an Industry.IEEE History Center.Peter J. Wild, can be found at the Engineering and Technology History Wiki.
In 1922, Georges Friedel described the structure and properties of liquid crystals and classified them in three types (nematics, smectics and cholesterics). In 1927, Vsevolod Frederiks devised the electrically switched light valve, called the Fréedericksz transition, the essential effect of all LCD technology. In 1936, the Marconi Wireless Telegraph company patented the first practical application of the technology, "The Liquid Crystal Light Valve". In 1962, the first major English language publication Molecular Structure and Properties of Liquid Crystals was published by Dr. George W. Gray.RCA found that liquid crystals had some interesting electro-optic characteristics and he realized an electro-optical effect by generating stripe-patterns in a thin layer of liquid crystal material by the application of a voltage. This effect is based on an electro-hydrodynamic instability forming what are now called "Williams domains" inside the liquid crystal.
In 1964, George H. Heilmeier, then working at the RCA laboratories on the effect discovered by Williams achieved the switching of colors by field-induced realignment of dichroic dyes in a homeotropically oriented liquid crystal. Practical problems with this new electro-optical effect made Heilmeier continue to work on scattering effects in liquid crystals and finally the achievement of the first operational liquid-crystal display based on what he called the George H. Heilmeier was inducted in the National Inventors Hall of FameIEEE Milestone.
In the late 1960s, pioneering work on liquid crystals was undertaken by the UK"s Royal Radar Establishment at Malvern, England. The team at RRE supported ongoing work by George William Gray and his team at the University of Hull who ultimately discovered the cyanobiphenyl liquid crystals, which had correct stability and temperature properties for application in LCDs.
The idea of a TFT-based liquid-crystal display (LCD) was conceived by Bernard Lechner of RCA Laboratories in 1968.dynamic scattering mode (DSM) LCD that used standard discrete MOSFETs.
On December 4, 1970, the twisted nematic field effect (TN) in liquid crystals was filed for patent by Hoffmann-LaRoche in Switzerland, (Swiss patent No. 532 261) with Wolfgang Helfrich and Martin Schadt (then working for the Central Research Laboratories) listed as inventors.Brown, Boveri & Cie, its joint venture partner at that time, which produced TN displays for wristwatches and other applications during the 1970s for the international markets including the Japanese electronics industry, which soon produced the first digital quartz wristwatches with TN-LCDs and numerous other products. James Fergason, while working with Sardari Arora and Alfred Saupe at Kent State University Liquid Crystal Institute, filed an identical patent in the United States on April 22, 1971.ILIXCO (now LXD Incorporated), produced LCDs based on the TN-effect, which soon superseded the poor-quality DSM types due to improvements of lower operating voltages and lower power consumption. Tetsuro Hama and Izuhiko Nishimura of Seiko received a US patent dated February 1971, for an electronic wristwatch incorporating a TN-LCD.
In 1972, the concept of the active-matrix thin-film transistor (TFT) liquid-crystal display panel was prototyped in the United States by T. Peter Brody"s team at Westinghouse, in Pittsburgh, Pennsylvania.Westinghouse Research Laboratories demonstrated the first thin-film-transistor liquid-crystal display (TFT LCD).high-resolution and high-quality electronic visual display devices use TFT-based active matrix displays.active-matrix liquid-crystal display (AM LCD) in 1974, and then Brody coined the term "active matrix" in 1975.
In 1972 North American Rockwell Microelectronics Corp introduced the use of DSM LCDs for calculators for marketing by Lloyds Electronics Inc, though these required an internal light source for illumination.Sharp Corporation followed with DSM LCDs for pocket-sized calculators in 1973Seiko and its first 6-digit TN-LCD quartz wristwatch, and Casio"s "Casiotron". Color LCDs based on Guest-Host interaction were invented by a team at RCA in 1968.TFT LCDs similar to the prototypes developed by a Westinghouse team in 1972 were patented in 1976 by a team at Sharp consisting of Fumiaki Funada, Masataka Matsuura, and Tomio Wada,
In 1983, researchers at Brown, Boveri & Cie (BBC) Research Center, Switzerland, invented the passive matrix-addressed LCDs. H. Amstutz et al. were listed as inventors in the corresponding patent applications filed in Switzerland on July 7, 1983, and October 28, 1983. Patents were granted in Switzerland CH 665491, Europe EP 0131216,
The first color LCD televisions were developed as handheld televisions in Japan. In 1980, Hattori Seiko"s R&D group began development on color LCD pocket televisions.Seiko Epson released the first LCD television, the Epson TV Watch, a wristwatch equipped with a small active-matrix LCD television.dot matrix TN-LCD in 1983.Citizen Watch,TFT LCD.computer monitors and LCD televisions.3LCD projection technology in the 1980s, and licensed it for use in projectors in 1988.compact, full-color LCD projector.
In 1990, under different titles, inventors conceived electro optical effects as alternatives to twisted nematic field effect LCDs (TN- and STN- LCDs). One approach was to use interdigital electrodes on one glass substrate only to produce an electric field essentially parallel to the glass substrates.Germany by Guenter Baur et al. and patented in various countries.Hitachi work out various practical details of the IPS technology to interconnect the thin-film transistor array as a matrix and to avoid undesirable stray fields in between pixels.
Hitachi also improved the viewing angle dependence further by optimizing the shape of the electrodes (Super IPS). NEC and Hitachi become early manufacturers of active-matrix addressed LCDs based on the IPS technology. This is a milestone for implementing large-screen LCDs having acceptable visual performance for flat-panel computer monitors and television screens. In 1996, Samsung developed the optical patterning technique that enables multi-domain LCD. Multi-domain and In Plane Switching subsequently remain the dominant LCD designs through 2006.South Korea and Taiwan,
In 2007 the image quality of LCD televisions surpassed the image quality of cathode-ray-tube-based (CRT) TVs.LCD TVs were projected to account 50% of the 200 million TVs to be shipped globally in 2006, according to Displaybank.Toshiba announced 2560 × 1600 pixels on a 6.1-inch (155 mm) LCD panel, suitable for use in a tablet computer,transparent and flexible, but they cannot emit light without a backlight like OLED and microLED, which are other technologies that can also be made flexible and transparent.
In 2016, Panasonic developed IPS LCDs with a contrast ratio of 1,000,000:1, rivaling OLEDs. This technology was later put into mass production as dual layer, dual panel or LMCL (Light Modulating Cell Layer) LCDs. The technology uses 2 liquid crystal layers instead of one, and may be used along with a mini-LED backlight and quantum dot sheets.
Since LCDs produce no light of their own, they require external light to produce a visible image.backlight. Active-matrix LCDs are almost always backlit.Transflective LCDs combine the features of a backlit transmissive display and a reflective display.
CCFL: The LCD panel is lit either by two cold cathode fluorescent lamps placed at opposite edges of the display or an array of parallel CCFLs behind larger displays. A diffuser (made of PMMA acrylic plastic, also known as a wave or light guide/guiding plateinverter to convert whatever DC voltage the device uses (usually 5 or 12 V) to ≈1000 V needed to light a CCFL.
EL-WLED: The LCD panel is lit by a row of white LEDs placed at one or more edges of the screen. A light diffuser (light guide plate, LGP) is then used to spread the light evenly across the whole display, similarly to edge-lit CCFL LCD backlights. The diffuser is made out of either PMMA plastic or special glass, PMMA is used in most cases because it is rugged, while special glass is used when the thickness of the LCD is of primary concern, because it doesn"t expand as much when heated or exposed to moisture, which allows LCDs to be just 5mm thick. Quantum dots may be placed on top of the diffuser as a quantum dot enhancement film (QDEF, in which case they need a layer to be protected from heat and humidity) or on the color filter of the LCD, replacing the resists that are normally used.
WLED array: The LCD panel is lit by a full array of white LEDs placed behind a diffuser behind the panel. LCDs that use this implementation will usually have the ability to dim or completely turn off the LEDs in the dark areas of the image being displayed, effectively increasing the contrast ratio of the display. The precision with which this can be done will depend on the number of dimming zones of the display. The more dimming zones, the more precise the dimming, with less obvious blooming artifacts which are visible as dark grey patches surrounded by the unlit areas of the LCD. As of 2012, this design gets most of its use from upscale, larger-screen LCD televisions.
RGB-LED array: Similar to the WLED array, except the panel is lit by a full array of RGB LEDs. While displays lit with white LEDs usually have a poorer color gamut than CCFL lit displays, panels lit with RGB LEDs have very wide color gamuts. This implementation is most popular on professional graphics editing LCDs. As of 2012, LCDs in this category usually cost more than $1000. As of 2016 the cost of this category has drastically reduced and such LCD televisions obtained same price levels as the former 28" (71 cm) CRT based categories.
Monochrome LEDs: such as red, green, yellow or blue LEDs are used in the small passive monochrome LCDs typically used in clocks, watches and small appliances.
Today, most LCD screens are being designed with an LED backlight instead of the traditional CCFL backlight, while that backlight is dynamically controlled with the video information (dynamic backlight control). The combination with the dynamic backlight control, invented by Philips researchers Douglas Stanton, Martinus Stroomer and Adrianus de Vaan, simultaneously increases the dynamic range of the display system (also marketed as HDR, high dynamic range television or FLAD, full-area local area dimming).
The LCD backlight systems are made highly efficient by applying optical films such as prismatic structure (prism sheet) to gain the light into the desired viewer directions and reflective polarizing films that recycle the polarized light that was formerly absorbed by the first polarizer of the LCD (invented by Philips researchers Adrianus de Vaan and Paulus Schaareman),
Due to the LCD layer that generates the desired high resolution images at flashing video speeds using very low power electronics in combination with LED based backlight technologies, LCD technology has become the dominant display technology for products such as televisions, desktop monitors, notebooks, tablets, smartphones and mobile phones. Although competing OLED technology is pushed to the market, such OLED displays do not feature the HDR capabilities like LCDs in combination with 2D LED backlight technologies have, reason why the annual market of such LCD-based products is still growing faster (in volume) than OLED-based products while the efficiency of LCDs (and products like portable computers, mobile phones and televisions) may even be further improved by preventing the light to be absorbed in the colour filters of the LCD.
A pink elastomeric connector mating an LCD panel to circuit board traces, shown next to a centimeter-scale ruler. The conductive and insulating layers in the black stripe are very small.
A standard television receiver screen, a modern LCD panel, has over six million pixels, and they are all individually powered by a wire network embedded in the screen. The fine wires, or pathways, form a grid with vertical wires across the whole screen on one side of the screen and horizontal wires across the whole screen on the other side of the screen. To this grid each pixel has a positive connection on one side and a negative connection on the other side. So the total amount of wires needed for a 1080p display is 3 x 1920 going vertically and 1080 going horizontally for a total of 6840 wires horizontally and vertically. That"s three for red, green and blue and 1920 columns of pixels for each color for a total of 5760 wires going vertically and 1080 rows of wires going horizontally. For a panel that is 28.8 inches (73 centimeters) wide, that means a wire density of 200 wires per inch along the horizontal edge.
The LCD panel is powered by LCD drivers that are carefully matched up with the edge of the LCD panel at the factory level. The drivers may be installed using several methods, the most common of which are COG (Chip-On-Glass) and TAB (Tape-automated bonding) These same principles apply also for smartphone screens that are much smaller than TV screens.anisotropic conductive film or, for lower densities, elastomeric connectors.
Monochrome and later color passive-matrix LCDs were standard in most early laptops (although a few used plasma displaysGame Boyactive-matrix became standard on all laptops. The commercially unsuccessful Macintosh Portable (released in 1989) was one of the first to use an active-matrix display (though still monochrome). Passive-matrix LCDs are still used in the 2010s for applications less demanding than laptop computers and TVs, such as inexpensive calculators. In particular, these are used on portable devices where less information content needs to be displayed, lowest power consumption (no backlight) and low cost are desired or readability in direct sunlight is needed.
A comparison between a blank passive-matrix display (top) and a blank active-matrix display (bottom). A passive-matrix display can be identified when the blank background is more grey in appearance than the crisper active-matrix display, fog appears on all edges of the screen, and while pictures appear to be fading on the screen.
Displays having a passive-matrix structure are employing Crosstalk between activated and non-activated pixels has to be handled properly by keeping the RMS voltage of non-activated pixels below the threshold voltage as discovered by Peter J. Wild in 1972,
STN LCDs have to be continuously refreshed by alternating pulsed voltages of one polarity during one frame and pulses of opposite polarity during the next frame. Individual pixels are addressed by the corresponding row and column circuits. This type of display is called response times and poor contrast are typical of passive-matrix addressed LCDs with too many pixels and driven according to the "Alt & Pleshko" drive scheme. Welzen and de Vaan also invented a non RMS drive scheme enabling to drive STN displays with video rates and enabling to show smooth moving video images on an STN display.
Bistable LCDs do not require continuous refreshing. Rewriting is only required for picture information changes. In 1984 HA van Sprang and AJSM de Vaan invented an STN type display that could be operated in a bistable mode, enabling extremely high resolution images up to 4000 lines or more using only low voltages.
High-resolution color displays, such as modern LCD computer monitors and televisions, use an active-matrix structure. A matrix of thin-film transistors (TFTs) is added to the electrodes in contact with the LC layer. Each pixel has its own dedicated transistor, allowing each column line to access one pixel. When a row line is selected, all of the column lines are connected to a row of pixels and voltages corresponding to the picture information are driven onto all of the column lines. The row line is then deactivated and the next row line is selected. All of the row lines are selected in sequence during a refresh operation. Active-matrix addressed displays look brighter and sharper than passive-matrix addressed displays of the same size, and generally have quicker response times, producing much better images. Sharp produces bistable reflective LCDs with a 1-bit SRAM cell per pixel that only requires small amounts of power to maintain an image.
Segment LCDs can also have color by using Field Sequential Color (FSC LCD). This kind of displays have a high speed passive segment LCD panel with an RGB backlight. The backlight quickly changes color, making it appear white to the naked eye. The LCD panel is synchronized with the backlight. For example, to make a segment appear red, the segment is only turned ON when the backlight is red, and to make a segment appear magenta, the segment is turned ON when the backlight is blue, and it continues to be ON while the backlight becomes red, and it turns OFF when the backlight becomes green. To make a segment appear black, the segment is always turned ON. An FSC LCD divides a color image into 3 images (one Red, one Green and one Blue) and it displays them in order. Due to persistence of vision, the 3 monochromatic images appear as one color image. An FSC LCD needs an LCD panel with a refresh rate of 180 Hz, and the response time is reduced to just 5 milliseconds when compared with normal STN LCD panels which have a response time of 16 milliseconds.
Samsung introduced UFB (Ultra Fine & Bright) displays back in 2002, utilized the super-birefringent effect. It has the luminance, color gamut, and most of the contrast of a TFT-LCD, but only consumes as much power as an STN display, according to Samsung. It was being used in a variety of Samsung cellular-telephone models produced until late 2006, when Samsung stopped producing UFB displays. UFB displays were also used in certain models of LG mobile phones.
Twisted nematic displays contain liquid crystals that twist and untwist at varying degrees to allow light to pass through. When no voltage is applied to a TN liquid crystal cell, polarized light passes through the 90-degrees twisted LC layer. In proportion to the voltage applied, the liquid crystals untwist changing the polarization and blocking the light"s path. By properly adjusting the level of the voltage almost any gray level or transmission can be achieved.
In-plane switching is an LCD technology that aligns the liquid crystals in a plane parallel to the glass substrates. In this method, the electrical field is applied through opposite electrodes on the same glass substrate, so that the liquid crystals can be reoriented (switched) essentially in the same plane, although fringe fields inhibit a homogeneous reorientation. This requires two transistors for each pixel instead of the single transistor needed for a standard thin-film transistor (TFT) display. The IPS technology is used in everything from televisions, computer monitors, and even wearable devices, especially almost all LCD smartphone panels are IPS/FFS mode. IPS displays belong to the LCD panel family screen types. The other two types are VA and TN. Before LG Enhanced IPS was introduced in 2001 by Hitachi as 17" monitor in Market, the additional transistors resulted in blocking more transmission area, thus requiring a brighter backlight and consuming more power, making this type of display less desirable for notebook computers. Panasonic Himeji G8.5 was using an enhanced version of IPS, also LGD in Korea, then currently the world biggest LCD panel manufacture BOE in China is also IPS/FFS mode TV panel.
In 2015 LG Display announced the implementation of a new technology called M+ which is the addition of white subpixel along with the regular RGB dots in their IPS panel technology.
Most of the new M+ technology was employed on 4K TV sets which led to a controversy after tests showed that the addition of a white sub pixel replacing the traditional RGB structure would reduce the resolution by around 25%. This means that a 4K TV cannot display the full UHD TV standard. The media and internet users later called this "RGBW" TVs because of the white sub pixel. Although LG Display has developed this technology for use in notebook display, outdoor and smartphones, it became more popular in the TV market because the announced 4K UHD resolution but still being incapable of achieving true UHD resolution defined by the CTA as 3840x2160 active pixels with 8-bit color. This negatively impacts the rendering of text, making it a bit fuzzier, which is especially noticeable when a TV is used as a PC monitor.
In 2011, LG claimed the smartphone LG Optimus Black (IPS LCD (LCD NOVA)) has the brightness up to 700 nits, while the competitor has only IPS LCD with 518 nits and double an active-matrix OLED (AMOLED) display with 305 nits. LG also claimed the NOVA display to be 50 percent more efficient than regular LCDs and to consume only 50 percent of the power of AMOLED displays when producing white on screen.
This pixel-layout is found in S-IPS LCDs. A chevron shape is used to widen the viewing cone (range of viewing directions with good contrast and low color shift).
Vertical-alignment displays are a form of LCDs in which the liquid crystals naturally align vertically to the glass substrates. When no voltage is applied, the liquid crystals remain perpendicular to the substrate, creating a black display between crossed polarizers. When voltage is applied, the liquid crystals shift to a tilted position, allowing light to pass through and create a gray-scale display depending on the amount of tilt generated by the electric field. It has a deeper-black background, a higher contrast ratio, a wider viewing angle, and better image quality at extreme temperatures than traditional twisted-nematic displays.
Blue phase mode LCDs have been shown as engineering samples early in 2008, but they are not in mass-production. The physics of blue phase mode LCDs suggest that very short switching times (≈1 ms) can be achieved, so time sequential color control can possibly be realized and expensive color filters would be obsolete.
Some LCD panels have defective transistors, causing permanently lit or unlit pixels which are commonly referred to as stuck pixels or dead pixels respectively. Unlike integrated circuits (ICs), LCD panels with a few defective transistors are usually still usable. Manufacturers" policies for the acceptable number of defective pixels vary greatly. At one point, Samsung held a zero-tolerance policy for LCD monitors sold in Korea.ISO 13406-2 standard.
Dead pixel policies are often hotly debated between manufacturers and customers. To regulate the acceptability of defects and to protect the end user, ISO released the ISO 13406-2 standard,ISO 9241, specifically ISO-9241-302, 303, 305, 307:2008 pixel defects. However, not every LCD manufacturer conforms to the ISO standard and the ISO standard is quite often interpreted in different ways. LCD panels are more likely to have defects than most ICs due to their larger size. For example, a 300 mm SVGA LCD has 8 defects and a 150 mm wafer has only 3 defects. However, 134 of the 137 dies on the wafer will be acceptable, whereas rejection of the whole LCD panel would be a 0% yield. In recent years, quality control has been improved. An SVGA LCD panel with 4 defective pixels is usually considered defective and customers can request an exchange for a new one.
Some manufacturers, notably in South Korea where some of the largest LCD panel manufacturers, such as LG, are located, now have a zero-defective-pixel guarantee, which is an extra screening process which can then determine "A"- and "B"-grade panels.clouding (or less commonly mura), which describes the uneven patches of changes in luminance. It is most visible in dark or black areas of displayed scenes.
The zenithal bistable device (ZBD), developed by Qinetiq (formerly DERA), can retain an image without power. The crystals may exist in one of two stable orientations ("black" and "white") and power is only required to change the image. ZBD Displays is a spin-off company from QinetiQ who manufactured both grayscale and color ZBD devices. Kent Displays has also developed a "no-power" display that uses polymer stabilized cholesteric liquid crystal (ChLCD). In 2009 Kent demonstrated the use of a ChLCD to cover the entire surface of a mobile phone, allowing it to change colors, and keep that color even when power is removed.
In 2004, researchers at the University of Oxford demonstrated two new types of zero-power bistable LCDs based on Zenithal bistable techniques.e.g., BiNem technology, are based mainly on the surface properties and need specific weak anchoring materials.
Resolution The resolution of an LCD is expressed by the number of columns and rows of pixels (e.g., 1024×768). Each pixel is usually composed 3 sub-pixels, a red, a green, and a blue one. This had been one of the few features of LCD performance that remained uniform among different designs. However, there are newer designs that share sub-pixels among pixels and add Quattron which attempt to efficiently increase the perceived resolution of a display without increasing the actual resolution, to mixed results.
Spatial performance: For a computer monitor or some other display that is being viewed from a very close distance, resolution is often expressed in terms of dot pitch or pixels per inch, which is consistent with the printing industry. Display density varies per application, with televisions generally having a low density for long-distance viewing and portable devices having a high density for close-range detail. The Viewing Angle of an LCD may be important depending on the display and its usage, the limitations of certain display technologies mean the display only displays accurately at certain angles.
Temporal performance: the temporal resolution of an LCD is how well it can display changing images, or the accuracy and the number of times per second the display draws the data it is being given. LCD pixels do not flash on/off between frames, so LCD monitors exhibit no refresh-induced flicker no matter how low the refresh rate.
Color performance: There are multiple terms to describe different aspects of color performance of a display. Color gamut is the range of colors that can be displayed, and color depth, which is the fineness with which the color range is divided. Color gamut is a relatively straight forward feature, but it is rarely discussed in marketing materials except at the professional level. Having a color range that exceeds the content being shown on the screen has no benefits, so displays are only made to perform within or below the range of a certain specification.white point and gamma correction, which describe what color white is and how the other colors are displayed relative to white.
Brightness and contrast ratio: Contrast ratio is the ratio of the brightness of a full-on pixel to a full-off pixel. The LCD itself is only a light valve and does not generate light; the light comes from a backlight that is either fluorescent or a set of LEDs. Brightness is usually stated as the maximum light output of the LCD, which can vary greatly based on the transparency of the LCD and the brightness of the backlight. Brighter backlight allows stronger contrast and higher dynamic range (HDR displays are graded in peak luminance), but there is always a trade-off between brightness and power consumption.
Low power consumption. Depending on the set display brightness and content being displayed, the older CCFT backlit models typically use less than half of the power a CRT monitor of the same size viewing area would use, and the modern LED backlit models typically use 10–25% of the power a CRT monitor would use.
Usually no refresh-rate flicker, because the LCD pixels hold their state between refreshes (which are usually done at 200 Hz or faster, regardless of the input refresh rate).
No theoretical resolution limit. Whe