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Spice up your Arduino project with a beautiful large display shield with built in microSD card connection. This TFT display is big (10.1" diagonal) bright (24 white-LED backlight) and colorful (18-bit 262,000 different shades)! 1024x600 pixels with individual pixel control,optional 10.1 inch capacitive touch panel.
The shield is fully assembled, tested and ready to go. No wiring, no soldering! Simply plug it in and load up our library - you"ll have it running in under 10 minutes! Works best with any Arduino Due board.
This display shield has a controller built into it with RAM buffering, so that almost no work is done by the microcontroller. You can connect more sensors, buttons and LEDs.
1. Customized LED Light color: It can be used for scenes such as in-meeting warning and conference reservation . It is easy to judge if a conference room is being used by color changes, so that the office process is more orderly
NHD-10.1-HDMI-A-RSXV-CTU | 10.1" Premium MVA LCD Display | HDMI TFT Module with 2-Channel Stereo Audio Support | Mounting Bracket with Threaded Standoffs | USB-HID Capacitive Touchscreen
This premium 24-bit true color TFT LCD module has built-in HDMI compatibility for a streamlined connection between devices with fewer cables. Assembled to the display, the custom PCB provides the user an all-in-one, plug-and-play HDMI + USB touch solution. It is attached to a steel mounting bracket with threaded standoffs and mounting holes compatible with rack unit (RU) spacing, for simple, secure installation. HDMI audio is supported with an on-board Texas Instruments TAS5717 stereo audio amplifier. There are left and right speaker terminals suitable for 8ohm speakers up to 10 watts each. There is also an on-board analog devices ADV7611 HDMI receiver and a high brightness LED backlight with PWM. Whether you need a display for your Raspberry Pi, BeagleBone, Windows, or a touchscreen HMI for your Linux or other embedded system, this display offers a solution. This LCD TFT display has a 1024x600 resolution screen with MVA technology, delivering higher contrast and viewing angles up to 75° from any direction. This Liquid Crystal Display is RoHS compliant and has a USB-HID capacitive touch panel with no external driver installation required.
Click calculate to find the energy consumption of a 22 inch LED-backlit LCD display using 30 Watts for 5 hours a day @ $0.10 per kWh. Check the table below and modify the calculator fields if needed to fit your display.
LED & LCD screens use the same TFT LCD (thin film transistor liquid crystal display) technology for displaying images on the screen, when a product mentions LED it is referring to the backlighting. Older LCD monitors used CCFL (cold cathode fluorescent) backlighting which is generally 20-30% less power efficient compared to LED-backlit LCD displays.
The issue in accurately calculating the energy consumption of your tv or computer display comes down to the build quality of the screen, energy saving features which are enabled and your usage patterns. The only method to accurately calculate the energy usage of a specific model is to use a special device known as an electricity usage monitor or a power meter. This device plugs into a power socket and then your device is plugged into it, electricity use can then be accurately monitored. If you are serious about precisely calculating your energy use, this product is inexpensive and will help you determine your exact electricity costs per each device.
In general we recommend LED displays because they offer the best power savings and are becoming more cheaper. Choose a display size which you are comfortable with and make sure to properly calibrate your display to reduce power use. Enable energy saving features, lower brightness and make sure the monitor goes into sleep mode after 5 or 10 minutes of inactivity. Some research studies also suggest that setting your system themes to a darker color may help reduce energy cost, as less energy is used to light the screen. Also keep in mind that most display will draw 0.1 to 3 watts of power even if they are turned off or in sleep mode, unplugging the screen if you are away for extended periods of time may also help.
In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.
The next example is controlling an RGB LED using these three RGB sliders. For example if we start to slide the blue slider, the LED will light up in blue and increase the light as we would go to the maximum value. So the sliders can move from 0 to 255 and with their combination we can set any color to the RGB LED, but just keep in mind that the LED cannot represent the colors that much accurate.
As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.
Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.
I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.
After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.
Next we need to define the fonts that are coming with the libraries and also define some variables needed for the program. In the setup section we need to initiate the screen and the touch, define the pin modes for the connected sensor, the led and the button, and initially call the drawHomeSreen() custom function, which will draw the home screen of the program.
So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.
drawDistanceSensor(); // It is called only once, because in the next iteration of the loop, this above if statement will be false so this funtion won"t be called. This function will draw the graphics of the first example.
getDistance(); // Gets distance from the sensor and this function is repeatedly called while we are at the first example in order to print the lasest results from the distance sensor
So the drawDistanceSensor() custom function needs to be called only once when the button is pressed in order to draw all the graphics of this example in similar way as we described for the home screen. However, the getDistance() custom function needs to be called repeatedly in order to print the latest results of the distance measured by the sensor.
Ok next is the RGB LED Control example. If we press the second button, the drawLedControl() custom function will be called only once for drawing the graphic of that example and the setLedColor() custom function will be repeatedly called. In this function we use the touch screen to set the values of the 3 sliders from 0 to 255. With the if statements we confine the area of each slider and get the X value of the slider. So the values of the X coordinate of each slider are from 38 to 310 pixels and we need to map these values into values from 0 to 255 which will be used as a PWM signal for lighting up the LED. If you need more details how the RGB LED works you can check my particular tutorialfor that. The rest of the code in this custom function is for drawing the sliders. Back in the loop section we only have the back button which also turns off the LED when pressed.
drawDistanceSensor(); // It is called only once, because in the next iteration of the loop, this above if statement will be false so this funtion won"t be called. This function will draw the graphics of the first example.
getDistance(); // Gets distance from the sensor and this function is repeatedly called while we are at the first example in order to print the lasest results from the distance sensor