esp32 tft lcd arduino free sample

were missing for my display (hailege, 2,8 tft, spi, il9431, https://www.amazon.de/-/en/gp/product/B07YTWRZGR/ref=ppx_yo_dt_b_asin_title_o04_s00?ie=UTF8&psc=1). so it might just be that the led backlight isnt being turned on. but of course the tip might not help with the st7796s.

esp32 tft lcd arduino free sample

This tutorial shows how to use the I2C LCD (Liquid Crystal Display) with the ESP32 using Arduino IDE. We’ll show you how to wire the display, install the library and try sample code to write text on the LCD: static text, and scroll long messages. You can also use this guide with the ESP8266.

Additionally, it comes with a built-in potentiometer you can use to adjust the contrast between the background and the characters on the LCD. On a “regular” LCD you need to add a potentiometer to the circuit to adjust the contrast.

Before displaying text on the LCD, you need to find the LCD I2C address. With the LCD properly wired to the ESP32, upload the following I2C Scanner sketch.

After uploading the code, open the Serial Monitor at a baud rate of 115200. Press the ESP32 EN button. The I2C address should be displayed in the Serial Monitor.

Displaying static text on the LCD is very simple. All you have to do is select where you want the characters to be displayed on the screen, and then send the message to the display.

The next two lines set the number of columns and rows of your LCD display. If you’re using a display with another size, you should modify those variables.

Scrolling text on the LCD is specially useful when you want to display messages longer than 16 characters. The library comes with built-in functions that allows you to scroll text. However, many people experience problems with those functions because:

In a 16×2 LCD there are 32 blocks where you can display characters. Each block is made out of 5×8 tiny pixels. You can display custom characters by defining the state of each tiny pixel. For that, you can create a byte variable to hold  the state of each pixel.

In summary, in this tutorial we’ve shown you how to use an I2C LCD display with the ESP32/ESP8266 with Arduino IDE: how to display static text, scrolling text and custom characters. This tutorial also works with the Arduino board, you just need to change the pin assignment to use the Arduino I2C pins.

We hope you’ve found this tutorial useful. If you like ESP32 and you want to learn more, we recommend enrolling in Learn ESP32 with Arduino IDE course.

esp32 tft lcd arduino free sample

In this guide we’re going to show you how you can use the 1.8 TFT display with the Arduino. You’ll learn how to wire the display, write text, draw shapes and display images on the screen.

The 1.8 TFT is a colorful display with 128 x 160 color pixels. The display can load images from an SD card – it has an SD card slot at the back. The following figure shows the screen front and back view.

This module uses SPI communication – see the wiring below . To control the display we’ll use the TFT library, which is already included with Arduino IDE 1.0.5 and later.

The TFT display communicates with the Arduino via SPI communication, so you need to include the SPI library on your code. We also use the TFT library to write and draw on the display.

The 1.8 TFT display can load images from the SD card. To read from the SD card you use the SD library, already included in the Arduino IDE software. Follow the next steps to display an image on the display:

In this guide we’ve shown you how to use the 1.8 TFT display with the Arduino: display text, draw shapes and display images. You can easily add a nice visual interface to your projects using this display.

esp32 tft lcd arduino free sample

An excellent new compatible library is available which can render TrueType fonts on a TFT screen (or into a sprite). This has been developed by takkaO and is available here. I have been reluctant to support yet another font format but this is an amazing library which is very easy to use. It provides access to compact font files, with fully scaleable anti-aliased glyphs. Left, middle and right justified text can also be printed to the screen. I have added TFT_eSPI specific examples to the OpenFontRender library and tested on RP2040 and ESP32 processors, however the ESP8266 does not have sufficient RAM. Here is a demo screen where a single 12kbyte font file binary was used to render fully anti-aliased glyphs of gradually increasing size on a 320x480 TFT screen:

The TFT configuration (user setup) can now be included inside an Arduino IDE sketch providing the instructions in the example Generic->Sketch_with_tft_setup are followed. See ReadMe tab in that sketch for the instructions. If the setup is not in the sketch then the library settings will be used. This means that "per project" configurations are possible without modifying the library setup files. Please note that ALL the other examples in the library will use the library settings unless they are adapted and the "tft_setup.h" header file included. Note: there are issues with this approach, #2007 proposes an alternative method.

Support for the ESP32-S2, ESP32-S3 and ESP32-C3 has been added (DMA not supported at the moment). Tested with v2.0.3 RC1 of the ESP32 board package. Example setups:

Smooth fonts can now be rendered direct to the TFT with very little flicker for quickly changing values. This is achieved by a line-by-line and block-by-block update of the glyph area without drawing pixels twice. This is a "breaking" change for some sketches because a new true/false parameter is needed to render the background. The default is false if the parameter is missing, Examples:

Frank Boesing has created an extension library for TFT_eSPI that allows a large range of ready-built fonts to be used. Frank"s library (adapted to permit rendering in sprites as well as TFT) can be downloaded here. More than 3300 additional Fonts are available here. The TFT_eSPI_ext library contains examples that demonstrate the use of the fonts.

Users of PowerPoint experienced with running macros may be interested in the pptm sketch generator here, this converts graphics and tables drawn in PowerPoint slides into an Arduino sketch that renders the graphics on a 480x320 TFT. This is based on VB macros created by Kris Kasprzak here.

The library now supports the Raspberry Pi Pico with both the official Arduino board package and the one provided by Earle Philhower. The setup file "Setup60_RP2040_ILI9341.h" has been used for tests with an ILI9341 display. At the moment only SPI interface displays have been tested. SPI port 0 is the default but SPI port 1 can be specifed in the setup file if those SPI pins are used.

The library now provides a "viewport" capability. See "Viewport_Demo" and "Viewport_graphicstest" examples. When a viewport is defined graphics will only appear within that window. The coordinate datum by default moves to the top left corner of the viewport, but can optionally remain at top left corner of TFT. The GUIslice library will make use of this feature to speed up the rendering of GUI objects (see #769).

An Arduino IDE compatible graphics and fonts library for 32 bit processors. The library is targeted at 32 bit processors, it has been performance optimised for STM32, ESP8266 and ESP32 types. The library can be loaded using the Arduino IDE"s Library Manager. Direct Memory Access (DMA) can be used with the ESP32, RP2040 and STM32 processors with SPI interface displays to improve rendering performance. DMA with a parallel interface is only supported with the RP2040.

For other processors the generic only SPI interface displays are supported and slower non-optimised standard Arduino SPI functions are used by the library.

"Four wire" SPI and 8 bit parallel interfaces are supported. Due to lack of GPIO pins the 8 bit parallel interface is NOT supported on the ESP8266. 8 bit parallel interface TFTs (e.g. UNO format mcufriend shields) can used with the STM32 Nucleo 64/144 range or the UNO format ESP32 (see below for ESP32).

The library supports some TFT displays designed for the Raspberry Pi (RPi) that are based on a ILI9486 or ST7796 driver chip with a 480 x 320 pixel screen. The ILI9486 RPi display must be of the Waveshare design and use a 16 bit serial interface based on the 74HC04, 74HC4040 and 2 x 74HC4094 logic chips. Note that due to design variations between these displays not all RPi displays will work with this library, so purchasing a RPi display of these types solely for use with this library is not recommended.

A "good" RPi display is the MHS-4.0 inch Display-B type ST7796 which provides good performance. This has a dedicated controller and can be clocked at up to 80MHz with the ESP32 (55MHz with STM32 and 40MHz with ESP8266). The MHS-3.5 inch RPi ILI9486 based display is also supported.

Some displays permit the internal TFT screen RAM to be read, a few of the examples use this feature. The TFT_Screen_Capture example allows full screens to be captured and sent to a PC, this is handy to create program documentation.

The library includes a "Sprite" class, this enables flicker free updates of complex graphics. Direct writes to the TFT with graphics functions are still available, so existing sketches do not need to be changed.

A Sprite is notionally an invisible graphics screen that is kept in the processors RAM. Graphics can be drawn into the Sprite just as they can be drawn directly to the screen. Once the Sprite is completed it can be plotted onto the screen in any position. If there is sufficient RAM then the Sprite can be the same size as the screen and used as a frame buffer. Sprites by default use 16 bit colours, the bit depth can be set to 8 bits (256 colours) , or 1 bit (any 2 colours) to reduce the RAM needed. On an ESP8266 the largest 16 bit colour Sprite that can be created is about 160x128 pixels, this consumes 40Kbytes of RAM. On an ESP32 the workspace RAM is more limited than the datasheet implies so a 16 bit colour Sprite is limited to about 200x200 pixels (~80Kbytes), an 8 bit sprite to 320x240 pixels (~76kbytes). A 1 bit per pixel Sprite requires only 9600 bytes for a full 320 x 240 screen buffer, this is ideal for supporting use with 2 colour bitmap fonts.

If an ESP32 board has SPIRAM (i.e. PSRAM) fitted then Sprites will use the PSRAM memory and large full screen buffer Sprites can be created. Full screen Sprites take longer to render (~45ms for a 320 x 240 16 bit Sprite), so bear that in mind.

The "Animated_dial" example shows how dials can be created using a rotated Sprite for the needle. To run this example the TFT interface must support reading from the screen RAM (not all do). The dial rim and scale is a jpeg image, created using a paint program.

The XPT2046 touch screen controller is supported for SPI based displays only. The SPI bus for the touch controller is shared with the TFT and only an additional chip select line is needed. This support will eventually be deprecated when a suitable touch screen library is available.

The library supports SPI overlap on the ESP8266 so the TFT screen can share MOSI, MISO and SCLK pins with the program FLASH, this frees up GPIO pins for other uses. Only one SPI device can be connected to the FLASH pins and the chips select for the TFT must be on pin D3 (GPIO0).

Configuration of the library font selections, pins used to interface with the TFT and other features is made by editing the User_Setup.h file in the library folder, or by selecting your own configuration in the "User_Setup_Selet,h" file. Fonts and features can easily be enabled/disabled by commenting out lines.

It would be possible to compress the vlw font files but the rendering performance to a TFT is still good when storing the font file(s) in SPIFFS, LittleFS or FLASH arrays.

Anti-aliased fonts can also be drawn over a gradient background with a callback to fetch the background colour of each pixel. This pixel colour can be set by the gradient algorithm or by reading back the TFT screen memory (if reading the display is supported).

The common 8 bit "Mcufriend" shields are supported for the STM Nucleo 64/144 boards and ESP32 UNO style board. The STM32 "Blue/Black Pill" boards can also be used with 8 bit parallel displays.

Unfortunately the typical UNO/mcufriend TFT display board maps LCD_RD, LCD_CS and LCD_RST signals to the ESP32 analogue pins 35, 34 and 36 which are input only. To solve this I linked in the 3 spare pins IO15, IO33 and IO32 by adding wires to the bottom of the board as follows:

If you load a new copy of TFT_eSPI then it will overwrite your setups if they are kept within the TFT_eSPI folder. One way around this is to create a new folder in your Arduino library folder called "TFT_eSPI_Setups". You then place your custom setup.h files in there. After an upgrade simply edit the User_Setup_Select.h file to point to your custom setup file e.g.:

The library was intended to support only TFT displays but using a Sprite as a 1 bit per pixel screen buffer permits support for the Waveshare 2 and 3 colour SPI ePaper displays. This addition to the library is experimental and only one example is provided. Further examples will be added.

esp32 tft lcd arduino free sample

In this Arduino touch screen tutorial we will learn how to use TFT LCD Touch Screen with Arduino. You can watch the following video or read the written tutorial below.

As an example I am using a 3.2” TFT Touch Screen in a combination with a TFT LCD Arduino Mega Shield. We need a shield because the TFT Touch screen works at 3.3V and the Arduino Mega outputs are 5 V. For the first example I have the HC-SR04 ultrasonic sensor, then for the second example an RGB LED with three resistors and a push button for the game example. Also I had to make a custom made pin header like this, by soldering pin headers and bend on of them so I could insert them in between the Arduino Board and the TFT Shield.

Here’s the circuit schematic. We will use the GND pin, the digital pins from 8 to 13, as well as the pin number 14. As the 5V pins are already used by the TFT Screen I will use the pin number 13 as VCC, by setting it right away high in the setup section of code.

I will use the UTFT and URTouch libraries made by Henning Karlsen. Here I would like to say thanks to him for the incredible work he has done. The libraries enable really easy use of the TFT Screens, and they work with many different TFT screens sizes, shields and controllers. You can download these libraries from his website, RinkyDinkElectronics.com and also find a lot of demo examples and detailed documentation of how to use them.

After we include the libraries we need to create UTFT and URTouch objects. The parameters of these objects depends on the model of the TFT Screen and Shield and these details can be also found in the documentation of the libraries.

So now I will explain how we can make the home screen of the program. With the setBackColor() function we need to set the background color of the text, black one in our case. Then we need to set the color to white, set the big font and using the print() function, we will print the string “Arduino TFT Tutorial” at the center of the screen and 10 pixels  down the Y – Axis of the screen. Next we will set the color to red and draw the red line below the text. After that we need to set the color back to white, and print the two other strings, “by HowToMechatronics.com” using the small font and “Select Example” using the big font.

In order the code to work and compile you will have to include an addition “.c” file in the same directory with the Arduino sketch. This file is for the third game example and it’s a bitmap of the bird. For more details how this part of the code work  you can check my particular tutorial. Here you can download that file:

esp32 tft lcd arduino free sample

The ST7789 TFT module contains a display controller with the same name: ST7789. It’s a color display that uses SPI interface protocol and requires 3, 4 or 5 control pins, it’s low cost and easy to use. This display is an IPS display, it comes in different sizes (1.3″, 1.54″ …) but all of them should have the same resolution of 240×240 pixel, this means it has 57600 pixels. This module works with 3.3V only and it doesn’t support 5V (not 5V tolerant).

As mentioned above, the ST7789 TFT display controller works with 3.3V only (power supply and control lines). The display module is supplied with 3.3V (between VCC and GND) which comes from the Arduino board.

To connect the Arduino to the display module, I used voltage divider for each line which means there are 4 voltage dividers. Each voltage divider consists of 2.2k and 3.3k resistors, this drops the 5V into 3V which is sufficient.

The first library is a driver for the ST7789 TFT display which can be installed from Arduino IDE library manager (Sketch —> Include Library —> Manage Libraries …, in the search box write “st7789” and install the one from Adafruit).

esp32 tft lcd arduino free sample

The wiring may seem a bit daunting at first. But don"t let all the wires scare you. It is pretty straight forward. The images above will help you when you wire your TFT + Touchscreen to your ESP32. This is also decision making time. There are few options when it comes to connecting the two together. You can use a breadboard, you can use prototyping board or you can order a PCB specifically to connect the ILI9488 + touch to the 38-pin ESP32 DevKitC. I"d like to point out that the breadboard option is only an option for testing your connections and screen. It is not very practical to have on your desk and loose connections can cause problems.

If you like to order a PCB designed to make it easy to connect the ESP32 to the TFT screen, you can download the gerber files here: https://github.com/DustinWatts/ESP32_TFT_Combiner

esp32 tft lcd arduino free sample

A Real-Time Operating System(RTOS) is intended to fulfill the requirements of real-time applications. It processes data as comes in, typically without buffering delays. There aremany famous RTOS such as the LynxOS, RTLinux, VxWorks, FreeRTOS, OSE, QNX, Windows CE, which intend to different applications. Of these RTOS,FreeRTOSis specially designed for microcontrollers, because Microcontrollers come with limited resources, therefore, we need an operating system as per the available resources of microcontrollers. FreeRTOS an open-source Kernel which means it can download free of cost and be used in RTOS-based applications.Lucky that the ESP32 and Arduino IDE support the FreeROTS well. When we write small-size embedded software for Arduino we do not need any ROTS, but when its complexity and size increases FreeRTOS is always beneficial, by using FreeRTOS, we can make sure that each task of Arduino have a deterministic execution pattern and every task will meet its execution deadline. In other words, it is a scheduler that assigns Arduino CPU resources to every task according to a scheduling algorithm.In this article, We will use Arduino IDE to programMakerfabs ESP32 3.5 inch TFT displaywith FreeRTOS, er, just simple& easy start for learners, and also for myself. This module is based on ESP32 3.5” SPI display with Touch, with plenty of GPIO breakout for external usage, so pretty suitable for this learning.

● It should take a few minutes to install it, after installing, you should be able to find the “ESP32 dev module” inTools->ESP32 Arduino, and also the ports inTools--> ports.

xTaskCreatePinnedToCore(TaskFunction_t pvTaskCode, const char *constpcName, const uint32_t usStackDepth, void *constpvParameters, UBaseType_t uxPriority, TaskHandle_t *constpvCreatedTask, const BaseType_t xCoreID):Parameters:pvTaskCode:Pointer to the task entry function.pcName:A descriptive name for the task, mainly used to facilitate debugging.usStackDepth:The size of the task stack is specified as the number of bytes.pvParameters:Pointer that will be used as the parameter for the task being created.uxPriority:The priority at which the task should run.pvCreatedTask:Used to pass back a handle by which the created task can be referenced.xCoreID:Values 0 or 1 indicate the index number of the CPU to which the task should be pinned, ESP32 has 2 cores. Use ARDUINO_RUNNING_CORE by default.Return:pdPASS if the task was successfully created and added to a ready list, otherwise an error code is defined in the file projdefs.hIn our codes, there totally 6 tasks were created:Task_TFT:for the display& Touch;Task_Count:for counting;Task_GPIO_1(2/3/4):for 4 LEDs controlling;2. And in the task definition, we define the task detailed:void Task_GPIO_1(void *pvParameters)

Delay a task for a given number of ticks. The actual time that the task remains blocked depends on the tick rate. Compared to Arduino Delay(), it does not suspend the controller, but just delays the task. So the controller does not stop there or wait, just goes to some other tasks, and as the set time goes, the controller goes back to proceed with this task.For the full code, please refer tohttps://github.com/Makerfabs/ESP32-RTOS.Connect 4 LEDs(with resistor, such as 100 ohm)serial connected to ESP32 3.5” display breakout pins 5/18/19/21, and download the sketch to Makerfabs ESP32 3.5” display board:

MakerfabsIndoor Environment Expansionis dedicated to CO2/TVOC/Temperature monitoring, It can be directly plugged into the ESP32 3.5” display breakout pins.

In the task definition, there the SGP30/DHT11 communicate with ESP32, and the result was calculated, and then set to globe parameter, for display. And the buzz is controlled separately:…

In the task definition, there the SGP30/DHT11 communicate with ESP32, and result was calculated, and then set to globe parameter, for displaying. And the buzz is controlled separately:

With FreeRTOC, the Arduino logic gets more clear& neat, especially when the projects get complex. Of course, the Multi-task is only the first step of FreeRTOS, there are many other specs such as mailbox/ ring buffer, that would make the ESP32 easier for programming with Arduino IDE. A good place to learn more athere.

If you have further questions about implementing FreeRTOS with Arduino IDE On ESP32 TFT Display, or need someTurnkey PCBA Solutions,please contactservice@makerfabs.com.

esp32 tft lcd arduino free sample

In this article, you will learn how to use TFT LCDs by Arduino boards. From basic commands to professional designs and technics are all explained here.

There are several components to achieve this. LEDs,  7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.

In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.

There are several components to achieve this. LEDs,  7-segments, Character and Graphic displays, and full-color TFT LCDs. The right component for your projects depends on the amount of data to be displayed, type of user interaction, and processor capacity.

TFT LCD is a variant of a liquid-crystal display (LCD) that uses thin-film-transistor (TFT) technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven LCDs with a few segments.

In Arduino-based projects, the processor frequency is low. So it is not possible to display complex, high definition images and high-speed motions. Therefore, full-color TFT LCDs can only be used to display simple data and commands.

After choosing the right display, It’s time to choose the right controller. If you want to display characters, tests, numbers and static images and the speed of display is not important, the Atmega328 Arduino boards (such as Arduino UNO) are a proper choice. If the size of your code is big, The UNO board may not be enough. You can use Arduino Mega2560 instead. And if you want to show high resolution images and motions with high speed, you should use the ARM core Arduino boards such as Arduino DUE.

In electronics/computer hardware a display driver is usually a semiconductor integrated circuit (but may alternatively comprise a state machine made of discrete logic and other components) which provides an interface function between a microprocessor, microcontroller, ASIC or general-purpose peripheral interface and a particular type of display device, e.g. LCD, LED, OLED, ePaper, CRT, Vacuum fluorescent or Nixie.

The LCDs manufacturers use different drivers in their products. Some of them are more popular and some of them are very unknown. To run your display easily, you should use Arduino LCDs libraries and add them to your code. Otherwise running the display may be very difficult. There are many free libraries you can find on the internet but the important point about the libraries is their compatibility with the LCD’s driver. The driver of your LCD must be known by your library. In this article, we use the Adafruit GFX library and MCUFRIEND KBV library and example codes. You can download them from the following links.

You must add the library and then upload the code. If it is the first time you run an Arduino board, don’t worry. Just follow these steps:Go to www.arduino.cc/en/Main/Software and download the software of your OS. Install the IDE software as instructed.

First you should convert your image to hex code. Download the software from the following link. if you don’t want to change the settings of the software, you must invert the color of the image and make the image horizontally mirrored and rotate it 90 degrees counterclockwise. Now add it to the software and convert it. Open the exported file and copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are sizes of image. you can change the color of the image in the last input.

Upload your image and download the converted file that the UTFT libraries can process. Now copy the hex code to Arduino IDE. x and y are locations of the image. sx and sy are size of the image.

In this template, We converted a .jpg image to .c file and added to the code, wrote a string and used the fade code to display. Then we used scroll code to move the screen left. Download the .h file and add it to the folder of the Arduino sketch.

In this template, We used sin(); and cos(); functions to draw Arcs with our desired thickness and displayed number by text printing function. Then we converted an image to hex code and added them to the code and displayed the image by bitmap function. Then we used draw lines function to change the style of the image. Download the .h file and add it to the folder of the Arduino sketch.

In this template, We added a converted image to code and then used two black and white arcs to create the pointer of volumes.  Download the .h file and add it to the folder of the Arduino sketch.

In this template, We added a converted image and use the arc and print function to create this gauge.  Download the .h file and add it to folder of the Arduino sketch.

while (a < b) { Serial.println(a); j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 255, 255)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)

while (b < a) { j = 80 * (sin(PI * a / 2000)); i = 80 * (cos(PI * a / 2000)); j2 = 50 * (sin(PI * a / 2000)); i2 = 50 * (cos(PI * a / 2000)); tft.drawLine(i2 + 235, j2 + 169, i + 235, j + 169, tft.color565(0, 0, 0)); tft.fillRect(200, 153, 75, 33, 0x0000); tft.setTextSize(3); tft.setTextColor(0xffff); if ((a/20)>99)

In this template, We display simple images one after each other very fast by bitmap function. So you can make your animation by this trick.  Download the .h file and add it to folder of the Arduino sketch.

In this template, We just display some images by RGBbitmap and bitmap functions. Just make a code for touchscreen and use this template.  Download the .h file and add it to folder of the Arduino sketch.

esp32 tft lcd arduino free sample

LCD, or Liquid Crystal Displays, are great choices for many applications. They aren’t that power-hungry, they are available in monochrome or full-color models, and they are available in all shapes and sizes.

Today we will see how to use this display with both an Arduino and an ESP32. We will also use a pair of them to make some rather spooky animated eyeballs!

Waveshare actually has several round LCD modules, I chose the 1.28-inch model as it was readily available on Amazon. You could probably perform the same experiments using a different module, although you may require a different driver.

This display can be used for the experiments we will be doing with the ESP32, as that is a 3.3-volt logic microcontroller. You would need to use a voltage level converter if you wanted to use one of these with an Arduino Uno.

The Arduino Uno is arguably the most common microcontroller on the planet, certainly for experiments it is. However, it is also quite old and compared to more modern devices its 16-MHz clock is pretty slow.

The Waveshare device comes with a cable for use with the display. Unfortunately, it only has female ends, which would be excellent for a Raspberry Pi (which is also supported) but not too handy for an Arduino Uno. I used short breadboard jumper wires to convert the ends into male ones suitable for the Arduino.

Open the Arduino folder. Inside you’ll find quite a few folders, one for each display size that Waveshare supports. As I’m using the 1.28-inch model, I selected theLCD_1inch28folder.

Once you do that, you can open your Arduino IDE and then navigate to that folder. Inside the folder, there is a sketch file namedLCD_1inch28.inowhich you will want to open.

When you open the sketch, you’ll be greeted by an error message in your Arduino IDE. The error is that two of the files included in the sketch contain unrecognized characters. The IDE offers the suggestion of fixing these with the “Fix Encoder & Reload” function (in the Tools menu), but that won’t work.

Unfortunately, Waveshare doesn’t offer documentation for this, but you can gather quite a bit of information by reading theLCD_Driver.cppfile, where the functions are somewhat documented.

Here is the hookup for the ESP32 and the GC9A01 display.  As with most ESP32 hookup diagrams, it is important to use the correct GPIO numbers instead of physical pins. The diagram shows the WROVER, so if you are using a different module you’ll need to consult its documentation to ensure that you hook it up properly.

The TFT_eSPI library is ideal for this, and several other, displays. You can install it through your Arduino IDE Library Manager, just search for “TFT_eSPI”.

In order to run this sketch, you’ll need to install another library. Install theTjpeg_DecoderLibrary from Library Manager. Once you do, the sketch will compile, and you can upload it to your ESP32.

The Animated Eyes sketch can be found within the sample files for the TFT_eSPI library, under the “generic” folder.  Assuming that you have wired up the second GC9A01 display, you’ll want to use theAnimated_Eyes_2sketch.

The GC9A01 LCD module is a 1.28-inch round display that is useful for instrumentation and other similar projects. Today we will learn how to use this display with an Arduino Uno and an ESP32.

esp32 tft lcd arduino free sample

This project uses the SPIFFS (ESP32 flash memory) to store images used as background. You"ll need to upload these to the ESP32 before you upload the sketch to the ESP32. For this you"ll need the ESP32 Sketch Data Upload tool.

You can download this from Github: "https://github.com/me-no-dev/arduino-esp32fs-plugin". Follow the instructions on the Github to install the tool:Download the tool archive from releases page.

Before you upload the data folder to the ESP32, you"ll first have to select the right partitioning scheme.Go to Tools -> Board and select ESP32 Dev Module.

Extract and rename the extracted folder to "Bluetooth-System-Monitor". This is so the Arduino IDE does not complain that the folder and the sketch do not have the same name. If this happens, you will get a popup asking you if it should move the sketch. The dangerous thing here is, that it will only move the sketch and not the Data folder. This will result in errors when uploading!

Firstly, depending on the board you are using (with resistive touch, capacitive touch, or no touch) you will have to uncomment the correct one. For example, if you are using the ESP32 TouchDown uncomment: "#define ENABLE_CAP_TOUCH". If you are using a DevKitC with separate TFT, uncomment "#define ENABLE_RES_TOUCH".

Go ahead and upload the Bluetooth-System-Monitor.ino sketch to the ESP32. The settings under tools besides the Partition Scheme can be left to the default (see image). Go to "Sketch" and select "Upload". This may take a while because it is a large sketch.

esp32 tft lcd arduino free sample

//#define ILI9488_DRIVER // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)

esp32 tft lcd arduino free sample

This library enables you to use Hardware-based PWM channels on Arduino AVR ATtiny-based boards (ATtiny3217, etc.), using megaTinyCore, to create and output PWM to pins.

This library enables you to use ISR-based PWM channels on Arduino AVR ATtiny-based boards (ATtiny3217, etc.), using megaTinyCore, to create and output PWM any GPIO pin.

Small low-level classes and functions for Arduino: incrementMod(), decToBcd(). strcmp_PP(), PrintStr, PrintStrN, printPad{N}To(), printIntAsFloat(), TimingStats, formUrlEncode(), FCString, KString, hashDjb2(), binarySearch(), linearSearch(), isSorted(), reverse(), and so on.

Cyclic Redundancy Check (CRC) algorithms (crc8, crc16ccitt, crc32) programmatically converted from C99 code generated by pycrc (https://pycrc.org) to Arduino C++ using namespaces and PROGMEM flash memory.

Various sorting algorithms for Arduino, including Bubble Sort, Insertion Sort, Selection Sort, Shell Sort (3 versions), Comb Sort (4 versions), Quick Sort (3 versions).

Date, time, timezone classes for Arduino supporting the full IANA TZ Database to convert epoch seconds to date and time components in different time zones.

Clock classes for Arduino that provides an auto-incrementing count of seconds since a known epoch which can be synchronized from external sources such as an NTP server, a DS3231 RTC chip, or an STM32 RTC chip.

Useful Arduino utilities which are too small as separate libraries, but complex enough to be shared among multiple projects, and often have external dependencies to other libraries.

Fast and compact software I2C implementations (SimpleWireInterface, SimpleWireFastInterface) on Arduino platforms. Also provides adapter classes to allow the use of third party I2C libraries using the same API.

Enables Bluetooth® Low Energy connectivity on the Arduino MKR WiFi 1010, Arduino UNO WiFi Rev.2, Arduino Nano 33 IoT, Arduino Nano 33 BLE and Nicla Sense ME.

ESP32 + LwIP ENC28J60, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.

ESP32 + LwIP W5500 / ENC28J60, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.

ESP32 + LwIP W5500, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.

Simple Async HTTP Request library, supporting GET, POST, PUT, PATCH, DELETE and HEAD, on top of AsyncTCP library for ESP32/S2/S3/C3, WT32_ETH01 (ESP32 + LAN8720), ESP32 using LwIP ENC28J60, W5500 or LAN8720.

Simple Async HTTP Request library, supporting GET, POST, PUT, PATCH, DELETE and HEAD, on top of AsyncTCP libraries, such as AsyncTCP, ESPAsyncTCP, AsyncTCP_STM32, etc.. for ESP32 (including ESP32_S2, ESP32_S3 and ESP32_C3), WT32_ETH01 (ESP32 + LAN8720), ESP32 with LwIP ENC28J60, ESP8266 (WiFi, W5x00 or ENC28J60) and currently STM32 with LAN8720 or built-in LAN8742A Ethernet.

Simple Async HTTPS Request library, supporting GET, POST, PUT, PATCH, DELETE and HEAD, on top of AsyncTCP_SSL library for ESP32 (including ESP32_S2, ESP32_S3 and ESP32_C3), WT32_ETH01 (ESP32 + LAN8720) and ESP32 with LwIP ENC28J60.

Fully Asynchronous UDP Library for RASPBERRY_PI_PICO_W using CYW43439 WiFi with arduino-pico core. The library is easy to use and includes support for Unicast, Broadcast and Multicast environments.

ESP32 + LwIP LAN8720, including WT32-S1, ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.

The last hope for the desperate AVR programmer. A small (344 bytes) Arduino library to have real program traces and to find the place where your program hangs.

Enable inclusion of both ESP32 Blynk BT/BLE and WiFi libraries. Then select one at reboot or run both. Eliminate hardcoding your Wifi and Blynk credentials and configuration data saved in either LittleFS, SPIFFS or EEPROM.

Simple Ethernet Manager for MultiBlynk for Teensy, SAM DUE, SAMD21, SAMD51, nRF52, ESP32, ESP8266, RP2040-based (Nano_RP2040_Connect, RASPBERRY_PI_PICO) boards, etc. with or without SSL, configuration data saved in ESP8266/ESP32 LittleFS, SPIFFS, nRF52/RP2040 LittleFS/InternalFS, EEPROM, DueFlashStorage or SAMD FlashStorage.

Simple GSM shield Credentials Manager for Blynk and ESP32 / ESP8266 boards, with or without SSL, configuration data saved in LittleFS / SPIFFS / EEPROM.

Simple WiFiManager for Blynk and ESP32 with or without SSL, configuration data saved in either SPIFFS or EEPROM. Enable inclusion of both ESP32 Blynk BT/BLE and WiFi libraries. Then select one at reboot or run both. Eliminate hardcoding your Wifi and Blynk credentials and configuration data saved in either LittleFS, SPIFFS or EEPROM. Using AsyncWebServer instead of WebServer, with WiFi networks scanning for selection in Configuration Portal.

Simple GSM shield Credentials Manager for Blynk and ESP32 / ESP8266 boards, with or without SSL, configuration data saved in LittleFS / SPIFFS / EEPROM.

Simple Async WiFiManager for Blynk and ESP32 (including ESP32-S2, ESP32-C3), ESP8266 with or without SSL, configuration data saved in either LittleFS, SPIFFS or EEPROM. Now working with new ESP8266 core v3.0.1 and ESP32 core v1.0.6

Simple WiFiManager for Blynk with MultiWiFi Credentials, for Mega, SAM DUE, SAMD21, SAMD51, nRF52, STM32F/L/H/G/WB/MP1, Teensy, RP2040-based RASPBERRY_PI_PICO, etc. boards running ESP8266/ESP32-AT shields. Configuration data saved in EEPROM, EEPROM-emulated FlashStorage_STM32 or FlashStorage_SAMD, SAM-DUE DueFlashStorage or nRF52/TP2040 LittleFS.

Simple WiFiManager for Blynk and ESP32 (including ESP32-S2, ESP32-C3), ESP8266 with or without SSL, configuration data saved in either LittleFS, SPIFFS or EEPROM. Now working with new ESP8266 core v3.0.0 and ESP32 core v1.0.6

An Arduino library that takes input in degrees and output a string or integer for the 4, 8, 16, or 32 compass headings (like North, South, East, and West).

CRMui3 WebFramework build a web app (Web UI) for ESP8266 and ESP32 in your project in minutes! / CRMui3 WebFramework для esp8266 и esp32. Позволяет быстро и просто создать веб интерфейс для настройки и управления устройством.

DDNS Update Client Library for SAM DUE, nRF52, SAMD21/SAMD51, STM32F/L/H/G/WB/MP1, AVR Mega, megaAVR, Teensy, RP2040-based RASPBERRY_PI_PICO, WT32_ETH01, Portenta_H7, etc. besides ESP8266/ESP32, using ESP8266-AT/ESP32-AT WiFi, WiFiNINA, Ethernet W5x00, ENC28J60, LAN8742A or Teensy NativeEthernet

Directly interface Arduino, esp8266, and esp32 to DSC PowerSeries and Classic security systems for integration with home automation, remote control apps, notifications on alarm events, and emulating DSC panels to connect DSC keypads.

This library enables you to use Hardware-based PWM channels on Arduino AVRDx-based boards (AVR128Dx, AVR64Dx, AVR32Dx, etc.), using DxCore, to create and output PWM.

This library enables you to use ISR-based PWM channels on Arduino AVRDx-based boards (AVR128Dx, AVR64Dx, AVR32Dx, etc.), using DxCore, to create and output PWM any GPIO pin.

Small and easy to use Arduino library for using push buttons at INT0/pin2 and / or any PinChangeInterrupt pin.Functions for long and double press detection are included.Just connect buttons between ground and any pin of your Arduino - that"s itNo call of begin() or polling function like update() required. No blocking debouncing delay.

Arduino library for controlling standard LEDs in an easy way. EasyLed provides simple logical methods like led.on(), led.toggle(), led.flash(), led.isOff() and more.

OpenTherm Library to control Central Heating (CH), HVAC (Heating, Ventilation, Air Conditioning) or Solar systems by creating a thermostat using Arduino IDE and ESP32 / ESP8266 hardware.

ESP32 (including ESP32-S2, ESP32-S3 and ESP32-C3), ESP8266 WiFi Connection Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.

Light-Weight MultiWiFi/Credentials Async WiFiManager for ESP32 (including ESP32-S2, ESP32-S3 and ESP32-C3) and ESP8266 boards. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.

This library providing the possibility to call a function at specific ESP32 Control module.This library support all version of ESP32 Control module,ERS ,E1.0

This library providing the possibility to call a function at specific ESP32 Control module.This library support all version of ESP32 Control module,ERS ,E1.0

A library for driving self-timed digital RGB/RGBW LEDs (WS2812, SK6812, NeoPixel, WS2813, etc.) using the Espressif ESP32 microcontroller"s RMT output peripheral.

ESP32LitePack, M5Lite, A lightweight compatibility library. Support Devices:M5StickC, M5StickC Plus, M5Stack BASIC, M5Stack GRAY, M5Stack FIRE, M5Stack Core2, M5Stack ATOM Lite, M5Stack ATOM Matrix, M5Stack ATOM ECHO

Simple library for sending and recieving booleans, bytes, integers, and float variables over UDP. The esp32 can be connected to a wifi network or create its own hotspot.

ESP32 + LwIP ENC28J60, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.

(ESP32 + LwIP W5500 / ENC28J60), including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager, with enhanced GUI and fallback Web ConfigPortal.

This library enables you to use Interrupt from Hardware Timers on an ESP32, ESP32_S2, ESP32_S3 or ESP32_C3-based board to create and output PWM to pins.

ESP32 + LwIP W5500, including ESP32-S2, ESP32-S3 and ESP32-C3, Connection and Credentials Manager using AsyncWebServer, with enhanced GUI and fallback Web ConfigPortal.

Simple WebServer library for AVR, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, SIPEED_MAIX_DUINO and RP2040-based (RASPBERRY_PI_PICO) boards using ESP8266/ESP32 AT-command shields with functions similar to those of ESP8266/ESP32 WebServer libraries

An ESP8266/ESP32-AT library for Arduino providing an easy-to-use way to control ESP8266-AT/ESP32-AT WiFi shields using AT-commands. For AVR, Teensy, SAM DUE, SAMD21, SAMD51, STM32, nRF52, SIPEED_MAIX_DUINO and RP2040-based (Nano_RP2040_Connect, RASPBERRY_PI_PICO, etc.) boards using ESP8266/ESP32 AT-command shields.

WiFi/Credentials Manager for nRF52, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, RP2040-based Nano_RP2040_Connect, RASPBERRY_PI_PICO, etc. boards using ESP8266/ESP32-AT-command shields with fallback web configuration portal. Credentials are saved in EEPROM, SAMD FlashStorage, DueFlashStorage or nRF52/RP2040 LittleFS.

Light-Weight WiFi/Credentials Manager for AVR Mega, SAM DUE, SAMD, nRF52, STM32, RP2040-based Nano_RP2040_connect, RASPBERRY_PI_PICO boards, etc. using ESP8266/ESP32-AT-command shields. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.

Library to detect a multi reset within a predetermined time, using RTC Memory, EEPROM, LittleFS or SPIFFS for ESP8266 and ESP32, ESP32_C3, ESP32_S2, ESP32_S3

Library to configure MultiWiFi/Credentials at runtime for ESP32 (including ESP32-S2, ESP32-S3 and ESP32-C3) and ESP8266 boards. With enhanced GUI and fallback web ConfigPortal.

Light-Weight MultiWiFi/Credentials Manager for ESP32 (including ESP32-S2, ESP32-S3 and ESP32-C3) and ESP8266 boards. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.

Simple Ethernet Manager for Teensy, SAM DUE, SAMD, nRF52, ESP32 (including ESP32-S2/C3), ESP8266, RP2040-based Nano_RP2040_Connect, RASPBERRY_PI_PICO, etc. boards. Config data saved in ESP LittleFS, SPIFFS or EEPROM, nRF52 LittleFS, EEPROM, DueFlashStorage or SAMD FlashStorage.

ezTime - pronounced "Easy Time" - is a very easy to use Arduino time and date library that provides NTP network time lookups, extensive timezone support, formatted time and date strings, user events, millisecond precision and more.

ESP32 VGA, PAL/NTSC Color Composite, SSD1306 ILI9341 ST7789 Controller, PS/2 Mouse and Keyboard Controller, Graphics Library, Graphical User Interface (GUI), Sound Engine, Game Engine and ANSI/VT Terminal

A library for implementing fixed-point in-place Fast Fourier Transform on Arduino. It sacrifices precision and instead it is way faster than floating-point implementations.

FTP Client for Generic boards such as AVR Mega, megaAVR, Portenta_H7, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, RP2040-based (Nano-RP2040-Connect, RASPBERRY_PI_PICO, ESP32/ESP8266, etc.)

The GCodeParser library is a lightweight G-Code parser for the Arduino using only a single character buffer to first collect a line of code (also called a "block") from a serial or file input and then parse that line into a code block and comments.

Enables GSM/GRPS network connection using the Generic GSM shields/modules. Supporting ESP32 (including ESP32-S2, ESP32-C3), ESP8266, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, RP2040-based boards, etc.

Arduino library for the Flysky/Turnigy RC iBUS protocol - servo (receive) and sensors/telemetry (send) using hardware UART (AVR, ESP32 and STM32 architectures)

An Arduino library to control the Iowa Scaled Engineering I2C-IRSENSE ( https://www.iascaled.com/store/I2C-IRSENSE ) reflective infrared proximity sensor.

Convinient way to map a push-button to a keyboard key. This library utilize the ability of 32u4-based Arduino-compatible boards to emulate USB-keyboard.

This library allows you to easily create light animations from an Arduino board or an ATtiny microcontroller (traffic lights, chaser, shopkeeper sign, etc.)

LiquidCrystal fork for displays based on HD44780. Uses the IOAbstraction library to work with i2c, PCF8574, MCP23017, Shift registers, Arduino pins and ports interchangably.

LittleFS for esp32 based on esp_littlefs IDF component. Use esp32 core-provided LITTLEFS library instead of this one when available in future core releases.

This library enables you to use ISR-based PWM channels on RP2040-based boards, such as Nano_RP2040_Connect, RASPBERRY_PI_PICO, with Arduino-mbed (mbed_nano or mbed_rp2040) core to create and output PWM any GPIO pin.

Arduino library for MCP4728 quad channel, 12-bit voltage output Digital-to-Analog Convertor with non-volatile memory and I2C compatible Serial Interface

mDNS Library for ESP32, ESP8266, nRF52, SAMD21, SAMD51, SAM DUE, STM32F/L/H/G/WB/MP1, Portenta_H7, AVR Mega, RP2040-based boards, etc. using Ethernet W5x00, ESP WiFi, WiFiNINA or ESP8266-AT shields

This library enables you to use ISR-based PWM channels on an Arduino megaAVR board, such as UNO WiFi Rev2, AVR_Nano_Every, etc., to create and output PWM any GPIO pin.

Replace Arduino methods with mocked versions and let you develop code without the hardware. Run parallel hardware and system development for greater efficiency.

A library package for ARDUINO acting as ModBus slave communicating through UART-to-RS485 converter. Originally written by Geabong github user. Improved by Łukasz Ślusarczyk.

Connects to MySQL or MariaDB using ESP8266/ESP32, WT32_ETH01 (ESP32 + LAN8720A), nRF52, SAMD21/SAMD51, STM32F/L/H/G/WB/MP1, Teensy, SAM DUE, Mega, RP2040-based boards, Portenta_H7, etc. with W5x00, ENC28J60 Ethernet, Teensy 4.1 NativeEthernet/QNEthernet, WiFiNINA modules/shields or Portenta_H7 WiFi/Ethernet. W5x00 can use Ethernet_Generic library. ENC28J60 can use either EthernetENC or UIPEthernet Library.

This library enables you to use ISR-based PWM channels on an nRF52-based board using Arduino-mbed mbed_nano core such as Nano-33-BLE to create and output PWM any GPIO pin.

This library enables you to use ISR-based PWM channels on an nRF52-based board using Adafruit_nRF52_Arduino core such as Itsy-Bitsy nRF52840 to create and output PWM any GPIO pin.

An Arduino library for the Nano 33 BLE Sense that leverages Mbed OS to automatically place sensor measurements in a ring buffer that can be integrated into programs in a simple manner.

his library enables you to use Hardware-based PWM channels on RP2040-based boards, such as Nano_RP2040_Connect, RASPBERRY_PI_PICO, with either Arduino-mbed (mbed_nano or mbed_rp2040) or arduino-pico core to create and output PWM to any GPIO pin.

This library enables you to use SPI SD cards with RP2040-based boards such as Nano_RP2040_Connect, RASPBERRY_PI_PICO using either RP2040 Arduino-mbed or arduino-pico core.

This library enables you to use ISR-based PWM channels on RP2040-based boards, such as ADAFRUIT_FEATHER_RP2040, RASPBERRY_PI_PICO, etc., with arduino-pico core to create and output PWM any GPIO pin.

The most powerful and popular available library for using 7/14/16 segment display, supporting daisy chaining so you can control mass amounts from your Arduino!

Enables smooth servo movement. Linear as well as other (Cubic, Circular, Bounce, etc.) ease movements for servos are provided. The Arduino Servo library or PCA9685 servo expanders are supported.

An associative container used either as a list or btree without needing std lib, and a concurrent circular buffer. Works from AVR/Uno upwards to ESP32, mbed etc

Enables reading and writing on SD card using SD card slot connected to the SDIO/SDMMC-hardware of the STM32 MCU. For slots connected to SPI-hardware use the standard Arduino SD library.

Menu library for Arduino with IoT capabilities that supports many input and display devices with a designer UI, code generator, CLI, and strong remote control capability.

A library for creating Tickers which can call repeating functions. Replaces delay() with non-blocking functions. Recommanded for ESP and Arduino boards with mbed behind.

This library enables you to use Interrupt from Hardware Timers on an Arduino, Adafruit or Sparkfun AVR board, such as Nano, UNO, Mega, Leonardo, YUN, Teensy, Feather_32u4, Feather_328P, Pro Micro, etc.

This library enables you to use Interrupt from Hardware Timers on supported Arduino boards such as AVR, Mega-AVR, ESP8266, ESP32, SAMD, SAM DUE, nRF52, STM32F/L/H/G/WB/MP1, Teensy, Nano-33-BLE, RP2040-based boards, etc.

Really tiny library to basic RTC functionality on Arduino. DS1307, DS3231 and DS3232 RTCs are supported. See https://github.com/Naguissa/uEEPROMLib for EEPROM support. Temperature, Alarms, SQWG, Power lost and RAM support.

Monochrome LCD, OLED and eInk Library. Display controller: SSD1305, SSD1306, SSD1309, SSD1312, SSD1316, SSD1318, SSD1320, SSD1322, SSD1325, SSD1327, SSD1329, SSD1606, SSD1607, SH1106, SH1107, SH1108, SH1122, T6963, RA8835, LC7981, PCD8544, PCF8812, HX1230, UC1601, UC1604, UC1608, UC1610, UC1611, UC1617, UC1638, UC1701, ST7511, ST7528, ST7565, ST7567, ST7571, ST7586, ST7588, ST75160, ST75256, ST75320, NT7534, ST7920, IST3020, IST3088, IST7920, LD7032, KS0108, KS0713, HD44102, T7932, SED1520, SBN1661, IL3820, MAX7219, GP1287, GP1247, GU800. Interfaces: I2C, SPI, Parallel.

True color TFT and OLED library, Up to 18 Bit color depth. Supported display controller: ST7735, ILI9163, ILI9325, ILI9341, ILI9486,LD50T6160, PCF8833, SEPS225, SSD1331, SSD1351, HX8352C.

RFC6455-based WebSockets Server and Client for Arduino boards, such as nRF52, Portenta_H7, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, Teensy, SAM DUE, RP2040-based boards, besides ESP8266/ESP32 (ESP32, ESP32_S2, ESP32_S3 and ESP32_C3) and WT32_ETH01. Ethernet shields W5100, W5200, W5500, ENC28J60, Teensy 4.1 NativeEthernet/QNEthernet or Portenta_H7 WiFi/Ethernet. Supporting websocket only mode for Socket.IO. Ethernet_Generic library is used as default for W5x00. Now supporting RP2040W

Light-Weight MultiWiFi/Credentials Manager for Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, RTL8720, etc. boards running Generic WiFi (WiFiNINA, WiFi101, ESP8266-AT, ESP32-AT, etc.) modules/shields. Powerful-yet-simple-to-use feature to enable adding dynamic custom parameters.

Enables network connection (local and Internet) and WiFiStorage for SAM DUE, SAMD21, SAMD51, Teensy, AVR (328P, 32u4, 16u4, etc.), Mega, STM32F/L/H/G/WB/MP1, nRF52, NINA_B302_ublox, NINA_B112_ublox, RP2040-based boards, etc. in addition to Arduino MKR WiFi 1010, Arduino MKR VIDOR 4000, Arduino UNO WiFi Rev.2, Nano 33 IoT, Nano RP2040 Connect. Now with fix of severe limitation to permit sending much larger data than total 4K and using new WiFi101_Generic library

Simple WiFiWebServer, HTTP Client and WebSocket Client library for AVR Mega, megaAVR, Portenta_H7, Teensy, SAM DUE, SAMD21, SAMD51, STM32F/L/H/G/WB/MP1, nRF52, RP2040-based (Nano-RP2040-Connect, RASPBERRY_PI_PICO, RASPBERRY_PI_PICO_W, ESP32/ESP8266, etc.) boards using WiFi, such as WiFiNINA, WiFi101, CYW43439, U-Blox W101, W102, ESP8266/ESP32-AT modules/shields, with functions similar to those of ESP8266/ESP32 WebServer libraries.

Universal Timer with 1 millisecond resolution, based on system uptime (i.e. Arduino: millis() function or STM32: HAL_GetTick() function), supporting OOP principles.

esp32 tft lcd arduino free sample

"Upper layer" main development board contains ESP32-PICO-D4 SiP, battery connector & charger circuit with LiPo charge status LEDs, Reset & pull-up IO0 buttons, and a green LED on GPIO4.

Clone of the SparkFun ESP32 Thing board. Compact ESP32 based development board with battery connector, and the typical development board component accoutrements.

The ESP32-LyraTD-MSC Audio-Mic HDK (hardware development kit) combines the ESP32-LyraTD-MSC ("audio-mic development board") with a secondary "top" board.

The ESP32 touch sensor development kit, ESP32-Sense Kit, is used for evaluating and developing ESP32 touch sensor system. ESP32-Sense Kit consists of one motherboard and multiple daughterboards. The motherboard contains a display unit, a main control unit and a debug unit. The daughterboards have touch electrodes in different combinations or shapes, such as linear slider, wheel slider, matrix buttons and spring buttons, depending on the application scenarios. Users can design and add their own daughterboards for special usage cases.

ESP32 development board with ePaper display, TI PCM5102A DAC, ICS43434 MEMS Microphone, CP2102N USB-to-UART bridge, microSD card slot, and LiPo charger.

esp32 tft lcd arduino free sample

This module is the 3.2” version of the ESP32 touchscreen display, based on ESP32-WROVER, with a built-in 2M pixel OV2640 camera. The LCD is 320x240 TFT, with driver is ILI9341, it uses SPI for communication with ESP32, the SPI main clock could be up to 60M~80M, make the display smooth enough for videos; and the camera OV2640 with pixel 2M, with this camera, you can make applications such as remote photography, face recognition…

While the camera not used, you can freely use all these pins with the breakout connectors, to connect the ESP32 display with sensors/ actuators, suitable for IoT applications.