adafruit 2.8 tft lcd with touch screen brands
With four bright white LED backlight and 240 x 320 pixels with individual RGB pixel control, this colour 2.8in. TFT display features a resistive touchscreen for fingertip detection across the entire screen surface. The workload is lifted from the microcontroller by a built-in controller equipped with RAM buffering, and the display board has two modes: 8-bit and SPI.
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Adafruit 2.8 inch TFT LCD Touchscreen Breakout Board with microSD SocketThis colour 2.8 TFT display has 4 bright white LED backlight and 240 x 320 pixels with individual RGB pixel control. It has a resistive touchscreen to detect finger presses anywhere on the screen. The built-in controller has RAM buffering to take the workload away from the microcontroller. This display board has two modes: 8-bit and SPI.
It is 3 V to 5 V compliant with high-speed level shifters so you can use with any microcontroller. If you are using SPI mode, you can also take advantage of the on-board micro-SD card socket.Adafruit LCD Touchscreens
Add some jazz & pizazz to your project with a color touchscreen LCD. This TFT display is big (2.8" diagonal) bright (4 white-LED backlight) and colorful! 240x320 pixels with individual RGB pixel control, this has way more resolution than a black and white 128x64 display. As a bonus, this display has a resistive touchscreen attached to it already, so you can detect finger presses anywhere on the screen. We also have a version of this display breakout with a capacitive touchscreen.
This display has a controller built into it with RAM buffering, so that almost no work is done by the microcontroller. The display can be used in two modes: 8-bit and SPI. For 8-bit mode, you"ll need 8 digital data lines and 4 or 5 digital control lines to read and write to the display (12 lines total). SPI mode requires only 5 pins total (SPI data in, data out, clock, select, and d/c) but is slower than 8-bit mode. In addition, 4 pins are required for the touch screen (2 digital, 2 analog) or you can purchase and use our resistive touchscreen controller (not included) to use I2C or SPI
We wrapped up this display into an easy-to-use breakout board, with SPI connections on one end and 8-bit on the other. Both are 3-5V compliant with high-speed level shifters so you can use with any microcontroller. If you"re going with SPI mode, you can also take advantage of the onboard MicroSD card socket to display images. (microSD card not included, but any will work)
Of course, we wouldn"t just leave you with a datasheet and a "good luck!". For 8-bit interface fans we"ve written a full open source graphics library that can draw pixels, lines, rectangles, circles, text, and more. For SPI users, we have a library as well, its separate from the 8-bit library since both versions are heavily optimized. Wealso have a touch screen library that detects x, y and z (pressure) and example code to demonstrate all of it.
If you are using an Arduino-shaped microcontroller, check out our TFT shield version of this same display, with SPI control and a touch screen controller as well
The Adafruit 2.8in. TFT LCD Touchscreen Display brings QVGA graphics to your next project using only 5 x SPI pins or 12 x GPIO pins if you can spare them. The screen is bright with a 4-LED backlight and can display 18-bits of colour (262,000 colours). There"s a display controller built in so your microcontroller doesn"t need to get involved in refreshing the screen, it just has to write the pixels once then it can move on to other tasks. SPI mode uses less pins but is slower while 8-bit mode uses more pins and is faster, the choice is up to you. Adafruit have software and tutorials to support you whichever mode you decide to use, see the links below. The board also has a micro-SD card socket that you can use to store files and images.
Imagine what you could do with this if only it had a touch screen. Of course you don"t need to imagine, because the display has a built-in resistive touch screen. Because it uses resistance to detect touch, this screen will work with a finger, a stylus, the non-writing end of a pen or even a gloved finger. Anything that can put pressure on the screen will register a touch. The touch screen uses a further 2 x digital pins and 2 x analogue inputs regardless of whether you use SPI or 8-bit mode to drive the display.
Visit https://learn.adafruit.com where Adafruit provide a free tutorial for the Raspberry Pi, and another tutorial for the Arduino. They also have an open source library to drive the display in 8-bit mode, and another to use SPI mode. Please note that while the screen is capable of 18-bit colour, the Adafruit code uses 16-bits for efficiency. It"s highly unlikely that you"ll ever notice any difference.
I am trying to follow the instructions provided by the vendor https://learn.adafruit.com/2-8-tft-touch-shield/touchscreen-paint-example to no avail. Specifically: