g sync lcd panel supplier

NVIDIA G-SYNC Displays with Reflex have the world’s first and only system latency measurement tool that detect clicks coming from Reflex compatible mice and measure the time for the resulting pixels (gun muzzle flash) to change on screen. With tear-free refresh rates up to 360 Hz, exceptional responsiveness, built-in esports mode, and stunning image quality, NVIDIA G-SYNC® displays will change the way you look at competitive gaming.

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Alibaba.com offers 682 g sync monitor products. such as return and replacement, call center and on-line technical support, and repair. You can also choose from led, lcd, and widescreen. As well as from new, refurbished, and used. And whether g sync monitor is for home and student, or industrial.

g sync lcd panel supplier

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g sync lcd panel supplier

All images and descriptions are for illustrative purposes only. Visual representation of the products may not be perfectly accurate. Product specification, functions and appearance may vary by models and differ from country to country. All specifications are subject to change without notice. Although we endeavor to present the most precise and comprehensive information at the time of publication, a small number of items may contain typography or photography errors. Some products and configuration may not be available in all markets or launch time differs. Supplies are limited. We recommend you to check with your local supplier for exact offers and detail specifications.

The terms HDMI, HDMI High-Definition Multimedia Interface, HDMI Trade dress and the HDMI Logos are trademarks or registered trademarks of HDMI Licensing Administrator, Inc.

g sync lcd panel supplier

MSI Optix MPG341QR 34" UWQHD 3440 x 1440 (2K) 144 Hz HDMI, DisplayPort, USB, Audio G-Sync Compatible Flat Panel Gaming MonitorPixel Pitch: 0.2325mm x 0.2325mm

ASUS TUF Gaming 27" 1440P Monitor (VG27AQL1A) - QHD (2560 x 1440), IPS, 170Hz (Supports 144Hz), 1ms, Extreme Low Motion Blur, DisplayHDR, Speaker, G-SYNC Compatible, VESA Mountable, DisplayPort, HDMIPixel Pitch: 0.2331mm

MSI Optix MPG321UR-QD 32" UHD 3840 x 2160 (4K) 144 Hz HDMI, DisplayPort, USB, Audio G-Sync Compatible Flat Panel IPS Gaming MonitorPixel Pitch: 0.1845mm x 0.1845mm

ASUS TUF Gaming VG259QR 25" (24.5" Viewable) IPS Monitor, 1080P FHD 165Hz (Supports 144Hz) 1ms Extreme Low Motion Blur G-SYNC Compatible ready Eye Care 2 x HDMI DisplayPortPixel Pitch: 0.2832 x 0.2802mm

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LG has the #1 UltraWide*, Gaming** and UHD monitors*** in the country, making it easy to find the right monitor for all that you do. LG 4K monitors, LED monitors and 5K monitors have the features and style to help you get the job done.

LG Curved UltraWide Monitors offer a large panoramic view and 4-screen split capability so you can see more of your work at once. The LG collection of UltraWide PC monitors include Freesync Monitors and IPS monitors. Find the best computer monitors for designers, photographers, gamers and other professionals who need more room for big ideas.

If you are looking for a brilliant 4K monitor or a breathtaking 5K monitor, shop LG UltraFine™ Monitors. Our UltraFine™ collection includes stunning IPS monitors for incredible clarity.

Bring your gameplay to the next level with LG UltraGear™ Gaming Monitors. Find wide monitor screens with the latest gamer-approved features like NVIDIA G-SYNC™ compatibility, and vibrant IPS monitor display.

g sync lcd panel supplier

All images and descriptions are for illustrative purposes only. Visual representation of the products may not be perfectly accurate. Product specification, functions and appearance may vary by models and differ from country to country. All specifications are subject to change without notice. Although we endeavor to present the most precise and comprehensive information at the time of publication, a small number of items may contain typography or photography errors. Some products and configuration may not be available in all markets or launch time differs. Supplies are limited. We recommend you to check with your local supplier for exact offers and detail specifications.

The terms HDMI, HDMI High-Definition Multimedia Interface, HDMI Trade dress and the HDMI Logos are trademarks or registered trademarks of HDMI Licensing Administrator, Inc.

g sync lcd panel supplier

It started at CES, nearly 12 months ago. NVIDIA announced GeForce Experience, a software solution to the problem of choosing optimal graphics settings for your PC in the games you play. With console games, the developer has already selected what it believes is the right balance of visual quality and frame rate. On the PC, these decisions are left up to the end user. We’ve seen some games try and solve the problem by limiting the number of available graphical options, but other than that it’s a problem that didn’t see much widespread attention. After all, PC gamers are used to fiddling around with settings - it’s just an expected part of the experience. In an attempt to broaden the PC gaming user base (likely somewhat motivated by a lack of next-gen console wins), NVIDIA came up with GeForce Experience. NVIDIA already tests a huge number of games across a broad range of NVIDIA hardware, so it has a good idea of what the best settings may be for each game/PC combination.

Also at CES 2013 NVIDIA announced Project Shield, later renamed to just Shield. The somewhat odd but surprisingly decent portable Android gaming system served another function: it could be used to play PC games on your TV, streaming directly from your PC.

From where I stand, it sure does look like NVIDIA is trying to bring aspects of console gaming to PCs. You could go one step further and say that NVIDIA appears to be highly motivated to improve gaming in more ways than pushing for higher quality graphics and higher frame rates.

All of this makes sense after all. With ATI and AMD fully integrated, and Intel finally taking graphics (somewhat) seriously, NVIDIA needs to do a lot more to remain relevant (and dominant) in the industry going forward. Simply putting out good GPUs will only take the company so far.

NVIDIA’s latest attempt is G-Sync, a hardware solution for displays that enables a semi-variable refresh rate driven by a supported NVIDIA graphics card. The premise is pretty simple to understand. Displays and GPUs update content asynchronously by nature. A display panel updates itself at a fixed interval (its refresh rate), usually 60 times per second (60Hz) for the majority of panels. Gaming specific displays might support even higher refresh rates of 120Hz or 144Hz. GPUs on the other hand render frames as quickly as possible, presenting them to the display whenever they’re done.

When you have a frame that arrives in the middle of a refresh, the display ends up drawing parts of multiple frames on the screen at the same time. Drawing parts of multiple frames at the same time can result in visual artifacts, or tears, separating the individual frames. You’ll notice tearing as horizontal lines/artifacts that seem to scroll across the screen. It can be incredibly distracting.

You can avoid tearing by keeping the GPU and display in sync. Enabling vsync does just this. The GPU will only ship frames off to the display in sync with the panel’s refresh rate. Tearing goes away, but you get a new artifact: stuttering.

Because the content of each frame of a game can vary wildly, the GPU’s frame rate can be similarly variable. Once again we find ourselves in a situation where the GPU wants to present a frame out of sync with the display. With vsync enabled, the GPU will wait to deliver the frame until the next refresh period, resulting in a repeated frame in the interim. This repeated frame manifests itself as stuttering. As long as you have a frame rate that isn’t perfectly aligned with your refresh rate, you’ve got the potential for visible stuttering.

G-Sync purports to offer the best of both worlds. Simply put, G-Sync attempts to make the display wait to refresh itself until the GPU is ready with a new frame. No tearing, no stuttering - just buttery smoothness. And of course, only available on NVIDIA GPUs with a G-Sync display. As always, the devil is in the details.

G-Sync is a hardware solution, and in this case the hardware resides inside a G-Sync enabled display. NVIDIA swaps out the display’s scaler for a G-Sync board, leaving the panel and timing controller (TCON) untouched. Despite its physical location in the display chain, the current G-Sync board doesn’t actually feature a hardware scaler. For its intended purpose, the lack of any scaling hardware isn’t a big deal since you’ll have a more than capable GPU driving the panel and handling all scaling duties.

G-Sync works by manipulating the display’s VBLANK (vertical blanking interval). VBLANK is the period of time between the display rasterizing the last line of the current frame and drawing the first line of the next frame. It’s called an interval because during this period of time no screen updates happen, the display remains static displaying the current frame before drawing the next one. VBLANK is a remnant of the CRT days where it was necessary to give the CRTs time to begin scanning at the top of the display once again. The interval remains today in LCD flat panels, although it’s technically unnecessary. The G-Sync module inside the display modifies VBLANK to cause the display to hold the present frame until the GPU is ready to deliver a new one.

With a G-Sync enabled display, when the monitor is done drawing the current frame it waits until the GPU has another one ready for display before starting the next draw process. The delay is controlled purely by playing with the VBLANK interval.

You can only do so much with VBLANK manipulation though. In present implementations the longest NVIDIA can hold a single frame is 33.3ms (30Hz). If the next frame isn’t ready by then, the G-Sync module will tell the display to redraw the last frame. The upper bound is limited by the panel/TCON at this point, with the only G-Sync monitor available today going as high as 6.94ms (144Hz). NVIDIA made it a point to mention that the 144Hz limitation isn’t a G-Sync limit, but a panel limit.

The G-Sync board itself features an FPGA and 768MB of DDR3 memory. NVIDIA claims the on-board DRAM isn’t much greater than what you’d typically find on a scaler inside a display. The added DRAM is partially necessary to allow for more bandwidth to memory (additional physical DRAM devices). NVIDIA uses the memory for a number of things, one of which is to store the previous frame so that it can be compared to the incoming frame for overdrive calculations.

The first G-Sync module only supports output over DisplayPort 1.2, though there is nothing technically stopping NVIDIA from adding support for HDMI/DVI in future versions. Similarly, the current G-Sync board doesn’t support audio but NVIDIA claims it could be added in future versions (NVIDIA’s thinking here is that most gamers will want something other than speakers integrated into their displays). The final limitation of the first G-Sync implementation is that it can only connect to displays over LVDS. NVIDIA plans on enabling V-by-One support in the next version of the G-Sync module, although there’s nothing stopping it from enabling eDP support as well.

Enabling G-Sync does have a small but measurable performance impact on frame rate. After the GPU renders a frame with G-Sync enabled, it will start polling the display to see if it’s in a VBLANK period or not to ensure that the GPU won’t scan in the middle of a scan out. The polling takes about 1ms, which translates to a 3 - 5% performance impact compared to v-sync on. NVIDIA is working on eliminating the polling entirely, but for now that’s how it’s done.

NVIDIA retrofitted an ASUS VG248QE display with its first generation G-Sync board to demo the technology. The V248QE is a 144Hz 24” 1080p TN display, a good fit for gamers but not exactly the best looking display in the world. Given its current price point ($250 - $280) and focus on a very high refresh rate, there are bound to be tradeoffs (the lack of an IPS panel being the big one here). Despite NVIDIA’s first choice being a TN display, G-Sync will work just fine with an IPS panel and I’m expecting to see new G-Sync displays announced in the not too distant future. There’s also nothing stopping a display manufacturer from building a 4K G-Sync display. DisplayPort 1.2 is fully supported, so 4K/60Hz is the max you’ll see at this point. That being said, I think it’s far more likely that we’ll see a 2560 x 1440 IPS display with G-Sync rather than a 4K model in the near term.

Naturally I disassembled the VG248QE to get a look at the extent of the modifications to get G-Sync working on the display. Thankfully taking apart the display is rather simple. After unscrewing the VESA mount, I just had to pry the bezel away from the back of the display. With the monitor on its back, I used a flathead screw driver to begin separating the plastic using the two cutouts at the bottom edge of the display. I then went along the edge of the panel, separating the bezel from the back of the monitor until I unhooked all of the latches. It was really pretty easy to take apart.

Once inside, it’s just a matter of removing some cables and unscrewing a few screws. I’m not sure what the VG248QE looks like normally, but inside the G-Sync modified version the metal cage that’s home to the main PCB is simply taped to the back of the display panel. You can also see that NVIDIA left the speakers intact, there’s just no place for them to connect to.

The G-Sync module itself looks similar to what NVIDIA included in its press materials. The 3 x 2Gb DDR3 devices are clearly visible, while the FPGA is hidden behind a heatsink. Removing the heatsink reveals what appears to be an Altera Arria V GX FPGA.

g sync lcd panel supplier

When buying a gaming monitor, it’s important to compare G-Sync vs FreeSync. Both technologies improve monitor performance by matching the performance of the screen with the graphics card. And there are clear advantages and disadvantages of each: G-Sync offers premium performance at a higher price while FreeSync is prone to certain screen artifacts like ghosting.

So G-Sync versus FreeSync? Ultimately, it’s up to you to decide which is the best for you (with the help of our guide below). Or you can learn more about ViewSonic’s professional gaming monitors here.

In the past, monitor manufacturers relied on the V-Sync standard to ensure consumers and business professionals could use their displays without issues when connected to high-performance computers. As technology became faster, however, new standards were developed — the two main ones being G-Sync and Freesync.

V-Sync, short for vertical synchronization, is a display technology that was originally designed to help monitor manufacturers prevent screen tearing. This occurs when two different “screens” crash into each other because the monitor’s refresh rate can’t keep pace with the data being sent from the graphics card. The distortion is easy to spot as it causes a cut or misalignment to appear in the image.

This often comes in handy in gaming. For example, GamingScan reports that the average computer game operates at 60 FPS. Many high-end games operate at 120 FPS or greater, which requires the monitor to have a refresh rate of 120Hz to 165Hz. If the game is run on a monitor with a refresh rate that’s less than 120Hz, performance issues arise.

V-Sync eliminates these issues by imposing a strict cap on the frames per second (FPS) reached by an application. In essence, graphics cards could recognize the refresh rates of the monitor(s) used by a device and then adjust image processing speeds based on that information.

Although V-Sync technology is commonly used when users are playing modern video games, it also works well with legacy games. The reason for this is that V-Sync slows down the frame rate output from the graphics cards to match the legacy standards.

Despite its effectiveness at eliminating screen tearing, it often causes issues such as screen “stuttering” and input lag. The former is a scenario where the time between frames varies noticeably, leading to choppiness in image appearances.

V-Sync only is useful when the graphics card outputs video at a high FPS rate, and the display only supports a 60Hz refresh rate (which is common in legacy equipment and non-gaming displays). V-Sync enables the display to limit the output of the graphics card, to ensure both devices are operating in sync.

Although the technology works well with low-end devices, V-Sync degrades the performance of high-end graphics cards. That’s the reason display manufacturers have begun releasing gaming monitors with refresh rates of 144Hz, 165Hz, and even 240Hz.

While V-Sync worked well with legacy monitors, it often prevents modern graphics cards from operating at peak performance. For example, gaming monitors often have a refresh rate of at least 100Hz. If the graphics card outputs content at low speeds (e.g. 60Hz), V-Sync would prevent the graphics card from operating at peak performance.

Since the creation of V-Sync, other technologies such as G-Sync and FreeSync have emerged to not only fix display performance issues, but also to enhance image elements such as screen resolution, image colors, or brightness levels.

Released to the public in 2013, G-Sync is a technology developed by NVIDIA that synchronizes a user’s display to a device’s graphics card output, leading to smoother performance, especially with gaming. G-Sync has gained popularity in the electronics space because monitor refresh rates are always better than the GPU’s ability to output data. This results in significant performance issues.

For example, if a graphics card is pushing 50 frames per second (FPS), the display would then switch its refresh rate to 50 Hz. If the FPS count decreases to 40, then the display adjusts to 40 Hz. The typical effective range of G-Sync technology is 30 Hz up to the maximum refresh rate of the display.

The most notable benefit of G-Sync technology is the elimination of screen tearing and other common display issues associated with V-Sync equipment. G-Sync equipment does this by manipulating the monitor’s vertical blanking interval (VBI).

VBI represents the interval between the time when a monitor finishes drawing a current frame and moves onto the next one. When G-Sync is enabled, the graphics card recognizes the gap, and holds off on sending more information, therefore preventing frame issues.

To keep pace with changes in technology, NVIDIA developed a newer version of G-Sync, called G-Sync Ultimate. This new standard is a more advanced version of G-Sync. The core features that set it apart from G-Sync equipment are the built-in R3 module, high dynamic range (HDR) support, and the ability to display 4K quality images at 144Hz.

Although G-Sync delivers exceptional performance across the board, its primary disadvantage is the price. To take full advantage of native G-Sync technologies, users need to purchase a G-Sync-equipped monitor and graphics card. This two-part equipment requirement limited the number of G-Sync devices consumers could choose from It’s also worth noting that these monitors require the graphics card to support DisplayPort connectivity.

While native G-Sync equipment will likely carry a premium, for the time being, budget-conscious businesses and consumers still can use G-Sync Compatible equipment for an upgraded viewing experience.

Released in 2015, FreeSync is a standard developed by AMD that, similar to G-Sync, is an adaptive synchronization technology for liquid-crystal displays. It’s intended to reduce screen tearing and stuttering triggered by the monitor not being in sync with the content frame rate.

Since this technology uses the Adaptive Sync standard built into the DisplayPort 1.2a standard, any monitor equipped with this input can be compatible with FreeSync technology. With that in mind, FreeSync is not compatible with legacy connections such as VGA and DVI.

The “free” in FreeSync comes from the standard being open, meaning other manufacturers are able to incorporate it into their equipment without paying royalties to AMD. This means many FreeSync devices on the market cost less than similar G-Sync-equipped devices.

As FreeSync is a standard developed by AMD, most of their modern graphics processing units support the technology. A variety of other electronics manufacturers also support the technology, and with the right knowledge, you can even get FreeSync to work on NVIDIA equipment.

Although FreeSync is a significant improvement over the V-Sync standard, it isn’t a perfect technology. The most notable drawback of FreeSync is ghosting. This is when an object leaves behind a bit of its previous image position, causing a shadow-like image to appear.

The primary cause of ghosting in FreeSync devices is imprecise power management. If enough power isn’t applied to the pixels, images show gaps due to slow movement. On the other hand when too much power is applied, then ghosting occurs.

To overcome those limitations, in 2017 AMD released an enhanced version of FreeSync known as FreeSync 2 HDR. Monitors that meet this standard are required to have HDR support; low framerate compensation capabilities (LFC); and the ability to toggle between standard definition range (SDR) and high dynamic range (HDR) support.

A key difference between FreeSync and FreeSync 2 devices is that with the latter technology, if the frame rate falls below the supported range of the monitor, low framerate compensation (LFC) is automatically enabled to prevent stuttering and tearing.

As FreeSync is an open standard – and has been that way since day one – people shopping for FreeSync monitors have a wider selection than those looking for native G-Sync displays.

If performance and image quality are your top priority when choosing a monitor, then G-Sync and FreeSync equipment come in a variety of offerings to fit virtually any need. The primary difference between the two standards is levels of input lag or tearing.

If you want low input lag and don’t mind tearing, then the FreeSync standard is a good fit for you. On the other hand, if you’re looking for smooth motions without tearing, and are okay with minor input lag, then G-Sync equipped monitors are a better choice.

For the average individual or business professional, G-Sync and FreeSync both deliver exceptional quality. If cost isn’t a concern and you absolutely need top of the line graphics support, then G-Sync is the overall winner.

Choosing a gaming monitor can be challenging, you can read more about our complete guide here. For peak graphics performance, check out ELITE gaming monitors.

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OVERVIEW From a blazing fast 1ms(GtG) response time to vibrant IPS Nano Color technology, the ELITE XG270 brings next-gen excitement to reality. By uniting the core principles of our engineering philosophy, gamer-driven innovation and minimalist design, the ELITE XG270 is equipped to be your next gaming monitor.

PERFECTED FOR GAMING. ENGINEERED FOR MORE. Your monitor should be as inspiring as your adventures are. It should give you the best experience possible, without dominating your desktop.

240Hz REFRESH RATE Raising the stakes to 240Hz, the XG270 is hyper responsive - making everyday use from esports casuals, committed streamers and hardcore enthusiasts, complete perfection.

1MS (GtG) RESPONSE TIME  Equipped with fast liquid crystal IPS technology, the XG270’s 1ms (GtG) response time delivers esports-level performance with seamless pixel transitions and reduced ghosting. [Conventional] [1ms]

PureXP™ MOTION BLUR REDUCTION Fully certified and tuned by Blur Busters, PureXP blur reduction utilizes backlight strobing, drastically improving left to right motion image clarity for clear visuals in fast-moving objects.

G-SYNC COMPATIBLE CERTIFIED BY NVIDIA No artifacts, in-game screen tearing or input lag. NVIDIA tested and officially certified, the XG270 delivers a seamless and immersive gaming experience.

GAME WITHOUT BORDERS Perfect for multi-display gaming setups and content creation, the XG270’s 27-inch FHD resolution and 3-sided borderless display maximizes your viewing experience while minimizing frame distractions.

HDR 10 SUPPORT HDR (High Dynamic Range) content improves gaming environment realism when gaming on PC, PS4 Pro and Xbox One X. Witness the next evolution in open-world storytelling with HDR10 in-game detail enhancement.

99% sRGB COLOR COVERAGE With 99% sRGB coverage, enjoy accurate color while browsing the internet, gaming, streaming, video watching and more.

ELITE DESIGN ENHANCEMENTS (EDE) Created from deep gamer insights, our enhancements were built to improve immersion and elevate your gaming experience. Our EDE’s include: ambient RGB lighting, two built-in mouse anchors, a reinforced headphone hook, sight shields and brushed metal base. Tactical product improvements, for experienced gaming specialists. ELITE RGBSight ShieldsMetal-1 BaseBuilt-in Mouse BungeeHeadphone Hook

ELITE RGB Create your own gaming atmosphere with both accent and ambient LED desktop lighting. Cycle through multiple modes, or customize your color – create your own gaming scenario or in-room ambience. Rainbow CycleBreathingWaterfallElite[Download] [Learn More]JazzElite Global

ELITE DISPLAY CONTROLLER The ELITE Display Controller is an OSD software application capable of controlling both monitor display options and RGB ambient lighting modes, without physically interacting with the monitor’s OSD. Quickly switch between game modes, customize your RGB atmosphere from a collection of more than 16.8 million colors, or adjust global settings, all conveniently with the click of a mouse.

A MULTITUDE OF GAMING MODES Specially tuned for each type of gaming scenario, choose between 8 different PC and console presets, or customize your settings, all with an intuitive and easy to use UI.

VISUAL SETTINGS Major functions, like HDR and AMD FreeSync can be easily toggled on and off, allowing you to quickly change each setting on the fly.

MILLIONS OF COLORS Test and play with each color mode, simultaneously controlling both accent and ambient RGB lighting. Choose between various modes or customize your color shade, with the RGB color previewer.

MODE QUICK ACCESS A special quick access panel lets you pin your favorite modes to the software overlay, making it easy to add and remove modes based on your evolving gaming tastes

“ViewSonic Elite XG270 adalah monitor gaming yang menarik, ditambah dengan harga mulai dari Rp8,7 juta sampai Rp10 juta ke atas, bergantung pada varian yang dicari. Versi yang kami uji mendukung Nvidia G-Sync, dengan refresh rate 240Hz dan resolusi Full HD yang mampu menghadirkan visual gaming apik.”

“Monitor ini sangat cocok bagi para gamer profesional. Atau bisa juga untuk mereka yang benar-benar mendedikasikan dirinya untuk ranah kompetitif. Meskipun demikian, terdapat fitur yang juga bisa menunjang pekerjaan seperti content creation/editing karena spesifikasi secara teknis yang mumpuni.”

Regulations:cTUVus, FCC-B, ICES003, CEC, TUV S-Mark, MX-CoC, Mexico Energy, CE, CE EMC, CB, RoHS, ErP, REACH, WEEE, EAC, UkrSEPRO, UKCA, CCC, China RoHS, China Energy Label

PACKAGE CONTENTS:XG270 x1, 3-pin Mickey Mouse Plug (IEC C5) x1, DisplayPort Cable (v1.2; Male-Male) x1, USB A/B Cable (v3.2; Male-Male) x1, AC/DC Adapter x1, Quick Start Guide x1, Elite Hood x1