i2c 1602 serial lcd module library pricelist

I looked at a few libraries (Arduino ones) to get inspiration. In LCD_I2C_PCF8574.c I have added a lot of background and links to where you can get hold of other source, documentation and data on the PIC18F2685, I2C, the LCD and IO expander should you be so inclined. I also added a link to the library I ripped for the character generation. Thanks Mario. This file also contains details on how you may want to customise to your implementation, these are tagged with "TODO adapt" so you can use the MPLABX task list to grab them.

I took all my details/nomenclature etc. from an Hitachi hard copy LCD manual (yes hard copy, real paper an"all!) I obtained in the early 1980"s when we were still printing on flattened trees.

The code in main.c exercises all the functionality of the display including reading DD and CG ram and the busy flag. It should give a good heads up on how to use the library. I included a link to a YouTube Video so you can see it"s potential.

i2c 1602 serial lcd module library pricelist

Adding a display to Raspberry PI Pico allows getting real time information from connected devices without using a computer from USB port. I2C LCD displays (with PCF8574 backpack) are one of best solution to keep wiring simple

I2C LCD displays are common LCD displays, usually composed of 16 columns x 2 rows blocks, but also different configurations can be found. Differently from simple LCD displays, they include a small panel soldered in its backside, including chips able to reduce their connection wires. The I2C LCD display usually has a PCF8574 chip, which is a device able to convert I2C serial communication into parallel connections.

To connect an I2C LCD Display with your Raspberry PI Pico, you just need to wire the Vcc and GND PINs from display to VSYS and a GND PINs of RPI Pico, then SDA and SCL PINs from the I2C Display to a couple of SDA and SCL PINs from Raspberry PI Pico, belonging to the same I2C bus, as shown in the picture on the following wiring diagram chapter.

A working solution uses the dhylands-python_lcd module including a generic API to interface to LCD displays. But this class implements commands to be sent to the LCD without caring about how to send them. The reason is that there are many different backpacks and every solution can be implemented in many different ways. The ones created with a PCF8574 use I2C as communication protocol, in this case, you need a sort of driver able to send commands via I2C. This function is implemented with a second module from T-622 user, also available from T-622 GitHub page.

Before going into the usage explanation, you have to be sure that your LCD’s I2C address is correct. This is a unique address shared between I2C devices to make them able to talk on the same shared wire. This is usually a hexadecimal value and all devices connected to your RPI Pico can be scanned by copy-paste of the following code in your Thonny shell (you can copy all lines together):

As I2C LCD with PCF8574 backpack use PCF8574 chip for I2C communication, you will probably get its default address (0x27). But if your project includes more PCF8574-based chips, then you will need to identify the LCD one between those that will be shown. In case of missing devices, please check your cabling.

Starting to use your LCD device, you can run a generic test with the T-622 test script, which I have pre-configured for 16×2 LCDs using I2C0 channel (ports GP0 and GP1 according to my wiring diagram). This modified script can be get from my download area (use the following link: i2c_lcd_test). Save this file in your Raspberry PI Pico root folder or in your computer and open it with Thonny IDE.

If you will see nothing, please check your cabling. Another common issue with I2C LCD display is getting a clean screen which is only powering on and off. This means that your connection is correct and everything is working, you have only to adjust your LCD contrast by rotating the screw positioned in your LCD backside, which controls a potentiometer managing contrast:

The LCD API used has a flexible feature allowing users to display also complex icons inside a single cell. Some special characters are already available and depend on your LCD ROM (Read Only Memory, space not visible to the user). You can use these chars with “lcd.putchar(chr())” function.

The first 8 characters (from 0 to 7) character-generator RAM. This means that you can define and design any icon you want to display by identifying pixels to be put on/off for each char block, made of 8 rows and 5 columns of pixels. Each row A good description of how to define a generic icon is explained in https://github.com/dhylands/python_lcd.

You can use the generated code with “lcd.custom_char()” command. An example usage is built in my pico_i2c_lcd script. Download and open it in your Thonny IDE.

i2c 1602 serial lcd module library pricelist

The CFA533-***-KC series is a 16x2 I2C LCD with keypad. The I2C interface allows you to use just two lines (SDA & SCL) to have bi-directional communication with the I2C LCD. Other devices can also share those two I2C control lines with the LCD. Only 4 wires are needed to connect this I2C LCD: power, ground, SDA (I2C Serial DAta) and SCL (I2C Serial CLock).

The CFA533 can run on 3.3v to 5.0v directly, with no changes needed, so you do not need to do any level translation between your embedded processor and the I2C LCD. Simply power the CFA533 from the same supply as your processor and the I2C signal levels will match up.

Using only one address on your I2C bus, you can add all the elements that you need for your front panel. The CFA533 I2C LCD can also read up to 32 DS18B20 digital temperature sensors, giving you an easy way to integrate temperature sensing over the I2C bus. No additional firmware or pins are needed on the host system.

This CFA533-TFH variant features crisp dark letters against a white, backlit background. The keypad has a matching white LED backlight. Since the LCD is a backlit positive FSTN, the CFA533-TFH I2C LCD is readable in direct sunlight, as well as complete darkness.

i2c 1602 serial lcd module library pricelist

This is another great blue/yellow backlight LCD display. As the pin resources of Arduino controller is limited, your project may be not able to use normal LCD shield after connected with a certain quantity of sensors or SD card. However, with this I2C interface LCD module, you will be able to realize data display via only 2 wires. If you already has I2C devices in your project, this LCD module actually cost no more resources at all. It is fantastic for Arduino based project.

Here is pic shows how to connect an Arduino 1602 I2C module.The following is a table describing which pins on the Arduino should be connected to 1602 I2C LCD module.

i2c 1602 serial lcd module library pricelist

If you’ve ever tried to connect an LCD display to an Arduino, you might have noticed that it consumes a lot of pins on the Arduino. Even in 4-bit mode, the Arduino still requires a total of seven connections – which is half of the Arduino’s available digital I/O pins.

The solution is to use an I2C LCD display. It consumes only two I/O pins that are not even part of the set of digital I/O pins and can be shared with other I2C devices as well.

True to their name, these LCDs are ideal for displaying only text/characters. A 16×2 character LCD, for example, has an LED backlight and can display 32 ASCII characters in two rows of 16 characters each.

At the heart of the adapter is an 8-bit I/O expander chip – PCF8574. This chip converts the I2C data from an Arduino into the parallel data required for an LCD display.

If you are using multiple devices on the same I2C bus, you may need to set a different I2C address for the LCD adapter so that it does not conflict with another I2C device.

An important point here is that several companies manufacture the same PCF8574 chip, Texas Instruments and NXP Semiconductors, to name a few. And the I2C address of your LCD depends on the chip manufacturer.

According to the Texas Instruments’ datasheet, the three address selection bits (A0, A1 and A2) are placed at the end of the 7-bit I2C address register.

According to the NXP Semiconductors’ datasheet, the three address selection bits (A0, A1 and A2) are also placed at the end of the 7-bit I2C address register. But the other bits in the address register are different.

So your LCD probably has a default I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it.

Connecting an I2C LCD is much easier than connecting a standard LCD. You only need to connect 4 pins instead of 12. Start by connecting the VCC pin to the 5V output on the Arduino and GND to ground.

Now we are left with the pins which are used for I2C communication. Note that each Arduino board has different I2C pins that must be connected accordingly. On Arduino boards with the R3 layout, the SDA (data line) and SCL (clock line) are on the pin headers close to the AREF pin. They are also known as A5 (SCL) and A4 (SDA).

After wiring up the LCD you’ll need to adjust the contrast of the display. On the I2C module you will find a potentiometer that you can rotate with a small screwdriver.

Plug in the Arduino’s USB connector to power the LCD. You will see the backlight lit up. Now as you turn the knob on the potentiometer, you will start to see the first row of rectangles. If that happens, Congratulations! Your LCD is working fine.

To drive an I2C LCD you must first install a library called LiquidCrystal_I2C. This library is an enhanced version of the LiquidCrystal library that comes with your Arduino IDE.

To install the library navigate to Sketch > Include Libraries > Manage Libraries… Wait for Library Manager to download the library index and update the list of installed libraries.

Filter your search by typing ‘liquidcrystal‘. There should be some entries. Look for the LiquidCrystal I2C library by Frank de Brabander. Click on that entry, and then select Install.

The I2C address of your LCD depends on the manufacturer, as mentioned earlier. If your LCD has a Texas Instruments’ PCF8574 chip, its default I2C address is 0x27Hex. If your LCD has NXP Semiconductors’ PCF8574 chip, its default I2C address is 0x3FHex.

So your LCD probably has I2C address 0x27Hex or 0x3FHex. However it is recommended that you find out the actual I2C address of the LCD before using it. Luckily there’s an easy way to do this, thanks to the Nick Gammon.

But, before you proceed to upload the sketch, you need to make a small change to make it work for you. You must pass the I2C address of your LCD and the dimensions of the display to the constructor of the LiquidCrystal_I2C class. If you are using a 16×2 character LCD, pass the 16 and 2; If you’re using a 20×4 LCD, pass 20 and 4. You got the point!

First of all an object of LiquidCrystal_I2C class is created. This object takes three parameters LiquidCrystal_I2C(address, columns, rows). This is where you need to enter the address you found earlier, and the dimensions of the display.

In ‘setup’ we call three functions. The first function is init(). It initializes the LCD object. The second function is clear(). This clears the LCD screen and moves the cursor to the top left corner. And third, the backlight() function turns on the LCD backlight.

After that we set the cursor position to the third column of the first row by calling the function lcd.setCursor(2, 0). The cursor position specifies the location where you want the new text to be displayed on the LCD. The upper left corner is assumed to be col=0, row=0.

There are some useful functions you can use with LiquidCrystal_I2C objects. Some of them are listed below:lcd.home() function is used to position the cursor in the upper-left of the LCD without clearing the display.

lcd.scrollDisplayRight() function scrolls the contents of the display one space to the right. If you want the text to scroll continuously, you have to use this function inside a for loop.

lcd.scrollDisplayLeft() function scrolls the contents of the display one space to the left. Similar to above function, use this inside a for loop for continuous scrolling.

If you find the characters on the display dull and boring, you can create your own custom characters (glyphs) and symbols for your LCD. They are extremely useful when you want to display a character that is not part of the standard ASCII character set.

CGROM is used to store all permanent fonts that are displayed using their ASCII codes. For example, if we send 0x41 to the LCD, the letter ‘A’ will be printed on the display.

CGRAM is another memory used to store user defined characters. This RAM is limited to 64 bytes. For a 5×8 pixel based LCD, only 8 user-defined characters can be stored in CGRAM. And for 5×10 pixel based LCD only 4 user-defined characters can be stored.

Your imagination is limitless. The only limitation is that the LiquidCrystal library only supports eight custom characters. But don’t be discouraged, look at the bright side, at least we have eight characters.

After the library is included and the LCD object is created, custom character arrays are defined. The array consists of 8 bytes, each byte representing a row of a 5×8 LED matrix. In this sketch, eight custom characters have been created.

i2c 1602 serial lcd module library pricelist

The Arduino family of devices is features rich and offers many capabilities. The ability to interface to external devices readily is very enticing, although the Arduino has a limited number of input/output options. Adding an external display would typically require several of the limited I/O pins. Using an I2C interface, only two connections for an LCD character display are possible with stunning professional results. We offer both a 4 x 20 LCD.

The character LCD is ideal for displaying text and numbers and special characters. LCDs incorporate a small add-on circuit (backpack) mounted on the back of the LCD module. The module features a controller chip handling I2C communications and an adjustable potentiometer for changing the intensity of the LED backlight. An I2C LCD advantage is that wiring is straightforward, requiring only two data pins to control the LCD.

A standard LCD requires over ten connections, which can be a problem if your Arduino does not have many GPIO pins available. If you happen to have an LCD without an I2C interface incorporated into the design, these can be easily

The LCD displays each character through a matrix grid of 5×8 pixels. These pixels can display standard text, numbers, or special characters and can also be programmed to display custom characters easily.

Connecting the Arduino UNO to the I2C interface of the LCD requires only four connections. The connections include two for power and two for data. The chart below shows the connections needed.

The I2C LCD interface is compatible across much of the Arduino family. The pin functions remain the same, but the labeling of those pins might be different.

Located on the back of the LCD screen is the I2C interface board, and on the interface is an adjustable potentiometer. This adjustment is made with a small screwdriver. You will adjust the potentiometer until a series of rectangles appear – this will allow you to see your programming results.

The Arduino module and editor do not know how to communicate with the I2C interface on the LCD. The parameter to enable the Arduino to send commands to the LCD are in separately downloaded LiquidCrystal_I2C library.

The LiquidCrystal_I2C is available from GitHub. When visiting the GitHub page, select the Code button and from the drop-down menu, choose Download ZIP option to save the file to a convenient location on your workstation.

Before installing LiquidCrystal_I2C, remove any other libraries that may reside in the Arduino IDE with the same LiquidCrystal_I2C name. Doing this will ensure that only the known good library is in use. LiquidCrystal_I2C works in combination with the preinstalled Wire.h library in the Arduino editor.

To install the LiquidCrystal_I2C library, use the SketchSketch > Include Library > Add .ZIP Library…from the Arduino IDE (see example). Point to the LiquidCrystal_I2C-master.zip which you previously downloaded and the Library will be installed and set up for use.

Several examples and code are included in the Library installation, which can provide some reference and programming examples. You can use these example sketches as a basis for developing your own code for the LCD display module.

There may be situations where you should uninstall the Arduino IDE. The reason for this could be due to Library conflicts or other configuration issues. There are a few simple steps to uninstalling the IDE.

The I2c address can be changed by shorting the address solder pads on the I2C module. You will need to know the actual address of the LCD before you can start using it.

Once you have the LCD connected and have determined the I2C address, you can proceed to write code to display on the screen. The code segment below is a complete sketch ready for downloading to your Arduino.

The code assumes the I2C address of the LCD screen is at 0x27 and can be adjusted on the LiquidCrystal_I2C lcd = LiquidCrystal_I2C(0x27,16,2); as required.

This function turns off any characters displayed to the LCD. The text will not be cleared from the LCD memory; rather, it is turned off. The LCD will show the screen again when display() is executed.

Scrolling text if you want to print more than 16 or 20 characters in one line then the scrolling text function is convenient. First, the substring with the maximum of characters per line is printed, moving the start column from right to left on the LCD screen. Then the first character is dropped, and the next character is displayed to the substring. This process repeats until the full string has been displayed on the screen.

The LCD driver backpack has an exciting additional feature allowing you to create custom characters (glyph) for use on the screen. Your custom characters work with both the 16×2 and 20×4 LCD units.

To aid in creating your custom characters, there are a number of useful tools available on Internet. Here is a LCD Custom Character Generator which we have used.